SPSTEAMPULSELIVE ANALYTICS
Spellshot

Spellshot Steam news

Team Monumental | Dec 11, 2023 | game

Released

0players observed · 24 September 2026 - 12:07:26 UTC

ActionCasualIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak22
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score70% positive

Spellshot news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak22
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score70% positive
  • Total reviews73
  • Release dateDec 11, 2023
  • DeveloperTeam Monumental
  • PublisherTeam Monumental

Genres: Action, Casual, Indie

Company pages: Developer: Team MonumentalPublisher: Team Monumental

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Spellshot Steam news

Spellshot news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • v1.3.5 - Fixed an issue with UI scaling on ultrawide monitors - 10 June 2024

    -Fixed an issue where important UI info, such as interaction text, would be cut off on ultrawide resolutions.

  • v1.3.4 - Fixed a bug with the painting achievement. - 18 May 2024

    Fixed a bug that would prevent you from completing the "Fix the painting" achievement.

  • v1.3.3 - Fixed Vampiric Knife Bug - 8 May 2024

    Fixed a bug where vampiric knife stacks would persist between runs.

  • v1.3.2 - Inverted Mouse Support - 18 April 2024

    There is now a checkbox in the options menu (below sensitivity) to invert the mouse.

  • v1.3.1 - Bug fixes - 14 December 2023

    -Fixed a bug where enemies would no longer spawn after round seven when on promotion 1 or higher. -Rebaked lightmaps to fix artifacts.

  • v1.3.0 - Major Release Update - 12 December 2023

    The game has changed greatly since the Next Fest Demo, so let's go over some of the highlights. Apocalypse Scaling We have overhauled how the rounds progress in this version. Instead of a having to kill a set number of enemies per round and a grace period in-between rounds, rounds will progress based on time regardless of how many are killed. We've referred to this internally as Apocalypse Mode. New Enemies We have new enemies to introduce! Skeleton The Skeleton is a more "tanky" and fast variant of the zombie. Bat This sneaky bat holds an explosive surprise as it flies. If the bat gets too close to the player, their dynamite stick will start to ignite until it explodes. Players must keep their distance from them and aim carefully. Rat The rat is much like the bat. However, the rat scurries across the floors. It is also faster than the bat. New Maps Shadowood Slimeworks This powerful fa…

  • v1.2.2 - Minor Bug Fixes - 11 July 2023

    -Fixed a bug where zombies would sometimes freeze in place if you repaired a barrier they were attacking. -Fixed a bug with Gunk's info text boxes.

  • v1.2.1 - Minor Bug Fixes - 30 June 2023

    -Fixed a bug where zombie hits would heal the player instead of damage them. -Fixed a bug caused when tripling at shop tier 3. -Standardized keybind text displays across the options menu and the HUD.

  • v1.2.0 - Major Update for Next Fest - 18 June 2023

    With Next Fest upon us, here's what you'll find in the updated demo. Major Changes Upgrades (meta progression) Every round you survive grants you vouchers, a currency that persists through runs. Surviving later rounds grants greater amounts. You can use these vouchers to address areas where you may be struggling, be it mana, gold, health, or damage output. Promotions (run modifiers) After clearing round 10 for the first time, unlock affixes that increase a run's difficulty, but offer increased vouchers. Destructibles Find useful resources in destructible crates and barrels. A free gem when you triple Akin to mechanics seen in other games with a rerolling shop, combining three gems of the same type will grant you a free gem from one tier above your current shop level. (maxing out at tier three) Balancing Developer's Note: With the addition of harder difficulties through the promotion sys…

  • v1.1.1 -Small bug fix involving spell combining - 25 April 2023

    -Fixed a bug involving spell combining.

  • v1.1.0 - View your build at the end of a run. - 11 April 2023

    Changes When your run finishes, there is now a button to view your build afterward. Added a max framerate slider. Note, that if vsync is enabled, the max framerate slider will not do anything. Cost of the first door in the bottom floor of Caleme Cellars changed from 1000 to 500. Increased Earthquake's ticking damage. Raised the overall volume slightly. Lowered music volume while the game is paused. Camera will no longer rotate to your stab target if it is behind you. Fixed an issue with Shiny Rock. Shiny Rock was incorrectly doubling its sell price every time it was moved to a different slot. Fixed an issue involving gems with the pierce keyword. Gems with pierce were incorrectly piercing the first target hit, resulting in double damage. Subsequent pierces were also incorrectly dealing more damage than the initial hit.

Patch notes and updates

S.noRelease datePatch nameGID number
110 June 2024v1.3.5 - Fixed an issue with UI scaling on ultrawide monitors5746109972564502776
218 May 2024v1.3.4 - Fixed a bug with the painting achievement.5747233970423876716
38 May 2024v1.3.3 - Fixed Vampiric Knife Bug5768625435392593446
418 April 2024v1.3.2 - Inverted Mouse Support5762994032389309417
514 December 2023v1.3.1 - Bug fixes7585814657458872788
611 July 2023v1.2.2 - Minor Bug Fixes5124582150174813603
730 June 2023v1.2.1 - Minor Bug Fixes5124582150135101115
825 April 2023v1.1.1 -Small bug fix involving spell combining5133583642645349801

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