SPSTEAMPULSELIVE ANALYTICS
Breachway

Breachway Steam metadata

Edgeflow Studio | Sep 26, 2024 | game

Released

54players observed · 5 October 2026 - 20:23:49 UTC

RPGSimulationStrategyEarly AccessSpaceSteam Store

  • Latest observed players54 · 5 October 2026 - 20:23:49 UTC
  • SteamPulse tracked peak716
  • Units sold (VGI)76,737
  • Revenue (VGI)$927,000
  • Review score76% positive

Breachway metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players54 · 5 October 2026 - 20:23:49 UTC
  • SteamPulse tracked peak716
  • Units sold (VGI)76,737
  • Revenue (VGI)$927,000
  • Review score76% positive
  • Total reviews1,514
  • Release dateSep 26, 2024
  • DeveloperEdgeflow Studio
  • PublisherHooded Horse

Genres: RPG, Simulation, Strategy, Early Access

Company pages: Developer: Edgeflow StudioPublisher: Hooded Horse

Top Steam chartsTop 100 gamesGame directorySteam Store page

Breachway Steam metadata

Breachway metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2118810/metadata
Steam Storehttps://store.steampowered.com/app/2118810/
Steam Communityhttps://steamcommunity.com/app/2118810
PCGamingWiki search
IGDB searchSearch IGDB for Breachway

Reviews, pricing, and metadata

Review summary

Mostly Positive

76% positive, 1,146 positive, 368 negative

Price and discount

$19.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Full controller support, Steam Trading Cards, DualShock Controller Support, Steam Cloud

Achievements

24

Platform releases
  • Steam 26 September 2024

Latest Steam announcements

  • Breachway Compendium polish and balance pass - 2 October 2026

    A quick update featuring a round of Compendium improvements plus some enemy balance changes. Compendium Changes Concepts and keywords now show up in the Compendium as you encounter them, so a fresh profile isn't greeted by a wall of terms it hasn't met yet. The Compendium now has a Perks tab. The Statistics tab has been trimmed down to your statistics and each ship's starting equipment unlocks. Everything else it used to show now lives in the Compendium. The Expertise perk has been removed. Equipment drafting libraries are now visible from the start, no perk required. The Compendium screen now has sounds. Balance Changes We're continuing to smooth out the difficulty curve, mostly by giving some of the softer Sector 1 and Sector 2 enemies more teeth and trimming a couple of the tankier late encounters. Deadweight S01D: no longer reloads after its missile volley. Freeroamer S01B: beam dam…

  • Patch #35 - The Compendium and Beam array - 1 October 2026

    Hey everyone, This new update brings a brand-new aux weapon, a new perk, proper models for our new Ion Cannons, and something we've wanted for a long time: an in-game Compendium. Under the hood we also rebuilt how the game picks your enemies, which turned up a difficulty bug we've now fixed. Let's get into it. The Compendium Available from the main menu and the pause menu. Every keyword is explained there, along with how the game's systems actually work: cooldowns, your reactor and Heat, shields, crew and Command Points, fuel, factions, and how damage adds up (flat bonuses first, then percentages, rounded down), including exactly how Precision, Area and equipment-only damage wear down enemy equipment. It also tracks everything you can find in the game: Equipment: every piece of equipment, including gear you haven't unlocked yet, with what it takes to unlock it. Unlock something and its…

  • Breachway experimental branch update - Compendium - 29 September 2026

    Hey everyone, we have a new build up on the experimental branch, you can find the main changes below: Added a compendium, where you can find all of the game's mechanics and keywords, Equipment, Subsystems and Crew. Since there is no way to know which subsystems and crew were seen by a player, those categories will have to start from 0. Unlocked Equipment starts from the current state. Added a new Beam laser for the Aux. mount Added updated models for the Ion Siphon and Resonator Reworked/simplified the enemy populator, which also revealed a bug: some events and missions (such as the Trade Security mission) were supposed to have more difficult enemy fights (enemies from the next sector), but the difficulty was not bumped up accordingly, it now is.

