SPSTEAMPULSELIVE ANALYTICS
Realms and Ruins: Abencor

Realms and Ruins: Abencor Steam metadata

Bonedude Games Studios | Jul 28, 2026 | game

Released

0players observed · 24 September 2026 - 08:52:13 UTC

RPGSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available

Realms and Ruins: Abencor metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateJul 28, 2026
  • DeveloperBonedude Games Studios
  • PublisherBonedude Games Studios

Genres: RPG

Company pages: Developer: Bonedude Games StudiosPublisher: Bonedude Games Studios

Top Steam chartsTop 100 gamesGame directorySteam Store page

Realms and Ruins: Abencor Steam metadata

Realms and Ruins: Abencor metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2467200/metadata
Steam Storehttps://store.steampowered.com/app/2467200/
Steam Communityhttps://steamcommunity.com/app/2467200
PCGamingWiki search
IGDB searchSearch IGDB for Realms and Ruins: Abencor

Reviews, pricing, and metadata

Review summary

Review data unavailable

Review score unavailable, 0 positive, 0 negative

Price and discount

$11.99

Platforms

Windows

Categories

Single-player, Family Sharing

Achievements

Not available

Platform releases
  • Steam 28 July 2026

Latest Steam announcements

  • v1.03 - Engine Stability information -- Bugfixes/improvements - 16 August 2026

    Bad News: The Engine I'm using seems to randomly cause crashes that happen inconsistently - that is I cannot replicate them even if you send me a save file right before the issue occurs. Even during my own testing on 2 desktops, 2 laptops (one Windows, one bazzite) a steam deck and steam machine and some random friends helping me QA we did not experience any crashes prior to release, which leads me to believe it's an underlying issue with the engine and possibly some hardware/driver configurations, which I have reported at length to the engine developer. Good News: The developer of the engine has confirmed a 2026 release of an update which should improve stability and performance My plan when the engine update releases: I'll migrate R&R: Abencor to the new major engine release as a beta branch. After extensive testing, I may simply offer two launch options, one for the latest engine, an…

  • Hotfix v1.02 - 31 July 2026

    • Fixed an issue with some equip/unequip event scripts where item stats were not applying properly

  • v1.01 bug fixes and start improvements - 31 July 2026

    Based on player feedback, I added some new things to improve the new player experience. Changes below: • Added an option for the player to pick a background (Warrior, Scout, Apprentice) at start up with some starting equipment, with a brief explanation of how skills work • Added more descriptions to a handful of items to make it clear how they work • Fixed various grammar issues • Adjusted the main quest global variable tracking that could cause a softlock • Adjusted the Sandstorm Sanctum boss encounter to hopefully prevent a crash • Fixed scroll bars appearing on the stat screens UI elements • Fixed a chest that was displaying it's internal script name, rather than a string that was player friendly

  • Realms & Ruins: Abencor is OUT NOW! Take advantage of the launch discount! - 28 July 2026

    If you enjoy classic first-person dungeon crawlers inspired by games like Wizardry, Might & Magic, and Legend of Grimrock, I hope you'll give it a try.-Handcrafted world -Solve puzzles and uncover ancient secrets -Recover powerful artifacts before an ancient evil awakens -Experience an old-school "boomer RPG" - a grid based, first person rpg!A huge thank you to everyone who playtested the demo, offered feedback, and supported the project throughout development. Your suggestions genuinely helped make the game better.

  • July 2026 - Launch day in 23 days - 5 July 2026

    Not much to share, NextFest went great and the game is finished, tested, uploaded, and ready to go on Steam. All that's left is one final click: Submit on July 28th. Launch price will be $11.99 USD with a slight discount for launch.See you on launch day! Wishlist on Steam Itchhttps://bonedudegamestudios.itch.io/Discord https://discord.gg/BRGAEkHxh4Bluesky @bonedudegamestudios.itch.io

  • June 2026: Official Release Date, Next Fest, Final Polish Pass - 3 June 2026

    ​Steam Next Fest is nearly upon us! The demo has been out for a little bit now and is ready for Next Fest which is a couple weeks away. This month I'd like to officially announce: Realms & Ruins: Abencor will release on July 28th, 2026. In a little under 2 months!The final gameplay and polish passes are underway, but the game is largely ready to go and should be good for July 28th. Here's what I've done over the past month or so:Disabled the terminal window that appeared when launching the game.Removed coin pickup items and now award gold directly when opening treasure chests.Added a popup explaining how to interact with NPCs.Fixed itch.io app compatibility so the game can now be launched directly through the itch app.Updated Steam store screenshots.Fixed several saving/loading issues that could occasionally softlock the player.Fixed enemy spawning issues.Fixed a player movement speed b…

