SPSTEAMPULSELIVE ANALYTICS
The Red Sun

The Red Sun Steam metadata

The Chairman | To be announced | game

Coming Soon

GameSteam Store content

ActionAdventureIndie

  • Steam app typegame
  • Steam App ID2392330
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperThe Chairman

The Red Sun metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Steam app typegame
  • Steam App ID2392330
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperThe Chairman
  • PublisherThe Chairman
  • Parent gameNot available

Genres: Action, Adventure, Indie

Company pages: Developer: The ChairmanPublisher: The Chairman

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

The Red Sun Steam metadata

The Red Sun metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2392330/metadata
Steam Communityhttps://steamcommunity.com/app/2392330
PCGamingWiki search
IGDB searchSearch IGDB for The Red Sun

Reviews, pricing, and metadata

Review summary

No user reviews

Review score unavailable, 0 positive, 0 negative

Price and discount

No longer available on Steam Store

Platforms

Windows

Categories

Single-player, Family Sharing

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • Changelog 0.906: - 29 September 2023

    So there was a critical bug where the game would stuck in the intro cinematic. This essentially meant that new games could not be played. Oops. Also achievements have been added to the main game. However, since only the demo is released, I doubt that players will actually be able to earn them. Will have to check with playtesting. Red Sun 0.906: 9/28/23 Fixed Critical Error: Game would stay stuck on intro cinematic Steve camera fix Add Door Switch Removed Closing Door in Toro Kono Tower Added Achievements (The demo cannot host its own achievements, so achievements will be placed in the main game instead, however, since most players do not have the main game, no achievements will be registered)

  • Minor Bug Fixes from Newest update! Thanks playtesters! - 26 September 2023

    A decent amount of bugs and problems were found within the first day of playtesting the new version. Not all of them are fixed, but a lot of the easier bugs have been smoothed out! Red Sun 0.905: 9/26/23 Fixed multiple Respawn Triggers bug Player can no longer get softlocked In Toro Kono Tower Toro Kono Tower gate opens on either rooftop defeat or cabo defeat Cabo reward updated Removed player input when in cinematic mode Allow jump into rightmost subway exit Laser knockback velocity in Cabo fight reduced, phasing through walls should be reduced Em and Be Respawn position fixed Boss states should save on defeat Ammo room roof dash problem Added Healing Prompts by Left Tower Moved Directional attack prompt to more prominent location Fix Floaters reappearing in smokestack Bounce Pads now more Consistent and add fixed velocity Added prompt to skip cutscenes Added corridor from near Steve t…

  • The game is finally an actual metroidvania! - 26 September 2023

    Ever since the beginning of development, I've been debating on whether or not to make the game linear or something more open like a metroidvania. Since the Red Sun is one of my first projects, I decided to start off with a linear game, since designing levels and gameplay would be much easier. However, I've always envisioned the game to be a metroidvania, where the player truely explores a ruined city where competing factions vie for power, and the environment adapts to the actions of the player. Today, I'm happy to announce that the very first steps of that vision have become real! Players can finally explore the city in a way thats not just a straight line! Hopeful this means that it'll be more fun to go through the game, given to additional freedom of choice. As a part of converting the existing rooms into a walkable city, a bunch of new rooms and a couple mechanics were added, so eve…

  • Sorry for the delay! A big update is coming out! - 13 September 2023

    Just wanted to make an announcement about the development of The Red Sun. Its been almost a month since the last build, so I wanted to explain what is going on. A big part of the delay between updates is that the Red Sun is being turned into a metroidvania! That was always a part of the plan, but I just kept making the game linear because it was a bit easier to do it that way. Converting to a true metroidvania takes design time and comes with a few small technical challenges, along with a lot more work than I expected. But its coming along nicely so hopefully a rough build will be out within a week or two. Conversion probably added a bunch of new bugs so keep that in mind. Thanks it! Bye.

  • Changelog 0.885: Some minor bug fixes - 23 August 2023

    Development on a big update started last week, but before I put that out, I just wanted to add a few small fixes to bugs and undesired behaviors. Many of these relate to boss fights or adjustments related to the healing mechanic. Red Sun 0.885: Rooftop Fight Changes Combo Pips no longer persist through death Annie no longer attacks towards current position Em and Be get stuck on platforms less often Circle Hunters get stuck on walls less often Minor Text Changes Particles for completing healing changed to squares

  • Changelog 0.88: Healing, Boss Changes, and QOL - 14 August 2023

    I've avoided adding healing to the game, mostly because I was lazy, partly because I wasn't sure how it would affect the difficulty curve of the game. However, given the steep curve near the beginning of the game, I felt that a drastic change was needed. Healing should balance the difficulty. It works on the same system as the laser, where having 3 pips allows for healing. Having purple pips means that the player heals twice as fast (0.75s vs 1.5s). This should further incentivize aggressively evasive play by providing increased room for making mistakes. In game testing, players often manually respawn if they take damage early. Healing will hopefully mitigate this problem, as health is now a semi-renewable resource. Healing should not significantly affect boss battles, though it should make some significantly easier. Annie and Em & Be both provide opportunities for healing, which furthe…

