SPSTEAMPULSELIVE ANALYTICS
Lorne

Lorne Steam metadata

Lorne Studios | Aug 25, 2026 | game

Released

0players observed · 6 October 2026 - 03:12:24 UTC

ActionAdventureRPGEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available

Lorne metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateAug 25, 2026
  • DeveloperLorne Studios
  • PublisherLorne Studios

Genres: Action, Adventure, RPG, Early Access

Company pages: Developer: Lorne StudiosPublisher: Lorne Studios

Top Steam chartsTop 100 gamesGame directorySteam Store page

Lorne Steam metadata

Lorne metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2172970/metadata
Steam Storehttps://store.steampowered.com/app/2172970/
Steam Communityhttps://steamcommunity.com/app/2172970
PCGamingWiki search
IGDB searchSearch IGDB for Lorne

Reviews, pricing, and metadata

Review summary

Review data unavailable

Review score unavailable, 0 positive, 0 negative

Price and discount

$14.99

Platforms

Windows

Categories

Single-player, Family Sharing

Achievements

Not available

Platform releases
  • Steam 25 August 2026

Latest Steam announcements

  • Update 1! - 5 September 2026

    Hello again, Rangers!Thank you all so much for the incredible feedback during these first couple of days of Early Access! We have been watching how you play, reading your reports, and working hard on the first wave of improvements.Based on your input, we noticed that getting the hang of the combat system needed a smoother introduction, so the major focus of this patch is introducing a Combat Tutorial to help you get your basics dialed in. We’ve also packed in a bunch of UI clarity updates, balance tweaks (including a buff to your Powercore!), and bug fixes.Here is everything included in today's patch:New Feature: Combat TutorialTo help everyone get comfortable with the combat mechanics, we've implemented a structured combat tutorial complete with new enemies and voiced instructions.New Tutorial Enemies: Introduced a Training Berserker and a new Shielded tutorial enemy to help you practi…

  • The First 24 Hours! - 26 August 2026

    We want to take a moment to say a HUGE thank you to everyone who has jumped in on day one. The feedback, input, and bug reports you guys have provided so far have been incredibly helpful.As with any Early Access launch, a few bugs are bound to rear their ugly heads. But thanks to your detailed and reproducible reports, we are already hard at work tracking them down. We are reading absolutely everything you post, and your early feedback is directly shaping our priority list for our upcoming hotfixes and QoL updates.What we are looking at right now based on your input:Gathering all reported bugs and prioritizing fixes for our first post-launch patch.Monitoring how players are utilizing the building mechanics and base layouts during escalating waves.Community Feedback: We literally could not do this without you. Please continue to swing by our Discord with your ideas, base screenshots, and…

  • Lorne's Summer update - 1 July 2026

    Hello again, Rangers! We hope you've had a fantastic start to your summer!To summarize: we've now sent out all the alpha keys to our Kickstarter backers, and it’s time for the Q2 update for 2026. Seeing so many of you finally step into the world of Lorne has been absolutely incredible.To give you a proper look at how the game has evolved into the alpha build you're playing right now, let's unpack the version history and go through the progress step by step. Let's get into it!Version 0.2.2: Here, the focus was mainly on foundational stability, refining the crafting component, and introducing essential physical interactions across the world and its UI. Several underlying systems were cleaned up to ensure a smoother experience before adding larger mechanics.Crafting and item handling: We refactored the crafting component code to improve stability and made sure harvested and crafted items (…

  • Let's start off 2026! - 5 April 2026

    The year has started off strong, let's get into it!We hope you all are having a happy easter! Thanks to all that joined us and showed us your creativity during the game jam! We hope as many of you as possible had a chance to both contribute a game as well as play some of the games that were submitted. If you still haven't played any of the contributions, feel free to do so here.So back to Lorne, let's get into it! World changes: As a follow-up to the previous update, we've made several improvements across the world to get it to a state we're happy to playtest. Multiple collision issues with environment assets have been fixed, and the audio experience has been expanded with biome music, combat themes, shrine ambience, and sound fixes.Gameplay adjustments: We've introduced a home position at game start and tweaking shrine reset zones. New encounters have also been added to the world, for…

