- Version 1.0.2 Patch 2 - 22 November 2025
Bug fixes:Fixed a bug where the VSync preference would display correctly when entering the main menu or the pause menu. The game would use the correct option, it just wouldn't display the selected option properly in the menus.Fixed a bug that caused the Hustler's buff tool tip to not display its description when hovered over with a mouse.Fixed a bug where the player would still be able to interact with things while in the pause menu after using the activity monitor or sanity chart.Fixed a bug where you could no longer interact with the world if you held your mouse on the item drop position when depositing goods in Invasion contracts.Fixed a bug where tooltips for large goods would appear after depositing them.Fixed a bug where tasks that rewarded outfits wouldn't actually give you an outfit. Turns out, the code for it never actually existed. Must of forgot about it. If you did complete…
- Version 1.0.2 Patch 1 - 4 July 2025
Bug fixes: Fixed a bug where if the player entered the ghost's kill trigger at just the right time, they could hug the ghost for as long as they wanted without dying. You can no longer hug the ghost :( Fixed some typos found in the tutorial dialogue. Fixed an internal error that would happen when using tutorial equipment. The errors didn't break the game, they just flooded the player logs. Fixed a bug where the player would have cold breath in every area of the tutorial. Fixed a bug where Spirit Boxes would not display a response on their screen when interacted with by the ghost.
- Version 1.0.2 Small Update, Development Status Update - 25 March 2025
Patch Notes New: New Location: 45 Colen Road. A medium sized single story house in the countryside that you'll find on your way to Craptonne farmhouse Furniture will now... bounce when you search them? Yeah, bounce. Bug Fixes: Fixed a bug where one of the TV prefabs would transform into the other after being turned on Development Status To be completely transparent with you guys, I'm no longer planning to work any further on this game. I only really wanted people to play this, and since this game didn't really gain any attention my motivation to keep working on it has worn out. This update is pretty much just stuff that was laying around that I decided to finish off. The game's pricing: 7.99USD seemed like fair price when I was planning on releasing content updates for the game, but since that's not happening anymore I've decided to drop the price down to 4.99USD permanently Now for the…
- Version 1.0.1 Small Update - 1 February 2025
New: The tier 4 spirit box's old ability that could measure how close you were to the ghost has been replaced. When the spirit box is turned on, a blue ring will appear around the spirit box. Any noise or active electronics in the ring will go undetected by the ghost New delicious blueberry milk can now be found in kitchens. Drink up! Changes: The tier 4 spirit box now has its own unique humming sound Salt equipment now have a visual counter that tells you how many uses it has left Edgingfield is now unlocked at level 10 instead of level 6 When searching furniture, a progress will now appear above your character's head instead of on top of the furniture Searching through furniture will now slow your movement speed You can now only search through one piece of furniture at a time Hustler's power bar now has text to indicate that the power bar belongs to it, since the search progress bar a…
- Version 1.0.0 Patch 2 - 7 January 2025
Changes: Motion sensor tier 3's lighting has been improved Motion sensor tier 3's light is slightly larger now Bug Fixes: When a ghost blows out a candle from a tier 2 or 3 firelight, the moody aura effect will now downgrade to the previous level Mimics will now update their aggression properly after mimicing a Thaye or a Demon Fixed a bug that caused the tutorial text to not appear Fixed a bug that caused the intro tutorial screen to not appear when playing the tutorial Spirits are no longer blacklisted. They were previously impossible to encounter in-game
- Version 1.0.0 Patch 1 - 5 January 2025
Note: This patch is pretty much just dedicated to medication. I forgot to add this stuff before the full release. I will have another patch out soon that will change the tier 4 spirit box's gimmick. Also forgot to change that before the full release. Changes: Medication tier 2 can now be used twice Medication tier 3 can now be used three times Medication tier 4 can now be used three times Medication tier 4 speed boost changed from 50% to 20% Medication tier 4 now has its own unique sound Medication now have a UI element that tells you how many uses the medication has left When using multiple different types of medication in a short time, the buff system will now favour what ever one was activated last instead of the highest level one. Bug Fixes: Lighters will no longer show a ghost version of the previously placed item when holding down the "place" button Buff system has been remade, fi…
- Version 0.7.4 Patch 4 - 17 December 2024
