- Feather Party – Trains Are Ready, The Stands Are Packed! - 19 March 2026
In this update, we fixed several frustrating issues and added new features to make the board game and mini-game experience smoother and more dynamic. Here are the full details:🛠️ Bug FixesFixed an issue where the Bankruptcy Card would not appear in situations where a player’s balance dropped to around -500 and should have triggered bankruptcy. The system now works correctly.Fixed a bug that caused the character to pass over Egg, Property, Shop, and Train Ticket tiles without stopping. These tiles now correctly trigger their intended interactions.Fixed an issue in Golden Crab where players could move outside the playable area. The boundaries are now properly secured.Fixed a rare issue where the game could get stuck on the loading screen if the lobby host closed the room at the end of a board game session. The match now ends properly.✨ New Features & ImprovementsAdded a new Lobby Board G…
- 🎉 Feather Party 1.0 Is Live! - 19 January 2026
Full Release with a New Board Map and 3 New Mini-GamesThe 1.0 full release of Feather Party is officially live! With this major update, we’re introducing the brand-new Wild Wings board map along with 3 new mini-games. On top of that, we’ve made extensive improvements to performance, balance, networking, and fixed many critical issues.🗺️ New Board Map: Wild WingsA brand-new board map has been added: Wild Wings. This western-themed map features a vast open desert, a town hall, and a fully functional moving train system.Compared to Feather Ruins, Wild Wings:Is significantly largerContains more propertiesOffers a more linear, risk-focused gameplay experience with no shortcuts (except the train)Makes property linking easier with multiple color groups containing only two propertiesThis change increased the impact of properties on the new map, resulting in a more enjoyable gameplay experience…
- Feather Party - New Mini-Games - 13 March 2025
Two exciting new maps have been added to Feather Party! ! 🕰️ Tick-Tock Terror A random player starts with a bomb. They must try to blow up other players before the timer runs out. If they fail, they get eliminated. If they succeed, the bomb is passed to another random player. The last player standing wins! 🎲 Rolling Dice Giant colorful dice move randomly across the map. More dice spawn over time! Players caught under the dice get eliminated. The last player standing wins! Treadmill Tumble Mini-Game Update! Thanks to your feedback, we’ve made improvements to the mechanics of the Treadmill Tumble mini-game. Expect smoother gameplay, better balance, and even more fun moments! 🎮 Jump in now and try out the new maps! 🚀 Plus, don’t miss the 20% discount
- New Mini-Games and Board Game Mode Update! - 20 December 2024
New Features and Improvements 🎉 New Maps are here in our game! In this update, we’re bringing you two exciting new maps to spice up the gameplay ❄️ Icy Showdown: Try to stay on your feet as you dodge crabs thrown at you on a slippery surface! 🏃♂️ Treadmill Tumble: Press the correct button within the given time to stay in the game! 🃏 Thief Card A new strategic card that lets you steal a random card from a chosen player’s deck is now available! 💸 Bankruptcy Card If your money drops below zero, this penalty card is added to your deck. It activates the second time you go below zero and sends you to jail! 🛍️ Membership Card A passive card that applies a 70% discount on your first purchase at the store is now in the game. 📊 Property Panel Players’ property count, types, and plunder status can now be viewed when pressing the Tab key. 🎮 Mini-Game Frequency Added an option in the setting…
- Board Game Mode Updated - 27 November 2024
New Features & Improvements 🎄 Snowfall on the Lobby Island Feel the holiday spirit with snowy weather and festive light decorations! 🥚 Egg Shuffler Card The Egg Shuffler card is here! Relocate the egg to reshape your strategy. 📍 New Egg Nest Locations Eggs can now be relocated to more diverse spots across the map. 🦜 Big Bird Rebellion When a player becomes the Big Bird, they can now refuse to pay rent. 🃏 Faster Card Purchases When buying multiple cards, they will now appear all at once instead of one by one. ⚙️ Mini-Game Transitions Improved transitions to address black screen issues, ensuring smoother gameplay flow. ⚖️ Card Balancing Card pools have been adjusted, making the game more balanced, especially for the Roadblock Card. Bug Fixes 🔧 Ready Status Fixed: Resolved issues with players' ready state during mini-game transitions. 🔧 Splash Screen Issue: Fixed a bug where the gam…
- Release Notes v.0.1.0.2 - 18 November 2024
