ALL IN THE GAME: Crime Strategy news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak4
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score89% positive
- Total reviews35
- Release dateJun 25, 2024
- DeveloperStrangelet Games
- PublisherStrangelet Games
Genres: Simulation, Strategy, Early Access
Company pages: Developer: Strangelet GamesPublisher: Strangelet Games
ALL IN THE GAME: Crime Strategy Steam news
ALL IN THE GAME: Crime Strategy news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Patchnotes for 0.62b & 0.63b - 24 June 2026
This patch contains changes that were previously on the beta branch, but are now released to the public build. Here are the combined patchnotes for both of these patches: Major gameplay changes - Player victory now determined by Victory Points, based on a set of fixed criteria - Territory, Clean Money, Building Count and total Reputation ( Infamy + Respect). Additionally, destroying other players' buildings and successfully downing their Lieutenants with attacks will grant 1 Victory Point. Victory is determined either after a point limit or a turn limit is reached. Minor gameplay changes - Expert and Middleman Lieutenants can now gain 10 Experience whenever they reveal enemy building ownerships or enemy Lieutenant trait information. Balance - Reduced the Defense bonus of Shifty Behavior from +5 to +4. Increased the Stealth penalty of Aggressive Behavior from -25 to -30. Maps - Added a n…
- 1st Anniversary Patch, version 0.56 - 25 June 2025
To all aspiring kingpings, godmothers and gangbosses, Today marks the first anniversary of ALL IN THE GAME's early-access launch! After the lead developer's stint as a public servant, development has resumed for the summer. To give everyone a taste of what's to come, here are the patch notes to the recently released version 0.56.1750857988 of our game. New content Added a new building type: Mall. Mall has a base property value of $5,000. It holds 1x Utility, 1x Streetside and 3x Commercial Amenity slots and 2x Activity slots. It provides +3 daily Black Market purchases to its owner. It can be targeted by Store Robbery, Claim Turf, Auto Theft, Pickpocket, Bling Recruitment, Fencing and Controlled Demolition. Balance Increased the base daily Black Market purchases from 1 to 2,Rebalanced the Factory Break-In Operation: Reduced Chemicals yield from 8 to 5, Clothes yield from 6 to 4 and Spra…
- Adjusting our roadmap - 1 December 2024
Hello kingpins and gang bosses, We've been working on the features we had outlined in the previous update, but at the moment the pace of development has been slowed down to a crawl as I, the lead developer, have landed a job that has kept me super busy all autumn. To avoid any new burnouts, I've decided to manage my work-life balance and that means there will be a hiatus in development cycle, given that I am the sole developer who works on AITG's code base. The job will be done by the end of the Finnish spring semester and I might be able to work on the game occasionally, but at the moment we don't feel comfortable making promises about releasing new patches and want to be honest in our communication. At the very latest, we'll resume the development in spring 2025. We have read all the new bug reports, suggestions and requests. We'll continue to support new players with advice and try t…
- Roadmap: 2024 Autumn - 5 August 2024
August 2024: Fixing technical issues regarding resolution and aspect ratios, improving balance, bugfixing, introducing new player-to-player interaction mechanics such as trading, adding new features on our Discord such player community polling and scheduling regular game sessions to facilitate player involvement September 2024: Lead developer will be busy and development will be on hiatus except for critical hotfixes October-December 2024: Improving AI, adding new content (new buildings, amenities and activities), overhauling the victory conditions, improving net code (stability, host migration and reconnection being the top priorities)
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 24 June 2026 | Patchnotes for 0.62b & 0.63b | 1836506165546993 |
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