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Zombie Survival Game Online

Zombie Survival Game Online Steam news

Zombie Survival Game Online LLC | Dec 20, 2023 | game

Released

0players observed · 25 September 2026 - 03:41:02 UTC

ActionAdventureIndieRPGStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak109
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score70% positive

Zombie Survival Game Online news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak109
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score70% positive
  • Total reviews305
  • Release dateDec 20, 2023
  • DeveloperZombie Survival Game Online LLC
  • PublisherZombie Survival Game Online LLC

Genres: Action, Adventure, Indie, RPG, Strategy

Company pages: Developer: Zombie Survival Game Online LLCPublisher: Zombie Survival Game Online LLC

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Zombie Survival Game Online Steam news

Zombie Survival Game Online news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • The Mutant Boss Update – v0.8.0 - 24 July 2026

    Hello Survivors, Update v0.8.0 is now available. This update adds Mutant Bosses, improves Mutant and Brute combat, and fixes several other known bugs while we prep for our End Game Cave update. Mutant Bosses Added Mutant Bosses. Mutant Bosses will now spawn at Mutant Meat Piles. Updated the loot dropped by Mutant Bosses. Mutant Meat Piles are now more dangerous than ever, so make sure you are ready before getting too close or run for the hills if you're low on lootMutant Hearing and Player FootstepsWe fixed an issue that stopped (the original) Mutants from reacting to the player. Mutants are blind and depend on sound to find you. They will react when they hear your footsteps or when they are attacked. Sneaking makes your footsteps quieter and can help you move past them without being noticed.Mutant Combat ChangesIncreased Mutant attack animation speeds. Widened the Mutant attack hit ran…

  • ZSGO - The Airdrop Update (v0.6.9) - 1 May 2026

    This update introduces a new MainLevel event along with a number of backend improvements and balance adjustments. As always, these changes are part of our ongoing development as a small, part-time team - we appreciate your continued support and feedback as we iterate (:✈️ New: Airdrop EventsAirdrops have been added to MainLevel as a new dynamic event. Airdrops occur at random intervals (approximately every 30–90 minutes) Two airdrops are deployed per event filled with lootDrops are focused further north (away from coastal spawn areas)A plane flyover audio cue will signal incoming dropsThis system is still in its early stages and may be adjusted based on feedback.⚙️ Optimizations & StabilityWe’ve made several backend improvements aimed at smoothing gameplay, especially during heavier server load: Improved stability in certain AI typesReduced unnecessary background processing in some AI/s…

  • 🔊 VOIP is Here! 🗣️ v0.6.7 - 20 March 2026

    It's official! The addition of VOIP has finally arrived. Chat with friends, yell at enemies, or even talk to yourself as you lose your mind in the wasteland.Spring Sale + Update v0.6.7Hey Survivors, To celebrate the Steam Spring Sale, ZSGO is now 88% off - our biggest discount so far. We are hoping that this brings in more survivors to the wasteland and more feedback on gameplay.Alongside the sale, we’ve put together a small update focused on quality-of-life improvements, VOIP, and general cleanup across the game. 🎤 VOIP (Voice Chat) AddedAdded in-game VOIP systemVOIP keybinds are now configurable in settingsNew on-screen indicator shows when your voice is active 🎮 UI & Menu ImprovementsUpdated inventory UI for a cleaner, easier-to-use layoutAdded more quick-access buttons to the Main MenuFixed issues with Game Settings not properly applying from the HUD (including tooltip + HUD visib…

  • 🪓Loot [➕] Update - v0.5.4 - 7 February 2026

    Hey survivors! This update is all about loot, fixes, and quality-of-life improvements across the board. Loot faster than ever before! We’ve got more content in the works after this one - but for now, here’s what’s new in v0.5.4!💰 Looting ImprovementsThe world just got a whole lot… lootier.Added a Loot All Button to external container windows. Increased all world container loot by ~20%.Increased zombie loot drops. Increased overall item spawner loot.Added more Vehicle spawners around MainLevel!Adjusted Capsule collider on several zombies to help with looting, utilizing the expanded capsule used just for looting from a few updates back Your backpack and base space are officially in danger!📦 Item Fixes & Inventory ImprovementsInventory now tries to auto-stack items first before filling new slots, making looting way smoother. Cleaned up the item list to remove old clutter. Fixed the Toxic…

  • ⚔️ ZSGO PvE, Co-op, Cinematics, & Dev Skits on Loop | Play the FREE Demo! - 25 December 2025

    Dive in, if you dare! Play the ZSGO demo for free today! Survivors, ready to give it a shot? check out our mini-guide to help you get started: Have some suggestions? Join the Discord Server!

