- Flick Shot Rogues is NOW on Mobile! 💥 - 16 September 2026
Hey Rogues! The day has finally arrived. Flick Shot Rogues is officially available on iOS and Android! 🎯 Google Play: https://play.google.com/store/apps/details?id=com.noodlecake.flickshotrogues&hl=en iOS: https://apps.apple.com/app/flick-shot-rogues/id6758023730After launching on Steam and seeing you all fling, slap, explode, curse, and occasionally make some truly questionable tactical decisions, we're incredibly excited to bring the game to mobile. Your support, reviews, feedback, and ridiculous gameplay moments have helped Flick Shot Rogues get to this point. Whether you've been here since launch or just discovered the game recently, we're grateful you chose to spend some time flicking things around our little roguelike dungeon crawler. Now you can take the chaos with you. Waiting for the bus? Flick. Got five minutes to spare? Flick. Supposed to be doing something else? Definitely…
- Flick Shot Rogues is Coming to Mobile! 💥 - 14 August 2026
Hey Rogues! We’ve got some exciting news to share: Flick Shot Rogues is coming to iOS and Android!Since launching on PC, we’ve been blown away by all the support, feedback, and absolutely unhinged trickshots you’ve thrown our way. Every review, wishlist, playthrough, and bit of feedback has helped Flick Shot Rogues grow, and we genuinely can’t thank you enough. ❤️ Now, we’re taking the flicking on the road!Whether you’re waiting for the bus, pretending to listen in a meeting, or simply sitting on the couch plotting your next questionable tactical decision, you’ll soon be able to flick, deploy an army of frogs, and accidentally ruin a perfectly good run wherever you are. Flick Shot Rogues is now available for preorder on iOS and Android! Pre-register on Google Play: https://play.google.com/store/apps/details?id=com.noodlecake.flickshotrogues&hl=en Pre-Order on iOS: https://apps.apple.com…
- Patchnotes for version 1.10.99.573 - 18 February 2026
Fixed bugs occurring when spamming buttons during loading screensFixed bug where heroes would sometimes deal 0 damage and have 0 attack reach when starting a runFixed edge case bug where item and curse triggers could be lost in very complex buildsTeleportation effects can no longer teleport the player inside final boss geysersFinal Boss health now increases on higher doom levelsFixed bug where hero pairings that won a run weren't correctly showing up in the logbook if at least one hero was cursed'Ape Outcast' miniboss now charges a shorter distance and spawns fewer turretsSeveral UI tweaks and polish for visuals (map banners, encounter map indicators)
- Patchnotes for version 1.10.03.697 - 12 December 2025
Fixed a bug that caused the end credits to scroll at different speeds on different monitor resolutionsFixed some item descriptions not being displayed correctly on the 'trinkets' pageFixed damage reduction of 'Hardening under Presure' upgrade of the 'Shell' relic not resetting after arenas'Unicycle Ape' miniboss now reliably takes damage when colliding with spike walls during his turnFixed bug that caused infinite bullet cascades with specific upgrade combinations when playing huntressAdded info sheet button for arena hazards (spike walls, bile, cursed geysirs) on the right side of the screen
- Patchnotes for version 1.10.01.404 [Hotfix] - 11 December 2025
Fixed bug that prevented unlocked heroes and relics from being selected in the character selection screenSmall fix to logbook 'unlock' tab to prevent UI elements from overlapping each other on 16:10 screen resolutions
- The Cursed Crew Update is here! - 10 December 2025
The Cursed Crew update is finally here! So grab yourself a hot beverage of your choice, make yourself comfortable, and get ready to be doomed for all eternity…Cursed HeroesEvery hero now has a cursed counterpart, changing up the core gameplay! Unlock these cursed variants by beating the fifth Doom Level with that hero!The Ghostbuckler teleports a short distance before attacking!The Kalfatermann only hits a small radius… but his reach grows with each inactive turn!The Croak-O-Mancer spawns twice as many frogs for you to collect! But loses some frogs with each attack...The Gloomstress shoots bullets that split on impact - traveling on in two different directions to hit new targets!The Rocket Monster deals extra elemental damage! But be careful not to burn yourself in the process…!Difficulty reworksWe reworked how the Doom Level system works! You will now unlock the Circle of Doom after be…
- Vote for Flick Shot Rogues for the 2025 Steam Awards! - 24 November 2025
Ahoy!The 2025 Steam Awards nominations are now open!The whole crew would be so grateful if all you on-the-go rogues would flick a nomination our way for Best Game on Steam Deck!Flick Shot Rogues is also eligible for the following awards, if you'd like to show some extra love!Most Innovative Gameplay - vote for Flick Shot Rogues if you enjoyed the all the flicking action and satisfying set ups!Best Game You Suck At- Let's face it, we've all met our Doom once or twice before in Flick Shot Rogues!Game of the Year- There were a lot of really fantastic games that came out this year, and if Flick Shot Rogues was your favourite, then we are humbled and delighted to invite you to shoot your shot at a nomination!We are so thankful to all of you who have played Flick Shot Rogues and shared it with their crewmates. You're always welcome on board this ship!