  • Changelog 0.87: Boss changes, Control compatibility - 9 August 2023

    After significant game testing, I've noticed that the bosses are a bit unfair at this point. Most of them fly too high for player to hit consistently, and often "run away" from the player. This evasive behavior also encourages the play to fight evasively as well, which results in repetitive gameplay. Similar to the changes to Steve, I've lowered the float height of Em and Be, along with lowering the ceiling and raising the sun, in order to allow for tighter combat scenarios. Annie received a more significant change, and now adjusts height based on where the player is. Due to popular demand, the controls are allowed to bind to mouse buttons. Additionally, the first attempts controller compatibility were made. Red Sun 0.87: Annie now adjusts height based on player position Em and Be Float height lowered from 2.5 → 2 Em and Be sun object raised Em and Be ceiling lowered Controls are now bi…

  • Changelog 0.86: Bossrush and Laser Combo changes! - 7 August 2023

    One of the major problems/complaints I saw in game testing was how punishing getting damaged felt when the player had a laser ready. The complete reset of the combo significantly slows down the tempo of a fight, and forces the player to act evasively/passively, when the laser was implemented to encourage aggressive behavior. Now, getting hit will simply reduce the combo pips by one, allowing the player to quickly bounce back from being damaged, and continue combat without much effort. Oh also, a boss rush was added, which can be unlocked after beating the demo. No balancing changes were made, this mode was mostly added to challenge the developer and test if fighting each boss in a row without healing was even possible (it is, my time is 2:56). Red Sun 0.86: Added a boss rush mode Getting hit no longer resets combo, instead, one pip will be taken away

  • Changelog 0.85: Minor Bug Fixes, and Steve Changes - 6 August 2023

    Red Sun 0.85: Fix Tracking projectile persistence Raise roof in first octagon spawner room Fix directional control reset bug Steve Room Ceiling Lowered Steve health reduced from 38 → 35 health Steve minion lunge speed reduced from 40 → 35 Steve float height decreased from 3 → 2.75 Laser Combo Hit Time Increased from 5 → 6

  • First Announcement + The entire changelog up until this point! - 3 August 2023

    Hi there! So the Red Sun has been in development intermittently for just under 7 months now, so some form of announcement is probably long due. The demo has been out for about 2 months and there have been a lot of updates that I haven't been announcing, mostly because I totally forgot I could. That being said, I want to post changelogs every time I make an update, which will hopefully be every few days until I feel that the demo is polished enough. In any case, that means that there are a lot of updates that I have not posted, I'm posting the entire changelog since development started on January 7th, 2023. Some of the dates might be off a bit, but they should be decent ballparks. I just find it interesting to see how this game shaped up to be what it is today and thought some of you guys might be interested. Honestly it's kind of crazy how many breaks I took during development, and I ho…

Patch notes and updates

S.noRelease datePatch nameGID number
129 September 2023Changelog 0.906:5220291886489202702
226 September 2023Minor Bug Fixes from Newest update! Thanks playtesters!5219165352643162587
323 August 2023Changelog 0.885: Some minor bug fixes5141475722324738375
414 August 2023Changelog 0.88: Healing, Boss Changes, and QOL5839532486226580833
59 August 2023Changelog 0.87: Boss changes, Control compatibility5124585954861535007
67 August 2023Changelog 0.86: Bossrush and Laser Combo changes!5124585319865349754
76 August 2023Changelog 0.85: Minor Bug Fixes, and Steve Changes5124585319861392164
83 August 2023First Announcement + The entire changelog up until this point!5124585319850618934

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2392330
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateTo be announced
DeveloperThe Chairman
PublisherThe Chairman
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNo user reviews
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLNot available on Steam Store

Short description

Wake up in a war torn city, as you are hunted by formidable robotic invaders and desperate survivors alike. Prevail against powerful foes by discovering new abilities and testing your skills in a challenging 2-D metroidvania, all while learning the truth behind the mysterious Red Sun.

About this game

Wake up in a war torn city, as you are hunted by formidable robotic invaders and desperate survivors alike. Take control of humanity’s last hope and navigate an decaying, apocalyptic city filled with powerful foes and dark secrets. Discover new abilities and test your skills in a challenging 2-D metroidvania adventure, all while learning the truth behind the mysterious Red Sun. Mastery of the tools and abilities you’ve earned along the way are critical to survival. The Red Sun's enemies are intelligent and powerful, and the odds are often stacked against the player. A combination of stealth, evasion, and a little bit of brute force are the key to success. Several factions vie for control over the remnants of the destroyed city and its resources. Some are friends, many are foes. But it must be remembered that the enemy of your enemy might prove useful, if only for a few moments.

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Medo
steam germany12Gewalt
igrs18Horor Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

The Red Sun's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

The Red Sun's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records The Red Sun at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$0.00$0.00No discountSteam Store

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.