  • Demo v1.1 Live - 4 May 2026

    I've updated the demo with the following: • Disabled terminal window when launching the game • Removed coin "items" and grant currency upon opening chests • Added a popup regarding how to interact with NPC's

  • May 2026 - Steam Demo is Live!! Nextfest, release date etc... - 2 May 2026

    The Realms & Ruins: Abencor Steam demo is finally live! It's a small slice of the game to give you an idea of what to expect before I launch the full game. It contains a small area, the Listless Swamp and two mini dungeons with some monsters, traps, treasures and quests to do! I hope you enjoy it. Check out there Demo Here With this demo, I'll also be submitting Realms & Ruins: Abencor to June Nextfest and shortly after, releasing the full game sometime after the Steam Summer sale, likely in July assuming there area no hiccups. If you enjoy what you see, come hang out in Discord or follow me on itch. Here's all the stuff I've done since the March update:• Fixed a bugged transition between Ivywood Forest and Ivywood Forest East that was incorrectly checking if a certain quest was completed• Fixed incorrect facing for the dune tunnels entrance• Corrected some inactive acid pools• Fixed a…

  • March 2026: Demo is complete! Testers needed! - 7 March 2026

    ​Hello everyone,The demo for Realms & Ruins is complete! I've since launched a closed test for it if you would like to participate or check out a peak of R&R: Abencor a bit early. All you have to do is join the Discord and I can add you to the tester role which gets you access to the demo. I've gotten some great feedback already and have loaded some new Demo Builds to address some of that feedback, but could always use more. You can join up here: https://discord.gg/BRGAEkHxh4In other news, final pass and testing on R&R main game is still under way and going well. Demo feedback/updates has also been incorporated into the main build. My plans are to participate in June Next Fest with a polished demo and release in the following weeks after NextFest. No official date yet, but it will be announced soon, likely with the announcement of the demo going public prior to NextFest. Some fun number…

  • February 2026: Beta Phase! Upcoming Demo and more! - 1 February 2026

    ​Over the last development stretch, Realms & Ruins crossed a major milestone. WE ARE OFFICIALLY IN BETA! ​All core content is in and R&R is feature complete. From here on it’s heavy playtesting, balancing, polish passes (enemies, items, skills, quests, animations), bug fixing, new demo prep and some release/marketing prep.​So when will Realms & Ruins: Abencor release?​While I think I could release in a fairly short timeframe, I want to get a really solid public demo out, get plenty of time to make the above polish/bugfix/balancing passes and participate in June Next fest (and maybe some others), then release shortly after that after some feedback. June 2026 will be the 3 year anniversary of starting development on this game and with a nice demo and some feedback from next fest, it feels like around that time should be a good time for releasing. I'll have a more info on the demo and rele…

  • January 2026 - Happy new year! Road to release! - 8 January 2026

    Just a quick update, only a few bullet points but a major milestone has been completed.Updated several item descriptionsAdded 18 new items to the gameAdded 8 new skills, with all skills now functionally complete pending final code polishing and testingRefactored some skills to be dynamic based on your equipment. For example, the "Channel Arcana" skill casts a different spell based on the magic book you have equipped. This will also be the base for other skills, like throwing weapons (different thrown weapons have different effects). This also doubles as a "dual wield" type mechanic, where your offhand equipment isn't just for shields, but magic books or thrown weapons and your primary weapon is still used for the default attack.After I finish some of the QA on skills I have to implement quests/dungeons on where those skills and items will be gained and then I do final playtesting for re…

  • December 2025: New Trailer, Release Timeline, Some Updates - 12 December 2025

    Happy holidays! I hope everyone is staying warm. This update focuses on refining core combat systems, improving status effect behavior, and tightening up map design. I’ve also put together a new gameplay trailer! Check it out: At this point, Realms & Ruins: Abencor is functionally complete. I’m currently waiting on an upcoming RPG in a Box engine update to address a few remaining game-breaking issues before release and do some refining in the meantime. If all goes well, I’m aiming for a Q1 2026 release.Updates specifics here:Refactored the shield block skill to dynamically reduce damage based on the equipped shield’s statsFixed the blind condition so it correctly clears after its timer expiresRefactored the poison condition with a custom script to prevent infinite stackingAdjusted antidote potion behavior to account for the poison changesScripted 4 additional player skillsReduced the sc…

