SPSTEAMPULSELIVE ANALYTICS
Bridgebourn

Bridgebourn Steam metadata

Bamboo's Bazaar, LLC | To be announced | game

Coming Soon

GameSteam Store content

ActionAdventureIndieRPG

  • Steam app typegame
  • Steam App ID2027760
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperBamboo's Bazaar, LLC

Bridgebourn metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Steam app typegame
  • Steam App ID2027760
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperBamboo's Bazaar, LLC
  • PublisherBamboo's Bazaar, LLC
  • Parent gameNot available

Genres: Action, Adventure, Indie, RPG

Company pages: Developer: Bamboo's Bazaar, LLCPublisher: Bamboo's Bazaar, LLC

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Bridgebourn Steam metadata

Bridgebourn metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2027760/metadata
Steam Communityhttps://steamcommunity.com/app/2027760
PCGamingWiki search
IGDB searchSearch IGDB for Bridgebourn

Reviews, pricing, and metadata

Review summary

No user reviews

Review score unavailable, 0 positive, 0 negative

Price and discount

No longer available on Steam Store

Platforms

Windows, Mac, Linux

Categories

Single-player, Multi-player, Co-op, Shared/Split Screen Co-op, Shared/Split Screen, Adjustable Text Size

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • Demo Patch 0.7.24 - 23 September 2026

    Hello treasure hunters,the previous few patches revolved around making the party members feel more important. This patch goes a bit deeper, specifically for Bahj. The goal was to further solidify Bahj's role and usefulness as a tank. Some other improvements and fixes snuck in too.GameplayAdded Intercept ability for BahjReplaces Shield Guard. Bahj moves quickly, protecting nearby allies and themselves from damageAdded Net ability for BahjThrow a fishing net on multiple enemies, trapping, tethering and pulling them togetherAdded tethering functionality - if a character gets moved by abilities like Hook or Push, then all characters tethered to it get moved as wellTry using Hook on enemies after they've been tethered by NetBalanceWet status effect now increases fire resistance, alongside the reduced lightning resistanceBurning status effect can now be removed by Chilled Gust, Poison Gas, an…

  • Demo Patch 0.7.15 - 1 August 2026

    Hello treasure hunters, I bring another patch to the demo. This basically expands on the theme of last weeks patch. It introduces the wet status, as well as many more new item stats.Wet StatusWhen hit by the Lightning spell, it chains to other wet entities. Reduces lightning resistance based on wetness amountPrevents burning statusGet wet from standing outside in the rain, or standing in puddles. Future water based spells plannedItem StatsEffect on Mana Overdraw - Player's Mythical amuletsEffect on Reaper Kill - Player's weaponsIncreased Slash Damage during Mana Overdraw - Player's weaponsChance to Bounce Shrapnel Bomb - Pahri's Mythical beltsReduce Jump Cooldown when Struck - Pahri's Rare and Mythical pantsThrow Shrapnel Bomb when Jumping - Pahri's Mythical pantsIncreased Poison Gas Duration - Pahri's pagesIncreased Attack Speed on Kill - Bahj's knucklesWaterproof - Player's, Pahri's &…

  • Demo Patch 0.7.13 - 26 July 2026

    Hello treasure hunters, I bring you another demo patch! This one includes a new weather feature: puddles! They form during rain, and they aren't just for visuals. They also conduct electricity!But that's not all. There was also an upgrade to the item distribution code. Before, if there were 10 types of swords, and 1 type of ring, an item drop was more likely to be a sword. As a result, it was unintentionally much less common to receive some items, especially for Pahri and Bahj. Now, these items are distributed better. After this change and some playtesting, it felt like a lot of these now more commonly dropped items felt a bit boring, and the inventory felt not as interesting as when it was more main-character-item focused. So, I did a round of affix changes, and some new additions.Pahri:Pahri's RobeNew affix: Chance for Invisibility When StruckPahri's BeltEffect on Crit affix now valid…

