- EA 22.15 (Minor version) - 9 September 2026
• Improved Gamepad UI Navigation • Improved spatialization of distant Tengu howls • Fixed book title formatting across all languages • Fixed Shields clips into arm when equiped • Fixed dungeon duplicate rooms generation • Fixed Planters not dropping their contents when destroyed • Fixed Can't pick'up items dropped in cave • Fixed repair screen behavior when wearing a torch • Fixed metallic & smoothness shader workflow • Fixed the player remaining in the bow-aiming pose after death • Minor models & textures improvements
- WotS joins the Steam PvE Survival Crafting Fest! - 31 August 2026
Steam’s PvE Survival Crafting Fest highlights survival games that can be played solo or in co-op, and of course, Whisper of the Swallows will be taking part! If the game has been sitting on your wishlist, if you’ve tried the demo but haven’t taken the plunge yet, or if you’re looking for an excuse to drag your friends into the blizzard, now’s the time! With the major Whisper Aligned update, WotS is now in its most polished state yet. See you in the storm! Thomas
- EA 22.14 – Crafting Station Overhaul & Quality-of-Life Improvements - 26 August 2026
It's a small update, but I hope you’ll enjoy everything it brings: • Collect – Added the ability to queue the next Collect action • Redesigned the Workbench, Tannery, Forge, Alchemy Table, and Cooking Station • Each crafting station now has a distinct appearance at every upgrade level • Improved Campfire visuals • Added placement indicators showing the footprint and orientation of crafting stations • Improved wind trail and medium-distance fog visuals • Improved Devious Soul behavior • Fixed cycling through Interaction targets using the C key • Improved swallow behavior • Various minor fixes Have fun! Thomas
- 22.12U (Minor fix version) - 17 August 2026
• Danger music no longer reveals the true nature of certain souls • Added feedback when wood storage is already full • Automatically unequips the current weapon/tool when crafting an object requiring no tool • Updated Harmonized Region icons • Added a display threshold for frequent skill notifications • Tuned the Fire UI layout • Fixed Nurugi flower LOD issues • Fixed duplicate NavMesh links at area borders • Fixed minor technical issues
- The "Whispers Aligned" update is now available! - 12 August 2026
A more polished world Whispers Aligned brings a major polish pass to the entire experience. The world's lighting and textures have been reworked, while player and creature animations have been improved. Performance and stability have also received significant attention to make the experience smoother. Richer progression Progression, balance, and exploration rewards have also been adjusted. A new cooking station offers 13 recipes, along with new resources unique to Unshū and Jukaï. Equipment now has its own inventory, freeing up more space for your adventures. The map system has also been reworked, while a new skill, Scholarship, reduces the time required to read maps and books. Finally, new building pieces let you display some of the discoveries made during your journey. Rediscover familiar lands Experienced players will find plenty of new things along the way. The old Yanari farm can n…
- Minor fix version 0.21.9 - 2 June 2026
• The map pops back up after teleporting • Possible door state client desync when loading • Combat difficulty modifier not applied to shields • Fixed carcass collection animation looping if another player had already collected everything • Removed the default Sprint toggle (Caps Lock) key binding, which confused some players • Fixed occasional cloak clipping through the torso • Fixed bed owner sometimes not being reset after destruction • Reduced Yanari patrol sound range and Myshii yowl frequency and range • Fixed silent technical errors
- The Base Building Unleashed Update is LIVE! - 20 May 2026
Hey everyone, Thomas here! When I launched the Master Builder Challenge on Discord, I asked you to stress-test the new building systems. I expected some cool cabins... Instead, you built MASSIVE mountain citadels, complex multi-tiered lodges, and fortresses that completely blew my mind. 🎉 Today, the Base Building Unleashed Update is officially live for everyone. 🎉 I massively expanded building freedom. Here is what that actually means for your survival experience in Whisper of the Swallows: 1. No more “invalid placement” (And yes, new Log Cabins!) I wanted to give you absolute architectural freedom. You can now seamlessly overlap building pieces. They will highlight in yellow to let you know they are overlapping, and the game won't stop you from placing them. I also added highly-requested new building styles: you can now construct gorgeous Jukaï-style Log Cabins with snow-covered roof…
