SPSTEAMPULSELIVE ANALYTICS
Hazeron Starship

Hazeron Starship Steam metadata

Hazeron Freehold LLC | Dec 1, 2023 | game

Released

0players observed · 24 September 2026 - 05:55:28 UTC

AdventureIndieRPGSimulationSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak28
  • Units sold (VGI)3,150
  • Revenue (VGI)$40,314
  • Review score83% positive

Hazeron Starship metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak28
  • Units sold (VGI)3,150
  • Revenue (VGI)$40,314
  • Review score83% positive
  • Total reviews105
  • Release dateDec 1, 2023
  • DeveloperHazeron Freehold LLC
  • PublisherHazeron Freehold LLC

Genres: Adventure, Indie, RPG, Simulation

Company pages: Developer: Hazeron Freehold LLCPublisher: Hazeron Freehold LLC

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Hazeron Starship Steam metadata

Hazeron Starship metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2239520/metadata
Steam Storehttps://store.steampowered.com/app/2239520/
Steam Communityhttps://steamcommunity.com/app/2239520
PCGamingWiki search
IGDB searchSearch IGDB for Hazeron Starship

Reviews, pricing, and metadata

Review summary

Very Positive

83% positive, 87 positive, 18 negative

Price and discount

$19.99

Platforms

Windows, Linux

Categories

Single-player, Steam Achievements, Steam Workshop, Stats, Family Sharing

Achievements

11

Platform releases
  • Steam 1 December 2023

Latest Steam announcements

  • 2024-06-10 Leaky EV Suit, Distance Sort Planets, Asphalt Road on Inferno World - 10 June 2024

    Leaky EV Suit It would be nice to see a visible effect when an EV suit or helmet is leaking. EV suit and helmet now emit a stream of steam/smoke when they are leaking. Distance Sort Planets List When the mission order to orbit a planet or sun is selected, the distance sort does not work. Fixed. Asphalt Roads on Inferno World Asphalt roads are not supposed to be allowed on inferno worlds. Cursor used to show a flaming icon but now it does not. Nothing stops me from building an asphalt road on an inferno world. Fixed.

  • 2024-05-16 Pirates, Fleet Improvements, Designer Bugs, Corrosion Shield, Thorns - 17 May 2024

    Pirates Pirates got some improvements in this update. Pirate marauders will form into fleets. Pirates sometimes escort a pirate freighter that could have any sort of cargo. Pirate scouts will sometimes be encountered. Encounter size has always been determined by the relative mass of the pirate vs the human vessel. Previously the encounter size was limited to three; now it may be as many as five. Up to six if they are escorting a freighter. Pirate scouts play an important role in the creation of pirate bases. Previously, the first pirate ship encountered triggered the creation of a pirate base somewhere in the sector. Now a pirate scout is encountered when there is no base in the sector. It will move somewhere in the solar system and perform a sensor scan. If it completes the scan, a pirate base is created somewhere in the sector. Scouts may also be encountered after a base exists so see…

  • 2024-05-09 Fleets, Starforce, C4 Doors, Shield Types - 9 May 2024

    Fleets I don't always know what I'm going to work on next. Sometimes the current sweeps me away. This past two weeks I found myself unexpectedly delving into fleet formations of spacecraft. Here is the result. A ship can be designated as a flagship of a fleet. Any number of ships can be joined to that flagship's fleet. An empire can have more than one flagship thus more than one fleet. A new Fleet order was added to the Mission Orders list. Using a Fleet order, you can order a ship to become a flagship, to join a flagship, or to depart from their fleet. Ordering a fleet ship to become a flagship promotes it to the flagship and the previous flagship is demoted. Ordering a flagship to exit the fleet dissolves the fleet. A new Fleet page was added to the Spacecraft window tabs. There are some fleet management controls to designate the ship as a flagship, to join a fleet, and to exit a flee…