  • Demo Patch 0.7.11 - Exclusive Secret Sauce Showcase Boss Reveal - 16 July 2026

    Excited to include a new boss to the demo following its exclusive reveal in the Secret Sauce Showcase! Everyone welcome the Bakhtak, a dangerous reaper that you can expect to find lurking in ancient areas, or hunting you down when you are in the final stage of Mana Overdraw.Other things included in this patch:Bahj's Punch - now has a thrust. Larger on first hit, smaller on combo hitsImproved culling for better performance in large mapsUmbralith now has 25 lightning resist instead of fire resistImproved rain visualsBug fixes and minor UX adjustmentsThanks for keeping up with the games development :) Everyone's support has been awesome to see. More things are in the works, so until then, happy treasure hunting!

  • Demo Patch 0.7.7 - 21 June 2026

    I'm occasionally on the lookout for performance candidates in the code, and optimize a couple minor things here and there, but this demo patch goes a bit further.I want the game to play smoothly for y’all without compromising the visuals or map sizes. I spent the last couple days deeply combing through the Bridgebourn code to try and find some performance improvements. After many minor and some notable optimizations, I managed to detect a 13.4% FPS improvement in the demo patch 0.7.7 (for reference, that's an 8 FPS gain if you had 60 fps)!As always, the patch has various bug fixes as well. Let me know if you notice any improvement!Now, I'll go back to working on the rest of the game ːsteamhappyːHappy treasure hunting and thank y’all for your support! More updates to come.

  • Demo Patch 0.7.0 - 31 May 2026

    10 years into development and major, defining features are still being added to Bridgebourn and its demo. I'm so excited for this update as it unlocks an enormous iceberg of complexity.Strategies - The flagship mechanic of this updateCreate highly customizable auto behaviors for your party membersString together multiple conditions using AND, OR, AND NOT, OR NOT logicCreate a behavior to activate if the conditions are metCreate a chain of follow-up behaviorsMultiple options such as behavior cooldowns, activation delay after conditions met, etc.The new strategies mechanic allows for your party to finally use all of their abilities automatically, without your command. For example:Get Pahri to place a Bear Trap when they see an elite. Bahj will walk to any Bear Trap and uses Hook to pull the elite on to itGet your party to Jump with you whenever you Bolt, so they can also dodge enemy attac…

  • Demo Patch 0.6.73 - 29 April 2026

    I've been working on refactoring the strings of Bridgebourn's codebase to allow for different languages. In an attempt to think of ways to implement it without increasing system requirements, I was actually able to reduce VRAM usage a tad bit and draw calls/texture switching (especially when your inventory is open!) So, I'm expecting some users to see slight performance improvements. A happy surprise win when I was expecting the opposite!The technical reason why: I can't fit all the letters of other languages in one UI texture atlas page. They had to be on separate pages, which would drive up the drawcalls/texture switching massively. So, I had to upgrade the UI sprite batching to work like the gameworld sprite batching does - binding multiple textures and picking them in the shader.Anyway, the main reason I wanted to make this announcement was to let people know that language support i…

  • Demo Patch 0.6.62 - 13 April 2026

    Gameplay:New Conduit spellRe-added Familiar spell (Try turning it into an auto turret minion by making a custom ability at an Iridine Pylon!)Added Crushing Blow effect: Heavy charged slashes, critical hits, Bahj's jump ability, and Summon Pillar (with high enough velocity).When killing an enemy with a crushing blow, effects will happen depending on status effect.Chilled: Ice explosion with shrapnelPoisoned: Release poison gasBurned: ExplosionElectrified: Send sparks flyingMisc:Labeled all the seas in the world map.Minor UX improvementsFixed various freezes, bugs and crashesPerformance:Nothing big enough to note here but working on an optimization that will come in a nearby patch. I will update this bullet when that is out. EDIT: That's out too now! More to come.As always, I'll be chipping away at this enormous passion project of mine. Please feel free to share feedback, critical analysi…

  • Steam Deck Demo Patch 0.6.59 Live - 22 March 2026

    I got myself a Steam Deck, so I was able to make the demo fully supported on the Steam Deck! Even though I'm working on the post-demo, I'm still throwing in an occasional patch for the demo to make sure it's as good as it can be. As always, if y'all find any issues or have suggestions, feel free to throw it my way.Happy treasure hunting, adventurers.