  • Lorne's end of the year wrap up! - 11 January 2026

    Let’s take a look at the end of year report for Lorne and its progress!First off, everyone here at Lorne would like to wish you and yours a fantastic New Year, and we hope you had a wonderful end to the previous year however you chose to spend it. As we mentioned in the previous update, this one is a bit delayed so let’s jump into it!World changes: The world of Lorne continues to evolve, and over Q4 we’ve made a number of changes to help make the overworld feel more alive, more readable, and more rewarding to explore. Now, let’s go through them. Guidance From the Village Elder: To help players traverse the world, the Village Elders can now point you in the right direction by giving you hints toward the nearest shrine. Exploration is still key but a little guidance never hurts. Buff Icon polishing: To make buffs clearer and easier to read at a glance, we’ve created new icons specifically…

  • Lorne's autumn (Q3) update! - 7 October 2025

    We hope you had a fantastic summer Rangers! Firstly, let's talk about development. Everything is puttering along quite nicely, but unfortunately we need to let you know that the closed alpha we had planned for October will be delayed until sometime during Q1 next year. Since this has been pushed back, the full release will be delayed as well. We'll know more about the timeline once we see the progress in the closed alpha tests. Most of the bosses has come to the world: The bosses have now been introduced to the world and its Shrines! First, let's have a look at the areas they occupy in the overworld. The Ancient mage: Having walked the world of Lorne for many years, the Ancient Mage is said to be found in the fiery ruins of a fallen city. Waterlord: The Waterlord is said to have taken up residence in an old temple that was once sanctified to the ocean.Stumpling God:The Stumpling God is…

  • Lorne 2nd Quarterly Update - 14 July 2025

    Hello again Rangers!We hope you've had a good start to your summer. Our quarterly update is released on Kickstarter, check it out to see what we have been cooking!Major Update here

  • Lorne FUNDED on Kickstarter 120% in 24 hours - 24 May 2024

    You did it! Our project was fully funded in just 20 hours. By reaching our funding goal, you're helping us staying independent and give us the support we need to develop the game according to our vision. This is just the start though, and with your help we can reach even further. There are a bunch of exciting stretch goals coming up! Don't forget to back in order to get the Kickstarter exclusive outfits: Your support means so much to us, and there is no way this could have been done without you! If you haven't already, come and check the Campaign out here:

  • Lorne Demo Live Stream - 1 February 2024

    In a wartorn world you are key to restore peace and order to the lands of Lorne. Equip Evelyn with the right tools you can find, craft or upgrade in this ARPG featuring interactive combat, open world exploration and intimidating temples filled with puzzles. End the corruption and keep Lorne safe.

  • Lorne Demo Live Stream - 1 February 2024

    In a wartorn world you are key to restore peace and order to the lands of Lorne. Equip Evelyn with the right tools you can find, craft or upgrade in this ARPG featuring interactive combat, open world exploration and intimidating temples filled with puzzles. End the corruption and keep Lorne safe.

  • Monthly Update: September - 6 October 2023

    Hello! Great news! It looks like the demo is ready next month!!!! There will be a playtesting round before that just in order to make some improvements, but after that I think we are actually good to go. Swimming- I finally added swimming to the game. Now you will be able to explore Lorne both above and below the water surface! New Enemy- A new enemy supporting the heavy zombie infantry, here are some characteristics of our new enemy serving the undead side, The Imp: Low health Low experience yield Low damage High rate of fire Spawns in large numbers Ambient NPC- I spent some time after last month to add some life to the village of Nortshire. Some of the things I have added since last time: Carpenter working on different parts of the village Low density pedestrians Woodchopper Man tending fire Fisherman Corruption Barriers- Corruption barriers can be found across Lorne. Be careful! Thes…

  • Monthly Update: August - 6 September 2023

    Hello! In August one of the biggest leaps so far were made. The demo is closer than ever and I can't wait to publish it here within a few months! Here is a short video of gameplay from the starting zone: Voice Acting- The whole demo questchain is now fully voice acted and implemented. The idea is to have the entirety of the mainstory voiced, while the sidequests and npcs will be non verbal with emotion expressed through sound/non verbal instead. Weather- There is now active weather in Lorne. The idea long term is that they all can affect the player in different ways. Here are some weather types implemented: Thunderstorms Rain Snow Sunny Overcast Polishing the Demo- A lot of effort this past month has been to make the demo feel smoother and get rid of any obvious bugs I have encountered when playtesting. Here is a list of general polish: Added background music to starting zone Created a…