  • 2024-04-27 Missiles, Ordnance, Sensor Lock, Salvage, Pirates - 27 April 2024

    Missiles Missiles don't seem to hit their targets very often, if ever. Fixed numerous issues with guided missiles and other projectiles. Ordnance Window Ordnance window doesn't work correctly on Gulliver when I access a weapon station from a captain's chair. Fixed. This would have also been a problem at a weapon station when trying to operate a different weapon system than the default system for that station. Sensor Lock Update Bug Sensor lock reticle range does not update if I lock on to a target then switch to the captain's chair. Fixed. Sensor Lock Linger Sensor lock reticle remains in space after destroying a target, when there are no other targets to lock onto. It just seems to drift away. Fixed. Salvage Order Salvage order needs to be easier to issue instead of being way down the list of orders. I find myself frantically trying to issue the salvage order before the TEUs drift away…

  • 2024-04-26 Pirates, Sensor Screen, Christen Ship Vehicles - 26 April 2024

    Pirate Encounter Frequency It seems like pirates are pretty rare. Pirate encounters should occur more often now. Pirate Plunder Bug Pirates showed up. I ordered my crew to stand down. The pirates parked in a nice line out in front of my ship but they never plundered my ship. They kept calling out to wait until they arrived. Fixed several problems with this whole encounter. Sensor Screen Bug When the info pane is displayed for an object on the sensor screen, sometimes I can't scroll it back up to the topmost line. Fixed obob (off by one bug). Sensor Contact Long Lat It would be nice if contacts on the sensor screen showed their longitude and latitude. Sensor screen contacts now show their longitude and latitude on the info pane if the object is inside the atmosphere of a world. Christen Ship Vehicles After I christen my ship, its vehicles still identify themselves using the id only. When…

  • 2024-04-25 TEU Containers, Salvage Order, Designer Tweaks - 25 April 2024

    TEU Containers Deantwo suggested that exploding spacecraft should leave cargo containers behind. When spacecraft explode their cargo is now disbursed in cargo containers. The algorithm for this insures that no ship will ever leave more than 100 containers behind when it explodes. Access Containers A TEU containers sitting on the ground begs for a way to access its contents. A UI was added to access the contents of any container you are looking at. A Content button appears on the screen to do this. TEU Containers on Sensors TEU containers should show up on sensors. Done. TEU Containers on Helmet HUD Radar TEU containers should show up on the radar display of my EV helmet. Done. Transport TEU Containers Transporter should be able to beam up a TEU container. Done. When beaming up a TEU container, the contents are placed directly into the hold. If the entire contents cannot fit, nothing hap…

  • 2024-04-18 Recover Vehicle, Runways, Orbit Altitude, Drop Pods - 19 April 2024

    Runways Space Vehicle Recovery System. Hmm. That's a mouthful. Changed this to Runway everywhere. Recover Vehicles Drop pods are fun but they can be impossible to get back aboard without a runway. Any vehicle can now request recovery by a spacecraft if they are close enough. A Recover button appears among the on-screen buttons while you are in a vehicle. "Close enough" is inside the shield bubble ellipse, regardless if the ship has shields. Vehicle must also keep pace with the ship. The ship must have a parking spot for the vehicle. As with runway landings, the vehicle will be placed in 1) an empty spot, 2) replace a new vehicle of the same kind, 3) replace a used empty vehicle of the same kind, 4) replace a used vehicle of the same kind containing items, in that order of preference. There is some communication from the ship to help you succeed. This has some intentional delays so it's…

  • 2024-04-12 Drop Pod, Mine, Capitol Buildings, Bug Fixes - 13 April 2024

    Drop Pod This one has been on my list for a long time. There is a room on the Atlantis called the Pod Bay that has always been empty. This has been a fun one. I added a new vehicle called a Drop Pod. The model was designed in the Designer. Drop pod is rocket propelled, like a space rocket. Flight controls use the Space Rocket controls. Drop pod is manufactured at aircraft factories. Drop pod has retractable landing gear. The default key for this is I. You also get an on-screen 'Landing Gear' button. That button appears and the state of landing gear is depicted on the screen when the current vehicle has retractable gear. New Aircraft Factory and Colony Aircraft Factory blueprints are included. They now have a drop pod shop so there is a place for the drop pod to be parked when manufactured. There is a dozen parking spots so there will be a lot of pods handy when a ship needs to load them…

