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WastePunk

WastePunk Steam news

WastePunk | Mar 27, 2025 | game

Released

0players observed · 17 October 2026 - 12:10:25 UTC

ActionAdventureIndieRPGEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score88% positive

WastePunk news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score88% positive
  • Total reviews17
  • Release dateMar 27, 2025
  • DeveloperWastePunk
  • PublisherWastePunk

Genres: Action, Adventure, Indie, RPG, Early Access

Company pages: Developer: WastePunkPublisher: WastePunk

Top Steam chartsTop 100 gamesGame directorySteam Store page

WastePunk Steam news

WastePunk news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Small Update - 22 November 2025

    Hi guys,I'm still working on it, although taking a bit more time with it. Upgrades im working on:graphicscombatnew inventory system/lootingbetter balanceAfter i will do:story rewrite to patch quest/story shortcomings and better quest structure.Short vid:Thanks for playing and your support!

  • Two Birds Stoned at Once - Story Mode & Complete Overhaul - 17 July 2025

    Enjoy all new and improved WastePunk! Now with a brand new frikkin' storyline, characters and more!Inspired by the classics like Fallout 1, Trailer Park Boys and Western movies, WastePunk is here to give you your post-apocalypse fix. The next release is here as version 0.4.2.0 AKA 0.2Enjoy a variety of hand written characters along with new hand crafted locations, yet still a work in progress with the following updates:14 Handcrafted story locations!+14 Random location locations for scavenging and obstacles!A variety of characters with branching dialogues and lots of swearin'!Exciting new quests with a main antiquest for our antihero!New soundtrack with 5 original tracks!1.5 to 3 hours of gameplay!Mechanics update:Completely rebuilt and improved gameplayRebuilt inventory with a few new itemsLevel ups with perksQuest log with tasksWorld map travelNew enemies and rebalanced old enemiesBar…

  • WastePunk v0.2 - Complete overhaul - 26 June 2025

    In the upcoming days I will be launching v0.2 with complete overhaul of the whole game. This includes updates to mechanics, dialogues, lore, quest structure, music, 14 new locations, NPC characters & most importantly a full-fledged classic post apocalypse story - inspired by Fallout 1,2,NV and Trailer Park Boys. The game will be in form of an RPG-lite.For the last few months I have been working really hard on the game and I have aimed to release it at the start of the Steam Summer Sale, although I still need a few days to wrap things up and do some tests.Thank you again for your patience and support!

  • Devlog #3: Story Mode Under Way - 12 May 2025

    Hi Everyone, small announcement for upcoming story mode and final gameplay changes. The arena/extraction/roguelite (from last devlog) was fun although quickly became extremely challenging with the various shooter raider enemies so it will be merged with the story mode. Arcade style gameplay will be merged with story mode Open world gameplay will be sorted out in to mutliple smaller compact maps Fast travel between the locations. Fast travel will be done by entering and exiting your car, although there will be no driving. Blackwater has been extended and will be a normal location (not just a management screen) Classic RPG style dialogues with NPCs will be added to the game. (as a means for story mode) The next version 0.2 will contain some of the story mode along with the repeating bounties. The game will be kept in early access for a short time until the story is finalized and i will st…

  • Devlog #2: Gameplay Changes - 22 April 2025

    Hey everyone, I'd like to announce the changes I'm working on for WastePunk. Since pretty much everyone found the gameplay lackluster and not very engaging, I'm working on some major gameplay changes. From some distance I could probably imagine a game that you would like this to be, maybe sort of large scale game like fallout 4 - although that obviously isn't possible as I'm just 1 person working on it. I'm keeping the elements that based on feedback I think you enjoyed the most; which was arcade style combat - the shooter part of the game. The major changes will be moving to a sort of arena/extraction/roguelite gameplay which is turning out to be pretty fun. I am also changing the visual style to be more of a dark/retro post apo - as well as changing the main character. There will also be some major changes to the marketing material. To be completely transparent only about 100 people b…

  • Devlog #1 Final Core: Fixes & AI Polish Pass! - 12 April 2025

    Hey everyone! Thanks for posting your reviews and feedback on the 0.1v launch. I hear your concerns and have noted the issues with gameplay. At this point I have fixed all the problems/bugs noted - the few small bugs an melee AI issues. Along with these there were some issues with the AI in closed spaces. Blackwater was sort of a starting point for the launch and eventually will be just a location in the early-mid game, with updated role-playing content/mechanics. At this point I will be working on a more engaging gameloop with some mechanics update. I will be launching v 0.2 with a new more engaging game mode along with a few updates and new mechanics. Stay tuned!

  • 0.1.1 Bug Fixes - 29 March 2025

    Fixed issues with looting containers in tight spaces. + Bumped rewards for main questline.

  • WastePunk Launch - 26 March 2025

    Thanks for playing WastePunk! Especially to early players who have provided feedback on the demo and helped make an awesome game for launch. The content is still a bit sparse but hopefully the huge launch discount will make up for it! WastePunk has undergone so many changes it is almost a completely different game, for the better! Hope you like it and if you do let your friends know to play this currently small and very ambitious post apocalypse game. I personally feel like there aren't too many post apo games to play so I'm hoping to build a great community and make something special. Special thanks to Krak and Admin Elias who played all of the crazy WastePunk versions! Thanks again!

  • Feedback Updates - 20 December 2024

    WastePunk has undergone major changes based on feedback from players who posted their thoughts in the community hub. That said wastepunk is shaping up and is going to be a fairly different experience from the demo. Changes include: Start in a town: Currently you will start in a town(Blackwater) overview where you can manage your equipment and buy ammo. This town will undergo changes in the future, shop upgrades, weapon upgrades & more. Choose a job in form of a bounty (hunt raiders) and return to earn cash to get better equipment and buy ammo. Streamlined inventory: Streamlined simplified inventory. Collect limited items and ammo. Community feedback major changes: Fixed rigid jump, movement & melee (complete movement rebuild) Starting gun and ammo Disabled survival system for now to find a better solution Buffed weapon damage Completely rebuilt weapons (new weapon system for future weap…

  • Dead Town Update - 23 October 2024

    Dead Town update adds changes to the demo map. Let me know what you think. Updates: Changed loot spawn rates

  • Demo Craft Update - 22 October 2024

    Thanks again to everyone playing wastepunk! Updates: Added 2 new weapons to craft You can now craft all ammo types Fixed stamina not regenerating while running Fixed bullet speed bug Small bug fixes

  • Demo Melee Update - 21 October 2024

    Thanks again to everyone playing wastepunk! Updates: Raiders now patrol main town areas Added 2 melee weapons Craft Pipe Weapon Drums!

  • Demo Balance Update 1 - 20 October 2024

    Thanks to everyone who tried the demo and posted in the community hub! Updates: Raiders no longer spawn in the main loot areas of towns Mutants have been dumbed down slightly Weapon damage increased Consumables now give you a higher increase in the food stat Some raiders in the church area now have SMGs

Patch notes and updates

S.noRelease datePatch nameGID number
122 November 2025Small Update1816849002017173
229 March 20250.1.1 Bug Fixes1795283637880802
323 October 2024Dead Town Update6212245217911796939
422 October 2024Demo Craft Update6212244583194410473
521 October 2024Demo Melee Update6212244583190940383
620 October 2024Demo Balance Update 16212244583187870049

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