SPSTEAMPULSELIVE ANALYTICS
Bloodgrounds

Bloodgrounds Steam metadata

Exordium Games | Mar 12, 2026 | game

Released

14players observed · 25 September 2026 - 00:26:31 UTC

IndieRPGStrategySteam Store

  • Latest observed players14 · 25 September 2026 - 00:26:31 UTC
  • SteamPulse tracked peak455
  • Units sold (VGI)28,135
  • Revenue (VGI)$326,000
  • Review score77% positive

Bloodgrounds metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players14 · 25 September 2026 - 00:26:31 UTC
  • SteamPulse tracked peak455
  • Units sold (VGI)28,135
  • Revenue (VGI)$326,000
  • Review score77% positive
  • Total reviews605
  • Release dateMar 12, 2026
  • DeveloperExordium Games
  • Publisher Daedalic Entertainment

Genres: Indie, RPG, Strategy

Company pages: Developer: Exordium GamesPublisher: Daedalic Entertainment

Top Steam chartsTop 100 gamesGame directorySteam Store page

Bloodgrounds Steam metadata

Bloodgrounds metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2507820/metadata
Steam Storehttps://store.steampowered.com/app/2507820/
Steam Communityhttps://steamcommunity.com/app/2507820
PCGamingWiki search
IGDB searchSearch IGDB for Bloodgrounds

Reviews, pricing, and metadata

Review summary

Mostly Positive

77% positive, 467 positive, 138 negative

Price and discount

$19.99

Platforms

Windows, Mac

Categories

Single-player, Steam Achievements, Full controller support, Custom Volume Controls, Playable without Timed Input, DualShock Controller Support

Achievements

100

Platform releases
  • Steam 5 November 2025

Latest Steam announcements

  • Maintenance Patch Live - 26 March 2026

    Ave Patronus, we have a new update ready for you!With this patch, we focus on your experience when playing Bloodgrounds. We added several features to improve general quality of life and offer new ways to customize elements of the game to match personal preferences and requirements. Vale, Patronus!Daedalic Entertainment & Exordium GamesDetailed Change LogGameplayNew Feature: Abandon ChallengeChallenges can now be ended early. At every Remedy stage players can choose to abandon the Challenge and send their Gladiators home.Resulting effects depend on the selected game difficulty: InitiateThe team returns to the city as if they had completed the ChallengeAll items earned in the challenge persistNo penaltyWarrior The team returns to the city, but admitting defeat comes at a price: Each alive Gladiator gains one Trauma (random from Demotivated, Dismayed, Horrified, Paranoid or Stressed)All it…

  • Second Patch after Launch - 19 March 2026

    Ave Patronus, we want to once again thank you for your valuable feedback and ongoing support following the 1.0 release of our game. We are happy to announce that we just released our second post-launch patch, which includes several balancing adjustments to improve the gameplay.You can find the detailed change log below. Vale, Patronus! Exordium Games & Daedalic Entertainment Detailed Change Log Balancing Gladiator Abilities Ability: Taunt (Retiarius Class)Adjusted system logic to improve effectiveness.Affected enemies will now ignore dynamic sources of danger (e.g. Attacks of opportunity) when calculating their path.Audience Entertainment Adjusted Event types:Removed Event types that reward/punish use of Weapon abilities Removed Event types that reward/punish use of Class abilities Random event types that punish/reward Gladiators not taking damage no longer appear in Battles that apply…

  • First Hotfix after Launch - 13 March 2026

    Ave Patronus, Thanks again for your awesome support throughout our Early Access - and now Bloodgrounds 1.0 Release! Today we bring you a small patch mostly regarding balancing adjustments.. Vale, Patronus! Exordium Games & Daedalic Entertainment Detailed Change Log Balancing Tactical Machines Fixed an issue that could result in the tool tip and upgrade tooltip incorrectly displaying 0 as value for Damage and/or Range Tactical Machine Abilities Ability: Cannon Ball (Tactical Machine Caeli Ruina) Increased activation timer to 10/10/10 turns (from 8/7/6) Adjusted damage to 15%/15%/15% (from 10/15/12) Ability: Focused Shot (Tactical Machine Machina Missilis) Increased activation timer to 8/10/12 turns (from 8/7/6) Adjusted damage to 20%/20%/20% (from 15/15/15) Streamlined description text Ability: Pyroblast (Tactical Machine Igniatix) Adjusted damage to 10%/15%/20% (from 5/10/15) Ability: R…

