- June 23 Update - 23 June 2026
@everyone New Update for The American Wars Multiplayer released! This update massively improves quality of life for the multiplayer. All changes are as follows: Steam Authentication so you can now skip using the PTGames Portal and get playing right away through Steam!Can invite friends to lobby's through the Steams friends listFriends menu in main menu to make managing games easierMultiple bug fixesImproved controller support Thanks for the support all
- June 20 Update - 20 June 2026
New update for The American War Single Player released! This update includes: Mission 2 Cutscene added back in are reworkedMission 1 Ending Cutscene better transitionReticule getting stuck the wrong colour fixedFixed Medkits over healing player past 100Black and white effect re added to flashback in mission 2Lost Soul enemies no longer glitch in and out of existenceMission 4 improvementsRope climbing in Mission 3 starting area fixed with popup for controlsFixed issue where player was taking damage incorrectlyFixed black screen bug that was caused by a legacy scriptFixed Mosquito enemy not being killable when landing on the player Thanks all for your support!
- June 18 Controller Support Update - 18 June 2026
Big Update for The American War Single Player released! This update makes the game fully controller compatible now as the single player still had areas it was lacking and no glyphs / button image pop ups. I have also added a controls help pop up menu to help with picking up the controls. The multiplayer is fully controller supported although you do have to enable it in the options first (I am working on fixing this) all of the fixes in this update includes: Full Xbox Controller supportNew controls help menuContextual button prompts addedYou can now rotate picked up items to make placing crates and ladders more accurately easierMission 2 poor performance fixedGeneral AI improvementsCrouch bug fixed Thank you everyone for your continued support!
- June 15 Update - 15 June 2026
Update for The American War Multiplayer released! This will be my last update for the Multiplayer in a while as it seems pretty stable, so I will be back to working hard on the single player! This update includes: Reduced Sniper Rifle VolumeRanged Zombies in Co-op modeZombies can jump and reach higher up playersBetter difficulty scaling through waves in co-opFixed Jeep not working correctly since helicopter was added Thanks everyone for the continued support!
- May 29 Patch - 29 May 2026
Small Patch to fix missed issues: * Disabled kills streaks in zombie co-op* Improved co-op difficulty scaling* Fixed score counter on all out warfare mode
- New Multiplayer Modes - May 29 Update - 29 May 2026
Hi Everyone, Allot of improvements to the multiplayer in this update including a Co-op mode finally so you can play with your friends and survive against waves of zombie NPC's! There is also an All Out Warfare mode which allows you to exceed the usual player and bot cap, a 16 v 16 game with bots to fill any empty slots is always fun! Full details below: Multiplayer: COOP Zombie ModeWave based enemy system in COOP modePoint based weapon purchasing in COOP modeZombie Multiplayer Enemy AddedAI Arms aiming way too high fixedMiniMap Grass Glitching fixedTank Engine being silent fixed,All Out Warfare gamemode added to Jungle Map (32 Player max game, 16 V 16 and Bots Compatible),Kill streaks easier to attain,AI behaviour tweaked,Possible fix for floaty player guns,
- May 7 Update - 7 May 2026
Hi everyone, Big patch today that should improve general performance for everyone, found allot of ways to reduce the heavy CPU usage which should make the game much smoother. Also added a few other fixes and improvements you can see below (Including full Xbox controller support): Performance improvementsBoat scenario mission 8 fixesWeapon wheel final fixes Player controller responsivenessFull Xbox controller support Thank you all for your continued support!