  • 🚗 Drive 2 Survive - Update v0.5.3 - 21 December 2025

    Hey survivors! This update focuses heavily on performance improvements, foliage and environment optimizations, and early prep work for vehicle spawning. We’ve also got more vehicle-related updates coming soon 👀 - thank you for sticking with us as we keep building this world one piece at a time.🚙 Vehicle System PrepWe’re laying the groundwork for proper vehicle spawning and future driving systems.Added 15 Vehicle Spawners across MainLevel!Updated core spawner class to better handle vehicle spawning logic. Added a child vehicle spawn point, giving us more control and consistency in where vehicles appear.🌲 World & Foliage OptimizationHuge focus on performance and making the environment run smoother on all machines.Small LOD tweaks to trees, objects, and skeletons. Configured a new LOD group for large foliage and made LODs for big trees and some rocks much more aggressive. (Your GPU than…

  • ⚙️ Hotfix v0.5.21 - Client Fixes - 28 November 2025

    Hey survivors!We pushed a small hotfix to address a few annoying issues with damage & interactions. We were also made aware by survivor Keelo + friends that there is a healing bug on the hosted servers \. Coop + Singleplayer are not affected by this bug. Here are the technical details from the hotfix:Client Damage FixesFixed an issue where clients weren’t always taking damage properly in certain situations from the new Zed changes.We replaced an internal engine damage event so damage should now register more consistently for clients. Please keep an eye out and let us know if you still notice weirdness here. Thanks for the reports, survivors!!Replicated bIsPushed should allow the client to push multiple times properly.Fixed code issue where if the montage got interrupted, it would never re-enable zombie movement until the zombie got triggered into a state that would do so automaticallyAd…

  • 🧟 Rise of the Zeds - Update v0.5.2 - 19 November 2025

    Hey there, survivors! We have an exciting update to push! This one focuses heavily on zombie behavior, combat feel, AI interactions, and performance improvements. Lots of small fixes add up to a big step forward in how the world feels when you’re out there surviving. We are still working out a few kinks and will keep improving based on user feedback, so thank you survivors for always reporting.We’re still a small part-time team, but your support keeps us going. We’ve also got some really exciting updates coming over the holidays, so stay tuned!🌎 World & SpawningAdded 300+ new zombie spawns across the map, roads, and empty areas. The world now feels more alive… or, well… “un-alive.” Updated JSON POI Manager spawn settings across MainLevel and DemoLand. Increased several AI spawner iteration speeds to make spawning more responsive. ⚔️ AI Combat & Behavior ImprovementsMoreInteractionsEver…

  • ZSGO v0.5.1 The Explosive Update - 3 September 2025

    Hey Survivors,Thanks for hanging in there - we know it’s been a while since the last update. The team has been hard at work cleaning things up and adding fresh content to keep the world alive (and deadly). This update brings bug fixes, loot tweaks, and some long-awaited new toys to play with. New Additions87 New Items AddedVisit our website to see the full list dropdown:https://www.playzsgo.com/zsgo-v0-5-1-the-explosive-update/#itemsNew Grenade Launcher Goes boom. (Pro tip: try not to blow yourself up!) 3 New Raidable Scav Bases Keep an eye out for the new scavenger bases on the map. Each one has loot worth fighting over. This is just the start - more tiers are coming in future updates. Expanded Roadwork The MainLevel got some fresh construction and layout updates. Exploration should feel a little different! New Science Crate A mysterious crate has been added to the loot pool — packed w…

  • Update v0.5.0 – Zombie Upgrades - All NEW Models & Combat Push! - 1 April 2025

    Howdy survivors! Over the past few months we have been cooking on some new zombie upgrades and the time has finally come! Be prepared to see 49 bone-chilling new zombies on the island. Water-logged scooba divers, insane gamer girls, teethless grandmas, and much more will surely scare your socks off. In addition to all these new zombies, a new feature has been added for combat: PUSH. No more swinging for the fences and praying for the luck of the draw. Now you can strategically push zombies, causing them to briefly stumble so that you can take them down. We've wanted custom zombie models for years now. We are hyped that it's finally here. Good luck out there, survivors!