  • Bloodgrounds 1.0 - Out Now! - 12 March 2026

    Ave Patronus. Today, we are celebrating the full release of Bloodgrounds with version 1.0. This update, concluding the Early Access phase, adds several new game systems and mechanics, tons of bug fixes and quality of life improvements, as well as numerous balancing adjustments. However, our journey is far from over – after all, a Gladiator’s career only starts when they graduate from the Ludus and advance past the training grounds. These are the highlights of what we prepared for you: 1) Item CraftingOff-the-shelf weapons are not your style? Then this offer is what you have been waiting for! Engineer Lecidia is looking forward to lending her expertise to those who desire bespoke equipment. Visit her in the Tactical Vault to place your order. No matter the coin you can spare – a piece will be tailored to your requirements. However, master craftsmanship comes at a price. This system allow…

  • Trials of the Gladiator- Update - 22 January 2026

    Ave Patronus, Today, we proudly present you our second major early access update “Trials of the Gladiator”. Aside from tons of fixes, small adjustments and balancing changes, this update consists of two main features: 1) ExpeditionsGladiator life is not all about fighting. Sometimes even warriors want to venture into the world to run errands, acquire new gear through trade, maintain diplomatic relationships or gather information through espionage. Aside from steel and gold, rewards yielded by such adventures can be improved prowess, new proficiencies and even life changing experiences made along the way. This system adds an additional layer of management. Gladiators who are not sent to brawl their way through a challenge can now be sent on expeditions outside the city, earning a wide range of rewards.Additionally it allows players to improve and customize Gladiators beyond what training…

  • Early Access Update - "Masters of the Arena" now live! - 18 December 2025

    Ave Patronus, Today, we proudly present you our first major early access update “Masters of the Arena”. Aside from tons of fixes, small adjustments and balancing changes, this update consists of three main features: 1) Difficulty ModesSince the early access launch, we received a lot of feedback regarding the game’s difficulty. Players did especially not enjoy what felt like arbitrary punishment.The biggest offenders in that regard were addressed by tuning down the City Events and Trauma Systems in our early updates.Since then, the feedback varies widely - from players that feel overwhelmed to those that are all but bored. To provide players a closer match of the challenge they are looking for, we implemented three difficulty modes: Initiate, Warrior and Champion. When deciding on the factors and variations for each mode, we closely examined the systems that seem to be a point of content…

  • New Early Access Patch now live - 27 November 2025

    Ave Patronus! A new patch is now live! As promised last time, this patch will fix a lot of localization issues while also addressing some interface bugs. In addition, based on your ongoing feedback, we added some new features which we hope will improve your gameplay.Here are all patch notes for this update:FeaturesEnemy Tactics Enemies will no longer destroy the Bonfire object on purposeAdjusted Enemy Ability Enemy Gladiators no longer have abilities that summon Spirits ("Spirit of the Forest", "Spirit of the River", "Spirit of the Wind") to avoid enemy Spirits on the battlefieldArena Grid tile effects (Blight, Ember, Smoke Shroud, Frozen Ground, Electrified) can no longer appear in the two left most columns before the battle commences, to prevent them from restricting Gladiator placement during Tactics Phase.Ability: Epicenter A tile occupied by the Metal Spikes obstacle is now a valid…

  • Steam Awards Nomination - 26 November 2025

    Ave Patronus! The time has come once again to fulfill your task - The Steam Award Nominations are open! As we know - and love - that finding the sweet spot between "too easy" and "nervewreckingly difficult" seems to be one of your favorite free time activites, we do think that we would be a perfect fit for "Best Game we suck at". If you think alike - or see us in a different category - please consider giving us a vote! Vale, Patronus! Daedalic Entertainment & Exordium Games

  • Second Patch after Early Access Release - 13 November 2025

    Ave Patronus! It's time for another Patch! This time we again have a lot of fixes and balance adjustments - especially concerning the city event being too negative too often. After today's patch we will get back to a normal routine and more polished Updates compared to hotfixes and quick changes. So even if the frequency might change, please be reassured that this only means that we are hard at work.... ...and as always, if you want to support us, feel free to leave an honest review! But without futher ado - here are the patch notes: DISCLAIMER: Due to the localization pipeline all text additions and adjustments made with today's patch are in English only. We will add the localizations with the next update. Features Building Infirmary (all levels) Buttons to rest (heal) and cure _all_ Gladiators were added Fixes Fixed an issue that produced duplicate items, resulting in a black screen w…

