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Crab Raid Tactics

Crab Raid Tactics Steam news

Stefan Sadchikov | To be announced | game

Coming Soon

GameSteam Store content

ActionCasualIndieRPGStrategy

  • Steam app typegame
  • Steam App ID2374290
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperStefan Sadchikov

Crab Raid Tactics news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID2374290
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperStefan Sadchikov
  • PublisherStefan Sadchikov
  • Parent gameNot available

Genres: Action, Casual, Indie, RPG, Strategy

Company pages: Developer: Stefan SadchikovPublisher: Stefan Sadchikov

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Crab Raid Tactics Steam news

Crab Raid Tactics news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Ambitious Update - 21 August 2026

    Greetings, Raid Leaders!It sure has been a while! The development might've been slow, because life happened and all that, but now I'm back, stronger than ever - and so are the crabs!This update is Ambitious in many ways. It removes a number of old things that did not click, adds a whole new layer to the game and leans much heavier into the "MMO raid" thematic. It brings the game much closer to its original idea, while refining everything that's been implemented so far.So - what changed?Improved Controls and Tactical PauseStarting from the basics - the control scheme has been updated greatly, making it MUCH more forgiving than it used to be. Clicking anywhere on the screen will now select the nearest crab, so missing clicks would be literally impossible.The Pause / Details menu has also received a facelift, and is now functioning as a full-on Tactical Pause, with the ability to control c…

  • Friendly Update - 13 May 2024

    Greetings, Raid Leaders! This update is friendly. Not friendly enough to dub it "welcoming" - but hey, it's less hostile than the others! As Steam's Endless Replayability Fest kicks off, let's get into what's new! ːsteamthumbsupː Improved Game Start UI and Hints If you've been sticking around for a while - well, you probably don't need all that. But new players still do! Your suffering haven't been in vain, because it would be easier for people to get into the game and actually understand what's happening. Well, at least I hope so! Do you agree? Tell me what you think! Tech & Oprimization The game has been upgraded to the new tech! It now runs Unreal Engine 5.4 under the hood - instead of the old 5.2. The game looks better than ever and runs much smoother than it used to. I hope this makes the experience more enjoyable for you! Updated Music The amazing @Phyrnna has created an incredibl…

  • Stolen Update - 24 February 2024

    Greetings, Raid Leaders! Another event is coming - this time, it is DevGAMM Gdansk! If any of you plan to attend - I will be there, showcasing the game at the booth A9 on both days, so come say 'Hi!" While I prepare bigger changes and additions to the game, now's the time to apply a little polish! Here's what's new: Kleptoslimes What? Yes! Did you think that you could just leave all those treasures lying around, knowing that all of that becomes yours by the end of the battle? This is no longer the case, as greedy crustaceans finally get some competition. If you decide to take your time collecting your hard-earned Loot, the pesky little Kleptoslimes will appear and try to steal it from you. Catch them before they flee! All changes Gameplay & Balance New conditional event: Kleptoslimes Updated Shine reaction mechanics to work more consistently Updated Glitter Smite to grant extra loot mor…

  • Rewarding Update - 31 December 2023

    Merry Christmas and Happy New Year, Raid Leaders! 302 days ago, in March, Crab Raid Tactics demo have been published on Itch. Later, in May, it came to Steam as well. I want to sincerely thank everyone who played the game, added it to their wishlist, shared their feedback and ideas with me. When this game finally matures enough to be released - that would be thanks to all of you. Throughout this year, I applied to several online and offline events, and was able to showcase Crabs on some of them: Feedback Quest 3 on Itch.io Feedback Quest 4 on Itch.io - Scored #3-#4 in Graphics and Overall Fun, 4th place Feedback Quest 5 on Itch.io - Scored #1-#3 in every category!, 2nd place Steam Strategy Fest - Store Showcase DevGAMM Lisbon 2023 / IndieX Steam Event DevGAMM Lisbon 2023 Game Showcase DevGAMM Lisbon 2023 Public Pitch (won that one as well) For now, let's celebrate all that with the last…

  • Version 0.8.1d Hotfix - 4 December 2023

    ːsteamthumbsupː Made it impossible to start the game with less than 3 crabs in your squad ːsteamthumbsupː Made Attunement reward window pre-select a crab that would benefit the most from it Improvements marked with ːsteamthumbsupː were based on the feedback I got from all of you so far. Keep it coming!