  • 😌HOTFIX🪴v0.4.20 💨 Saving the Save System - 22 March 2025

    Greetings Survivors! We've just released a new patch to address critical issues and a sprinkle of some more goodies. Here's what's new: Save System Adjustments Fixed an issue causing some player data to be overwritten for clients connected to servers. Fixed a bug where players would incorrectly spawn on the coast after loading their save. Resolved a situation where players became permanently stuck in a rad storm if saving and reloading during the event. Added additional security on the resource manager save loading to prevent a crash. Made the load screen window wider on the main menu. Gameplay Improvements Admin Menu: Keycards can now be spawned directly from the admin menu (for all the cheaters out there). Balance Update: Lowered gunpowder requirements across various bullet types, making crafting ammo less resource-intensive. World Enhancements: Expanded road infrastructure with addit…

  • Update v0.4.19 – ☢ The Rad Rework & Save System Overhaul - 14 March 2025

    Survivors, a major update is here! This release refines and expands upon the v0.4.18 Beta Branch, bringing a rad system rework, upgraded save mechanics, an all-new ambient sound manager, gamemode presets, achievements, and much more! Thank you to those who helped us test out the beta branch! Let’s break it down. Key Features & Changes ☢ Rad Rework The radiation system has been revamped! Expect better balancing, new rad-tier mechanics, and a host of new rad-related items to help you survive. The old radiation system was just percentage-based, where having certain clothing items or accessories equipped would lead to a lower percentage of radiation poisoning. The new system is now tier-based, meaning that different zones will require a greater tier of radiation protection. If you get 100 protection, you have now reached LEGENDARY status and are immune to radiation poisoning. There are a fe…

  • Beta Branch Update v0.4.18 – Survivors Needed! - 1 March 2025

    We're rolling out changes to the core save system, and we need survivors to help stress-test it on the Beta Branch (Enlist Below 🫡). This update also includes a rad system revamp, loot improvements, bug fixes, and quality-of-life enhancements. More to come in the official public update, but let’s break it down: Key Changes & Fixes 🎮 Gameplay & Mechanics Loot increased across all sources (containers, AI, road warriors, etc.). Rad System revamped – now uses tiers instead of modifiers for better balancing. Minimap fixes for more consistent interaction (thanks to ClusterDuck & others!). RadRX now has 8 uses, visually represented by its pill mesh. More stones can now be picked up across MainLevel. 🛠 Save System Changes Save history tracking added (e.g., ABC, ABC_1, ABC_2). Backup saves now listed separately in the Load Menu. Fixed an issue where world containers weren’t saving properly, l…

  • HOTFIX 🔴 v0.4.17 🔴 Fixed Admin Privileges - 19 January 2025

    Hotfix Update: Don't PANIC. IM NOT PANICING!+#%(& No worries, survivors. There was just a small misstep made when we made the last build. It allowed everyone to be an admin without our authorization check... OOPS (Dev Ears fault): We often disable this check when doing testing in the editor and forgot to re-enable it. Not to worry, we turned it back on. In better news, we added new types of tooltips to "important" items. The keycard is the perfect example of an important item. You'll notice they have a tip on where to use them! This was recommended by a few survivors and pointed out by Oreon: We have made it much easier now! Thank you for the positive feedback, we have been listening with our dev "ear"s. Please keep it coming, as it helps our team significantly and shapes ZSGO. We also added some new nature ambient tech that needs some tweaking. We are looking to tidy this up before the…

  • v0.4.16 - More Vehicles Update [+] Armory - 10 January 2025

    The v0.4.16 More Vehicles Update introduces a variety of new vehicles, updated vehicle mechanics, and features that enhance your gameplay experience. Let’s dive into what’s new survivors! New Vehicles We’ve expanded the roster with 14 brand-new vehicles, each with unique designs and functionality: Pinkman’s RV The Bussin' Hummingvee Urnal Military Truck Farm Truck Mini Truck Groovy Van (Mini Van) Strangers Van Smoll Car (Sedan) Granny Scoot Uver (Taxi) Convertible Stang Exotic Goatbo Vehicle Traders and Updates 2 New Vehicle Traders: Explore new locations to find the new vehicles for trade. Farm Truck: Added to the original vehicle trader’s inventory for sale. Tweaked Vehicle Mechanics: All AI now take vehicle impact damage, making vehicles a powerful tool in combat. Diversified engine sounds for a more immersive experience. Environment and Gameplay Updates NEW LEVEL! Armory Sandbox Map…

  • v0.4.15 Winter Update [+] Year In Review - 21 December 2024

    As we celebrate a full year since the official launch of ZSGO, we’re excited to bring you the v0.4.15 Winter Update, packed with festive cheer, snow, ice, fixes, and for what’s to come in 2025. Thank you all so much for your support, survivors Admin Menu ZSGO