  • 2024-04-05 Undersea Buildings, Submarine Parking, Decorative Potted Plants - 5 April 2024

    Undersea Buildings Someone reported being unable to place a wharf at an undersea city. This prevented the undersea city from being connected by sea with surface cities that have wharves. Fixed an error checking placement of coastal buildings at underwater cities. Designed a few buildings specifically for undersea cities. They can be found in the exchange. Undersea Capitol - I decided to give this building an interior, so I could go inside while building and managing my underwater city. It features a bottom entry up into a dive chamber, like on Voyage to the Bottom of the Sea and other sea fiction. This presented some challenges because a number of small bugs prevented this from working properly; they are fixed. Undersea Factory 5 - A basic factory with 5 shops. Undersea Nuclear Power - Single generator nuclear power, nothing fancy. Undersea Wharf - A simple wharf with a few submarine pa…

  • 2024-04-04 Hull Volume Errors, Helmet Suit Status, UI Freeze, Exchange Size Sort - 4 April 2024

    Hull Volume Calculation Inconsistency Hull volume is not calculated consistently between unfinalized and finalized blueprints that have a turbo lift. This makes finalizing the blueprint impossible. Fixed. Hull Volume Calculation Error Buildings do not consider weapon bays when reconciling hull volume. This makes it impossible to finalize a building with a weapon bay. Fixed. Helmet Status Indicator for Suit Broken When my suit is broken, the status indicator in my helmet blinks faintly yellow. Fixed. Blinks red now like it was supposed to. Season on Planetoid Compass should not show season on a planetoid. Fixed. Disable Subscribe Button Subscribe button should be disabled while a blueprint is being downloaded. Done. UI Freeze Making Spacecraft Selecting a huge spacecraft in the spacecraft buy/commission/build dialogs causes a gigantic lag. Fixed. Achievements on Accounts Page Accounts pa…

  • 2024-03-30 Lockup Bug, Billion Hit Point Buildings - 30 March 2024

    Lockup Bug Two different cases of program lockups were reported. One occurred at the moment the avatar gave the vulcium knife to Xian at the University, something I have done hundreds of times. The other lockup occurred at the moment a spacecraft entered a wormhole, another activity I have done hundreds of times. Both of these juicy bugs were captured in save game files. I lumped these two bugs together because the same program error was causing the problem. Oddly the bug was introduced some time in 2015. It is fixed. Billion Hit Point Buildings Pirate buildings report billions of hit points. This makes them very difficult to destroy. This problem is caused by an inconsistency between the building subsystem volumes and the overall volume of the building itself. This error also afflicts some spacecraft blueprints. I updated the building and spacecraft blueprint finalize functions to catc…

  • 2024-03-29 Texture Error, Empty Transporter Module - 29 March 2024

    Parts of My Hull are Orange Some parts of the hull of my ship were weirdly orange. Later they were black and green striped. Fixed a texture error that was introduce when making decals respond to room lighting. A texture was not restored after rendering the decals. I regret that this bug made it into the final Win32 build. I will build a Win32 update with the latest changes if someone asks for it. Empty Transporter Module A ship built with empty transporter modules can still use its transporters. Fixed.

  • 2024-03-27 Ringworld Seasons, Potted Plants, Atmosphere Density, Survey Info - 27 March 2024

    Ringworld Seasons "It is always summer on ringworlds but the plants have their flowers. Think of it as early summer." I could not be satisfied with this. After mulling over several possible ways to induce seasons on a ringworld, I settled for modulating the day length as follows. Shadow panels now modulate the width of the sunlight gap, down to half the normal day length in winter. This is done continuously around the ringworld so all four seasons are present all the time, each in a different quadrant of the ringworld. When a stargate is opened the shadow panels retract to their summer configuration, with maximum aperture. This means you can no longer look up to see when the shadow panels are in position to open a stargate. Instead the obelisks at the corners now show a light at the top when the shadow panels are in position to open a stargate. The Control Center story chapter was updat…