  • Monthly Update: July - 6 August 2023

    Hello! Here is the second monthly update of Lorne. July was a busy month.. Below is a list of the biggest achievements that I am the most hyped to share: Tutorial update- After a little over a month of work on the first playable minutes of Lorne, most things are in place. Some of the things that is added to the tutorial are: Lighting Quests Dialogue Voicelines Introduction to puzzle mechanics Game Title Reveal- I have been working on learning how to make shorter cinematics. Though I am still learning how to do these things, I was pretty happy how the title reveal came out. Have a watch! Combat Introduction- A lot of effort this past month has been to make the quest system and the dialogue system work together in a way that is efficient to build content once it is done. A few of the features of the integrated systems can be seen in the combat introduction: Run code at any specific point…

  • Monthly Update: June - 10 July 2023

    Hello! Starting from this month, the first or second week in I'll write a short recap of everything that was done the previous month. June was a busy month on several fronts. Below is a list of the biggest achievements: Steam store Overhaul- The steam store page has received some long overdue love. All the store art have been upgraded, and will published promptly! Dialogue&Quests- Finally the quest system and the dialogue system integrated with each other. Right now all the expected functionality is there, but dialogue is not yet saved over to different sessions. Interactive Foliage- Foliage now reacts to the players position, and make sounds when you pass through it. See the video for a short showcase! Camps- I made a short recording of defeating a camp in the starting zone, just to make sure it works as expected. Defeat all guardians in order to unlock the chest for loot. Tutorial Cav…

Patch notes and updates

S.noRelease datePatch nameGID number
15 September 2026Update 1!1842846814449350

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2172970
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$14.99
Free to playNo
Discount0%
Original price USD$14.99
Current price USD$14.99
Release dateAug 25, 2026
DeveloperLorne Studios
PublisherLorne Studios
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNot available
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2172970/

Short description

Defend the frontier as a Ranger of Lorne. Explore the wilds, uncover hidden puzzles and ancient artifacts, gather vital resources. Construct and strengthen your base, raise defenses, and craft powerful weapons to grow stronger. Prepare for relentless invasions and fight to survive each assault

About this game

Survive the ticking clock! You are in charge of the defense of a village. Survive wave after wave of attackers and keep improving your defenses. Explore the world of Lorne for hidden artifacts that unlocks new powers and technologies. Improve your bastion and keep your Powercore safe, no matter the cost. No Pressure. BUILD YOUR HOME In Lorne, every structure starts with exploration. Gather materials, and bring them back to craft and build your own home. CRAFT POWERFUL ARTIFACTS Become strong enough to defend your home. Craft items using harvested resources, upgrade your abilities with soul fragments, and explore the land to uncover ancient trinkets that grant untold power. BUILD A BASTION OF JUSTICE Build your base, tailor the perfect defense. Upgrade, and design your own own fortifications. withstand wave after wave crashing over your ramparts. SURVIVE THE INVASION Once you start the game, the clock is ticking. The invasion is coming, and each wave is a little stronger than the last. Plantlings, Evil Mages, Stumplings, Elementals, hordes of Undead, the enemy forces are after one thing only, the total destruction of your Powercore, and with it, Lorne. DO YOUR DUTY AS A RANGER Do what you need to do in order to protect Lorne. As a ranger you investigate conflicts, uncover mysteries or find ways to take down dangerous mythical creatures. You guard the borders and roam the lands, all to keep the peace of Lorne.

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 6, 2026 to Oct 6, 2026
  • Lowest observed: $14.99
  • Highest observed: $14.99

Lorne's USD price history spans from Oct 6, 2026 to Oct 6, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $14.99, the highest is $14.99, and the first visible tracked price is $14.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Lorne's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $14.99, from Oct 6, 2026 through Oct 6, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $14.99. The latest run records $14.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $14.99
  • Current list price: $14.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Lorne at $14.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$14.99$14.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $14.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$14.99$14.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $14.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-06$14.99$14.99No discountSteam Store

Most visited Steam Store games

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9Human Fall Flat1,0306 October 2026 - 02:46:46 UTC127,516

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Adventure

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RPG

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Early Access

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Project Zomboid42,2646 October 2026 - 04:38:28 UTC122,811467,999The Indie Stone
VRChat40,9636 October 2026 - 04:37:15 UTC74,217269,026VRChat Inc.
Palworld37,7456 October 2026 - 04:40:00 UTC2,101,535451,088Pocketpair
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Path of Exile 213,5096 October 2026 - 01:04:44 UTC578,562209,717Grinding Gear Games
Phasmophobia11,7445 October 2026 - 20:35:18 UTC112,241837,096Kinetic Games

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