  • The Sewer is HERE! v0.4.14 🔴 Dwellers? Skydds? and MORE! - 27 November 2024

    Tip if you don't want to read and rather experience the sewer on your own: It is located at X: 168687 Y: 155846 Z: -4250 Howdy Survivors! We're excited to bring you the latest patch notes for Update v0.4.14 - The Sewer Rat Update. This release introduces new features, improvements, and fixes to make your survival experience more thrilling and immersive. Let's dive into what's new: New Features Single-Player Game Pause You can now pause the game while in single-player mode! The entire game state will freeze when you open the menu. Time & Weather Save States The game now saves the time of day and weather, ensuring your environment stays consistent when you return. New Building Icons & Sounds Enhanced build menu with new icons and sounds to improve navigation and usability. Randomized Door States Doors now spawn with randomized states: open, closed, locked, or destroyed. Jank Lock Picks A…

  • 🎃 Halloween Update v0.4.13 🔴 NEW Mutant, Skeletons, and Meat Piles??? - 24 October 2024

    Hello, survivors! We’re excited to roll out the Halloween Update v0.4.13, packed with spooky new content and important fixes. This update introduces tons of new features for both the Main game and the Demo, along with performance improvements and bug fixes. Below is a breakdown of everything included in this update: 🧟 Content Additions: Meat Piles (Zombie spawners that need to be destroyed) have been added to both DemoLand and MainLevel. These will now be a key part of your survival challenge! New Blind Mutant AI: This new enemy only reacts to sound and hits much harder than zombies. Watch your step and be super quiet! New Skeleton Zombies: Skeleton zeds have been added to the rad zed, armored zed, and random zombie pools. Pumpkin Pie and Pumpkin Pie Slices: Seasonal food items have been added. Yum! A Fall classic, that warms your heart when you’re starving in the apocalypse. New Folia…

  • NEW Apocalyptic Vehicles Added! v0.4.12 🔴 + What's Coming Up - 19 September 2024

    New Apocalyptic Vehicles Update Howdy Survivors, We’re back with another update, and we’ve got some shiny new wheels to show off! We’re introducing two brand-new vehicles to help you conquer the wasteland: The Muscle Car The Apocalyptic Truck Whether you’re looking for speed or power, these rides are going to give you that edge when it comes to outrunning threats or cruising through MainLevel. Along with these new additions, we’ve made further MainLevel optimizations to improve performance and help make your survival a little smoother. In our previous updates, we’ve squashed some bugs and made tweaks to stabilize things, but now we’re turning our focus back to expanding your world. Our team is working on implementing new points of interest scattered throughout for you to discover, each filled with unique dangers and resources. The demo is going to be refreshed next, offering a smoother…

  • HOTFIX 🔴 v0.4.12 🔴 Disappearing Inventory Bug = SQUASHED! - 13 September 2024

    Hotfix Update: Thank You, Survivors! Hey survivors, We hope you're doing well! We're rolling out a new hotfix today that addresses a significant bug that’s been affecting some players' experiences. Over the past few weeks, our team has worked diligently to pinpoint the cause and implement a fix. We want to sincerely thank the community for your patience and for all the reports and feedback you’ve provided—your help has been invaluable in resolving this issue. If you find a bug in the future. Be sure to use this button and submit a report! :) Report a Bug! What was Fixed? Survivors' tactical rigs and backpacks will no longer disappear! Moving Forward With this behind us, we’re excited to refocus on bringing you new content. Here’s a look at what’s coming soon: New Points of Interest to explore 😄 More vehicles & types! Updates to the demo for a fresh experience! New items and gear! More…

Patch notes and updates

S.noRelease datePatch nameGID number
128 November 2025⚙️ Hotfix v0.5.21 - Client Fixes1817483467040450
222 March 2025😌HOTFIX🪴v0.4.20 💨 Saving the Save System1794830910922646
319 January 2025HOTFIX 🔴 v0.4.17 🔴 Fixed Admin Privileges1789039014437798
413 September 2024HOTFIX 🔴 v0.4.12 🔴 Disappearing Inventory Bug = SQUASHED!6250522009518015287
524 August 2024HOTFIX 🔴 v0.4.11 🔴 For the Recent Vehicle Update5875595438696609876
62 July 2024🩹 Prepping for Vehicles + Hotfix 🏗️5842939267326183279
721 February 2024🩹 Housecleaning Hotfix v0.4.7.2 🏗️5728086065179256573
89 February 2024🩹 New Changelog v0.4.7 🏗️5589599109269941508
95 January 2024🩹 New Changelog v0.4.6 🏗️5410576585185666317
1019 December 2023❄️ New Changelog v0.4.5 ❄️5409450219992053834
115 December 2023🛠️ New Changelog v0.4.4 🛠️5395937983677382600

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