  • First Patch after EA Release - 7 November 2025

    Ave Patronus! It has been a glorious day, thanks to you and your wonderful feedback and warm welcome. But Early Access means for us, that we don't stop here. We have big plans, as you can see on the road map on the store page - First there are some smaller steps to take and bugs to squash, though. For that we need you to keep using the F11-Key (Bug Report Hotkey) when you are encountering bugs or issues, it is very helpful in our endeavor to make Bloodgrounds the best version of itself - But without further ado, here is our first patch after hearing your first feedback and bug reports: Changelog: Features Added an option to disable parallax scrolling in the Main Menu, City View, Map View and Building View End Turn confirmation popup can now be confirmed by pressing the assigned End Turn key (Space) again. Balancing Audience Quest Field Medic 1 and 2 are now calculated based on all heali…

  • Bloodgrounds' Early Access starts now! - 5 November 2025

    Ave, Patronus! Good old Galvasius the Shopkeeper has something in store for you! The Game! It is here! After you tried out the demo and apparently liked it very much, (thanks for an amazing demo-review score as a warm welcome, btw), you can now explore the whole Holy Empire of Provantia and finally put an end to Emperor Dammas II's reign by conquering Cathedra, the grandiose arena in the capital of Regalis. There will be many obstacles on your path, but you can surpass a couple of them by continuing where you left off in the demo. Here is what you can expect from the Early Access until we launch into Bloodgrounds 1.0: Roadmap May fate be merciful and kind to you! Vale, Patronus! Exordium Games & Daedalic Entertainment

  • Early Access Preparations - 4 November 2025

    Ave Patronus, Tomorrow is the glorious day we finally can jump right into the arena - but don't underestimate your opponents. They will come prepared - so should you! We just freshly opened up 2 more platforms, next to our discord, where you can ask questions, get answers or just share your experience on the bloodgrounds: You prefer Reddit over Discord? We got you - Feel free to discuss and share to your hearts content: Bloodgrounds - Reddit You prefer playing with ALL the knowledge you can get? Check out our new Wiki page (some areas are still a work in progress): Bloodgrounds - Wiki See you tomorrow! Vale, Patronus!

  • Release Date Announcement + New Demo Update - 6 October 2025

    Ave, Patronus! First of all, thank you for the very strong anticipation and feedback after our initial demo release - it meant a lot to us personally - especially meeting some of you directly at Gamescom in August. But without further ado - the time is almost here to let you decide your... our... - well, our all combined fate. Bloodgrounds is releasing into Early Access November 5th on Steam! Additionally as per the audience's request, we are releasing more Bloodgrounds content in a new demo already today, hoping to earn your favour. After you battle through the desert arena of Zaharr, travel to the heart of the lush jungle Livia, where the Lys have established Inardia, a brutal arena born from an ancient temple and a shrine to Panacea, the goddess of life and good health. A place so mesmerizing that only the brutality and the perils of the arena can rival its beauty. The new demo conta…

  • Developer Gameplay Overview - 26 September 2025

    Welcome, Gladiator! Training is key to surviving the bloody fights in the arena. Therefore, we prepared a little guide for you – don’t miss the developer overview video for BLOODGROUNDS!Play the demo and wishlist on Steam:

  • Come win the crowd in Bloodgrounds, a gladiator tactics RPG with Darkest Dungeon-style town management - 5 August 2025

    I'd love to say that Bloodgrounds plunged me into a crimson mist, but in practice, this arena tactics RPG with town-building feels as cosy as a pair of soft leather socci on a frosty Saturnalia . The setup: you are a gladiator from a Roman-themed fantasy world, who has recently won his freedom in the arena. How is he celebrating his freedom? By becoming a gladiator manager himself, as he continues his quest for vengeance upon the Emperor who slaughtered his father. Read more

  • First Demo Update is here! - 25 July 2025

    Ave, Patronus!The sands of the arena run red once again, and with your valuable feedback, we've tinkered with our demo quite a bit. Today’s update brings a plethora of new features, balance changes, UX improvements, and crucial bug fixes to help you experience full on gladiator mayhem……Let’s dive into the full update: Balancing UpdatesAudience QuestsBalanced 14 Audience Quests by reducing complexity and simplifying objectives to make them more achievable. Improved quest design based on player feedback to ensure smoother progression. Status EffectsBurn and Frost statuses no longer persist between battles, reducing long-term punishment and improving flow. New Features & AdditionsCity ManagementLevel-Up Stat Rerolling: You can now reroll stat choices during level-ups using gold. Manage your training more strategically! Battle PickupsFavor of Cleansing: New pickup item that removes all stac…

