Arcane Revolt Devlog #4 — Arcane Revolt Steam update #615451

Hello rebels! Our fourth devlog video is live on Youtube. We talked about new lights, room and map system and game expo. Room and Map System First and...

Steam App
Arcane Revolt (2390910)
Event type
patch note
Published
11 February 2024 - 19:17:00 UTC
Source
steam_community_announcements
Hello rebels! Our fourth devlog video is live on Youtube. We talked about new lights, room and map system and game expo. Room and Map System First and foremost, we've made significant changes to the game's storyline and progression system from its initial concept. Trying to create some kind of open-world structure was a daunting task. We combined elements from games like Slay the Spire for map structure and games like Moonlighter or Cult of the Lamb for room-based level design. In recent times, especially in independent roguelike games, we noticed that many developers use "randomly generated" systems to reduce their workload, but we decided to adapt these systems to our "branching" narrative by manually creating them. Each node on the level map which allowing us to make critical choices in the story progression represents a map composed of rooms. This change has been beneficial in many w...

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