  • Tactician update part 1 - Bugfixes - 28 September 2026

    Fixed the perk slot unlock for a subset of players that could not unlock it at 5 unlocked perks Fixed Echo burst+ not returning to the draw pile on play Fixed Chain shot effect (now properly reduces cost on applying brittle) Fixed multiple cards not correctly interacting with Discount Rack Fixed an issue the prevented some equipment types (missile rack, hacking, engineering bays) from being upgraded past Tier 4 Modified Redline/+ so the heat added on turn end increases with each stack played, which matches with expected behavior

  • Tactician update part 1 - Controller support updates - 25 September 2026

    - Fixed an issue with not being able to access your cargo bay or ship in the combat victory screen if you were playing on a controller - Fixed an issue with the tutorial highlighter being off-screen in the faction tutorial panel, on starting the first post-tutorial run - Added the ability to jettison items such as Salvage, Splicers, etc - Various controller quality of life improvements - Various tutorial controller improvements and updated tutorial text - Fixed controller scroll behavior in the Cargo bay, to only scroll the cargo when the focused item is at the bottom of the cargo bay display - Fixed an issue with the controller button panel being obscured during the card drafting screen

  • Tactician update part 1 - Hotfix 1 - 24 September 2026

    - Fixed a bug that prevented buying and selling items in the hangar with a gamepad - Increased ship cargo capacity by 2 on most ships - Added heat as a cost on the Pyroclast and Smelter cards - Modified the equipment inspector so it is docked next to the store panel when inspecting items in the store - Removed the library tier lock badge from cards in the history tab

  • Patch #34 - Tactician update, part 1 - 23 September 2026

    Hey everyone, The Tactician update is proving to be much bigger than we initially thought it would be, and we decided to roll it out in two parts. The first batch of Tactician Update focuses on the player, with new cards, new equipment, some much needed store changes, and a lot of quality of life additions. All of this is now live on the main branch! We spent a lot of the last few weeks testing and talking to our tester group on Discord, and a lot of what's below was shaped by the feedback and bug reports from everyone who tested it there and on the experimental branch. Thank you. Please note: this update includes a run reset. The changes to equipment, cards and cargo mean old saves aren't compatible, so any run in progress will need to restart. Your meta-progression unlocks are safe. This is a big post, so feel free to skin the headers for what you care about. Let's get into it. Ion Ca…

  • Tactician Update part one - experimental - 17 September 2026

    Hey everyone, The Tactician Update patch will be very packed, so we decided to break it down and release it in parts. The first content batch is now live on the experimental branch. Most of the new content uses placeholder art. This is a quick rundown so you can dive in and start testing; the full write-up comes when everything rolls out to the main branch after sufficient testing. As usual, switching to the experimental branch means losing your current run. Ion Cannon Rework The Ionize mechanic has changed: Ionize now disables an enemy equipment for 1 turn instead of removing 1 pip. Alongside that, the Ion Cannon has been split into 3 subtypes, with some new cards (card art is still placeholder): Ion Disruptor (the basic starting Ion Cannon): Ion Sling (Common) - 1O 1E, CD 4 - Deal 6 Ion damage. Ion Javelin (Common) - 1O, CD 5 - Deal 4 Ion damage. If you are Shielded: spend 2 Shield Po…

  • Balance patch #8 Hotfix - 7 September 2026

    Fixed a bug that prevented laser damage done to be counted, and thus not letting players unlock any laser weapons. Fixed a bug where merging an equipment with a subsystem into another equipment would delete the subsystem, now it is added to the cargo bay instead. Added a preview text in the equipment merging dialogue, showing you what equipment you will end up with if selecting one of the merge options.

  • Balance Patch #8 - Equipment Merging, Card Highlighting, Balance Changes - 4 September 2026

    Hey everyone, time for the.... second weekly update this week. We will be away most of next week, so we have a double-feature this week. The headline this week is really exciting, a brand-new hangar feature: equipment combining (shoutout to our Discord member Unisus for the initial suggestion). On the balance side we've tweaked some enemy values to smoothen the difficulty curve, and there's a batch of quality-of-life work for both mouse and controller players. Let's get into it. Equipment Combining You can now combine two pieces of equipment of the same subtype in hangars. Feed a donor piece into your equipped one to upgrade it. Adding card slots, subsystem slots, or expanding the drafting library (if the donor is Mk.II) or transfer a single card from the donor to the receiving equipment. And if the two pieces are from the same family but different subtypes, something more interesting h…

  • Balance patch#7 Hotfix - 3 September 2026

    It looks like an older bug with the S03 Boss (Tyrant) got reverted in the last balance patch, making the fight soft-lock. The issue is now fixed, and you can resume your game as normal, and the fight should now work.