  • Demo Patch 0.6.34 - 29 November 2025

    Following the updated look on the steam page, I put together a new patch for the demo:GameplayMade party Jump ability act like a dodge (quicker, more responsive, iframes)Ability Scrolls no longer consume manaParty can now equip Ability ScrollsAdded Message Log in the JournalAll attacks no longer cancel enemy attacks (Heavy attacks still do)Minimum elite health is buffed to 450Elemental damage is no longer extractable in the Iridine Anvil (it was way too strong)Push ability increase projectile speed buffPresentationElemental damage now has a visual on slashesNew main menu graphics and new main themeNew look for Dargatavah, the World DemonIntro cinematic polishMiscFixed various bugs and crashesVarious other tweaksThe demo is still expecting some more patches and features. I have been prioritizing post-demo content but occasionally this work trickles down to the demo level. One big feature…

  • Demo Patch 0.6.15 - 6 September 2025

    Graphics:Following last patch, I continued doing some graphical tinkering. This new feature, the transparency window, will make the game much more legible, I think!Additionally, the world map got a new look!Gameplay:Some minor gameplay additions and changes as well:Summon PillarNow has a new tree upgrade node - UnbreakableWhen pushed, the damage is now based on the speed of the pillarSlash charge damageInstead of the damage multiplier lerping from 1x to 2x, it now lerps from 1x to 1.75x, then immediately jumps to 2x when the charge is completePerformance:I want to make sure adding all these new graphical features wont hamper the performance on a wide range of devices, so this patch also contains optimizations.Shader switches reduced by over half. Added a setting to reduce bloom blur passes. These changes may bring you performance benefits, especially on a weaker GPUFixed world map proce…

  • Demo Patch 0.6.12 - 21 August 2025

    Hello treasure hunters, I wanted to give y'all a quick update!As I continue working on Bridgebourn, some of the new features occasionally trickle down into the demo. For patch 0.6.12, that includes a new lighting engine! There were 2 main reasons for this feature. One is that the previous lighting system was mostly calculated CPU side, so it wasn't the most performant. The other, is that I didn't like how I couldn't manually darken certain areas, like under forest canopies such as this:Implementing this allowed me to do some more cool things! Like tall sprite tinting in a psuedo-3d way:Not just shadows, but also colored lights:While I was at it, I figured a closeness effect on the camera could be really scenic, and I think I'll keep the result!:As a result, it brings other benefits too! Previously, shadows from clouds could really stack up on you, and make the area very dark - no amount…

  • Demo Patch 0.6.0 - 20 June 2025

    Brand new playable intro section.Added a new helmet, chest, pants and shield.Koshks can now be mounted.Item stats are better influenced by the item type.Elemental damage stat stacking is now less likely.Your parties items can now be extracted at an Iridine Anvil.Performance improvements and memory leak fixes.Tons of co-op fixes.Tons of various tweaks, UI improvements, bug fixes.

  • Demo Patch 0.5.67 - 31 October 2024

    New Reagent reaction: Reagent + Mana gas = new Mana Charged status effect for all nearby friendly iridians (temporary infinite mana). You can now toggle an "overhead view" of your area with the map button by tapping, and opening the world map by holding. Charging your Slash can now increase mana on hit by up to 2x (4x on Polearm with the double charge). With mouse/keyboard, you now need to hold shift to charge your Slash (meaning you no longer need to spam click enemies for combos). All weapons now have their own base mana on hit property. Daggers: 5, Swords: 10, Axes: 10, wands: 20, polearms: 20 (previously, all Slash hits gave 10 mana). New damage ranges for player weapons. Daggers: from 4-15 to 4-10. Swords: from 7-23 to 6-20. Axes/Polearms: from 10-30 to 8-30. Status effects such as burning, poison, and electrified now base particle effect amount on strength of status effect. Mana d…