  • 2024-03-22 Seasons, Delete Blueprints - 22 March 2024

    Seasons There have been requests for seasonal variations of plants. Planets now determine the current season at the viewer's location. This is shown on the Compass window, where the current weather conditions are shown. Season determination is based on the position and movement of the world's sun. Other suns in the solar system do not affect season. Plants and ground texture change appearance with season. Season changes are not gradual. There is no scene generation time between scenes; the rendering change is instantaneous. Winter to spring is quite abrupt when all the trees and plants suddenly have leaves and flowers and everything turns green. Non-aquatic plants: Spring - Leaves, flowers Summer - Leaves, no flowers Autumn - Leaves in fall colors, no flowers Winter - No leaves or flowers. Aquatic plants: Spring - Leaves, no flowers Summer - Leaves, flowers Autumn - Leaves, no flowers W…

  • Slight rollback because of a critical error. - 17 March 2024

    This is a slight rollback because of a critical error that was made in the very last update.

  • 2024-03-16 Celarious' File, Decay Systems, Save Game, Terrain Option, City Light - 17 March 2024

    Celarious' Game File Celarious allowed me to download a large saved game file, in excess of 4gB. He was curious about why the file was so large. That file flushed out some bugs. The original file is used more or less like this: 5mB of game data, empires, and species. 4gB of building blueprints, 329 of them. 300mB of spacecraft blueprints, 32 of them. Nice spaceships! 30mB of Universe and its atoms. A big surprise was watching memory usage. As soon as QFile::open is called on the file, 8gB of memory gets consumed. That is without reading any data from the file. The memory does not appear to be released after I close the file. I am continuing to research this feature. Total memory usage only gained 1gB after that, for a final total of 11gB virtual and 8gB resident. Another surprise was the 2,626 sectors, 52,526 solar systems, and 2,383 ringworld arc sections. This led to some improvements…

  • 2024-03-14 Custom Spacecraft, Decal Lighting, Mfg Options, Autopark, Warp Field - 14 March 2024

    Custom Spacecraft Manufacture The ability to customize a spacecraft blueprint at the time of manufacture has been requested quite a lot, in one form or another. Done. This was a ton of work but I think you will like the result. You can replace modules but you cannot add or remove them. You can also adjust the volume assigned to each subsystem. You can even save/load your customizations. Customizations can be applied when scheduling regular production at a spacecraft factory, when buying a company spacecraft, and when commissioning a fleet spacecraft. Some modules can be replaced with empty modules, as a placeholder. That does not reduce the number of crew berths so the ship will have extra crew. Empty modules can be upgraded later, when appropriate modules are available. Decal Lighting Decals should be lit according to their group. Currently they are always lit as if they are outside th…

  • 2024-03-07 Memory Usage, Item Models, Little Things, Bug Fixes - 8 March 2024

    Memory Usage I did an analysis of the memory used by the program to determine if there was any significant leakage or overuse. All the big memory consumers in the game were accounted for. There were a few surprises. It surprised me that initializing the OpenAL sound system used up 500MB of memory. That was simply initializing the system, without loading any of my own sound files. It also surprised me that each atom manager used 100MB of memory. They contain very few variables and a couple of thread objects. I presume the thread objects were responsible for the overhead. You can control the number of these. The default on my system was 10, which used up 1GB of memory. I loaded a game that has several cities in multiple solar systems, with spacecraft flying around harvesting things. This game ran all night long. In the morning the overall memory usage was not significantly higher than whe…

  • 2024-02-29 Helicopter Bugs, Lighting Bugs, Prone Movement, Falling Damage - 29 February 2024

    Helicopter Too Feeble Helicopter is too feeble to taxi up the ramp on Gulliver. Fixed a bug that determined the air pressure in a room, due to the ramp room being an outside room. The helicopter was unable to move because it was reading zero air pressure in its environment. Helicopter Stuck in Ceiling Helicopter in vehicle bay on Gulliver gets stuck in the ceiling quite easily. Just take off. Fixed. Prone Movement Buggy Moving on a hill while prone is quite an experience. Sometimes you get dragged uncontrollably around the terrain. Fixed. Falling Damage Creatures, vehicles and spacecraft are not damaged by crashing into terrain. I can fall from orbit and land unhurt on the terrain. Falling damage was disabled for a long time due to the previous prone movement bug. That bug invariably ended up killing you due to falling damage. This is reported as "collision with terrain" in messages tha…