- March 7 Major Update - 7 March 2026
Hi Everyone, Bit of a bigger update today! New features and content, Singleplayer now has FSR 3 in the visual options for better performance and Multiplayer now has a minimap and Killstreaks (5 kills UAV, 10 kills MissleStrike, 15 kills Chopper Support). You can see the full list below: Singleplayer:Removing references to the MapAdded FSR 3 upscaling Option to improve performanceFixed Spetsnaz deaths finallyFixed glitchy Occlusion Culling Mission 8 Basic Comic Panel style Kill Cam implementation begunMission 5 lighting ImprovementsBetter healing effect (Green glow now when health increases)Fixed Aim Down Sight, no longer influenced by weapon sway while ADS activeBetter Tree LOD’sBetter Bushed LOD’s Footsteps in bunker Mission 3Mission 3 bunker section lights removed for better performanceNo black and white effects that bug in Mission 3Optimised brick destruction effectDead bodies despaw…
- January 13 Update - 13 January 2026
Patch to fix a few annoying bugs and also some improvements: Fixed Jeep bug that had the wheels not colliding with the floorMission 8 new enemy collisions Mission 1 blocked off area player shouldn't pass through Mission 8 weapon wheel fixedMission 8 more ammo added at start of missionGood death effects for crocs and turtles re added Corrected incorrect key in tutorial text
- October 27 Update - 27 October 2025
Another small update with some quality of life improvements and architecture updates. Multiplayer Component updated to newer Unity Engine versionPause menu fixed in Prologue MissionPause menu fixed in US Prologue MissionPause menu fixed in Mission 1 intro cutsceneFixed glitching box in US Prologue cutscene Thank you for your continued support everyone! ːsteamhappyː
- October 21 Update - 21 October 2025
Small Update:Updated Unity Engine version to more stable & Secure versionBetter destruction effects brick wallMissing materials corrected
- September 30 Update - 30 September 2025
Small patch today to fix some annoying bugs!Crazy Spetsnaz ragdoll fixedMission 2 Start cutscene disabled, was causing issuesFixed Weapon Wheel not displaying ammo count bugSkulls cause pink explosion fixedSpetsnaz glitching in Mission 7 fix Thanks everyone!
- September 19 Update - 19 September 2025
Effect added mission 9 to show when you are flying off the map Repair kits have correct texture on Mission 9 Pink fire on chopper fixed Mission 9 Arena Fire effect fixed Letter material USProlouge fixed Missing and broken elements removed from Prologue Fixed Prologue not loading next scene bug Fixed showing pistol icon start of mission 2 even though the player has no weapon Mission 4 improved atmosphere by adding back in fog
- August 26 Update - 26 August 2025
Small update to the game: * Fixed the loading screen not pulling in info for the level that is currently loading
- UI Overhaul & Main Menu UI Improvements - 30 July 2025
Hi everyone, Sorry for the long break since the last update but I have been very busy working on this one! There may be some teething issues with this update as ALLOT was changed haha. The Loading screens are currently still W.I.P so please ignore any issues with the graphics on those for now. See below for the full patch list:Singleplayer Fixed Cutscene transition Mission 2 Fixed Pink Buildings Mission 3 Fix Checkpoints Mission 3Fixed Pink ExplosionsFixed Spetznas Collisions Fixed Spetznas Ragdolls Fixed Tutorial Box popping in and outNew Weapons Selection wheel addedNew Pause Menu UI added Mission 8 overhaul (Still W.I.P)Improved Main Menu UI added MultiplayerAdded multiplayer class selection to pause menu Fixed Multiplayer Login issues should be active and working again!
- April 23 Update - 23 April 2025
Update contains the following fixes: Fixed Cutscene transition Mission 2 Improved Cutscene Mission 2 visuals Fix Checkpoints Mission 3 Fixed Pink Buildings Mission 3
- April 19 Update - 19 April 2025
Small update for the single player with fixes and an overhauled ending to Mission 3: Fixed Loading screen bug on mission 3 Added a new ending area to mission 3 Fixed explosion pink material error
- April 08 Update - 8 April 2025
Small patch to repair the main menu graphics options after switching render pipeline.
- April 02 Update - 2 April 2025
Hi everyone just a small patch today with a few issues I noticed that cropped up after the last major update. Fixes are listed below: Fixed Pink texture issues mission 2 custecene object Fixed Pink texture issues mission 1 custecene object Increased muzzle flash effects on allied marines Fixed black and white effect during both flash back combats in mission 2 Fixed creature Kill Blood effect being pink Better Creature Death Effect Better Creature Spawn Effect Thanks everyone for all the support and I look forward to bringing you more updates very soon!
- Engine Upgrade & Render Pipeline Upgrade - 1 April 2025
Sorry for the lack of updates recently but this is a big one! ːsteamhappyː This update marks a major milestone for the game with a significant upgrade to Unity 6 and the integration of the Universal Render Pipeline (URP). These upgrades are a game-changer, providing improved performance, improved visuals, and a more polished overall experience. The patch also includes numerous gameplay improvements, bug fixes, and the beginning of a UI overhaul! Single Player Render Pipeline Upgrade to URP Unity 6 Engine Upgrade New weapon effects New Player UI Integration Optimized Bullet Instantiation Mission 6 Improvements Mission 7 Improvements God Rays Effects Fixed Texture File Size Optimization Mission 3 US Spawner Bug After Combat Fixed Fixed Zombie Death Effect Spawning in Wrong Location Fix Combat Music in Mission 7 Improved Combat Music Triggers in Mission 3 Fix Lighting in Missions 7 & 8 Fix…