SPSTEAMPULSELIVE ANALYTICS
The Explorator

The Explorator Steam metadata

Remnant games studio | Jun 7, 2025 | game

Released

0players observed · 24 September 2026 - 12:16:59 UTC

ActionAdventureEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak6
  • Units sold (VGI)794
  • Revenue (VGI)$7,997
  • Review score76% positive

The Explorator metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak6
  • Units sold (VGI)794
  • Revenue (VGI)$7,997
  • Review score76% positive
  • Total reviews37
  • Release dateJun 7, 2025
  • DeveloperRemnant games studio
  • PublisherRemnant games studio

Genres: Action, Adventure, Early Access

Company pages: Developer: Remnant games studioPublisher: Remnant games studio

Top Steam chartsTop 100 gamesGame directorySteam Store page

The Explorator Steam metadata

The Explorator metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2015440/metadata
Steam Storehttps://store.steampowered.com/app/2015440/
Steam Communityhttps://steamcommunity.com/app/2015440
PCGamingWiki search
IGDB searchSearch IGDB for The Explorator

Reviews, pricing, and metadata

Review summary

Mostly Positive

76% positive, 28 positive, 9 negative

Price and discount

$13.99

Platforms

Windows

Categories

Single-player, Family Sharing

Achievements

Not available

Platform releases
  • Steam 7 June 2025

Latest Steam announcements

  • Major bug identified - 15 August 2026

    I forgot to "activate" a portal leading to the next part of the forest (after the museum quest).I tried to update the build on Steam, but I wasn't receiving the confirmation code via SMS. I updated my Steam security settings to see if that would fix the issue, and now it says I have to wait 72 hours before updating a build (??!!?) it's driving me absolutely crazy -_____-If you really want to continue playing, I can give you a hint :You can open the console by pressing Left Alt + é, then type "SampleScene" (careful to the space at the beginning). You'll spawn in an area with lots of doors at your right; take the one labeled "Forest Trench."Sorry for the inconvenience. The game will be updated in three days, then normally.

  • Devlog & August Update - 11 August 2026

    Hello everyone !I hope you're doing well ; it's been a little while since the last devlog.First off, I’d like to apologize. I had gotten completely worked up and anxious about the idea of ​​totally overhauling the game's core gameplay, but I’ve come to my senses after taking some time to reflect.I really am a bit of a flip-flopper. The truth is, I have a habit of always wanting to change everything without thinking about the consequences.It all started because I was struggling to find an audience for the Early Access release. I had begun developing a prototype focused purely on exploration that showed real promise, but after a few days, I realized it would require changing everything from scratch and scrapping a lot of work. I pivoted to focus on the "immersive sim" aspect, trying to make the gameplay more survival-oriented adding deeper survival mechanics like weapon durability, bleedi…

  • Devlog May : We have to talk - 10 May 2026

    Hello everyone.This isn't going to be easy to talk about, but I needed to give you an update on the game's development.It's simple: early access is a complete failure.I can't attract an audience, nor a publisher. I've done everything I can; I've harassed everyone I could, flooded the platforms.This isn't a devlog to complain, but the observation is simple.The game isn't catching on, and for several reasons.People find the project strange; where I've had the most visibility, people were initially intrigued by the project's graphics, but were immediately disappointed after learning it was an FPS.I think many were expecting anything but a first-person shooter, a cozy walking sim, a simple exploration game. I still thought the survival and semi-open world aspects might be intriguing, but no.In fact, the game also suffers from a lack of production value in this area. I was never able to secu…

  • Major update + Devlog - 6 March 2026

    Hi everyone !I recently updated the game with the promised conversion, so I wanted to let you know : !!!!!! -- Start a new game ! Your old save files will no longer work. -- !!!!!!Sorry for the inconvenience, but there's no other way; the entire save system has been modified.In short, I'm summarizing the major changes made here as I announced in the previous devlog :Back to the original gameplay system: you freely explore the levels and collect the items for yourself, The game saves when passing through certain checkpoints.The quest system returns, with improvements; quests are more dynamic, with items to collect, areas to investigate, people to eliminate, and much more storytelling. NPCs will now be able to speak to you via radio. However, I kept the hub system for certain levels (you always return to the starting base and you will have to go to the cart to access other areas). The gam…