  • October 2025 - Polish and Performance enhancements - 10 October 2025

    This month’s update focuses on a lot of polish and performance tweaks in addition to some things I had been procrastinating on while working on other tasks. I did an entire playthrough, recorded footage and came out with some tighter boss fights, smoother dungeons, better enemies, and a some other needed updates and improvements. From fresh traps to refined systems, things are really coming together.Recorded several hours of gameplay for an updated trailer (which I need to re-record at a higher resolution whoops)Balanced the lava dungeon boss’s HP and reworked boss mechanics to prevent scripting errorsAdded mana recovery when restingConfigured enemy spawns, loot, and behaviors in the Volcano dungeon, Northlands, and final dungeonAdded a new puzzle to the Bastion of the PrismFixed and optimized navigation lines, tiles, and collisions across multiple maps (Ship Graveyard, Sunken Galleon,…

  • September 2025: The Treasure Update! - 10 September 2025

    Another month in the books! This update includes me filling out the world with treasures and quests, along with some bug fixes, new systems, stats, some puzzles and expanding some of the existing areas of the game to make exploration more meaningful. Before I list the bullet points, I had a great interview with Josh Bycer of Game Wisdom where we talk Realms & Ruins: Abencor, my indie development journey, Dungeon Crawlers and more. Check out the interview below: I also created a new website and reword my press kit for R&R. You can see it here: Bonedude Games Studios Alright here's all the stuff I got done this past month:Added new creature attack typeAdded player status effect: blindnessAdded potion to cure blindnessAdded new stats: perception, dodge, and crit (crit split from Dexterity into its own stat, but still interacts with Dex)Completed final systems and scripts related to the per…

  • August 2025 - Animations and UI Improvements! - 5 August 2025

    Summer is nearly over but I've been hard at work. Here’s a rundown of what’s been worked on over the last 30 days or so:Refactored the boat launch script to prevent an exploit that permanently increased player movement speedAdjusted water tile tags and movement modifiers to align with the updated boat fixesFixed navigation issues in several desert mapsAdded 5 new treasures to discover in the worldImplemented portal rune locations, scripts, and items. The portal system is now complete (barring new areas)Resolved a performance issue caused by turret projectile spamUpdated trap projectiles to only trigger sound effects on player hit. The sounds were firing off globally when the projectiles despawned which was unbearable.Added number popups to show damage dealt to enemiesFixed missing roof in Bastion of the PrismAnimations: One of my goals for the last month was to complete all the remainin…

  • July 2025: Full playthrough, tons of fixes! - 5 July 2025

    Happy July! It's been scorching hot this month but this update is hot with lots of little fixes and tweaks. Like I've mentioned before, my goals for R&R going forward are finalizing a few systems, adding treasures, filling in missing dialogue and lots of bug fixes and playtesting. These past few weeks I've completed a full playthrough of Realms & Ruins: Abencor from start to finish. I took notes, squashed bugs, tweaked things and made dozens of small improvements across the game. It's starting to feel like a more complete experience but there's still some work to be done. Here's a list of all the things I've done: Added dialogue to all the NPC's in Mandora, including guards. Some minor quests have been added to Mandora area Refactored a main quest script on how the player receives a quest item to avoid conflicts if the player has a full inventory Removed debug text from bandage ability…

  • June 2025 - 2 years in! 500 wishlist milestone! New dungeon complete, timeline a - 12 June 2025

    Happy summer! This month marks 2 years since I officially announced Realms & Ruins: Abencor. I've been staying busy post DCjam2025. After the jam, R&R reached over 500 wishlists and still growing! This is awesome and I never thought it this many people would be interested in my little dungeon crawler. I've been working hard on finishing up the game, see below for the details of the last month or so:Frost keep and maps leading to it have been connected, including map states related to the questFrost Keep questline has been scripted and completedCompleted the Frost Keep dungeon9 new monsters and NPC's addedVarious objects and weather effects have been created related to the Frost KeepFixed an issue with the portal stone not accounting for world statesFixed an issue with respawning not accounting for world statesUpdated development documentationWhile a short list, there's a lot of content…

  • April 2025 - Dungeons, DCJam2025 and more! - 7 April 2025

    Hello everybody! Lots of work done this month, even if the bullet list is a bit short. 2 dungeons completed and another one started, fast travel system and more implemented! This month, I'll be trying to wrap up the castle dungeon, but also Dungeon Crawl Jam 2025 is coming up and I'll be participating. It's likely to be a slow month for R&R due to that but it will be a nice break for me to try out new things in the engine and play some sweet dungeon crawlers, then get back at it. Check out the R&R updates below: Fast travel system has been created. You'll have to discover the ability to use this magic first and through exploring you'll find runes that allow you to teleport to different areas. I'm thinking I might even add some secret one, that will teleport you to difficult and or optional dungeons or areas. Completed the sunken ship dungeon Completed a spider dungeon New spell/related…