Changes: The headcam is now unlocked at level 3 The headcam's unlock price has been reduced from $1000 to $500 The backpack is now unlocked at level 6 The backpack's unlock price has been reduced from $3000 to $1800 Bug fixes: Sanity Medication text should now fit correctly in the loadout menu Lights now properly break during a light break event Typos in the Deogen's ghost page have been fixed Level up rewards will now display correctly, even if you get a lot of level up rewards, like a lot of rewards Players with spaces in the Steam username will no longer be blocked from multiplayer features (true ending) Myling silent ghost event trigger now works for clients Banshee and Moroi ghost event sanity drain is now correct for all clients Prestiging equipment by using P-money now works as intended Prestiging secondary equipment by using P-money will now update the sprite for that secondary…
- Version 0.7.4 Patch 3 - 15 December 2024
Bug Fixes: Visual errors with the character walking animations have been fixed Outfit filter buttons now play a click sound when clicked EMF tier 3 display is no longer visible after holstering Tier 3 salt no longer locks your inventory when picked up Shades will no longer flip out if the player is detected outside of the map Cross necklace no longer gives you God mode Craptonne bookshelfs no longer have search bar permanently visible Level up sequence bug that could happen if the host returned to the lobby in multi-player is fixed Custom contracts main and side objective rewards are now scaled with the location size Secondary equipment sprites will now update correctly after equipping The Binding Necklace
- Version 0.7.4 Patch 2 - 13 December 2024
Just some stuff I forgot to add in the last patch New: Spirit boxes now have more than one prompt in prompt mode and have a variety of new responses Changes: Voice recognition has been re-enabled Bug Fixes: The setup timer actually works now. It's no longer just for show
- Version 0.7.4 Patch 1 - 12 December 2024
New: Outfits that are not purchased but can be unlcoked now tell you how to unlock them, unless they are hidden. A hidden outfit was also added New skins Dominion Avenue map redesigned Dominion Avenue story mode rework New achievements Changes: The Professional Investigator and Professional Invader achievements now require you to be on professional or harder difficulty Cleaning Crew skins have been updated The button used to complete a task is now green instead of grey Completing a task now plays a sound. Pretty cool The flashlight and EMF reader in the tutorial will now automatically turn off when entering the hiding spot Useless data has been removed from save data Daily task rewards have been rebalanced Bug Fixes: Winston Street back door cannot be opened (true ending) Earning the exact amount of xp needed to level up will actually level you up now When players die, all of their item…
- Version 0.7.4 Small Update - 5 December 2024
I don't know why these are appearing on the store page when the game in not released yet. New: The ghost journal ghost entries now have a star rating. Earn stars by discovering ghost types without evidence. The less evidence, the more stars! Earning these stars adds more information to the ghost entries, so that it is easier to earn more stars! Contracts on larger locations now have bigger objective rewards. More outfits Changes: You can no longer join lobbies that are currently in the middle of a contract. It's not that you really could before, it's just that the option isn't there anymore Morois are now blinded by incense for 50% longer Revenants can now detect players from a further distance. Note: this was already a feature a long time ago. I don't know why it was removed as I only noticed it when I was typing out the new Ghost Journal information Some ghosts now have guaranteed evi…
- Version 0.7.3 Patch 3 - 27 November 2024
Important: Voice recognition is currently disabled. Voice chat still works, just don't try to talk to the ghost with the spirit box; use the prompt mode Bug Fixes: Ghost events will now trigger for all players, not just the host Flashlight tier 4's light is no longer turned on by default There is no longer a gemstone sitting outside of Winston Street
- Version 0.7.3 Patch 2 - 25 November 2024
New: The ghost now has a Stalking state. Previously an ability only Banshees and Phantoms could do, now all ghosts (except for Shades) can stalk the player. When Stalking, the ghost will follow you around the house. How crazy? A new ghost character New characters and outfits A new contract setting will influence how aggressive the ghost is. This has been introduced to reduce the difficulty of low level contracts. With this new rule, the ghost can also be set to friendly. Don't know why you would want to do that, but the option is there A very faint light now surrounds the player, making it slightly less difficult to see yourself in a dark room New crazy wacky gems can be found in Invasion contracts. How quirk, right? Changes: Ghosts are now less aggressive in beginner and intermediete contracts, but more aggressive in insanity contracts Ghosts are no longer restricted to the floor that…
- Version 0.7.3 Small Update - 15 November 2024