  • Objectively Well-Balanced Update - 4 December 2023

    Greetings, Raid Leaders! It seems like I accidentally erased the text contents of this update, and I'm stupid enough to not see the way to roll it back. Oops! This was the version that was showcased on DevGAMM Lisbon 2023. This is also where I announced I won the public pitch. The version introduced a lot of changes to game balance, flipping it upside down, restructured encounters, introduces Objectives and Side Objectives to each encounter: 2 New Objectives: Protect the Totems and Treasure Hunt 4 Side Objectives: 3 for avoiding arena mechanics in each of the areas and 1 for keeping all totems alive (only on Protect The Totem encounters) GL;HF! Until the next time! Stefan, Your Dungeon Master

  • Watch the developer play the game - 31 August 2023

    Welcome to a spontaneous stream by the developer!

  • Pathfinder's Update - 28 August 2023

    Greetings, Raid Leaders! You probably haven't heard a lot of things about Crab Raid Tactics, and that's about to change. I won't bore you with a lot of details about how Ex Tenebris is officially an Indie Studio based in Slovenia, and how I am a proud founder of it. Today, I bring you the first update that proudly wears its own name - Pathfinder's Update! Today is also the start of Steam Strategy Fest, so would it not be the perfect occasion? Raid Structure Remember how levels used to shuffle randomly between Shore and Underwater areas? Time for some pathfinding to happen. It is now divided into different Areas. There are three, currently: Sandy Shore Shallow Reef Brinebough Forest (new!) Each area has a unique arena mechanic to be aware of. Sandy Shore still have those sandy exposions from before, that appear out of nowhere from time to time. Shallow Reef is invaded by Sea Urchins that…

  • Demo Update: Version 0.6.0.d Release Notes - 29 June 2023

    Greetings, Raid Leaders! The demo hasn't been out for long - it released a month ago here on Steam and about 4 months ago on Itch. Through all of this game's public existence, this update is the biggest one yet. The game has received a ton of improvements based on your feedback, and I am proud to present all the good stuff to you today! Elemental Reactions Core gameplay of Crab Raid Tactics has finally received its biggest missing piece - Elemental Reactions become available with this update! If you missed the previous post about it - Reactions are triggered when enemies are attacked with abilities Attuned to different Elements. This adds even more depth to the choise of upgrades, providing another way to optimize your team composition This system would not be complete without a Spirit attribute for crabs, that affects the power of caused reactions. It also provides some alternative to…

  • Elemental Reactions - 18 June 2023

    Greetings, Raid Leaders! In today's update I will be covering the last missing piece of Crab Raid Tactics' core gameplay - Elemental Reactions! I had this system in mind for a while, but was reluctant to implement it from the start - it does complicate things in the long run, and I wanted to make sure existing core gameplay is polished and comfortable enough to accept a new system on top of it. While there are still improvements to be made - I believe now's the best time to spice it up a bit. What are Elemental Reactions? Those of you who are familiar with games like Magicka, Genshin Impact or Divinity series are probably familiar with the concept: mixing different kind of magic produces various new effects, like mixing Water and Fire magic to produce Vapor. Crabs don't know Fire Magic, though. Their system of beliefs takes its roots in a different things: Sand gives them a ground to cr…

  • The Demo has launched! - 22 May 2023

    Introduction Welcome to Crab Raid Tactics - a unique blend of a Roguelike Dungeon Crawler and a Combat-Oriented Real Time Strategy. The idea for this game came to me a long time ago, when I was a Raid Leader in a WoW guild. The boss mechanics there inspired me, and I wanted to make a single-player experience that would capture the feel of leading your squad in battle and helping them overcome boss mechanics while they fool around, struggling to get out of AoE zones. Crab Raid Tactics has controls of a strategy game. Each unit - a crab - posesses a number of abilities and uses them on cooldown. It is up to the player to position the squad strategically to face the coming challenge. Speaking of challenges - apart from monsters, each combat encounter contains a number of Arena Events - environmental effects, both beneficial and harmful. Proper positioning and quick reaction is required to…

Patch notes and updates

S.noRelease datePatch nameGID number
14 December 2023Version 0.8.1d Hotfix5395937983675665481
229 June 2023Demo Update: Version 0.6.0.d Release Notes5124582150130946001

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