  • Major Update - 4 March 2026

    Major update, complete gameplay overhaul !!! ------ Please start a new game ! The old backups are no longer compatible. ----- !!! A devlog will be published very soon to detail the update and the future of the early access. Thank you. Syd

  • Happy Valentine's Day ! (February news) - 14 February 2026

    Hello everyone !Just a quick update: I'm almost finished with the update. On Monday, I'll be working on the final week to finalize the content, and then I'll do some testing. If all goes well, I should be able to release the update by the last week of February, or the first week of March if I encounter any problems. Just a reminder that you'll have to start the adventure from scratch. (But everything will be different !) I'll release the update and then do a big devlog to announce what's coming next as well as the changes I made to the update.Thanks again for your loyalty and trust, and happy Valentine's Day ! ːsteamhappyːSyd

  • The Explorator January news - 19 January 2026

    Hey everyone ! I hope you're all doing well.As promised in the last devlog, I'm still working on returning the game to its "initial state," with a complete overhaul of exploration and gameplay. I wanted to give you an update to say that everything is going well ! I was able to reach some compromises with my programmer to almost bring back the old save system. I should be testing everything in February and then I'll be able to release the update, I pray it would not take a whole month to debug like last time. I'm taking this opportunity to show you some screenshots of the level redesigns I've made, a more post-apocalyptic feel for the "beach" levels. I hope you like it !Before and after the "melancholic"filter.I'm also working on a cinematic to conclude Part 1. It took me all of December, but it's been worth it ! I'm just eager to finish this update so I can start Part 2.My PC crashed ab…

  • Happy New Year 2026 ! - 1 January 2026

    Hello ! Just wanted to wish you a happy new year ! And I'm pleased to announce that we've sold 1000 copies of The Explorator ! It's a great start to the year, and I can't wait to show you the progress of the early access.Thanks again for your support !Syd

  • December Devlog : go back to exploration ! - 2 December 2025

    Hi everyone !It's been a while since the September update without much news. First and foremost, I'd like to thank everyone who has supported me, whether through comments, sharing, or purchasing early access. It helps me tremendously in my solitary daily life as an independent developer. I'm going to summarize the feedback on the latest update, as there are still quite a few things that need to be changed.My goal for this update was to make the gameplay more dynamic and to correct the level design with a mission system that involved us more in the quests, but I made two mistakes :To simplify my task in game design, the missions only considered the final rewards, which made exploration practically pointless, because everything we collected disappeared. And many were disappointed by the linearity of the missions ; the feeling of exploration due to the drastic reduction in level size (in a…

  • September Update Fixes - 1 October 2025

    - Fixed an inventory weight bug after missions/recharges - Fixed a weapon zoom bug when using a scope during a mission - Fixed incorrect mission descriptions - Fixed an issue with consumable usage after interrupting an action

  • September Major Update - 24 September 2025

    Hello everyone !Glad to say the update is here, and I'd like to start by reminding you :Don't use your old saves, they won't work anymore ! All game systems have been modified; you'll have to start a new game.Check in Options if you have 120 FPS or unlimited by default.Do not activate vertical synchronization, it is not fully functional !If you're streaming/recording for YouTube/Twitch, disable music; I don't have the required licenses to allow this.If you have problems saving, or the J key isn't working (to activate the mission list), delete everything in the game's save folder (user > appdata > LocalLow > RemnantGames). You can also access the mission bar from the inventoryIf you can't find the new missions, slide the scroll bar just to the right of the list or click on the Act 2 tabThe update transforms the way you approach levels. You're now in bases that will serve to prepare you f…

  • Big update is coming (very soon !) - 14 September 2025

    Hello there !Sorry, contrary to what I said in the last blog post, the update was supposed to be ready this weekend. I'll need a few more days. I encountered some bugs that made the gameplay impossible, and I postponed everything else. The build is almost ready. As soon as there are no more problems, I'll check again to be sure, as well as the balance.To keep you waiting, here are some images I took to illustrate the new levels in the update.Thanks again and see you soon !Syd

  • The big update is coming ! - 3 September 2025

    Hi everyone!As predicted in the last devlog, the big update is coming soon. I'm still finalizing a few things this week, then I'll do several days of testing to make sure everything is okay. I realize I still don't have an update system for saves, so everything has to be perfect. Note that you'll have to redo a character, because all your old saves won't work.I'll do the update normally by next weekend if all goes well. Thank you for your patience. Believe me, it'll be worth it. It's practically a brand new game coming soon. I spent my entire vacation on it !See you soon.Syd An abandoned bookstore just waiting to be explored.