  • Extended Demo Content Patch 0.5.64 - 11 October 2024

    I heard y'alls feedback in regards to the emerging story not being overly clear in the Bridgebourn demo. Bridgebourn isn't just an ARPG. It's focused on having a unique, crazy and bold story in an immersive fantasy world. So, I decided to move the ending in the demo a bit further out to include more exposition and what I think is a more meaningful place to leave the journey hanging. As a bonus, this will include a location where you can get a mount! Now if you don't mind, I'll be back on the grind (to get more Bridgebourn into your hands). Stay on the lookup for my updates! Happy treasure hunting!

  • Co-Op Update 0.5.44 - 10 August 2024

    Available in the demo, you can now play with 4 people total! It's local-coop based, so you choose someone's client and save file as a host. However, using Steam Remote Play, it's basically multiplayer! Just plug in some controllers/invite steam friends on Steam Remote Play, load up a save file, and activate the other players in the Co-Op menu found on the Pause menu! Happy treasure hunting!

  • Steam Deck Patch 0.5.30 - 17 June 2024

    I was able to get access to a Steam Deck for a bit and patched out the bugs pertaining to Steam Deck and other hand held gaming devices. The bugs included interacting with UI and party manager mode with the mouse cursor via joystick, and a crash at the Aghash boss fight. If you ran into issues previously, please give it another try! Only issue withstanding is the game uses Xbox button icons regardless of controller used. Also fixed a crash for any device that had no audio source. Let me know if you run into any more issues, thanks!

  • New Bridgebourn Demo Update: 0.5.0 - 1 June 2024

    I just launched a big Bridgebourn update (available in demo)! The goal is to solidify the game experience by adding new content, iterating on problematic content and balancing the player/party. Let's get into the changelog and the reasoning behind some of the changes. Death Bank Added Esse Finis, a new map Added Vizaresh, a new boss. Found in Esse Finis Added portals in the overworld that take you to Esse Finis Player now loses half experience and any levels that it makes up on game over (Vizaresh accumulates this experience and restores it upon its death) Previously, a game over would clear whatever experience you had in your bar and you had no way to get it back. Due to this, I couldn't make the death penalty that bad and it seemed to have no real consequence. Losing a lot of levels would also make the player feel like they are going backwards with progression, which never feels great…

  • OTK Pixel Pitch! - 29 March 2024

    I am so honored to have been both the investors and audience pick for the first episode of OTK's Pixel Pitch! It was such a blast to be on the show. Where do we go from here? In the short term, I'll be fixing bugs and monitoring the response from the demo. It's currently getting a very large influx of new players. I'm so excited to hear what y'all think of it. Because of this wave, I'm expecting to receive bug and feedback reports. Rest assured, I'll be working to fix these ASAP. In the long term, I'll be back on track with working toward the final release. I'll be posting updates frequently via the Bridgebourn Discord server and Twitter, so you'll be in the know. I hope you enjoy the demo, and let me know if you run into any issues! Bonus points if they are replicable. Now, back to developing! Cheers!

  • Bridgebourn Demo 0.3.0 Update Live - 19 December 2023

    After receiving feedback from the demo launch, I worked on this update bringing new content, modifications and fixes to the demo. I'm confident this greatly improves the players experience in the world of Bridgebourn. If you've already tried the demo, I still recommend giving this update a whirl! As always, let me know what you think and I hope you enjoy. Added more character dialogue. Venture out and find it! Party Members now have their own equipment tabs in the inventory window, as well as new Pahri and Bahj accessory items. Blocking now knocks back and halves Slash knockback. Added shield block parry. Time it right to stun and greatly knock the enemy back. Added new Wisp ability. Reagent Gas now destroys multiple abilities it reacts with, but still only reacts once. Pahri now levels up separately from the player. Pahri spends levels automatically to recharge the Throw Reagent Bomb a…

