- Event type
- patch note
- Published
- 24 June 2026 - 17:44:26 UTC
- Source
- steam_community_announcements
This patch contains changes that were previously on the beta branch, but are now released to the public build. Here are the combined patchnotes for both of these patches: Major gameplay changes - Player victory now determined by Victory Points, based on a set of fixed criteria - Territory, Clean Money, Building Count and total Reputation ( Infamy + Respect). Additionally, destroying other players' buildings and successfully downing their Lieutenants with attacks will grant 1 Victory Point. Victory is determined either after a point limit or a turn limit is reached. Minor gameplay changes - Expert and Middleman Lieutenants can now gain 10 Experience whenever they reveal enemy building ownerships or enemy Lieutenant trait information. Balance - Reduced the Defense bonus of Shifty Behavior from +5 to +4. Increased the Stealth penalty of Aggressive Behavior from -25 to -30. Maps - Added a ne...