  • July Devlog - 28 July 2025

    Hello everyone! I hope you're having a great summer. I'm taking advantage of the end of July to share some news about the upcoming major update.And "major update" is an understatement. It's going to be a complete change to the overall gameplay. I'll tell you all about it in detail.Keeping up the pace of work, but sometimes the cat gets his balls on the mouse.The main concern after the feedback from the early access release was optimization and bug fixing. After several hours of work, I ended up having to shorten the levels I had created. I actually use an asset (umodeler) that allows me to model the levels very quickly. However, this requires considerable performance if these models are present in the scene, in any way, whether with an aggressive LOD, occlusion everywhere, or deactivation. The only reliable and simple solution was to halve the maps to achieve decent performance. I can f…

  • Optimization Update - 1 July 2025

    Level optimization update, batches have been significantly reduced and LODS (levels of detail) added for some objects.I hope it will work better on a lot of configurations. There's still a lot of work to be done on it, but it's a good start to relieve the CPU load.The next update will focus on gameplay overhaul, with promises of adding enemies, quests, and skills in the first part. I'll also fix the most important bugs.Thanks for the early access support !Sydney

  • Fixes & Devlog - 17 June 2025

    Hello there !!Sorry for being so late for providing the first fix. I tried to fix other issues and couldn't resolve them. I wanted to update everything at once, and other issues appeared after fixing them. My main concern was to optimize the levels as much as possible. I tested several assets to combine scenery elements and improve FPS. I also exported a copy of the project to Unity 2024 to test the new optimization features. However, it's something that requires time. When i have finished the first chapter and what i promised in it, i will see if i can export everything without too much damage in the latest unity version.WARNING: I added Vsync to the options, but the game stutters a lot. I don't recommend enabling it. I'm currently looking for a way to fix this.- Fixed the issue where some effect sounds remained despite the reduced volume.- Changed the noise distance of some effect sou…

  • Early Access Devlog & Roadmap - 9 June 2025

    Hello Explorators ! Last Saturday was a moment of intense emotion with the release of early access. I'm glad it went off without too much damage, so I'm going to tell you what's next for the game after its launch. Thanks again to the Future Game Show for being able to make the announcement, it was super cool of them and the event was amazing !Firstly, the number one priority is bug fixes and optimizations. I think the main reason for the latter is the cost, in particular, of my FX. I'm going to try to optimize that as much as possible.Here I'm posting the fixes I'm going to make to address these issues :GPU performance issue Saves that keep scrolling on the load menuProblems in aiming mode with scopesJittery animation when jumpingWhen crouching/lying down, you can no longer get upProblem with some sounds being too loud and heard over long distances, and not being taken into account by t…

  • Atmospheric FPS The Explorator just hit Steam, and you need to see it yourself - 8 June 2025

    My favorite part of this job is recommending videogames that look absolutely wicked. Every once in a while I'll find something with truly unforgettable style and an incredible premise that I have to share with you, and that's what I'm here to do right now. The Explorator is a new, atmospheric FPS that's just launched via Steam Early Access, and you definitely don't want to miss it. With gorgeous, hand-crafted 2D animations, a mysterious atmosphere, and delightful characters, get ready to get lost in the superb vibes. Read the rest of the story...

  • The Explorator is in early access now ! - 7 June 2025

    The game is playable now ! Thanks to the Future Game Show for allowing me to announce this release during the Summer Game Fest !! ːsteamhappyːThe game includes the first part (almost complete, I didn't have time to finish the Blue Abyss). I'll post a devlog next week that will include future content, fixes, and updates, as well as a well-detailed roadmap.If you know any streamers/YouTubers interested in testing the game, please let me know! I forgot to request Steam keys for these, so that might take a little while. Sorry for the delay.I'm also going to collect the bugs I've encountered now to make an update next week. There are already some, such as:- Saves that keep scrolling- Some weapons disappear- Problems in aiming mode- Jittery animation when jumping- Minimap icon problemsDo not hesitate to report any problems to me, join our discord to ask anything : https://discord.gg/RPbeAk3Cc…