  • Balance Patch #7 - Balance, Bug-fixes, Unlock changes - 2 September 2026

    Hey everyone, time for another balance patch. We were away last week, right after a major update. So naturally we came back to quite a collection of bugs waiting for us. This patch clears most of those out (there are still some left that we're looking into), alongside some small card balance changes. Unfortunately, some of the bug-fixes and additions required addressable changes, so this update will reset your current runs in progress. We've also started work on one of the big goals of the Tactician update: enemy variety. Most enemies currently feel similar, and a big reason is tempo. They each play a card every 1-3 turns and mostly loop the same cards, and there's only so much variety you can build within those confines. Going forward, we'll be redesigning enemies to make their behavior and tempo genuinely different from one another. The first example is the redesigned Deadweight S01B.…

  • Breachway News Roundup at the Hooded Horse August Publisher Sale - 28 August 2026

    It's been an exciting couple of months for Breachway with a wealth of patches focusing on balance, gameplay improvements, and player feedback, and a brand new roadmap reveal that will carry the game to 1.0. In case you have missed any of this news, let's round it all up below. Breachway is also part of the Hooded Horse August Publisher Sale at 50% off. Check it out, and check out the other games on sale during the Hooded Horse August Publisher Sale. Hooded Horse August Publisher Sale Breachway News Roundup The roadmap to launch for Breachway was revealed about a month ago and details the remaining steps and stages of the game before 1.0. The game will be receiving regular weekly balance patches and bug fixes, with major updates coming every few months. This schedule will help the game to be developed towards 1.0 while retaining balance and player experience. These patches and updates wi…

  • Save 50% On Breachway - 22 August 2026

    Dive into the tactical space battles of Breachway at a 50% discount as part of the Hooded Horse August Publisher Sale! Breachway combines deck-building strategy with turn-based combat, allowing you to customize your ship, manage resources, and face challenging encounters across the galaxy. Upgrade your ship and adapt your tactics to emerge victorious. Hooded Horse August Publisher Sale

  • 1.177.1.0 - Controller Tutorial and Navigation Fixes - 21 August 2026

    Fixed a possible tutorial soft-lock on using a controller in the third tutorial panel Fixed some navigation issues when using a controller in the settings menu Improved Dpad navigation in the ship status screen on the map and in the hangar

  • Patch #33 - The Commander Update - 20 August 2026

    Hey everyone, The Commander Update is now live on the main branch! This is our biggest update this year, and I'd like to thank everyone that helped test it on the Pre-deploy and experimental branches, reported bugs, and helped us polish it for today. Please note that this update includes a run reset. The changes to equipment, cards, and run data mean old saves aren't compatible. Any run in progress will need to restart. As promised in the preview, this post has the full details. It's a long one, so settle in, or skim the headers for what you care about. Let's get into it. Controller Support The big one, the most requested feature since our Early Access launch. You can now play the whole game with a controller. To be honest, we're not big controller players ourselves (although Breachway does feel surprisingly good with a controller), so while the full game is playable, the experience mig…

  • Commander update - experimental branch test - 14 August 2026

    Hey everyone, As outlined in our roadmap (which you can read here), August is when the Commander Update launches. This is a large update with a lot of new additions, so we expect it to sit on the experimental branch for 1-2 weeks before we roll it out on the main branch. How to access the experimental branch. Please note: switching to the experimental branch means losing your current run, and switching back will not be possible until the update goes live on main. If you're mid-run and want to see it through, finish it on the main branch first, the Commander Update will make its way there soon enough. And with that out of the way, let's get into the main additions: Controller support This is the big one, something a lot of you have been asking for since our Early Access launch. You can now play the whole game (except the tutorial, for now) with a controller. To be honest, we're not big c…

  • Balance Patch #6 - Balance, Bug-fixes, Fast combat mode - 13 August 2026

    Hey everyone, the weekly balance patch is back! (We said we would skip this week, but never mind, we have a cool new addition) Fast Mode The headline this week: we've added a fast mode option to the settings menu. Turning it on makes all combat actions play out twice as fast, so there's less waiting around for the graphics when you already know what's coming. Our analytics (and your reviews) have been telling us for a while that fights run longer than they should, and while we're improving that on the balance side, fast mode is just an immediate quality-of-life win while we get there. Overheat timing change One mechanics change worth explaining before the change log: Overheat damage now triggers before the card draw phase. In practice this matters for cards like Redline, which adds Heat at turn start, previously that Heat landed right before the Overheat damage check, so you could take…