- Content update 1.1 is in the works! - 19 November 2025
Hey everyone!We thought that this might be a good time to share some development news about the game, for anyone interested!However, before we get into any of the details here, we'd just like to thank all of you for playing the game, leaving reviews and bug reports and of course giving us your feedback! It's been incredibly helpful for us, both in terms of improving the game (by fixing bugs), but also for planning our next steps!Most of our development time immediately following the release has been spent on fixing bugs, which will of course be an ongoing process, as you can imagine!Beyond just patches and bugfixes though, we've also been collecting feedback from players, reading reviews and watching players play the game on Youtube, Twitch and social media!Based on all of that feedback, we have been working on a patch/content update (which we'll just call version 1.1 for now) that we'r…
- Patchnotes for version 1.00.19.599 - 26 September 2025
- Fixed bug that prevented 'Gloomfang' challenge from being completed under specific conditions - 'W' + 'S' keys on the keyboard can now be used to control the power of flicks - 'Q' and 'LeftShift' keys can now be used to swap heroes (in addition to 'TAB' and 'Mouse 4' button) (Note: All new keybinds will be added to and displayed in the 'How To Play' menu in an upcoming update, stay tuned!)
- Patchnotes for version 1.00.17.814 - 25 September 2025
- 'Rubber Bullets+' upgrade now correctly adds 2 bullet bounces - Fixed rare bug where Huntress could shoot even though she was not currently selected - Fixed infinite loop triggered by Klabautermann and 'Retaliation Strikes' + specific Bombs upgrades - Added backups to save system to avoid data loss on system crashes - Rerolling upgrades now guarantees a completely different set of new upgrades - Fixed rare bug where player could get stuck in Scorching Summit boss arena after defeating the boss - Fixed bug where finishing two 'Gloomfang' challenges in the same arena only resulted in one level up - Some streamlining of enemy attack indicators: All orange indicators now signify that the attack can be interrupted by attacking the enemy
- Patchnotes for version 1.00.14.697 - 23 September 2025
- Fixed Deep Frost+ only giving one extra stack instead of two - Foes with 0HP can no longer get healed by 'Healing Factor' curse - Death effects now trigger before Klabautermann uses his Jump Attacks, so he cannot be hit by them anymore. - Foes with 0HP will no longer act during their turn - Lightning can no longer affect friendly characters - Lightning can no longer re-afflict disks while still resolving lightning strikes - Heavy Purse: increased needed gold amount from 10 to 15 to bring it in line with other trinket damage bonuses - Resolved a rare bug where the pause menu could no longer be opened until game restart - Fixed a rare bug where the run finish screen would not open and the game would hang on a black screen forever
- Patchnotes for version 1.00.07.760 - 19 September 2025
- Bile now spreads more slowly on doom level 1 and 2- Bile base damage is now reduced to 400- Hero Rocket Master no longer targets defeated or immune foes- 'Adrenaline Pump' curse -> flick is now easier to aim and fine-adjust
- Patchnotes for version 1.00.05.769 - 18 September 2025
- Stopped "Pale Affliction" curse and "Hole-Riddled Bomb Pouch" curse from triggering after arena was won - Fixed bug where sometimes bile would trigger without visuals - Re-Added missing item variant to huntress item list - Froggomancer does not tag immune enemies anymore - Junk flinger does not hit immune enemies anymore - Fine-adjust flick direction can now be controlled with A and D keys (update to 'how to play' section in pause menu is coming in one of the next patches) - Fixed softlock with bombs - Fixed error where some people who previously played the demo could not access their save files - Set Nitro-Lizard explosion damage from 400 to 200 - Fixed issue where block frogs would not work correctly with multi attacks
