SPSTEAMPULSELIVE ANALYTICS
The American War

The American War Steam news

Posh Toffee Games | May 17, 2023 | game

Released

0players observed · 24 September 2026 - 16:09:51 UTC

ActionAdventureIndieEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

The American War news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews17
  • Release dateMay 17, 2023
  • DeveloperPosh Toffee Games
  • PublisherPosh Toffee Games

Genres: Action, Adventure, Indie, Early Access

Company pages: Developer: Posh Toffee GamesPublisher: Posh Toffee Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

The American War Steam news

The American War news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • June 23 Update - 23 June 2026

    @everyone New Update for The American Wars Multiplayer released! This update massively improves quality of life for the multiplayer. All changes are as follows: Steam Authentication so you can now skip using the PTGames Portal and get playing right away through Steam!Can invite friends to lobby's through the Steams friends listFriends menu in main menu to make managing games easierMultiple bug fixesImproved controller support Thanks for the support all

  • June 20 Update - 20 June 2026

    New update for The American War Single Player released! This update includes: Mission 2 Cutscene added back in are reworkedMission 1 Ending Cutscene better transitionReticule getting stuck the wrong colour fixedFixed Medkits over healing player past 100Black and white effect re added to flashback in mission 2Lost Soul enemies no longer glitch in and out of existenceMission 4 improvementsRope climbing in Mission 3 starting area fixed with popup for controlsFixed issue where player was taking damage incorrectlyFixed black screen bug that was caused by a legacy scriptFixed Mosquito enemy not being killable when landing on the player Thanks all for your support!

  • June 18 Controller Support Update - 18 June 2026

    Big Update for The American War Single Player released! This update makes the game fully controller compatible now as the single player still had areas it was lacking and no glyphs / button image pop ups. I have also added a controls help pop up menu to help with picking up the controls. The multiplayer is fully controller supported although you do have to enable it in the options first (I am working on fixing this) all of the fixes in this update includes: Full Xbox Controller supportNew controls help menuContextual button prompts addedYou can now rotate picked up items to make placing crates and ladders more accurately easierMission 2 poor performance fixedGeneral AI improvementsCrouch bug fixed Thank you everyone for your continued support!

  • June 15 Update - 15 June 2026

    Update for The American War Multiplayer released! This will be my last update for the Multiplayer in a while as it seems pretty stable, so I will be back to working hard on the single player! This update includes: Reduced Sniper Rifle VolumeRanged Zombies in Co-op modeZombies can jump and reach higher up playersBetter difficulty scaling through waves in co-opFixed Jeep not working correctly since helicopter was added Thanks everyone for the continued support!

  • May 29 Patch - 29 May 2026

    Small Patch to fix missed issues: * Disabled kills streaks in zombie co-op* Improved co-op difficulty scaling* Fixed score counter on all out warfare mode

  • New Multiplayer Modes - May 29 Update - 29 May 2026

    Hi Everyone, Allot of improvements to the multiplayer in this update including a Co-op mode finally so you can play with your friends and survive against waves of zombie NPC's! There is also an All Out Warfare mode which allows you to exceed the usual player and bot cap, a 16 v 16 game with bots to fill any empty slots is always fun! Full details below: Multiplayer: COOP Zombie ModeWave based enemy system in COOP modePoint based weapon purchasing in COOP modeZombie Multiplayer Enemy AddedAI Arms aiming way too high fixedMiniMap Grass Glitching fixedTank Engine being silent fixed,All Out Warfare gamemode added to Jungle Map (32 Player max game, 16 V 16 and Bots Compatible),Kill streaks easier to attain,AI behaviour tweaked,Possible fix for floaty player guns,

  • May 7 Update - 7 May 2026

    Hi everyone, Big patch today that should improve general performance for everyone, found allot of ways to reduce the heavy CPU usage which should make the game much smoother. Also added a few other fixes and improvements you can see below (Including full Xbox controller support): Performance improvementsBoat scenario mission 8 fixesWeapon wheel final fixes Player controller responsivenessFull Xbox controller support Thank you all for your continued support!

  • March 7 Major Update - 7 March 2026

    Hi Everyone, Bit of a bigger update today! New features and content, Singleplayer now has FSR 3 in the visual options for better performance and Multiplayer now has a minimap and Killstreaks (5 kills UAV, 10 kills MissleStrike, 15 kills Chopper Support). You can see the full list below: Singleplayer:Removing references to the MapAdded FSR 3 upscaling Option to improve performanceFixed Spetsnaz deaths finallyFixed glitchy Occlusion Culling Mission 8 Basic Comic Panel style Kill Cam implementation begunMission 5 lighting ImprovementsBetter healing effect (Green glow now when health increases)Fixed Aim Down Sight, no longer influenced by weapon sway while ADS activeBetter Tree LOD’sBetter Bushed LOD’s Footsteps in bunker Mission 3Mission 3 bunker section lights removed for better performanceNo black and white effects that bug in Mission 3Optimised brick destruction effectDead bodies despaw…

  • January 13 Update - 13 January 2026

    Patch to fix a few annoying bugs and also some improvements: Fixed Jeep bug that had the wheels not colliding with the floorMission 8 new enemy collisions Mission 1 blocked off area player shouldn't pass through Mission 8 weapon wheel fixedMission 8 more ammo added at start of missionGood death effects for crocs and turtles re added Corrected incorrect key in tutorial text