  • 2024-02-26 Game Restore Crash - 26 February 2024

    Game Restore Crash The Feb 21 update introduced an unfortunate bug that caused a crash when attempting to restore a saved game, including the Current Game. Fixed a streaming bug in the player stat object that tracks how many times you have burnt up in the sun, by vehicle. If no avatar in the game had ever burnt up in the sun there was no problem. Saved games that were crashing will load properly after this update. The data was saved correctly. The error was in reading the data. Obsolete Objects Bug While working on the crash bug, I found/fixed a bug that occurred when loading data that included references to obsolete commodities. Remove Unreferenced Deleted Blueprints While working on the crash bug, one of the games I loaded had a large number of deleted spacecraft and building blueprints in its library. These only need to be kept if they are used anywhere in the game. Added a cleanup f…

Patch notes and updates

S.noRelease datePatch nameGID number
110 June 20242024-06-10 Leaky EV Suit, Distance Sort Planets, Asphalt Road on Inferno World5746109972563942729
217 May 20242024-05-16 Pirates, Fleet Improvements, Designer Bugs, Corrosion Shield, Thorns5747233970420271445
39 May 20242024-05-09 Fleets, Starforce, C4 Doors, Shield Types5768625435396988122
427 April 20242024-04-27 Missiles, Ordnance, Sensor Lock, Salvage, Pirates5759616966673425575
526 April 20242024-04-26 Pirates, Sensor Screen, Christen Ship Vehicles5759616966669629169
625 April 20242024-04-25 TEU Containers, Salvage Order, Designer Tweaks5759616966665982845
719 April 20242024-04-18 Recover Vehicle, Runways, Orbit Altitude, Drop Pods5762994032392565545
813 April 20242024-04-12 Drop Pod, Mine, Capitol Buildings, Bug Fixes6474562312186506721
95 April 20242024-04-05 Undersea Buildings, Submarine Parking, Decorative Potted Plants5756237364313110859
104 April 20242024-04-04 Hull Volume Errors, Helmet Suit Status, UI Freeze, Exchange Size Sort5756237364308735656
1130 March 20242024-03-30 Lockup Bug, Billion Hit Point Buildings5749481331445584258
1229 March 20242024-03-29 Texture Error, Empty Transporter Module5749481331441170410
1327 March 20242024-03-27 Ringworld Seasons, Potted Plants, Atmosphere Density, Survey Info5749481331434455884
1422 March 20242024-03-22 Seasons, Delete Blueprints5686430301723187758
1517 March 2024Slight rollback because of a critical error.7309977427445801098
1617 March 20242024-03-16 Celarious' File, Decay Systems, Save Game, Terrain Option, City Light7309977427443840874
1714 March 20242024-03-14 Custom Spacecraft, Decal Lighting, Mfg Options, Autopark, Warp Field7309977427436219307
188 March 20242024-03-07 Memory Usage, Item Models, Little Things, Bug Fixes5679673637653839121
1929 February 20242024-02-29 Helicopter Bugs, Lighting Bugs, Prone Movement, Falling Damage5688680204371356835
2026 February 20242024-02-26 Game Restore Crash5728086065197725935

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2239520
Live current players0
SteamPulse tracked peak28
Live count (today's peak floor)0
Price$19.99
Free to playNo
Discount0%
Original price USD$19.99
Current price USD$19.99
Release dateDec 1, 2023
DeveloperHazeron Freehold LLC
PublisherHazeron Freehold LLC
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeVery Positive
Positive review percent83%
Positive reviews87
Negative reviews18
Total reviews105
Steam recommendationsNot available
Achievements11
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2239520/

Short description

Explore and colonize a vast universe. Discover resources. Build cities. Make spacecraft. Walk aboard them. Operate their controls. Command a crew of NPCs. Lift off. Fly up through the atmosphere to outer space. Land on other worlds, anywhere, not at designated places. Build an empire.

