SPSTEAMPULSELIVE ANALYTICS
Old School RPG

Old School RPG Steam metadata

Head Buzz Games, LLC | Aug 12, 2024 | game

Released

1players observed · 3 October 2026 - 14:59:17 UTC

RPGSteam Store

  • Latest observed players1 · 3 October 2026 - 14:59:17 UTC
  • SteamPulse tracked peak19
  • Units sold (VGI)761
  • Revenue (VGI)$7,530
  • Review score78% positive

Old School RPG metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players1 · 3 October 2026 - 14:59:17 UTC
  • SteamPulse tracked peak19
  • Units sold (VGI)761
  • Revenue (VGI)$7,530
  • Review score78% positive
  • Total reviews54
  • Release dateAug 12, 2024
  • DeveloperHead Buzz Games, LLC
  • PublisherHead Buzz Games, LLC

Genres: RPG

Company pages: Developer: Head Buzz Games, LLCPublisher: Head Buzz Games, LLC

Top Steam chartsTop 100 gamesGame directorySteam Store page

Old School RPG Steam metadata

Old School RPG metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2416790/metadata
Steam Storehttps://store.steampowered.com/app/2416790/
Steam Communityhttps://steamcommunity.com/app/2416790
PCGamingWiki search
IGDB searchSearch IGDB for Old School RPG

Reviews, pricing, and metadata

Review summary

Mostly Positive

78% positive, 42 positive, 12 negative

Price and discount

$14.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Family Sharing

Achievements

30

Platform releases
  • Steam 12 August 2024

Latest Steam announcements

  • Patch v1.31a (getting lucky lock picking ornate chests) - 17 September 2026

    Added luck based success chance for lock picking ornate (fancy) chests.

  • Patch v1.31 - 16 September 2026

    Levers for gates now set the open variable immediately upon use instead of after the open/close animation finishes Non artifact ornate chests now show the lock skill required to open Removing a party member now resets the active menu user to the first party member Charisma description now properly reflects its primary usage of increasing damage of bard songs (there is currently only 1 damaging song, screeching shout)

  • Patch v1.30c (venom fix, additional adjustments) - 25 August 2026

    fixed bug in venom ability that made the direct damage too high increased Ranger aimed shot base damage increase Ranger multi shot base damage fixed bug on ring of berzerking that allowed non barbarian classes to equip it magic leather armor pieces now have a chance to have ranged attack bonuses increased herbal medicine base heal amount fixed dialogue on a priestess located by the wizard tower on Archmage Island rebuilt culling volume on Archmage Island to fix visual bugs on some smaller items like torches and skill books

  • Patch 1.30b - 23 August 2026

    -fixed text in queen dialogue -fixed text on summoner completion quest dialogue -multishot skill points now correctly increasing damage -aimed shot formula bug fixed -necromancer staff stats change: +9 constitution replaced +3 meditation -venom necromancy multiplier slightly reduced. Max damage limit set -death touch max damage set

  • Patch v1.30a (cure paralysis potions) - 22 August 2026

    Cure Paralysis potions added to most potion vendors. All low level potion shops will have them. They will also be available as loot. Ranged Attack gains 2 points per dexterity point and 1 point per strength point

  • Patch v1.29c (map fixes, balance adjustments, sprint time increase) - 19 August 2026

    increased time that the party can sprint increased damage gained from specializing in specific melee damage attacks (savage strike, throat punch, body shot, cut artery, finesse attack, stunning blow, backstab, gouge, hamstring) balance adjustments to many enemy combatants redid most cave and dungeons map views (to correct positioning and look in the map view) small reduction to backstab damage multiplier to scale damage more appropriately small increase to ranged physical damage multiplier to scale damage more appropriately small reduction to backstab critical damage multiplier

  • Patch v1.29 (maps, minor balance, ranged attack) - 10 August 2026

    -fixed map for tower on elven island -fixed map for tower on hermit island -fixed map for Dungeon of Despair -dark knight now gains 10 magic attack per level -paladin now gains 16 defense per level -barbarian now gains 14 defense per level -ranged attack now gains 3 per dexterity point, reduced from 4 and does not increase from strength. Ranged damage was outpacing melee after a recent change so this puts it more in line. Rangers do have the easiest path for increases through attributes as dexterity increases their ranged attack, defense and to-hit chance. Melee do gain defense through close combat which offsets some of this advantage

  • Patch 1.28a (vsync, balancing, whirlwind, backstab, blessing change, levitation) - 9 August 2026

    -VSync Half and VSync Quarter added to Vsync option choices. VSync On limits the frames per second (fps) to the monitor refresh rate. VSync Half limits the fps to half of the monitor refresh rate. VSync Quarter limits the fps to one quarter of the monitor refresh rate. Example, if the monitor is 144hz VSync Half will limit the fps to 72 and VSync Quarter will limit the fps to 36. -Removed many excess console comments that show when changing menu screens (Character Screen 0 opened, Ability Screen 0 closed, etc.) -Some balancing adjustments made to health and defense gained per level for some classes: -Caster health per level increased to 8 -Caster defense per level inscreased to 6 -Rogue and ranger health per level increased to 12 -Cleric and druid defense per level increased to 8 -Barbarian whirlwind formula fixed so that the reduction scaler for AoE damage was applied before the skill…