  • Devlog March 2025 - 3 April 2025

    Hello everyone ! It's been a while since the last devlog in December. I hope you're all well. I'd like to take this opportunity to wish you a Happy New Year (it's never too late). I'm going to do a quick summary of what happened previously. Last Year, I tried to do a kickstarter which unfortunately failed, and I also regret to announce that I did not find a publisher either, ( I think they do not realize yet the ambition of the project è__é ). I did my best but the main problem that came up was that they preferred to edit a game that did not rely on freelancers. In fact, I started the project alone and I currently use a freelancer for everything that is programming, and sometimes colleagues who help me to make magnificent animations or 3D models. The project was initially able to start thanks to the help of my brother who financed it and who manages everything administrative/accounting.…

Patch notes and updates

S.noRelease datePatch nameGID number
115 August 2026Major bug identified1840944183781818
24 March 2026Major Update1826362059918117
31 October 2025September Update Fixes1811772772444340
41 July 2025Optimization Update1803527891678842
517 June 2025Fixes & Devlog1802354289729755

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2015440
Live current players0
SteamPulse tracked peak6
Live count (today's peak floor)0
Price$13.99
Free to playNo
Discount0%
Original price USD$13.99
Current price USD$13.99
Release dateJun 7, 2025
DeveloperRemnant games studio
PublisherRemnant games studio
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeMostly Positive
Positive review percent76%
Positive reviews28
Negative reviews9
Total reviews37
Steam recommendationsNot available
AchievementsNot available
Average playtime forever240 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2015440/

Short description

Explore mysterious counter-zones and brave dangers to discover priceless treasures buried beneath the ruins of Atlantis in Atmospheric First Person Shooter with a fresh graphic style and hand-crafted 2D animation.

About this game

The Explorator is a game inspired by Atmospheric FPS with a cell-shaded visual style. As an Explorator, you take your courage in both hands to set foot on the most dangerous island in the known world, Ospolis. Prepare yourself well, as many challenges and obstacles await you. Legend has it that the ancient city of Atlantis lies beneath this island, which has been suddenly invaded by goblins and monsters that have emerged from the bowels of underground tunnels bored by unwary explorers confident of finding this famous city. You'll have to traverse the region zone by zone to make contact with these demon-encircled explorers and help them solve the mystery of the attack. Experience a refreshingly original combination of cell shading and handmade 2D animation FEATURES Immersive and atmospheric First Person Shooter. Be transported to the strange and beautiful world of The Explorator, with a gameplay inspired by the Stalker and Metro games, with this oldschool side of the doom-like's 2D animations. Survival mechanics: search the surroundings to find equipment in the adventure, improve your character to go further. Non-linear semi-open world, freely explore the levels with numerous side quests and secrets to discover. But be careful not to get lost. You will have access to a quest log and information to help you in the expedition, their contents may indicate unsuspected treasures. Environmental obstacles : The world of The Explorator is littered with elemental dangers, be careful where you step, all sorts of traps await you: thunder, toxic gas, erupting lava, chemical explosions. You will have access to a wide range of weapons and armor to overcome the many creatures that roam the island. You can choose your style of combat with heavy weaponry or be more agile with light armor and short-range weapons. The game offers 3 chapters, each with unique locations and characters, with increasingly tough enemies to face as we descend into the abyss. Light RPG System, Inventory and weight management: feel free to collect or buy items that will help you on your expedition, but you won't be able to carry everything. As well as many attributes that will improve your cha…

Supported languages

English

Steam categories

Category IDCategory
2Single-player
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus16Violência Extrema
steam germany18Drastische Gewalt Alkohol / Tabak Schimpfwörte
igrs18Kekerasan Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya Horor

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 24, 2026 to Sep 24, 2026
  • Lowest observed: $13.99
  • Highest observed: $13.99

The Explorator's USD price history spans from Sep 24, 2026 to Sep 24, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $13.99, the highest is $13.99, and the first visible tracked price is $13.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

The Explorator's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $13.99, from Sep 24, 2026 through Sep 24, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $13.99. The latest run records $13.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $13.99
  • Current list price: $13.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records The Explorator at $13.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$13.99$13.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $13.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$13.99$13.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $13.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-24$13.99$13.99No discountSteam Store

