- Event type
- patch note
- Published
- 28 November 2025 - 19:54:03 UTC
- Source
- steam_community_announcements
Hey survivors!We pushed a small hotfix to address a few annoying issues with damage & interactions. We were also made aware by survivor Keelo + friends that there is a healing bug on the hosted servers \. Coop + Singleplayer are not affected by this bug. Here are the technical details from the hotfix:Client Damage FixesFixed an issue where clients weren’t always taking damage properly in certain situations from the new Zed changes.We replaced an internal engine damage event so damage should now register more consistently for clients. Please keep an eye out and let us know if you still notice weirdness here. Thanks for the reports, survivors!!Replicated bIsPushed should allow the client to push multiple times properly.Fixed code issue where if the montage got interrupted, it would never re-enable zombie movement until the zombie got triggered into a state that would do so automaticallyAdd...