  • March 2025, Main Quest Complete! New engine update and more! - 3 March 2025

    The main quest is finally complete! So it's official, the main quest for Realms & Ruins: Abencor is playable from start to finish! I wrapped up some of the final boss area scripting and the credits roll at the end! That is to say, some areas of the game are a bit barebones, so my focus turns to fleshing out side quests, optional dungeons, itemization etc in the final areas of the game and playtesting for balancing. There was also an engine update so I did a full playthrough last night to see if anything broke and everything is good. Don't forget you can join my discord here to discuss the game (and future projects) here: https://discord.gg/BRGAEkHxh4 You can also follow me on Bluesky: https://bsky.app/profile/bonedudegamestudios.itch.io Here's the updates since last month: The final boss model has been created and animated Final boss arena map has been created The final boss encounter,…

  • February 2025 - Final dungeon complete (mostly)! Discord, new skill, bug fixes, - 14 February 2025

    Hello everybody! I'm a bit late this month but I wanted to push through completing the 2 sub-dungeons for the final area of the game. So that means the actual building/scripting for the final dungeon is complete but I still need to complete the final encounter and wrap up the story. I also added moving platforms, new skills, and made tons of bug fixes and optimizations to keep up on things I notice as I test. On top of that, I launched a Discord server for the game, so if you want to chat, give feedback, or just hang out, come join in! Exciting times ahead as I get closer to the finish line! You can join here: https://discord.gg/BRGAEkHxh4 Here's the updates since last month: Completed, scripted events, added spawns and monsters to sub-dungeon 1 of the final dungeon Completed, scripted events, added spawns and monsters to sub-dungeon 2 of the final dungeon You can now level to 20 Adjust…

Patch notes and updates

S.noRelease datePatch nameGID number
116 August 2026v1.03 - Engine Stability information -- Bugfixes/improvements1840944183784347
231 July 2026Hotfix v1.021839676055888502
331 July 2026v1.01 bug fixes and start improvements1839676055887159
44 May 2026Demo v1.1 Live1831432155576488

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2467200
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
Price$11.99
Free to playNo
Discount0%
Original price USD$11.99
Current price USD$11.99
Release dateJul 28, 2026
DeveloperBonedude Games Studios
PublisherBonedude Games Studios
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNot available
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2467200/

Short description

Realms & Ruins: Abencor is a first-person, grid-based, open world, retro, pixel art dungeon crawler harkening back to the days of yore. Realms & Ruins takes inspiration from games like Wizardry and Might & Magic and other cRPG's of the 90's.

About this game

Overview Realms & Ruins: Abencor is a first-person, grid-based, open-world dungeon crawler with retro pixel art harkening back to the days of yore. A boomer role-playing game (or bRPG), Realms & Ruins takes inspiration from games like Wizardry, Might & Magic and other cRPGs of the '90s. Embark on an epic open-world adventure filled with combat, magic, exploration, and puzzles! Explore the hand-crafted world of Abencor. Dungeons, monsters, treasure and more in this 90's inspired open-world dungeon crawler! Storyline For centuries, the land has been ruled by three powerful leaders, ensuring peace and prosperity for their people. These rulers each hold an artifact of great power, which have been passed down through generations. These artifacts were used to lock away a great evil that once plagued the land. All three rulers have suddenly died under mysterious circumstances, leaving the civilized lands in disarray and the threat of monsters seems to be growing. Your quest will take you through treacherous mountains, mysterious forests, and ancient dungeons, it's up to you to stop the impending evil that may rise again! Key Features First person, grid-based RPG Real-time combat - fight with fast/ light or slow/heavy weapons and explore in real time Open-world - Over 100 hand crafted maps, including towns, overworld areas and over 20 dungeons Fight monsters, level up and pick your stats to focus on strength, dexterity or magic 100+ monsters to challenge and 150+ weapons, armor and other treasures to discover using charming pixel art

Supported languages

English

Steam categories

Category IDCategory
2Single-player
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus6Violência fantasiosa
steam germany6Fantasy-Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 24, 2026 to Sep 24, 2026
  • Lowest observed: $11.99
  • Highest observed: $11.99

Realms and Ruins: Abencor's USD price history spans from Sep 24, 2026 to Sep 24, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $11.99, the highest is $11.99, and the first visible tracked price is $11.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Realms and Ruins: Abencor's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $11.99, from Sep 24, 2026 through Sep 24, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $11.99. The latest run records $11.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $11.99
  • Current list price: $11.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Realms and Ruins: Abencor at $11.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$11.99$11.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $11.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$11.99$11.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $11.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-24$11.99$11.99No discountSteam Store

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