- Roadmap 2026–2027 – The Journey Ahead - 17 April 2026
It’s now been two and a half months since Whisper of the Swallows was released. Nearly 4,000 of you have already stepped into this journey… and I’m truly grateful 🙏 As the “Base Building Unleashed” update enters its beta phase, it feels like the right time to give you a clearer look at what’s coming next. I - Overview II - Strengthening the Foundations Before introducing new biomes, my goal is to deliver the best possible gameplay experience. That’s what the first four updates are all about. Each one brings its own set of features built around a clear theme, while regularly integrating your feedback, improvements, and fixes. Keep sharing your ideas—they truly make a difference: (https://whisperoftheswallows-feedback-jorjzrgf.featureupvote.com/)"](https://whisperoftheswallows-feedback-jorjzrgf.featureupvote.com/ ✅ 1 - Difficulty Customization (March 2026) The “Difficulty Customization”…
- Fix version 0.19.8 - 1 April 2026
Fixed Arrows sometimes falling through the ground Fixed Yanari Master collider Fixed Attack starting from inside Fixed Smelting problem day 450+ Fixed Smelter mix outputs Iron & Ether Fixed Smelter Input order Fixed Arrows hitting corpses Added stuck detection & Emergency teleport button
- You told me the combat was clunky and... you were right. - 19 March 2026
Hey everyone, Thomas here. Since Whisper of the Swallows hit Early Access, I’ve spent hours watching you play, reading your reviews, and hanging out in the Discord. First off: thank you so much. Building a game alone in a room for 4 years is a little insanity inducing, and seeing you actually survive (and die, haha) in the world I built is surreal. But I also heard you loud and clear on the things that frustrated you. You told me you loved the atmosphere, the challenge and the building, but the melee combat? Yeah... it had some jank. Ok... A LOT OF JANK. You told me about arrows missing, getting stuck hitting the slope of a hill instead of a monster, and feeling helpless when you got stun-locked. It was tough to read, but you were 100% right. So, I spent the last few weeks polishing the hell out of the combat system. Here is what is actually changing today: 1. No more fighting the terra…
- Shaping Your World Update: Difficulty Customization and Much More - 2 March 2026
The time has come for our first Feature Update! Here’s what’s new: Difficulty Customization You asked for it, and it’s finally here: beyond the standard difficulty presets, you can now adjust a set of key settings to shape your own experience. What can you adjust? Death Consequence Defines the penalties applied when you die (yes, it happens even to the best of us). Several options are available, ranging from no penalty at all to permanent death. Combat Difficulty Adjusts the damage dealt and received by both the player and enemies. Also affects the frequency and duration of stun effects, which can leave you vulnerable in combat. Stats Decay Rate Controls how fast survival stats decrease over time (hunger, rest, stamina, temperature). Hostile Creatures Adjusts the spawn frequency of hostile creatures. World Fauna Adjusts how often wildlife appears in the world. Food Preservation Controls…
- Patch notes - 0.17.22 - 9 February 2026
Improvements - Added detection and display of Steam connectivity issues before joining a lobby. - Improved deathpack placement: the game now saves and uses the last safe position when available. - Moved the Hand Torch recipe from the Combat category to Tools. - During world creation, the game now simulates the world to ensure all areas are reachable. Bug Fixes - Fixed issue when reading books after defeating the first boss. - Corrected problems with Sôgen’s sound and volume. - Fixed a case where Sôgen’s quest could become blocked if the player’s inventory was full at the final step. - In multiplayer chat, pressing Enter now correctly closes the chat when the text field is empty.
