- The 2nd beta for the 0.64 update - 14 August 2026
The 2nd beta for 0.64 update is here ! It mainly adds the startdates of 2350BC and 2200BC(2 of the 4 narrative paths for Egypt), a full rework of the military campaigns et the adding of the garrisons and other systems.Remember that to have access to it, you need to go in the Properties of the game in Steam and choose the beta. Also, don't hesitate to bring us every bug or suggestion on our Discord ! \ Events added/changes-Added proto-events for Akkad in 2200BC to mimic its fall in the first decade of the game-Added an expansion of Sumer and Kish in 2350BC. It will end 66% of the time in the victory of Kish over Sumer. The victor will then extend to Mari and north of Sumer-Added two events for Egypt at the beginning of the kiloyear event 4.2 where Libu tribes will move to the west of Lower Egypt-Added 3 events for Egypt before the secession of Upper Egypt in 2200BC-Added 12 events for Eg…
- The 1st beta for the 0.64 update - 6 February 2026
The 1st beta for 0.64 update is here ! It mainly adds a revamp of the Technology Ideas gameplay, increasing them from 34 to 75 and adding the Military Techniques domain. Remember that to have access to it, you need to go in the Properties of the game in Steam and choose the beta. Also, don't hesitate to bring us every bug or suggestion on our Discord ! \ Events added/changes-Now the Court events will affect your ruler Health. Choosing a "good" trait will now have 25% of chances to make him lose 1 point of Health. To choose the other traits may increase his health by 1Gameplay added-Added four new Agricole Ideas: the Plough, the Mast, Beekeeping and the Seed Drill-Added 9 new Administrative Ideas: Land registry, Weights and measures union, Ministries, Administrative salaries, Oral law, Provinces, Written law, Provincial Organisation and Protoalphabet-Added 8 new Cultural Ideas: School, L…
- The Old Kingdom Update - 31 October 2025
The 0.63 update is here ! Called the Old Kingdom update, this update will add two additional start dates where Egypt is playable with its narrative and events surrounding the Pyramid Age and the beginning of the End of the Old Kingdom. Because what could be spookier for Halloween than an update adding a new system for tombs and events involving assassinations and palace revolutions ? Of course, here are the full update notes: AI changes-Changed how the AI calculate its troops so that the will have around 5000 troops at low population and go up to 10000 at higher populations between 25000 and 1000000 levable populationsEvents added/changes-Added 8 events for the evolutions of the tombs in Egypt-Added an event when Sumer pass to the era of Nobles and Oligarchs around 2950BC-Added 10 events around the fate of Djoser/Netjerikhet heirs and the rise of the Cult of Osiris and the choice of the…
- The 3rd beta for the 0.63 update - 7 August 2025
The 3rd beta for the 0.63 update has arrived !It adds the narration of the date of 2500BC as well as the narration for the crisis of the Fall of the Ancient Egyptian Empire (with 8 different endings !). Many other changes have been made, notably to the interface. Music has also been added.Only the changes in this beta compared to the previous one are listed here. All the patch notes will be compiled when version 0.63 is released.\Events added/changes-Added two events around Heq-At/Iounou/Heliopolis. The first one let you expand the local temple of Ra. The second one will happen if you have expanded the temple. The two are for the 2650BC startdate-Changed the starting event for Egypt in 2500BC-Added 8 events in 2500BC for the end of the 4th Dynasty-Added 14 events and 12 radiant events for the Crisis of the Fall of the Old Kingdom. 8 events will serve as conclusions to this Crisis, depen…
- The 2nd beta for the 0.63 update - 19 April 2025
The 2nd beta of update 0.63 has arrived! It adds 4 new buildings, the Royal Palace and the date of 2650BC with its narration. This narrative is only accessible via this date, but we plan to link it with the aftermath of the 2nd Civil War so that you can access it in the mega-game starting earlier ! The date of 2500BC is also accessible, but is not yet balanced and does not have its own narrative. Only the changes in this beta compared to the previous one are listed here. All the patch notes will be compiled when version 0.63 is released. Events added/changes -Added an event when Sumer pass to the era of Nobles and Oligarchs around 2950BC -Added 10 events around the fate of Djoser/Netjerikhet heirs and the rise of the Cult of Osiris and the choice of the heir of the last heir of Djoser for the 2650BC start date -Added 15 events for the 4th Dynasty for the 2650BC start date -Added 3 more…
- The 1st beta for the 0.63 update - 17 January 2025
The 1st beta for 0.63 update is here ! It mainly add the new tomb system + correctives and other stuff. Remember that to have access to it, you need to go in the Properties of the game in Steam and choose the beta. Also, don't hesitate to bring us every bug or suggestion on our Discord ! Events added/changes Added 8 events for the evolutions of the tombs in Egypt Gameplay added Fully reworked the tomb system. Now you will have to choose between the type, size and options of your tomb. A new UI with images for your tombs come with it. The options for each type of tomb will change as time pass. First with mastabas, then the pyramids. Tweaks to Gameplay Increased the bonus earned from the technique of admin point from the ruler/vizierfrom a +25% to a +100% Bugs corrected Corrected an error in the code for the tooltip of regions when over a territory Corrected a bug in the code where the ga…
- Patch 0.62.1(finally !) - 16 January 2025
Steam has finally agreed to let me pass on this update. It thus becomes the main version ! Here's the list of new things that go with it: AI changes -Increased the part of the budget that AI don't spend each turn, from 1/10th to 1/5th -Corrected a bug in the budget spendings where for roads, mines and canals, the AI looked for the cost of farms instead of the good ones -Added new factors for the buildings of farms, canals and roads for the AI -Increased the chances for the AI to conquer and not just loot and enslave -Increased the proportion of the AI budget for canals from 3 to 6, for cities from 1 to 2 and for ports from 1 to 2. Reduced it for farms from 5 to 3. -Increased the agressivity for some tags in Sumer(Kish, Umma, Lagash, Ur, Uruk, etc) Events added/changes -Added 3 events for regencies. If your new ruler is less than 8 years old, have no or one uncle, then if this uncle or y…