About this game

Explore and colonize a vast universe. Twenty one galaxies filled with countless stars and planets and other things await your discovery. Start as an indigenous person on an undeveloped world. Hunt for food. Survive wild animals. Build a home. Discover natural resources. Build mines and wells to gather resources from the land. Establish an empire to govern your work. Found a city to manage its buildings. Build more buildings to manufacture things from natural resources and other things. Advance your civilization. Make space rockets to explore space. Venture out into your home solar system. Discover exotic natural resources in dangerous environments on other worlds. Build cities there to harvest resources and send them to factories on the home world. Travel directly to any star in the sky using a space rocket, a daunting task. Develop technology to make starships that can travel instantly through wormholes to other solar systems. Walk aboard them. Operate their controls. Command a crew of NPCs. Lift off. Fly up through the atmosphere to outer space. Land on other worlds, anywhere, not at designated places. Discover natural resources on other worlds, on land, beneath seas, in rings like those of Saturn, in coronas of stars, and in seas of liquefied gases on giant worlds like Jupiter. Design unique spacecraft and buildings with the built-in 3D modeler. Make them function, with operable doors, landing gear, lights, turbo lifts, transporters, engines, shields, weapons, and more. Share your designs with others in the Steam Workshop. Not everyone is a 3D modeler; it is not easy. The Steam Workshop offers a growing assortment of fantastic spacecraft and buildings designed by people with a gift for 3D modeling. Their work is there for you to enjoy.

Supported languages

English, French

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
30Steam Workshop
15Stats
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência Linguagem imprópria
steam germany16Drastische Gewalt Derbe Sprache
igrs18Kekerasan Horor Penggunaan bahasa

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 24, 2026 to Sep 24, 2026
  • Lowest observed: $19.99
  • Highest observed: $19.99

Hazeron Starship's USD price history spans from Sep 24, 2026 to Sep 24, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $19.99, the highest is $19.99, and the first visible tracked price is $19.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Hazeron Starship's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $19.99, from Sep 24, 2026 through Sep 24, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $19.99. The latest run records $19.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $19.99
  • Current list price: $19.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Hazeron Starship at $19.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$19.99$19.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $19.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$19.99$19.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $19.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-24$19.99$19.99No discountSteam Store

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Counter-Strike 2552,55624 September 2026 - 06:56:28 UTC1,818,368
2Dota 2407,25924 September 2026 - 06:56:28 UTC1,291,328
3Such a guy123 September 2026 - 19:13:33 UTC234
4Wallpaper Engine65,06224 September 2026 - 06:58:11 UTC150,271
5Once Human14,19824 September 2026 - 06:30:55 UTC231,343
6下一站江湖Ⅱ7924 September 2026 - 00:35:49 UTC4,637
7Conqueror's Blade1,28424 September 2026 - 06:04:07 UTC18,921
8Gujian3(古剑奇谭三)4323 September 2026 - 04:28:51 UTC1,381

Related Steam games by tag and genre

Adventure

GameLatest observed playersTracked peakReviewsDeveloper
PUBG: BATTLEGROUNDS278,47824 September 2026 - 06:56:28 UTC3,236,0272,744,193PUBG Corporation
Apex Legends™78,87424 September 2026 - 04:57:58 UTC624,4731,047,228Respawn
Aniimo74,37324 September 2026 - 05:52:26 UTC118,266Not availablePawprint Studio
Valheim68,33624 September 2026 - 06:52:33 UTC498,478533,888Iron Gate AB
Grand Theft Auto V Enhanced64,74223 September 2026 - 13:43:35 UTC161,805217,159Rockstar North
Delta Force54,12623 September 2026 - 17:32:23 UTC246,418192,933Team Jade
Rust41,52224 September 2026 - 05:51:27 UTC259,6461,359,516Facepunch Studios
VRChat40,03424 September 2026 - 01:43:11 UTC74,217261,953VRChat Inc.
Palworld38,73024 September 2026 - 06:31:08 UTC2,101,535451,088Pocketpair
Path of Exile 237,12423 September 2026 - 21:38:18 UTC578,562209,717Grinding Gear Games
Crosshair X34,25523 September 2026 - 19:52:36 UTC87,92844,617CenterPoint Gaming
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team