- One week in Early Access: you made it unforgettable! - 6 February 2026
Hundreds of you have jumped into this world from day one, and that has been absolutely incredible to witness. Thank you all so much for your enthusiasm, your curiosity, and your trust. I’m doing my best to read and reply to every message, suggestion, and report, but I have to be honest: I’m starting to struggle to keep up with everything. I’m receiving literally hundreds of messages across Steam, Discord, email, and social media. I’m deeply grateful for every single one of them, but I’m sorry in advance if I miss something or reply later than I’d like 🙏. Here’s what you can expect going forward: - My top priority is to listen to your feedback, understand your experience, and shape a clear roadmap based on what you’re telling me. - I will continue to release small minor updates when needed to fix the bugs that you report. - The next major update, currently in development, will focus on…
- Early Access - Out Now - 29 January 2026
Whisper of the Swallows is now available in Early Access. You can finally face the Land of Breath without any time limit. Early Access marks the beginning of the journey, not the end. The game will continue to evolve, guided by your feedback. If you encounter issues or want to share suggestions, your feedback is extremely valuable and directly helps shape the future of the game. Thank you to everyone who tested the demo, shared feedback, reported bugs, or added the game to their wishlist. Your support made this release possible.The storm is no longer coming. It’s here. See you in Unshū, Thomas
- Update 0.16.3 – New Weather Forecast System, Storm Tengus, and More! - 17 December 2025
Hey all, Here are the new features in version 0.16.3 (available in the demo) Weather forecast system Previously, the weather forecast was permanently displayed in the top-left corner of the screen. It was convenient… but a bit too easy. No surprises. Now, to forecast the weather, you need to stand still for a short moment and observe the sky in different directions. Easy mode: forecast up to 4 hours Normal mode: up to 3 hours Hardcore mode: up to 2 hours Always carry everything you need to start an emergency fire. Even more so now, as storms attract special Tengus. Storm Tengus You already know the Tengus. You hear their distant cries and instinctively prepare bait, just in case you are being tracked. But now, some of them appear specifically during snowstorms. Fortunately, they are afraid of campfires, and to a lesser extent, hand torches. You know what to do. Other news Thanks a lot f…
- The Free Demo Is Now Live - 21 November 2025
What’s Inside the Demo? Discover the vast frozen lands of Unshū, where deadly storms are never far behind. Endure the unforgiving survival experience of Whisper of the Swallows. Play solo or in co-op with up to eight friends. When you create a world, you’ll have four in-game days to explore, craft, survive, and try to reach the highest possible score. You can restart and experiment as many times as you wish. Thanks to procedural generation, every attempt unfolds in a unique world. Tips for New Wanderers A few gentle hints for your first steps: Never get caught outside at night, the shadows won't let you walk away alive. Your starting cavern is protected by the gods. No creature can harm you inside… but the cold still can. Always watch the weather forecast. Snowstorms are deadly, even in full daylight. Carry enough materials to build a campfire and always find cover to block the wind. Co…
- A New Wind Blows - Permanent Demo & Challenge Incoming - 7 November 2025
So much time has passed since you last walked the lands of Whisper of the Swallows, back during the Steam Next Fest Since then, countless improvements and new features have taken shape. The world is finally ready to open its gates again. I’m truly excited to announce that the permanent demo will be available in two weeks. And this time, it will stay open forever. What’s in this free demo? Discover the vast frozen lands of Unshū, where deadly storms are never far behind. Endure the unforgiving survival experience of Whisper of the Swallows. Play solo or in co-op with up to six friends When you create a world, you’ll have four in-game days to explore, craft, survive, and try to reach the highest possible score. You can restart and experiment as many times as you wish. Thanks to procedural generation, every attempt unfolds in a unique world. And the challenge? Your score reflects how well…
- We haven’t stopped for breath… and neither have the winds 😉. - 12 August 2025
It’s been a while since our last update, but in the workshop of Whisper of the Swallows, we’ve been forging, coding, testing… without pause.💬 Your feedback on the demo? We went through it all: difficulty levels tuned, improved onboarding for the first steps, and plenty of other optimizations to make the experience smoother.✨ And that’s not all: a complete UI overhaul, inventory sorting and merging, Steam Cloud saves, Steam achievements, performance boosts… and most importantly, a ton of new content to make the world feel more alive than ever.The wind is rising… and the adventure draws near. 🌊🗡️A few snapshots :You asked for it: the difficulty is now better balanced, and you can choose your level before even setting foot in the world :The interface has had a complete makeover: clearer, more user-friendly, enhanced with new icons and a host of improvements :Luring a Tengu away by passi…
- Steam Next Fest is over 😭 - 4 March 2025
Steam Neo Fest is already over and the demo has been deactivated 😭 A big thank you to everyone who tested the game, and especially to those who gave us feedback. (For those who used the in-game interface, we can't get back to you, but we've received and taken note of your remarks 👍) In the end, you were 876 unique players from 23 countries 🤩 Surely numbers that would make well-known studios smile, but for us it's huge, and we didn't expect so much for our first public demo without publisher support. We've received a lot of positive feedback, with many of you finding the concept and atmosphere interesting! There was also some negative feedback, mainly on the game's difficulty and balance. There were no major technical problems. The technical engine has proved its worth in single-player and multiplayer (although we still have work to do on performance and minor bugs) Based on your feed…
- Steam Next Fest: 1 week to test the free demo - 5 February 2025
Good news! Whisper of the Swallows will be part of the Steam Next Fest event from February 24, 2025 to March 3, 2025. We can't wait to let you discover our first public demo 😀 The demo will be deactivated at the end of the event so don't miss out! Duc Blown Leaves