- Patch 0.62.1 - 14 November 2024
So it seems Steam want me to give them a code than they send me via SMS. But I don't receive the SMS. In the meantime, the update will be as a beta. AI changes -Increased the part of the budget that AI don't spend each turn, from 1/10th to 1/5th -Corrected a bug in the budget spendings where for roads, mines and canals, the AI looked for the cost of farms instead of the good ones -Added new factors for the buildings of farms, canals and roads for the AI -Increased the chances for the AI to conquer and not just loot and enslave -Increased the proportion of the AI budget for canals from 3 to 6, for cities from 1 to 2 and for ports from 1 to 2. Reduced it for farms from 5 to 3. -Increased the agressivity for some tags in Sumer(Kish, Umma, Lagash, Ur, Uruk, etc) Events added/changes -Added 3 events for regencies. If your new ruler is less than 8 years old, have no or one uncle, then if this…
- Next updates and Main version - 1 November 2024
Hello to you fair rulers ! A little news for you. From now on, I hope to give more news and make you more participate for the new updates. I already used a bit the betas of Steam to let you test the patches. But I didn't always tell you what was in the betas and when I posted them. The idea is that while I'm working on the next big update (currently version 0.63), I should beta the current build, if possible at least once a month. This will avoid a lack of news for months like what happened between the release and the last big update. If you see at the beginning, it will be for the beta. If it's , it's the official release of the update. This beta will also be the last patch before the next major update. It will be available for testing until next weekend. Don't hesitate to test it so that I know if there are any bugs that still need to be fixed. As a reminder, to use Betas on Steam, ri…
- The Thinite Update - 14 September 2024
The 0.62 update is here ! Called the Thinite Period update, this update will add two more startdates where Egypt is playable with its narration and events around the troubles that came in the centuries after its unification. For the land of the Pharaohs is not quiet, and in the shadows linger the dark power of the Master of Nagada... Numerous bugs correction and tweaks have been made, and some assets have been also added to make the UI better and more clothings elements for the characters in the game. Of course, here the complete patch note: AI changes -Now the AI will improve its techniques, just like the player Events added Events before the unification of Egypt -Added one event for the faction of Ma-Hedj in 3400BC that if they take Nekhen, they become the new Horus -Added one event for the factions of Sha and Uab in 3400BC that if they take Nagada, they become the new Set -Added thre…
- The Thinite update 2nd beta - 23 May 2024
The Thinite update is almost finished, only bugfixing to do. But in the meantime you can have access to its beta in the Beta area of the Settings via Steam ! Here a list of some of the new things in this beta for the moment: -the 2950BC start date with the events around the 1st civil war which historically ended the 1st Dynasty(even if we don't really know exactly what happened apart from a division in the royal family) -the 2800BC start date with the events around the 2st civil war(even if it was more likelly a division in two kingdoms for administrative reasons and that one king take a Name of Set and not a Name of Horus) Those events will also happen if you begin with the 3100BC start date or depending of your choices in the previous start dates. -a 6th technique for each domain -an administrative inefficiency growing with your number of scribes -dozens of events around Egypt and its…
- The Thinite update beta - 9 April 2024
The Thinite update is not yet finished. But in the meantime you can have access to its beta in the Beta area of the Settings via Steam ! Here a list of some of the new things in this beta for the moment: -26 new events around the unification of Egypt and after it -the 2950BC startdate with the coming 1st Civil War of Horus and Set(which can also be played if you begin in 3100BC or play as Upper Egypt in 3250BC or Nekhen in 3400BC and move your capital at Abdjou). The civil war should work as intended, but the testing have not yet been done fully on if all the events happen. They should, but we need confirmation. -5 new techniques, one for each area, giving you even more choice for technologies -and of course many changes in balancing of gameplay, bugfixes and betterment of the UI The Thinite update when its finished will have all that and many more things, mainly: -the 2800BC startdate…
- Patch 0.61.1 - 4 March 2024
The first patch since launch is live ! This update is not savegame compatible Here the patch notes: UI -Now the pops are shown as integrals and not float in their tooltip in the Territory Menu. Same for the revenu from taxes from the rural and urban population -The admin cost of a territory is now rounded -Removed the tooltips for the buttons in the Macrobuilder for now -Increased the size of the three info buttons in the City su-Menu of the Territory Menu -The O in the other name button when you have a new ruler is now a capital -Made the UI for events less transparents where there is texts. Also, made yellower the title of the event and a bit bigger -Increased a bit the size of the counsel texts explaining how the map work in the Choose faction Menu. So that it will be a bit more readable -Exchanged the "Description" title for the button that show or hide the region descritpion in the…
- Rise & Fall: Bronze Age launch the 1st of March 2024 ! - 26 February 2024
Two years have pass since our final demo. 1 year and 3 month since this Steam page came to be. And finally we are here. Finally you will play our release version. Finally you shall rule. We cannot be more happy to see you play what was a mere idea 5 years ago. And now you will play, rule, and create your own History ! Don't hesitate to join our Discord: https://discord.gg/cmR8qAZv7q