  • October 27 Update - 27 October 2025

    Another small update with some quality of life improvements and architecture updates. Multiplayer Component updated to newer Unity Engine versionPause menu fixed in Prologue MissionPause menu fixed in US Prologue MissionPause menu fixed in Mission 1 intro cutsceneFixed glitching box in US Prologue cutscene Thank you for your continued support everyone! ːsteamhappyː

  • October 21 Update - 21 October 2025

    Small Update:Updated Unity Engine version to more stable & Secure versionBetter destruction effects brick wallMissing materials corrected

  • September 30 Update - 30 September 2025

    Small patch today to fix some annoying bugs!Crazy Spetsnaz ragdoll fixedMission 2 Start cutscene disabled, was causing issuesFixed Weapon Wheel not displaying ammo count bugSkulls cause pink explosion fixedSpetsnaz glitching in Mission 7 fix Thanks everyone!

  • September 19 Update - 19 September 2025

    Effect added mission 9 to show when you are flying off the map Repair kits have correct texture on Mission 9 Pink fire on chopper fixed Mission 9 Arena Fire effect fixed Letter material USProlouge fixed Missing and broken elements removed from Prologue Fixed Prologue not loading next scene bug Fixed showing pistol icon start of mission 2 even though the player has no weapon Mission 4 improved atmosphere by adding back in fog

  • August 26 Update - 26 August 2025

    Small update to the game: * Fixed the loading screen not pulling in info for the level that is currently loading

  • UI Overhaul & Main Menu UI Improvements - 30 July 2025

    Hi everyone, Sorry for the long break since the last update but I have been very busy working on this one! There may be some teething issues with this update as ALLOT was changed haha. The Loading screens are currently still W.I.P so please ignore any issues with the graphics on those for now. See below for the full patch list:Singleplayer Fixed Cutscene transition Mission 2 Fixed Pink Buildings Mission 3 Fix Checkpoints Mission 3Fixed Pink ExplosionsFixed Spetznas Collisions Fixed Spetznas Ragdolls Fixed Tutorial Box popping in and outNew Weapons Selection wheel addedNew Pause Menu UI added Mission 8 overhaul (Still W.I.P)Improved Main Menu UI added MultiplayerAdded multiplayer class selection to pause menu Fixed Multiplayer Login issues should be active and working again!

  • April 23 Update - 23 April 2025

    Update contains the following fixes: Fixed Cutscene transition Mission 2 Improved Cutscene Mission 2 visuals Fix Checkpoints Mission 3 Fixed Pink Buildings Mission 3

  • April 19 Update - 19 April 2025

    Small update for the single player with fixes and an overhauled ending to Mission 3: Fixed Loading screen bug on mission 3 Added a new ending area to mission 3 Fixed explosion pink material error

  • April 08 Update - 8 April 2025

    Small patch to repair the main menu graphics options after switching render pipeline.

  • April 02 Update - 2 April 2025

    Hi everyone just a small patch today with a few issues I noticed that cropped up after the last major update. Fixes are listed below: Fixed Pink texture issues mission 2 custecene object Fixed Pink texture issues mission 1 custecene object Increased muzzle flash effects on allied marines Fixed black and white effect during both flash back combats in mission 2 Fixed creature Kill Blood effect being pink Better Creature Death Effect Better Creature Spawn Effect Thanks everyone for all the support and I look forward to bringing you more updates very soon!

  • Engine Upgrade & Render Pipeline Upgrade - 1 April 2025

    Sorry for the lack of updates recently but this is a big one! ːsteamhappyː This update marks a major milestone for the game with a significant upgrade to Unity 6 and the integration of the Universal Render Pipeline (URP). These upgrades are a game-changer, providing improved performance, improved visuals, and a more polished overall experience. The patch also includes numerous gameplay improvements, bug fixes, and the beginning of a UI overhaul! Single Player Render Pipeline Upgrade to URP Unity 6 Engine Upgrade New weapon effects New Player UI Integration Optimized Bullet Instantiation Mission 6 Improvements Mission 7 Improvements God Rays Effects Fixed Texture File Size Optimization Mission 3 US Spawner Bug After Combat Fixed Fixed Zombie Death Effect Spawning in Wrong Location Fix Combat Music in Mission 7 Improved Combat Music Triggers in Mission 3 Fix Lighting in Missions 7 & 8 Fix…

Patch notes and updates

S.noRelease datePatch nameGID number
120 June 2026June 20 Update1835871199309599
215 June 2026June 15 Update1835236783569389
329 May 2026May 29 Patch1833968530892326
47 May 2026May 7 Update1832065502811208
513 January 2026January 13 Update1821288646588897
627 October 2025October 27 Update1814309641563741
721 October 2025October 21 Update1813674389104021
830 September 2025September 30 Update1811772772409159
919 September 2025September 19 Update1811138915425983
1026 August 2025August 26 Update1808601382608621
1123 April 2025April 23 Update1797820624419877
1219 April 2025April 19 Update1797185861706090
138 April 2025April 08 Update1795917897477690
142 April 2025April 02 Update1795917897303932
158 November 2024November 08 Update6148070194801623667
1610 October 202410 October Update6931694080290711237
1730 September 2024September 30 Update6339469370196641448
1825 September 2024September 25 Update6339469370178216795
1924 September 2024September 24 Update6341720536521366312
2020 August 2024August 20 Update6909171012614908932

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