Arcane Revolt news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID2390910
- PriceNo longer available on Steam Store
- Release dateComing soon
- DeveloperMoonflake
- PublisherUltimate Publishing, Ultimate Games S.A.
- Parent gameNot available
Genres: Action, Adventure, Indie, RPG
Company pages: Developer: MoonflakePublisher: Ultimate Publishing, Ultimate Games S.A.
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer
Arcane Revolt Steam news
Arcane Revolt news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- We’re Part of Made in Türkiye 2025! - 17 November 2025
We’re proud to be included in the Made in Türkiye 2025 Festival on Steam, an event that highlights games made in Türkiye. This year’s lineup has over 500 games from more than 150 studios, from small indie teams to bigger projects.Made in Türkiye 2025If you’re browsing the festival, take a moment to check out our store page and see what we’re working on. Then explore the whole collection, filled with discounts, free demos, new releases, and upcoming titles. Have fun discovering new games and supporting the fantastic creativity of Turkish developers!
- Arcane Revolt Devlog: June 2025 - 7 July 2025
Hello rebels!We’re back with another monthly update! This time, our focus has primarily been on backend improvements, preparing for upcoming content, and laying the groundwork that will enable us to move faster in the next few months. While there haven’t been a lot of flashy visual additions to share just yet, here’s a look at what we’ve been working on behind the scenes. Refactoring and Localization SystemsA significant portion of June was dedicated to refactoring core systems and improving the codebase’s stability. This included reorganizing several parts of the combat and UI architecture to make future expansions easier to integrate.We also started laying the foundation for a localization system that will allow Arcane Revolt to support multiple languages more seamlessly when the time comes. While these changes aren’t visible in-game for now, they’re critical steps toward a smoother p…
- Arcane Revolt Devlog: April-May 2025 - 12 May 2025
Hello rebels! We’re back with our April update! This month, we focused on one of the most important systems in Arcane Revolt, the Spell Upgrade Tree. We’ve been hard at work implementing this dynamic system, integrating it into our save structure, and bringing the first full set of upgrades for the Fireball spell to life. We also continued testing and refining the Heartstead region introduced last month. Let’s dive into the details! Spell Upgrade System: From Concept to Reality Back in February, we teased our vision for a spell upgrade tree—letting you personalize and evolve your magical abilities throughout your journey. In April, that vision became reality. We’ve fully implemented the upgrade structure and integrated it with the save system, so your progress is tracked and saved as you explore Arcadia. To kick things off, we’ve built the full set of 14 Fireball upgrades, each designed…
- Arcane Revolt Devlog: March 2025 - 2 April 2025
Hello rebels! We’re back with another update for March! This month, we focused on adding a brand-new region to Arcane Revolt, along with its unique content. Let us introduce you to our newest area: Heartstead, the central village of Arcadia and Nytheris’ command center. Heartstead: The Heart of Arcadia Heartstead is the wealthiest and most populated region in Arcadia, home to approximately 20,000 citizens. This village plays a crucial role in the country’s trade and governance. Unlike the struggling workers and farmers in Arcadia’s outer regions, the people of Heartstead enjoy relatively better living conditions. Many bureaucrats here have chosen to serve the Corrupted Dominion, willingly trading their loyalty for an improved standard of living. For a long time, Heartstead has been under the rule of Nytheris, the Eclipse Queen, who enforces martial law on behalf of Zephyron. Using her b…
- Arcane Revolt Devlog: February 2025 - 2 March 2025
Hello rebels! This month, we are bringing you a slightly shorter devlog than usual. Last month was an important and productive period for the development of Arcane Revolt. Among the new features and changes added, we have an updated Stunblast spell, a phase system for enemies and rooms, and a brand-new, improved spell upgrade tree. Visual and Narrative Designs of the Bosses and the Corrupted Couple Last month, we dedicated a significant amount of time to designing the five major regions of Arcane Revolt and the bosses that control them, which you will have to defeat at the end of each area. Of course, we won’t go into too much detail here and spoil the game, but we would like to introduce you to Nytheris and Zephyron. They are the leaders of the Corrupted Dominion and a charismatic couple. In their respective domains, you will have to face their magical allure and various psychological…
- Arcane Revolt Devlog #5 - 26 January 2025