Hello everyone 👋 ! We've made a new update to Feather Party and further improved the Board Game mode by considering your feedback. Here are the new features waiting for you: Map and Game Improvements 🗺️✨ We want cards to be used more frequently in the game. To achieve this, we added the ability to purchase multiple cards each time you visit the Card Shop in Board Game mode. Additionally, we created a setting that can be adjusted while creating the lobby. This way, depending on the setting you choose while setting up the lobby, it is now possible to purchase 3, 2, or 1 card each time you visit the shop. In Board Game mode, all players could see the cards purchased from the shop. Again, based on your request, a new setting has been added that allows you to hide these cards from other players. Profile frames showing the loading status of all players have been added to the return screen f…
- Release Notes v.0.1.0.1 - 5 November 2024
Hello Feather Party players! 🎉 In this update, we've focused on addressing the issues you've encountered in the game by taking your feedback into consideration and improving the overall gaming experience. Here are the details: 🔧📝 Map and Game Improvements Enhanced transition screen after mini-games in Board Game Mode. Added and improved functionality for the "Space" key to automatically roll the dice when no panels are open, and the dice roll is available in Board Game Mode. Updated the egg purchase panel in Board Game Mode to have the selected item automatically set as the purchase button when an egg is available for purchase. Bug Fixes Fixed the camera returning to the card owner before seeing the second teleported target in Board Game Mode ReWrite card Various improvements were made to the Board Game Mode black screen bug. Fixed a bug where the game would hang on the loading scree…
- Board Game Mode Now in Our Game! - 26 October 2024
Hello Everyone, Our long-awaited Board Game Mode is finally complete! In this new mode, brand-new mechanics, unique gameplay features, and a competitive experience await you! Collect Properties In our game, you’ll find many tiles to explore. On these tiles, you can purchase properties, and upgrade them. If you manage to purchase all properties within the same color you will link them, which results in more profit, extra eggs, and rental income. If you bring all properties of the same color to the max level, you’ll earn an additional egg! When a player lands on a tile owned by another player, they must pay rent in feathers, with the amount varying according to the property's level. Try your luck Shop Tile allows players to purchase cards from the card pool to gain a strategic advantage. These cards serve a variety of purposes, from defending your properties to blocking opponents to trigg…
- Release Notes v.0.0.11.7 - 30 July 2024
We're excited to share some exciting new features and improvements in our latest update! In "Track Race," we've introduced a rear-view camera for better maneuvering and a revamped player ranking display. For golf enthusiasts, "Mini-Golf" now includes three new courses. "Ball Fight" gets more dynamic with moving platforms, and we've made significant audio and visual enhancements across various modes. Additionally, "Host Migration" now has an exit button, offering more flexibility for players. We've also added a thrilling new feature in "Ball Fight," where platforms now move up and down dynamically after a certain period, making gameplay even more challenging and exciting. Check out the detailed notes below for a complete changelog: New Features & Improvements Mini-Golf: Added 3 new golf courses. Ball Fight: Platforms now move up and down dynamically after a certain time during the game.…
- What is next on Feather Party? - 27 June 2024
As you know, we are working hard to keep the game balanced. We are also listening to our community, adding new features, and solving major and minor bugs along the way. We have limited resources as an indie game company, so we plan very carefully. Today, we wanted to share a section of our high-level planning for Feather Party. 🐤 Over the next year, we aim to have a total of 30 mini-games in our game. To reach this goal, we will add many new features and content. We are not sharing which mini-games these will be just yet, but we are working on many interesting game modes. 🐣 Board Game Mode Additionally, we are also working on adding a Board Game mode to the game very soon. This new mode will offer our players a different experience and increase the game's variety. 🎲
- Release Notes v.0.0.11.6 - 13 June 2024
Hello Feather Party players! In this update, we focused on addressing the issues you've reported and improving the overall game experience based on your feedback. Here are the details: New Ball Physics System Ball physics was one of the top complaints we received, so we completely revamped the ball physics system! You can perform lofted and precise shots with the attack button, and make more powerful shots with the Dash button. Normal touches now provide a more minimal and controllable dribbling experience. Rainy and Sunny Weather Conditions Now, rainy and sunny weather conditions will appear randomly in our games! You might even encounter thunderstorms occasionally. Currently available in Mini-Football, Cannon Island, and Spotlight maps. These dynamic weather changes will add new excitement to your gameplay! Map and Game Improvements Spotlight: We updated the game map with changes and…