  • Addressing performance issues - 8 August 2026

    Hey everyone, quick technical update aimed squarely at the stuttering some of you reported after the last patch. No content or balance changes in this one, just performance and stability work. Engine rollback Several of you told us the game started stuttering after the hit reactions update, high FPS on the counter, but the game feeling choppy. While investigating, we traced the most likely culprit to the Unity engine version we'd been shipping on: recent engine patch releases introduced a memory leak and allocator issues that cause exactly this kind of hitching (and were behind some of the crashes and freezes a few of you have sent us dumps for, thank you!). We've rolled the game back to an earlier, stable engine version that predates the problem. One note for the technically minded: the newer engine versions also carried a security fix, and rolling back doesn't mean losing it, every bu…

  • Marauder hotfix, Hit impact value adjustments - 7 August 2026

    Adjusted ship mass levels, and improved ship rotation/torque on missile impact Fixed a bug with the Marauder where it didn't display the pirate base in the first map if you started the run with a Bruiser flak Apologies for the large file size, I'm looking into reducing that for smaller builds that only touch a couple of parts in the game

Patch notes and updates

S.noRelease datePatch nameGID number
117 September 2026Tactician Update part one - experimental1844115010491994
27 September 2026Balance patch #8 Hotfix1842846814452601
33 September 2026Balance patch#7 Hotfix1842846814442417
421 August 20261.177.1.0 - Controller Tutorial and Navigation Fixes1841579228668066
58 August 2026Addressing performance issues1840310314347122
67 August 2026Marauder hotfix, Hit impact value adjustments1840310314344466
78 July 2026Patch #32 hotfix #11836506165581070
86 July 2026Patch #32.2 (Experimental) - Seeded random, map performance increases1836506165575309
91 July 2026Patch #32.1 (Experimental) - Card upgrading, Brittle changes, bug fixes1836506165565086
1027 June 2026Patch #32 (Experimental) - Flak overhaul, memory leak fix1836506165556468
1118 May 2026Store soft lock hotfix 21832700592799229
1218 May 2026Store/Boss crash/softlock fix1832700592798834
1311 May 2026Patch #31 Hotfix 11832065502821373
145 May 2026Patch #30 Hotfix 21831432155579632
154 May 2026Patch #30 Hotfix 11831432155578021
1629 April 2026Patch #30 Hotfix 011831432155565388
1729 December 2025Patch #28 - Bug fixes, Chinese localization update1819386365113238
183 December 2025Hotfix -Patch #261818118366169579
1910 November 2025Hotfix 2 , Patch #25 - Barrier+ and empty subsystem fix1815580768396818
204 November 2025Patch 25# Hotfix - Predictive Aim1815034433026906

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2118810
Live current players54
SteamPulse tracked peak716
Live count (today's peak floor)54
Price$19.99
Free to playNo
Discount0%
Original price USD$19.99
Current price USD$19.99
Release dateSep 26, 2024
DeveloperEdgeflow Studio
PublisherHooded Horse
Owners estimatedNot available
SteamSpy owner estimate minimum50,000
SteamSpy owner estimate maximum100,000
Review typeMostly Positive
Positive review percent76%
Positive reviews1,146
Negative reviews368
Total reviews1,514
Steam recommendations1,421
Achievements24
Average playtime forever2,657 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2118810/

Short description

Explore the galaxy in this deckbuilding, sci-fi roguelike where ship upgrades and crew management are key to your survival. Optimize resource generation, engage in intense turn-based battles, and take on ever-growing threats as you seek out The Signal.

About this game

Captain – assemble your crew, load out your ship, and prepare to engage in intense turn-based battles while navigating through the galaxy. Acquire more powerful tools of the trade over multiple runs as you manage relationships across the many factions of Breachway – from the Militarist Solarii to the technologically inclined Numen, there are many friends and foes to be found among the stars as you shoot, sneak, and smuggle across the galaxy. Choose from a multitude of ship chassis and then kit your selection out with a variety of weapon systems, defensive upgrades, and internal modules. Find unique synergies between your options as each choice comes with an associated set of cards for your deck, with additional cards and upgrades unlocked at your discretion after each victorious encounter – will you dodge dangerous regions, or face them head-on in the hopes of acquiring powerful new options for the journey ahead?. Gather crew to operate your equipment, managing their morale and taking advantage of their unique skills and the benefits they provide your outfit, as well as their relationships with the factions you might encounter. But be warned, crew members have their own personalities and allegiances to remain mindful of. Seek out upgrades and new crew members as you traverse the galaxy – unexpected equipment combinations will provide powerful card synergies, each with their own risks and rewards. Explore diverse tactical options as you engage in turn-based card battles where resource management, strategic foresight, and adaptive thinking will determine the victor. Your sensors will pick up on enemy activity, letting you know what to expect when they strike. Calculate cooldown times and strategize around enemy equipment that poses the greatest threat to you in upcoming turns. Will you prioritize disabling specific equipment with focused fire, or will you instead rely on using defensive countermeasures to stand your ground as you burn past enemy shields and punch through their hulls? Not all equipment is created equal, and your options are determined by the unique capabilities of your loadout, and the resulting cards at hand. The right order of operations c…