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Counter-Strike 21,222,43724 September 2026 - 13:20:11 UTC1,818,368
2五行游00
3Such a guy123 September 2026 - 19:13:33 UTC234
4Once Human14,19224 September 2026 - 09:36:39 UTC231,343
5Dota 2713,34224 September 2026 - 13:20:37 UTC1,291,328
6Wallpaper Engine102,11024 September 2026 - 13:13:01 UTC150,271
7Party Animals6,13424 September 2026 - 09:53:46 UTC57,806
8Human Fall Flat2,00424 September 2026 - 09:43:02 UTC127,516

Related Steam games by tag and genre

Action

GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 21,222,43724 September 2026 - 13:23:37 UTC1,818,3689,826,471Valve
Dota 2713,34224 September 2026 - 13:23:37 UTC1,291,3282,758,031Valve
PUBG: BATTLEGROUNDS630,29224 September 2026 - 13:23:40 UTC3,236,0272,744,193PUBG Corporation
WARDOGS120,40224 September 2026 - 09:13:45 UTC399,748Not availableBULKHEAD
Aniimo101,33024 September 2026 - 12:21:05 UTC118,266Not availablePawprint Studio
Apex Legends™93,71924 September 2026 - 10:15:09 UTC624,4731,047,228Respawn
Valheim91,19724 September 2026 - 11:35:55 UTC498,478533,888Iron Gate AB
War Thunder74,72824 September 2026 - 13:23:40 UTC125,317781,076Gaijin Entertainment
Rust74,51124 September 2026 - 12:22:07 UTC259,6461,359,516Facepunch Studios
Warframe66,34024 September 2026 - 10:13:16 UTC181,509676,031Digital Extremes
Delta Force63,41224 September 2026 - 09:38:28 UTC246,418192,933Team Jade
Palworld54,94624 September 2026 - 12:40:29 UTC2,101,535451,088Pocketpair

Adventure

GameLatest observed playersTracked peakReviewsDeveloper
PUBG: BATTLEGROUNDS630,29224 September 2026 - 13:23:40 UTC3,236,0272,744,193PUBG Corporation
Aniimo101,33024 September 2026 - 12:21:05 UTC118,266Not availablePawprint Studio
Apex Legends™93,71924 September 2026 - 10:15:09 UTC624,4731,047,228Respawn
Valheim91,19724 September 2026 - 11:35:55 UTC498,478533,888Iron Gate AB
Rust74,51124 September 2026 - 12:22:07 UTC259,6461,359,516Facepunch Studios
Delta Force63,41224 September 2026 - 09:38:28 UTC246,418192,933Team Jade
Palworld54,94624 September 2026 - 12:40:29 UTC2,101,535451,088Pocketpair
NARAKA: BLADEPOINT54,30524 September 2026 - 12:51:32 UTC385,770302,33024 Entertainment
Grand Theft Auto V Enhanced42,98824 September 2026 - 10:16:34 UTC161,805217,159Rockstar North
Grand Theft Auto V Legacy40,51024 September 2026 - 10:16:40 UTC360,7612,058,145Rockstar North
VRChat36,23124 September 2026 - 12:11:48 UTC74,217261,953VRChat Inc.
Terraria33,43524 September 2026 - 12:18:24 UTC486,9181,521,492Re-Logic

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS120,40224 September 2026 - 09:13:45 UTC399,748Not availableBULKHEAD
Valheim91,19724 September 2026 - 11:35:55 UTC498,478533,888Iron Gate AB
Palworld54,94624 September 2026 - 12:40:29 UTC2,101,535451,088Pocketpair
Slay the Spire 250,84224 September 2026 - 05:37:29 UTC574,638199,438Mega Crit
Project Zomboid39,13024 September 2026 - 12:32:39 UTC122,811467,999The Indie Stone
VRChat36,23124 September 2026 - 12:11:48 UTC74,217261,953VRChat Inc.
Path of Exile 227,97424 September 2026 - 09:37:51 UTC578,562209,717Grinding Gear Games
BeamNG.drive17,78424 September 2026 - 13:10:13 UTC44,232392,944BeamNG
The Isle16,73724 September 2026 - 12:30:41 UTC27,916111,695Afterthought LLC
ARK: Survival Ascended15,02824 September 2026 - 10:14:50 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
RuneScape: Dragonwilds13,13724 September 2026 - 13:19:12 UTC39,10324,686Jagex Ltd
R.E.P.O.7,75924 September 2026 - 10:49:34 UTC266,908420,693semiwork

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.