Indie

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat149,74024 September 2026 - 01:47:00 UTC193,859108,446Marcel Zurawka, Julius Krüger
WARDOGS131,51923 September 2026 - 08:59:38 UTC399,748Not availableBULKHEAD
TBH: Task Bar Hero69,29224 September 2026 - 05:08:38 UTC546,13043,714Nugem Studio, Tesseract Studio
Valheim68,33624 September 2026 - 06:52:33 UTC498,478533,888Iron Gate AB
Wallpaper Engine65,06224 September 2026 - 06:58:11 UTC150,2711,008,495Wallpaper Engine Team
Slay the Spire 250,84224 September 2026 - 05:37:29 UTC574,638199,438Mega Crit
Rust41,52224 September 2026 - 05:51:27 UTC259,6461,359,516Facepunch Studios
Palworld38,73024 September 2026 - 06:31:08 UTC2,101,535451,088Pocketpair
Geometry Dash37,81523 September 2026 - 21:27:39 UTC108,707590,977RobTop Games
Crosshair X34,25523 September 2026 - 19:52:36 UTC87,92844,617CenterPoint Gaming
Stardew Valley33,39224 September 2026 - 06:51:25 UTC236,6141,016,067ConcernedApe
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team

RPG

GameLatest observed playersTracked peakReviewsDeveloper
Aniimo74,37324 September 2026 - 05:52:26 UTC118,266Not availablePawprint Studio
Warframe69,70224 September 2026 - 05:24:41 UTC181,509676,031Digital Extremes
TBH: Task Bar Hero69,29224 September 2026 - 05:08:38 UTC546,13043,714Nugem Studio, Tesseract Studio
Valheim68,33624 September 2026 - 06:52:33 UTC498,478533,888Iron Gate AB
Rust41,52224 September 2026 - 05:51:27 UTC259,6461,359,516Facepunch Studios
Palworld38,73024 September 2026 - 06:31:08 UTC2,101,535451,088Pocketpair
Path of Exile 237,12423 September 2026 - 21:38:18 UTC578,562209,717Grinding Gear Games
Stardew Valley33,39224 September 2026 - 06:51:25 UTC236,6141,016,067ConcernedApe
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team
Diablo® IV29,80324 September 2026 - 01:24:14 UTC64,51869,242Blizzard Entertainment, Inc.
PAYDAY 229,21424 September 2026 - 01:15:15 UTC247,628674,517OVERKILL - a Starbreeze Studio.
Project Zomboid29,18224 September 2026 - 06:51:46 UTC122,811467,999The Indie Stone

Simulation

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat149,74024 September 2026 - 01:47:00 UTC193,859108,446Marcel Zurawka, Julius Krüger
WARDOGS131,51923 September 2026 - 08:59:38 UTC399,748Not availableBULKHEAD
VRChat40,03424 September 2026 - 01:43:11 UTC74,217261,953VRChat Inc.
Stardew Valley33,39224 September 2026 - 06:51:25 UTC236,6141,016,067ConcernedApe
War Thunder30,12024 September 2026 - 03:43:04 UTC125,317781,076Gaijin Entertainment
Project Zomboid29,18224 September 2026 - 06:51:46 UTC122,811467,999The Indie Stone
Graveyard Keeper 225,58524 September 2026 - 05:28:00 UTC49,484Not availableLazy Bear Games
EA SPORTS FC™ 2624,58923 September 2026 - 10:58:47 UTC159,35063,186EA Canada, EA Romania
BeamNG.drive22,04223 September 2026 - 19:12:32 UTC44,232392,944BeamNG
RimWorld20,85824 September 2026 - 05:26:02 UTC95,851239,107Ludeon Studios
Hearts of Iron IV20,61124 September 2026 - 06:11:54 UTC93,196377,014Paradox Development Studio
Russian Fishing 418,51723 September 2026 - 16:47:56 UTC27,90689,773FishSoft LLC

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