Supported languages

English * , French, German, Spanish - Spain, Japanese, Korean, Simplified Chinese, Traditional Chinese, Italian, Czech, Hungarian, Polish, Portuguese - Brazil, Russian, Turkish, Ukrainian * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
29Steam Trading Cards
55DualShock Controller Support
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus6Violência fantasiosa
steam germany6Fantasy-Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 5, 2026 to Oct 5, 2026
  • Lowest observed: $19.99
  • Highest observed: $19.99

Breachway's USD price history spans from Oct 5, 2026 to Oct 5, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $19.99, the highest is $19.99, and the first visible tracked price is $19.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Breachway's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $19.99, from Oct 5, 2026 through Oct 5, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $19.99. The latest run records $19.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $19.99
  • Current list price: $19.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Breachway at $19.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$19.99$19.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $19.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$19.99$19.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $19.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-05$19.99$19.99No discountSteam Store

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GameLatest observed playersTracked peakReviewsDeveloper
Dota 2692,2845 October 2026 - 20:24:01 UTC1,291,3282,758,031Valve
Total War: WARHAMMER III61,5615 October 2026 - 16:14:19 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive
Slay the Spire 256,5125 October 2026 - 17:45:15 UTC574,638199,438Mega Crit
Baldur's Gate 353,7845 October 2026 - 19:44:24 UTC875,343836,282Larian Studios
Hearts of Iron IV43,5555 October 2026 - 18:23:35 UTC93,196377,014Paradox Development Studio
Arena Breakout: Infinite37,7605 October 2026 - 16:36:37 UTC65,94478,112Morefun Studios
Football Manager 2633,9435 October 2026 - 20:02:35 UTC82,75036,155Sports Interactive
Transport Fever 331,8375 October 2026 - 18:00:03 UTC42,161Not availableUrban Games
Mount & Blade II: Bannerlord28,1195 October 2026 - 18:06:10 UTC248,034297,199TaleWorlds Entertainment
Crusader Kings III26,7885 October 2026 - 19:47:51 UTC98,474138,767Paradox Development Studio
Sid Meier’s Civilization® VI26,4425 October 2026 - 20:10:53 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
RimWorld26,1435 October 2026 - 19:33:14 UTC95,851239,107Ludeon Studios

Simulation

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS191,7925 October 2026 - 18:42:24 UTC399,748Not availableBULKHEAD
Bongo Cat168,3655 October 2026 - 18:30:49 UTC193,859110,826Marcel Zurawka, Julius Krüger
EA SPORTS FC™ 2771,3305 October 2026 - 15:30:18 UTC90,706842EA CANADA, EA Romania
Project Zomboid61,2765 October 2026 - 18:28:10 UTC122,811467,999The Indie Stone
War Thunder48,4975 October 2026 - 20:25:26 UTC125,317781,076Gaijin Entertainment
Farming Simulator 2545,9655 October 2026 - 18:48:05 UTC135,88351,357GIANTS Software
Stardew Valley45,7275 October 2026 - 19:43:15 UTC236,6141,016,067ConcernedApe
Hearts of Iron IV43,5555 October 2026 - 18:23:35 UTC93,196377,014Paradox Development Studio
VRChat42,1345 October 2026 - 19:38:10 UTC74,217269,026VRChat Inc.
Euro Truck Simulator 240,9755 October 2026 - 19:56:01 UTC73,289940,058SCS Software
Football Manager 2633,9435 October 2026 - 20:02:35 UTC82,75036,155Sports Interactive
Transport Fever 331,8375 October 2026 - 18:00:03 UTC42,161Not availableUrban Games

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