New: Tutorial is finished and completely playable. First time players will now be asked if they want to play the tutorial when loading the game New backpack secondary equipment allows you to carry more items at once. Its tier 2 variant allows you to carry even more items, search through furniture quicker, and any small goods found from searched furniture get put straight into its secondary storage All Achievements now have their own unique badge Changes: Improved positioning of items dropped by searched furniture Tier 1 headlamp and tier 1 headcam unlock prices have been reduced The ghost is a bit more aggressive in Invasion contracts Most ghosts have a smaller chance of performing ghost ball events Onis only drop sanity by 10 Onis have a higher chance of performing ghost events Onis have a higher chance of doing approach and charge events Banshees drop sanity by 20 Morois drop sanity b…
- Version 0.7.2 Small Update - 9 November 2024
Note: There might be typos in these lists, because I did not check for typos. New: New location: 24 Winston Street A tutorial is now accessible by opening the new single-player menu in the main menu New contract progression has replaced the old one, with some locations being locked off until the player reaches a certain level, and better contracts to choose from New achievement badges New UI sounds Changes: In Invasion contracts, large goods use a percentage based spawning rule, similiar to what is used to determine how many hiding spots to block There are now more large goods spawn points in each map In Invasion contracts, the amount of small goods spawned is no longer determined by how many are required to complete the contract, but by how large the location is. In Invasion contracts, if the perfect contract requirement is met, the Robbing Box will now close There are now more values…
- Version 0.7.1 Patch 7 - 29 October 2024
New Additions: More achievement badges are obtainable Bug Fixes: Ghost now picks up items correctly... instead of just throwing them at the world's origin Items can now be picked up after a ghost drops them The ghost will no longer deduct sanity from every player in the game if one person gets hit by a flying object
- Version 0.7.1 Patch 6 - 29 October 2024
Bug Fixes: Ghost "Pick Up" and "Throw at Player" interactions are now working. They couldn't possibly happen due to an algorithm error "Charge", "Whisper", "Stare", "Red Light", and "Light Break" ghost events are now working. They also couldn't occur due to an algorithm error Hantus can no longer turn on the fuse box Equipment will not display as locked after unlocking Holstering items will now update sprites correctly TV Static now loops properly Cold Breath from other players no longer travels in the direction that the local player is looking Cross Necklace description typos fixed UV Footprints now work and are synced across the network Ambience no longer mutes when the ghost leaves the room that the player is in Edgingfield living room's TV unit now has the correct sprites Changes: The minimum base aggression for most ghosts has been raised The maximum base aggression for Shades has…
- Version 0.7.1 Patch 5 - 28 October 2024
Bug Fixes: When a player dies, the other players no longer gets sent to the post game screen Spectator UI now works as intended Benjamin Circuit blue bedroom lighting is fixed Ghost Journal information now fits properly in their page In multiplayer, equipment now gets returned to the player once they leave the game In multiplayer, equipment that was not added to the loadout by the host no longer disappears when returning to the lobby Dead bodies will no longer writhe in pain after dying on every player's screen but the player who actually died. No more wriggling Dead bodies no longer have name tags Craptonne farmhouse no longer has the Edgingfield location description, but instead has a temporary placeholder Wardrobes with no light switches will now drain the player's sanity if they hide in them Salty Activity daily task now works Podiatry daily task now works Benjamin Circuit outside l…
- Version 0.7.1 Patch 4 - 27 October 2024
Bug Fixes: Dead players no longer interfere with gameplay The ghost can no longer kill dead players EMF tier 2 display now resets when turned off Flashlights holster correctly Can no longer spam items by pressing the hot bar button that correlates with the item you are holding Spectator mode might work now Ghost animations are now synced across the network UI Elements will no longer disappear when a player dies Video cameras no longer blind the player's after turning them off in Multiplayer Players no longer gain night vision permanently after using the Surveillance Monitor in Multiplayer
- Version 0.7.1 Patch 3 - 27 October 2024
Bug Fixes: Hunts no longer start as soon as your below a ghost's threshold. This was due to a leftover debug option Benjamin Circuit has correct surface collider sounds outside Dominion Avenue bedroom windows are fixed You can no longer get the "smite the ghost" optional objective with a tier 1 crucifix Craptonne workshop door works as intended Yurei displays correct evidence in its Ghost Journal page The Binding Necklace name is now spelt properly when equipped The Binding Necklace now counts as an active electronic when activated The motion sensor optional objective now works properly Secondary equipment that are unlockable will no longer have a lock icon over their sprite in the loadout menu Fixed obscure pause menu bug Photo cameras are now properly synced Changes: Demons are now more aggressive The Binding Necklace's light source looks nicer