  • Patch v1.28 - 7 August 2026

    -Navigation bar changes to improve visibility. Increased font size with black outline. -Rebuilt and adjusted culling data for the elf queen castle to fix issue causing some objects to be culled (hidden) when they should have been visible -increased size of the one of the dialogue boxes and the size and visibility of the scroll handle

  • Patch 1.27b (moving statues, venom, panic, spinal tap changes) - 4 August 2026

    -moving statues in mine of murg and groaning dungeon could push you outside the dungeon wall. These were fixed to prevent this from happening. -Venom ability added to the Dark Knight, replacing poison. Venom does direct damage and adds a poison effect. -Panic ability added to the Dark Knight, replacing fear. Panic incapacitates the target with paralyzing fear. This effect remains until it wears off or is dispelled. (Not broken by damage or affected by another ability) -Insanity is no longer broken by being hit with an ability -Spinal Tap stun chance increased

  • Patch 1.27a (small fixes and first balance pass) - 3 August 2026

    -scroll view sensitivity increased to 32 -verbose character HUDs now correctly show ranged attack value when bows are equipped (verbose and simple HUD portraits are toggled through the GUI settings) -ranged attack value formula adjusted to give 4 per dexterity point and 2 per strength point. Previous adjustment pushed the value higher than planned. -backstab critical strike chance increased -backstab damage multiplier increased -insanity tooltip corrected to reflect that it is necromancy magic -insane status effect no longer removed on damage -tank base defense increased to 15 per level -death touch damage multiplier increased, healing to caster increased and cooldown reduced to 3 turns -lay on hands ability cooldown reduced to 5 turns -most bosses gained small health increases This is the first pass for increased class balance and more will come in the next patch.

  • Patch 1.26a (alternate exit added in the Temple of the Skull) - 2 August 2026

    -alternate exit added in the boss room of the Temple of the Skull

  • Patch 1.26 (mirrors, halflings, paladins and kobolds) - 1 August 2026

    -removed the delay on the magic mirrors so that the player is able to move before the sound finishes -halflings now correctly receive their +15 luck bonus -kobolds now correctly receive their -20 constituion penalty -paladins base luck attribute is now correct

  • Patch 1.25 Maze updates - 31 July 2026

    -reduced interaction box size on the knobs that control the walls in the maze. Characters will need to stand a little closer to activate them -added portals to the outside walls of the maze and some floor areas to allow teleporting back to the start of the maze

  • Patch 1.24 (miraculous health tooltip, all allies button) - 30 July 2026

    -Fixed description on tooltip for the miraculous health ability to correctly show the 15% bonus -Fixed the default choice button so that the All Allies button looks correct when choosing group spells -updated choice selections on several dialogues so that the buttons are more consistent

  • Patch 1.23 (idle voices, maze map, single skill spec) - 30 July 2026

    -idle voices no longer trigger while a menu is open (when spending attribute points or skill points, or checking equipment, etc.) -map for the maze on Archmage Island is now correct (shows the maze with walls up) -combat skill specialization effectiveness now increased to ensure that specific skills (savage strike, hamstring, body shot, etc.). This ensures that spending points on an individual attack like savage strike is more effective for that particular attack over spending points on the general close combat skill.

  • Patch 1.22a - 29 July 2026

    -added background to status effect icons to make the duration timer easier to read -fixed lock picking so that the luck based success only works with those with lock picking skill. Intended to be a benefit for lucky rogues (and bards and rangers too) -increased effectiveness of herbal medicine by doubling the body magic scaler, increasing the base heal amount and making focus twice as effective for rangers who want to heal better -increased the healing for summoned skeletal cleric and water elementals -fixed several colliders at the hermit's forge. Door to his workshop (behind him) is now correctly closed -hermit house door interaction is now working property and allows players to stay overnight with the effects of an inn (time moved to next morning and party regenerates health)

  • Patch v1.21 - 27 July 2026

    - Summoner quest fixed so that the completion popup only occurs after combat has ended - Dexterity is twice as effective as Strength for Ranged Attack formula. Ranged attack value should increase 3 points per point of strength and 6 points per point of dexterity - Barkskin tooltip should now correctly show the +25 percent defense - Renewal regeneration status effect now correctly applies outside of combat. Starting or ending combat will eliminate the status effect because the in combat status effect is turn based and the out-of-combat effect is time based - Fixed bug that caused tank scaling of attack and defense to be much higher than intended. Tanks and Hybrids should both scale at +10 attack and defense per level increase.

  • Summoning Buff Patch v1.20a - 8 July 2026

    - Warlock summoning should now correctly use Arcane magic specialization to summon higher level demons. - All summoned creatures have been buffed to increase their effectiveness. They should be more useful now as an option during battle.

