- The Balance Update you were waiting for! - 8 June 2026
Hi guys, today's update improves drastically the load/speed ratio. I've read tons of complaints about this, about how adding load to the system would bring your speed down very fast, my bad. I am here today to change that. Load will still affect your speed, but in a way more forgiving way. Here is a comparison table:Network loadOld speedNew speed0% (idle)100%100%10%100%93%20%50%86%30%33%79%40%25%72%50%20%65%60%17%58%70%14%51%80%13%44%90%11%37%100% (full)10%30%This patch should fix the "my save is gone" issue. This version of the game has a new way of saving progress to disk, should completely erase that issue. If you find it, let me know, will get back to works on it.The patch also improves the loading time of the game, should start 25%-30% faster, and if you play in window mode, the first 2 frames flicker is now gone.The game now properly supports almost any aspect ratio. You can make…
- 22nd Minor Update - 3 February 2026
Here is the patch that was teased on the latest patch notes, here is what's new:Added Steam Rich presenceAdded smooth transitions in game menusFixed some issues with certain characters when creating and uploading Blueprints to the workshopThat's it for now, let me know if you find any issues or if you have any suggestions for the game!
- 21st Minor Update - 24 January 2026
Hello there, today's patch addresses the following issues:fixed an error that would cause progress to be lost (thanks to Yarik for reporting and helping me out fixing this issue)Increased the character compatibility to display names in leaderboards and blueprintsFixed the stuck effect on momma gears to be propagated and persist even after deleting themThat's it for now, another update will come in the next weeks adding Rich Presence and polishing some menus
- 20th Minor Update - 11 June 2025
Hi guys, today's update is quite small but I am sure some of you will really really appreciate it. Here are the changes: Added blueprint sorting (you can move blueprints up and down in the buildings menu) Added scientific notation (in the UI tab of the settings menu) Improved UI text in the game to not be pixelated in big resolutions Changed Russian and Korean fonts (to fix some pixelation issues) Let me know what you think of the update, and if there are other QoL features you would like to see in the game. That's all for now, enjoy!
- Simplified Chinese Rework - 2 February 2025
Translation to Simplified Chinese has been reworked Thanks Liano for the help!
- 19th Minor Update - 16 January 2025
Hello there! Today's patch fixes/adds the following: WIN 32 compatibility launch option (if you get the WIN 32 crash, use this to prevent it, no need to go into the beta branch) Momma Gears/s and Momma Gear essence/s display (this should now behave properly) Achievements localization Removed 1M clicks and 100 ascensions achievements Improved volume controls Completed/Unlocked chests will no longer apply load Skins preview in the skin menu are now scaled so they do not hide any elements Lubing gear skins now behave as intended Blueprints with a "/" character in their name are no longer possible as that would cause some issues Leaderboards will now load faster Leaderboards will now use the default font if possible That is everything for now, enjoy!
- Idling Gears 1st AnniversaryIdling Gears 1st Anniversary - 7 November 2024
It’s been a whole year since Idling Gears launched! This game has been a game-changer for me. It’s given me the chance to go full-time into making games, a dream come true, all thanks to you! I couldn’t be more grateful for the support you’ve shown. To celebrate it, the game will have a 30% discount for the next week! Plus, I’m putting together a small patch to fix up the issues you guys have reported. Once again, thanks for everything, Guillem.
- 18th Minor Update - 6 August 2024
This small update fixes/changes the following issues: Fixed an issue where cancelling interconnected gears placing would result in extra money Fixed money misbehaviours in very very big amounts Improved German translation of the game - Thanks Askaran Added more money before showing GODZI Sesquadragi : Sesquadragintillion Septemquadragi : Septemquadragintillion Octoquadragi : Octoquadragintillion Novemquadragi : Novemquadragintillion Quinquagi : Quinquagintillion Unquinquagi : Unquinquagintillion Duoquinquagi : Duoquinquagintillion Tresquinquagi : Tresquinquagintillion Quattuorquinquagi : Quattuorquinquagintillion Quinquaquinquagi : Quinququinquagintillion Sesquinquagi : Sesquinquagintillion Septemquinquagi : Septemquinquagintillion Octoquinquagi : Octoquinquagintillion Novemquinquagi : Novemquinquagintillion Sexagi : Sexagintillion Unsexagi : Unsexagintillion Duosexagi : Duosexagintilli…
- 17th Minor Update - 10 July 2024
This update fixes/add the following things: Added "Momma Gears/S" indicator Added "Momma Gear Essence/S" Indicator Updated how momma gears are displayed in the buildings menu by adding the "Available" and "Placed" strings Fixed misleading descriptions in Teleport requirements Fixed a case where some blueprints couldn't be placed (Thanks MaxDuderino for reporting) Fixed structures increasing the cooldown after reaching max 90% load and price discounts Fixed upgrades not showing the correct previous price when a discount is going on That is all for now, I am always reading your reports and ideas, thanks for the help guys!