Patch notes and updates

S.noRelease datePatch nameGID number
11 August 2026Demo Patch 0.7.151839676055889991
226 July 2026Demo Patch 0.7.131839041357033353
316 July 2026Demo Patch 0.7.11 - Exclusive Secret Sauce Showcase Boss Reveal1838407329257457
421 June 2026Demo Patch 0.7.71835871199310435
531 May 2026Demo Patch 0.7.01833968530895812
629 April 2026Demo Patch 0.6.731831432155565808
713 April 2026Demo Patch 0.6.621829528821316223
822 March 2026Steam Deck Demo Patch 0.6.59 Live1827626365761150
929 November 2025Demo Patch 0.6.341817483467041835
106 September 2025Demo Patch 0.6.151809869180102258
1121 August 2025Demo Patch 0.6.121808601382449549
1220 June 2025Demo Patch 0.6.01802893906755525
1331 October 2024Demo Patch 0.5.676146943657173913012
1411 October 2024Extended Demo Content Patch 0.5.646211118320228389671
1517 June 2024Steam Deck Patch 0.5.306890025005364486878

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2027760
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateTo be announced
DeveloperBamboo's Bazaar, LLC
PublisherBamboo's Bazaar, LLC
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNo user reviews
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportYes
Linux supportYes
Parent gameNot available
Store URLNot available on Steam Store

Short description

Explore a hand-painted dynamic open world in this immersive ARPG. Create custom spells and trigger countless reactions. Plunder treasure and secrets with your party of adventurers. Upgrade your party with magic loot. Fight what lurks in the depths of dungeons. Discover mysteries of the Fadelands.

About this game

Explore a hand-painted semi-open world. Discover secrets and treasure with your band of adventurers in this story rich ARPG. Experiment with powerful reactions by creating custom abilities or combining spells. Upgrade your skill trees. Fight what lurks in the depths of dungeons. Enhance your playstyle with magic loot. Uncover mysteries of the Fadelands. Play Single-Player, local co-op or through Steam Remote Play. Bridgebourn focuses on modern nostalgia, immersive exploration, and a unique hand-painted art style with fresh game mechanics. The Trek will be Dangerous. Foes that you encounter on your journey will test your strength. Unleash your creativity by making custom spells. Combine abilities with potent reactions. Strategically chain attacks with your party members to create deadly effects. Do whatever it takes to achieve victory in battle. Adventure is Awaiting You. Embark into a hand-crafted open wilderness filled with adventure. Wander off of paths to find secrets. Sail the seas and discover hidden lands. Partake in quests and pursue a captivating campaign with plenty of side content as you unravel the secrets of the uncharted and deadly Fadelands. The Party. Build your own character and play-style. Control or issue commands to any of the three other members of your party - each having their own style to synergize with you in battle. Converse with the crew at a round table. Optionally play with 4 player local-coop or through Steam Remote Play to have your friends join you on the journey. An Ever Changing World. Use the weather and shifting environmental factors as you plan your travels to your advantage. Passages and secrets will open up and close off. Treasure will be influenced. Certain abilities and enemies may grow stronger. You may find something new in a place you thought you already explored. Progression. Strengthen your character by leveling up, finding loot, upgrading ability trees and creating custom spells. Explore new lands to find more items and new abilities.

Supported languages

English

Steam categories

Category IDCategory
2Single-player
1Multi-player
9Co-op
39Shared/Split Screen Co-op
24Shared/Split Screen
64Adjustable Text Size
67Camera Comfort
68Custom Volume Controls
74Playable without Timed Input
79Save Anytime
69Stereo Sound
18Partial Controller Support
44Remote Play Together
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência
steam germany16Gewalt
igrs18Horor Kekerasan Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 24, 2026 to Sep 24, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

Bridgebourn's USD price history spans from Sep 24, 2026 to Sep 24, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Bridgebourn's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Sep 24, 2026 through Sep 24, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Bridgebourn at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-09-24$0.00$0.00No discountSteam Store

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.