Hello rebels! Our fifth devlog video is live on Youtube. We talked about new region Shadowcrypt, hub systems such as new robes and skill tree, events we participated and our new publisher Ultimate Games. Over the past few months, we’ve achieved a lot and learned even more. Here’s a detailed account of our journey, the challenges we faced, and the exciting milestones we reached. Shadowcrypt: New Region The Shadowcrypt is an underground prison controlled by the Corrupted, where innocent rebels endure heavy torture and strict surveillance. As the leader of the revolution, our mission is to infiltrate this dungeon, rescue its captives, and dismantle its operations. This region features a dark and oppressive atmosphere, enhanced by detailed tilesets, lighting, and environmental effects. While navigating its corridors, players will face dangerous enemies, discover tragic stories from imprison…
- We're participating in Land of the Crescent: Games from Türkiye! - 5 November 2024
Hello rebels! 📢 We're excited to announce that Arcane Revolt is part of the Land of the Crescent: Games from Türkiye event on Steam, starting November 6th! 🌙 Our demo will continue to be available throughout the event, letting you explore our pixel art ARPG world. 🧙🏻♂️💙 Be sure to add Arcane Revolt to your wishlist on Steam so you don’t miss any updates! ✨
- Arcane Revolt is joining Steam Next Fest October 2024! - 12 October 2024
Hello rebels! We’re beyond excited to share some awesome news with you all, Arcane Revolt is joining Steam Next Fest! 🎉 We’ve been working hard behind the scenes, and now it’s time to share a sneak peek with you all! If you've been curious about the rebellion you’ll be leading, now's the time to experience a bit of the magic! ❤ Please take a moment to watch our trailer, and if you haven’t already, add us to your wishlist and join the revolution! ✨ Thank you so much for your support!
- Arcane Revolt Devlog #4 - 11 February 2024
Hello rebels! Our fourth devlog video is live on Youtube. We talked about new lights, room and map system and game expo. Room and Map System First and foremost, we've made significant changes to the game's storyline and progression system from its initial concept. Trying to create some kind of open-world structure was a daunting task. We combined elements from games like Slay the Spire for map structure and games like Moonlighter or Cult of the Lamb for room-based level design. In recent times, especially in independent roguelike games, we noticed that many developers use "randomly generated" systems to reduce their workload, but we decided to adapt these systems to our "branching" narrative by manually creating them. Each node on the level map which allowing us to make critical choices in the story progression represents a map composed of rooms. This change has been beneficial in many…
- We're participating in Gaming Istanbul! - 6 September 2023
Hello rebels! Exciting News: We're thrilled to announce that we'll be participating in Gaming Istanbul, an annual gaming exhibition held in Istanbul. Join us at our booth for an exclusive demo of Arcane Revolt and be among the first to experience the immersive world we are crafting. See you at Gaming Istanbul! Don't forget to wishlist Arcane Revolt Please consider wishlisting Arcane Revolt if you are interested in what you see and want to help passionate students in their indie game dev journey.
- Arcane Revolt Devlog #3 - 3 August 2023
Hello rebels! Our third devlog video is live on Youtube. We talked about guild meeting scene, new map, music and sound effects. Guild Meeting Scene In Arcane Revolt, we want our players to be able to make choices on the storyline and see their consequences. One of the best ways to achieve this is through the dialogues of our character and the dialog options. The main character of our story, mage "Eldoragius", yes he has a name now, is one of the most powerful mages of a mage guild, and throughout our story he will try to overthrow the tyrants with his guild, reclaim the resources they have taken away from the people. In this process, we will also experience ideological conflicts, intellectual clash with corrupt mages in the guild. For this reason, guild meetings will occupy an important place in the game. At certain points of the story, we will have scenes where the six mages gather to…
- Arcane Revolt Devlog #2 - 27 April 2023
Hello rebels! Our second devlog video is live on Youtube. We talked about Arcane Revolt's inventory system, new enemy types and new skills. Items and Inventory In Arcane Revolt, we do not plan to offer a system in which we can change our clothes or armor. We know very well that it is very satisfying in terms of the feeling of character development to see your character wearing clothes and weapons that look more visually impressive as you progress through the game. However, we want to show that our character has developed, especially with his progress in magic power. Most likely, the main items that will take up space in our inventory during the game will be consumables, such as potions and scrolls, that will add different bonuses to our character or improve him in a certain field. We are planning to add many different types of potions, from the simplest health potion to the speed potion…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 11 February 2024 | Arcane Revolt Devlog #4 | 5589599109277229634 |
| 2 | 6 September 2023 | We're participating in Gaming Istanbul! | 5141476355680430837 |
| 3 | 3 August 2023 | Arcane Revolt Devlog #3 | 5124585319849498077 |
| 4 | 27 April 2023 | Arcane Revolt Devlog #2 | 5133583642651282718 |
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