- 16th Minor Update - 1 July 2024
This update fixes/add the following things: Empty blueprints issue fixed (thanks to DemonGamingLP for the help) Blueprints prices being wrong on some blueprints fixed Added a setting to show/hide lubing oil on the gears under the "Performance" tab Changed key achievements to fit with the gear tree order That's all for now, expect another update for this week with more fixes and some QoL
- 15th Minor Update - 26 June 2024
Very small update that adds indicators to delete blueprints, and a few small visual fixes in the menus
- 13th Minor Update - 25 June 2024
Small update that addresses the following things: All reported crashes should be fixed Refunding Interconnected gears will no longer give 2X their money Placing blueprints will now always apply it's corresponding load (thanks RJRunner and xDeadcain for reporting) Fixed the teleport gears price bug You can now go back in the buildings menu with by pressing left click Tomorrow will come an update that will add some more features (indications for blueprint deletes and some more) That's all for now!
- 12th Minor Update - 20 June 2024
This small update fixes all the reported crashes introduced in the 1.2 Content Update. I will update the game frequently during this days as new bugs appear, so if you encounter an issue, please report it here: https://steamcommunity.com/app/2285820/discussions/0/3819662889082114202/ Thanks in advance!
- 1.2 Content Update - 20 June 2024
It's been 6 month since the last update, I've been hard at work, listening to all your feedback, and addressing most of it in this big content update. This update includes a lot of new things, here is a list: 4 new gears! 3 new buildings! 4 new areas! New ascension upgrades! A new currency A blueprints system Skins!!!! Workshop integration to share both blueprints and skins 😜 MORE ACHIEVEMENTS A reworked buildings menu A reworked shortcut menu (triggered by pressing 1, 2, 3 or 4) The ascension gear now shows you how much torque will be added to the system I lost track of all the new and small features added, so there might be some more little things 😅 There have been lots of quality of life upgrades aswell as bug fixes, if you previously reported a bug, it will probably be fixed, if not please let me know and I will fix it ASAP The game has now Trading Cards, emojis, profile backgroun…
- 11th Minor Update - 13 January 2024
Minor update Changes: Corrected some misspellings Added average production per second in the lubing gears description Added an option to swap from "ascension points per second" to "time until next turn" and "turns per second" in the bottom left ascension progress bar Fixed visual bug with discount buff Fixed error with money per second generated from structures not being updated when purchasing and update but only when placing new gears Fixed an issue where you would receive less money than what you should when turns per second were very high and you were connected to a structure (Thanks BigFoot) Thanks Scullsglory for reporting most of the issues and making great suggestions!
- Idling Gears 1.1 - 10 January 2024
Hello there, this is the first non-minor update. Reworked some things added others and fixed a lot. Here are the changes: Improvements: Improved settings menu with sections and a ton of options (would love to hear if you have any option you want me to add to the game) Enriched gear stats Enriched gears build menu description Replaced ascension upgrade "suicide" with "stonks" (was really out of place) Reworked the angle system when placing new gears, instead of holding shift, control or alt you can change the angle by pressing control or shift just once You can now keep building by pressing "X" while placing a new gear Improved leaderboard font (More characters are now visible) Fixes: Fixed an issue with mps computation (your money per second will almost certainly be different, probably higher) Fixed visual issue with lubing gears being placed on a momma gear Fixed upgrades money predict…
- 10th Minor Update - 11 December 2023
Minor update, here are the changes/corrections and additions: Fixed miscalculation with cash gear rotation Fixed switch gears deactivating gears but not their income Added a new setting to hide ui when placing gears (deactivated by default) Gear stats window will now be always visible on screen and not go away when zooming out Fixed settings menu close button misbehaviour with other windows opened That is all for now, expect more QoL and bug fixes patch next week!
- The AFK Update (9th Minor Update) - 8 December 2023
Hello everyone, this update adds afk progress for ascension points and chests. Chests Chests will have no limit and can be 100% opened while away, so once you return you can just claim its reward. Ascension Points For the ascension points this limit is tight with the ascension upgreades regarding afk time. Welcome Back Screen Also everytime you come back to the game a new screen will have a summary of what you've earned while away. Other changes and additions This update also adds: New advanced setting option to remove zoom on chain delete New advanced setting to change autosave frequency Minigame gears will not activate/work if they are disabled by a switch Smaller bug fixes. That's all for now, hope you like this update!
- 8th Minor Update - 29 November 2023
This update should fix the game not appearing on the taskbar after launching and switching to another window/app. Manufacturers will now not apply load once they are done crafting momma gears + some visual improvements to them. Quick small update. Next update will rework afk progress of the game... The idea I have right now for this future update is that chests will still countdown when the game is closed, and you will also get 5% of your money and ascension production by default, which will be upgradeable with ascension points. These afk upgrades will also affect your ascension points. Hope this sounds good, open to suggestions, let me know what you think in the comments of this update!
- 7th Minor Update - 28 November 2023
After some beta testing, update 7 is back, here is the change list: Added stats window Added optimization/advanced settings menu (numbers for minigames now need to be activated in this menu) Fixed chest connection hitbox Fixed AFK giving less money than real values Fixed money generators torque ascension bug Improvements to the resolution selection tab You can now tweak settings in the new "advanced settings" menu to make the game less taxing on your system, will probably add even more options in the future, as always let me know what you think! That is all for now, I hope you like it!