- Host Migration - 29 May 2024
Hello Feather Party players! In this update, we have brought you long-awaited new features and improvements. Here are the details: Host Migration System One of the biggest complaints from our players was that if the host left the game, the game would be interrupted. For example, if the host saw their score was too low, they might hit Alt+F4 and disappear, causing the other players in the lobby to disconnect and their game to close. This will no longer be the case! With the new Host Migration system, if the host leaves the game, the game will not end and the host role will automatically transfer to another player. Your gaming experience will never be interrupted again! 🎉 With this new feature, if the game is closed while results are being calculated, it will continue to show the results. If the current mini-game is not finished, it will replay it, and if it is finished, it will move to…
- Board Game mode Coming Soon! - 19 May 2024
Hello everyone, We are continuing to work diligently on our Board Game mode. We're exploring various game mechanics to create a mode that perfectly suits the characters of our little chicks. Alongside these efforts, this update focuses primarily on addressing your requests. Let’s dive into the details: Player Kicking: One of the most requested features was the player-kicking system. Yes, you can now kick players who enter your room without permission or who do not follow the rules you set for your lobby. The lobby owner can now kick other chicks from the room before starting the game, while on the lobby island. Access this new panel, which allows you to kick unwanted chicks, via the "Manage" button in the pause menu. New Scoring System: Players who prefer to play Feather Party with 3 or 4 players instead of the maximum number requested a change to the current scoring system. We've added…
- Release Notes v.0.0.11.3 - 9 May 2024
Hello everyone, With this update, we added a quick chat menu to the game. You can access this menu by pressing the R key and selecting the message you want to say to your teammates. We now have a quick, albeit very simple, chat tool via this interface with people we do not meet in a Discord channel. Are there any message examples you would like to add to this menu? If you have it, you can send it to us directly under this post. Apart from this update, we also made improvements to many titles and fixed some bugs. Let's briefly summarize them now: The player-level system has been balanced. Added region sorting for the browser. You can choose from 3 different options. You can filter it: Worldwide - Far - Close Improvements have been made to filters in the browser to show more accurate results. It has been fixed that people using CapsLock will see an unknown key as an image when assigning k…
- Board Game mode Coming Soon! - 5 May 2024
Hello everyone, We continue to work tirelessly on our board game mode. We are working on many different game mechanics to publish a board game mode that fits the characters of our little chicks. With the release of Feather Party, we continue to develop many new feature requests you asked for and fix many bugs you reported. Let's now look at the details of these titles with this update: Yes, we know that our little chicks love the lobby island and want to spend a long time there. Sometimes we witness that players get too caught up in the mini-games on the lobby island :) For this reason, when one of the players enters the Ready Area to start the game, we added a notification so that all other players on the Lobby island see this. However, it is of course still up to them if they want to join them in the Ready Area ;) A lot of fights could break out when we tried to fit our little chicks…
- Release Notes v.0.0.10.2 - 27 April 2024
As we are very close to releasing Feather Party in early access, we continue to add new features to the game. Let's summarize them briefly: For players who don't want to quickly move on to the next game between mini-games, we've added a Ready mode. When you set up the game by turning this mode on, you can't move on to the next game until half of the people in the lobby say ready. In this way, you can take as much break as you want between games. A new level system has been added to the game. At the end of each game we play, we earn an experience point according to our stats in the game. We want to be able to include players who fall too far behind in the game in the points when they earn points again. For this reason, we have added a mechanic that can give a point bonus to those who are lower in the ranking in the game for a comeback. Many new faces have been added to the game, from ext…