  • Small Sound Patch v1.20 - 7 July 2026

    - Music volume should correctly retain settings between scenes - added toggle to turn character victory voices off. (Victory voices are the talking that one of your characters will do after you win a battle.)

Patch notes and updates

S.noRelease datePatch nameGID number
125 August 2026Patch v1.30c (venom fix, additional adjustments)1841579228679516
223 August 2026Patch 1.30b1841579228673951
322 August 2026Patch v1.30a (cure paralysis potions)1841579228671498
419 August 2026Patch v1.29c (map fixes, balance adjustments, sprint time increase)1841579228661369
510 August 2026Patch v1.29 (maps, minor balance, ranged attack)1840310314351760
69 August 2026Patch 1.28a (vsync, balancing, whirlwind, backstab, blessing change, levitation)1840310314349334
77 August 2026Patch v1.281840310314345387
84 August 2026Patch 1.27b (moving statues, venom, panic, spinal tap changes)1840310314337674
93 August 2026Patch 1.27a (small fixes and first balance pass)1839676055896050
102 August 2026Patch 1.26a (alternate exit added in the Temple of the Skull)1839676055892672
111 August 2026Patch 1.26 (mirrors, halflings, paladins and kobolds)1839676055890773
1231 July 2026Patch 1.25 Maze updates1839676055889052
1330 July 2026Patch 1.24 (miraculous health tooltip, all allies button)1839676055886558
1430 July 2026Patch 1.23 (idle voices, maze map, single skill spec)1839676055885698
1529 July 2026Patch 1.22a1839676055882917
1627 July 2026Patch v1.211839041357036395
178 July 2026Summoning Buff Patch v1.20a1836506165580434
187 July 2026Small Sound Patch v1.201836506165578757
193 May 2026v1.19 small update for 250 battle achievement, couple small fixes1831432155576107
202 May 2026Small Update patch v1.181831432155574366

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2416790
Live current players1
SteamPulse tracked peak19
Live count (today's peak floor)1
Price$14.99
Free to playNo
Discount0%
Original price USD$14.99
Current price USD$14.99
Release dateAug 12, 2024
DeveloperHead Buzz Games, LLC
PublisherHead Buzz Games, LLC
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeMostly Positive
Positive review percent78%
Positive reviews42
Negative reviews12
Total reviews54
Steam recommendationsNot available
Achievements30
Average playtime forever1,948 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2416790/

Short description

Old School RPG is a first-person fantasy role playing game. It is heavily influenced by The Bard's Tale, Might and Magic and Wizardry series of games. Create a party of adventurers and clear out dungeons and solve puzzles. Find and eliminate the source of evil that has come to your lands.

About this game

Evil has come to your world. Your party of adventurers has been tasked with discovering the source of this evil and vanquishing it from these lands. You will need to create a group of four characters to explore and discover caves and dungeons that hold secrets and treasure. Solve various dungeon puzzles and vanquish your enemies in classic turn-based combat. Your story begins on the island aptly named Three Tower Island as it has three large towers on it. There are four islands that you will travel to during your adventure. You must find out who or what is responsible. If you are strong enough then you may be able to eliminate it and bring back a peaceful time to this kingdom. * New Dungeon added in the Land of Fire * * Two new caves added on Hermit's Island * * New Feature- Key Bindings added for most keys * 14 Classes to choose from including Barbarian, Dark Knight, Fighter, Paladin, Elementalist, Mage, Necromancer, Warlock, Cleric, Druid, Mystic, Bard, Ranger, and Rogue 13 Races to choose from including Dwarf, Elf, Gnome, Goblin, Grimace, Half-Elf, Halfling, Half-Orc, Human, Kobold, Lizardman, Minotaur, and Orc Select unique portraits for each character Choose from 18 voices / personalities Specialize characters with attribute points gained from leveling up. These may be spent on Strength, Intelligence, Focus, Dexterity, Quickness, Constitution, Charisma and Luck Gain skill points from leveling. These may be spent to upgrade specific class skills such as Blocking, Close Combat, Divine Magic, Fire Magic, Lock Picking, Meditation and many more. Each class has its own skills that are upgradable. Over 20 dungeon levels with increasing sizes and complexity Avoid deadly traps and solve a variety of dungeon puzzles

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus6Violência fantasiosa
steam germany6Fantasy-Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 3, 2026 to Oct 3, 2026
  • Lowest observed: $14.99
  • Highest observed: $14.99

Old School RPG's USD price history spans from Oct 3, 2026 to Oct 3, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $14.99, the highest is $14.99, and the first visible tracked price is $14.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Old School RPG's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $14.99, from Oct 3, 2026 through Oct 3, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $14.99. The latest run records $14.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $14.99
  • Current list price: $14.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Old School RPG at $14.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$14.99$14.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $14.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$14.99$14.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $14.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-03$14.99$14.99No discountSteam Store

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