Nekomancy news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak9
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score98% positive
- Total reviews106
- Release dateAug 31, 2022
- DeveloperThe Fetus Den
- PublisherThe Fetus Den
Company pages: Developer: The Fetus DenPublisher: The Fetus Den
Nekomancy Steam news
Nekomancy news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- General Update - 20 January 2024
*Added wall running *10 new charms *Added Hard mode which is the old normal, normal is the old easy, easy is easier *A new room on each map *Added outlines to most objects *Mouse movement is much smoother *If a map generates without a way out, it creates a new map *Enemies with no navigation bug fixed *Charms now properly reflect their pattern type *Flying enemies die after a while to prevent players from getting stuck *Lots more bug fixes and balance tweaks
- Visual Update! - 24 November 2023
Toon style graphics overhaul Better and moodier lighting and bloom Grass! Better spell visuals Refactored spell system for optimization Removed windup for tap spells Enemies are stunned when hit and wont be knocked back till they stop taking damage Spell cap setting Report bugs button in settings Spells can be bound infinitely Spells can be corrupted infinitely Lots of spell shape tweaks for weird edge cases Beams bounce correctly Lots more! Nekomancy needed some tlc and I learned a lot that could be applied from Wyrd Gun, so I made an update! The change was significant enough I created a beta branch for the version that has been up for the last year, you can access it in properties by typing the code "classicversion" in betas. Ill probably continue to work on other projects for a bit, but I will fix any bugs reported through the in-game bug reporter! Thanks for playing! You rule!
- Spells Update! - 17 November 2022
Ice effect can now freeze enemies! Critting enemies while they are fully slowed will freeze them for 3 seconds! Mind Control Fixed! Mind control now can be applied to multiple enemies and works like all the other statuses! Target spells was added to the targeting cycler! Lots of target spell interactions were added so it can be used to reverse enemy projectiles! A target spells spell adds its effects, mods, and damage to the effected spell! Effected spells are deflected and will target enemies and friendlies! Better spell impact effects Infest, Gravity Blast, and Magnetic were given visual effects! Things that come from spells like Explosions, gas, lightning chains, infest areas, gravity pulses, impacts, and cast flashes are much more optimized and responsive! Insane mode changes Difficulty of early insane levels were changed to be easier! Nekonomicon and Loadout Profiles You can now sa…
- Polish Update! - 7 November 2022
Lots of balance changes and bug fixes! New sounds and better sound system! Optimization! Better options, Gui scale, and controller touch ups! I've been releasing these changes slowly over the last week so this is the recap. Thanks to those who gave feedback!
- Loadout Update - 29 October 2022
Added Loadouts to insane mode! Unlock components with knowledge and add them to your starting gear!
- Difficulty Update! - 27 October 2022
Added difficulty modes! Easy, Normal, and Insane! Insane locks your madness at 100 and starts you at Tier 2 patterns! Beating one tier of insane unlocks the next tier of insane and can scale infinitely! Runs can now Loop back to the beginning! Enemies after looping are much more difficult but knowledge is more plentiful! Lots of Balancing! Its a little rough on different difficulties but ill iron it out! Madness is less difficult since there are difficulty options now! Bug Fixes! More changes are coming to insane mode soon and there will be more uses for knowledge! I also need to do some optimizations because the game freezes a lot on madness 100.
- Alternate Route Update - 22 October 2022
Occasionally an Alternate Route will appear on the first stage leading to a different stage 2! 2 New Bosses! 2 New spell shapes! Balance Changes! Bug Fixes!
- Mods Update! - 13 October 2022
15 new spell mods! 1 new enemy! 1 new shape! Bug Fixes! Balancing! Performance tweaks!
- Buffs Update! - 10 October 2022
7 new effects! 5 are buffs that can be applied to targets 6 new mods! 1 new enemy! Effects are 2x more likely to drop than other components, for more choices! Bug Fixes!
- Optimization Update Round 2 - 2 October 2022
Lots more optimization! Bug Fixes! Balance Changes! There is more optimization to be done but for now I'm happy with this. I'm gonna work on some more content for the next updates! Its been a busy week, sorry its been a bit!
- Optimization Update Round 1 - 25 September 2022
The game has been moved to a more recent version of unity! Code optimization! The game is way harder to lock up! Tap spells are tappier! Infest effect has a larger radius! Bug Fixes! Balance Changes! I plan on doing more optimization soon! Thanks everyone!
- Info Update - 22 September 2022
Added damage numbers setting! Added HP bar numbers setting! Self duplication fixes! Sound fixes! Lots of map fixes! There are still a couple map issues but they are very rare... Ill get em soon! I'm gonna work on optimization as well! Thanks to everyone who gave feedback!!!
- Time Update! - 15 September 2022
Reaching the next stage quickly will reward you! Added a stopwatch to HUD New Mod: Slow Time
- Effects Update! - 11 September 2022
4 new effects! Fire, Ice, Lightning, and Heal effects are more common Bug Fixes! Balance Changes!
- Madness Update! - 8 September 2022
Enemies gain random traits! More Madness = More traits! also bug fixes!
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 20 January 2024 | General Update | 5510784213104631122 |
| 2 | 17 November 2022 | Spells Update! | 4789043687472702142 |
| 3 | 7 November 2022 | Polish Update! | 4732747437214603809 |
| 4 | 29 October 2022 | Loadout Update | 4706851091181868693 |
| 5 | 27 October 2022 | Difficulty Update! | 4706851091171805034 |
| 6 | 22 October 2022 | Alternate Route Update | 4714731755418724273 |
| 7 | 13 October 2022 | Mods Update! | 6402455182505890552 |
| 8 | 10 October 2022 | Buffs Update! | 4613399405953223014 |
| 9 | 2 October 2022 | Optimization Update Round 2 | 4588629064123108934 |
| 10 | 25 September 2022 | Optimization Update Round 1 | 4589754330741536424 |
| 11 | 22 September 2022 | Info Update | 4589754330730061138 |
| 12 | 15 September 2022 | Time Update! | 6258337460545229315 |
| 13 | 11 September 2022 | Effects Update! | 4606641560257494342 |
| 14 | 8 September 2022 | Madness Update! | 4606641560248129035 |
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