- Patchnotes for version 1.00.03.987 [Hotfix] - 17 September 2025
- Fixed bug that caused softlock when playing Huntress + Bombs and choosing 'Insta-Bombs' upgrade
- Patchnotes for version 1.00.03.923 [Hotfix] - 17 September 2025
- Changes to profile loading system to fix a bug that could cause save files to become inaccessible if demo was played months ago
- Line up the perfect shot to bump enemies in the wonderful and clever Flick Shot Rogues - 17 September 2025
Flick Shot Rogues is a turn-based tactical roguelike about flicking your characters across the map, to bump into enemies. It's clever and a new favourite. Read the full article here: https://www.gamingonlinux.com/2025/09/line-up-the-perfect-shot-to-bump-enemies-in-the-wonderful-and-clever-flick-shot-rogues/
- Flick Shot Rogues is OUT NOW! - 17 September 2025
OH FLICK!The wait is finally over: Flick Shot Rogues is out RIGHT NOW!It’s been quite a journey getting here, and we want to thank all our family, friends, and playtesters who helped us get to this point.We really hope you will enjoy our hero-flicking, turnbased roguelike!And after playing, it would be pretty cool if you could take the time and leave a review on Steam!Reviews will help us reach even more rogue-like likers and trick shot enthusiasts!Also, say hi on our Discord server! We would love to hear from you, be it feedback, bug reports, or just a nice message!Join here: https://discord.com/invite/3eXyP9gF2uHappy bouncing,The Butter By The Fish Team
- Flick Shot Rogues is Steam Deck Verified! - 8 September 2025
Good news, rogues! Soon you'll be able to take your cursed trickshots, explosive combos, and frog armies anywhere. 🐸 Flick Shot Rogues is officially Steam Deck Verified!That means smooth gameplay, full compatibility, and chaos on the go! Mark your calendars, the roguelike madness begins September 17!Wishlist now and be ready for launch!!
- Release Date Announcement! - 29 August 2025
You've read correctly! We can finally answer one of the most asked questions about our game:Flick Shot Rogues will be released on Steam on September 17th, 2025!And to commemorate this occasion, we've even got a new trailer for you! Check it out below:Want to make sure not to miss the big event when it arrives? Why not head over to our Steampage and wishlist? Can't wait for the release and need something to do in the meantime? Go check out our demo on Steam! No doubloons required!
- Demo Patch Notes for v0.07.14.717 - 7 August 2025
Hey! We've just released a new demo patch, just in time for Tiny Teams!Aside from the usual such as smaller bugfixes, UI improvements and visual tweaks, this update actually comes with two big changes (that were inspired by community feedback):1) Relics are now chosen before starting a runHere's the thing about relics: They're really just subclasses that you can freely assign to any hero - and this allows for lots of fun combinations and synergies when you build your ultimate pirate tag team.Up until now, it was difficult for new players to really get the difference between a trinket, a relic, a curse - so we've reworked a few parts of the game to streamline the whole process of starting a new run and emphasize the way relics and heroes interact.How does this look in practice? Well, here's the new character selection screen:(Notice the custom disks the characters are now standing on - t…