  • Demo is out now! - 6 June 2025

    Ave, Patronus! Today marks a glorious day, as you finally can get your hands on our demo for Bloodgrounds! We tinkered together an experience that should give you the best idea what we have in store for you in our full version. Obviously we dont want to spoil everything in the beginning, so - as you probably already thought for yourself - some parts of the individualization are reduced. Here you can find a summary of what the differences are: Access the entire first AgeMaster the first arena and get an initial peek of what awaits you in the second Age6 out of 9 gladiator classes are availableUnlock up to 4 out of 7 abilities per class7 out of 17 weapon types and 3 out of 11 armor sets are availableMax. level of the gladiators: 5 out of 15 in the full game7 out of 13 base buildings and their first out of 4 upgradesCollect a varity of common, rare and epic items (legendary items will be a…

Patch notes and updates

S.noRelease datePatch nameGID number
126 March 2026Maintenance Patch Live1827626365770945
219 March 2026Second Patch after Launch1827626365753972
313 March 2026First Hotfix after Launch1826992588596199

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2507820
Live current players14
SteamPulse tracked peak455
Live count (today's peak floor)14
Price$19.99
Free to playNo
Discount0%
Original price USD$19.99
Current price USD$19.99
Release dateMar 12, 2026
DeveloperExordium Games
Publisher Daedalic Entertainment
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeMostly Positive
Positive review percent77%
Positive reviews467
Negative reviews138
Total reviews605
Steam recommendations568
Achievements100
Average playtime foreverNot available
Windows supportYes
macOS supportYes
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2507820/

Short description

Bloodgrounds merges tactical turn-based combat with strategic management, RPG and roguelite elements. Forged in the pits of the arena, you fought your way out and now as a wealthy patron you recruit, train, and command your team of hardened Gladiators to glory - or death.

About this game

Special Edition About the Game Lead your team of Gladiators in turn-based arena battles, recruiting, training, and sometimes sacrificing them for glory. But remember, your Gladiators are mortal - If they fall in battle, they are lost forever... though their legacy will live on. As a noble heir, you'll manage your city by unlocking, constructing, and upgrading buildings that provide new services and mechanics to aid you on your bloody quest for vengeance. You fought tooth and nail for survival, driven by a burning hatred and a thirst for justice. Now, as a wealthy patron and a gladiator trainer, you plot your revenge against the tyrannical Emperor who stole your freedom and murdered your father. But the path to redemption is fraught with peril, and you must navigate a treacherous world filled with deception and danger. Recruit new allies and expand your gladiator team to climb the ranks of the brutal tournaments. Each victory brings you closer to the grand Capitol, where your ultimate target - the Emperor, lost in his madness - awaits on his throne. Before each battle, assemble a team of gladiators from various classes: physical, ranged, or magical. Will you pay gold, duel them, or show mercy in the arena to recruit them? Level them up, increase their stats, and learn new abilities to ensure they're battle-ready. Don't forget to address any negative statuses or traumas, and equip them with shiny new weapons, armor, and consumables. Use powerful Deity abilities to aid your Gladiators in battle, or make a shady deal with a local crime lord to sabotage your enemies before the battle even begins. Combat unfolds in turn-based battles on a grid, where units act in order of initiative. Strategically move your gladiators, attack, and position them to outsmart and outmaneuver your opponents. Use your action points wisely - unleash powerful weapon or class abilities, make use of items like potions and magical scrolls, or set traps on the ground to catch enemies off guard. Win the favor of the audience by fulfilling their bloodthirsty wishes and reap rewards after each battle. But beware - permadeath is on. If a gladiator falls, they and their equipment are lost…

Supported languages

English * , French, German, Spanish - Spain, Japanese, Russian, Simplified Chinese, Traditional Chinese * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
68Custom Volume Controls
74Playable without Timed Input
55DualShock Controller Support
56DualShock Controller Support
57DualSense Controller Support
58DualSense Controller Support
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus18Violência Extrema Atos criminosos
steam germany18Drastische Gewalt
igrs18Kekerasan Horor

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 25, 2026 to Sep 25, 2026
  • Lowest observed: $19.99
  • Highest observed: $19.99

Bloodgrounds's USD price history spans from Sep 25, 2026 to Sep 25, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $19.99, the highest is $19.99, and the first visible tracked price is $19.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Bloodgrounds's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $19.99, from Sep 25, 2026 through Sep 25, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $19.99. The latest run records $19.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $19.99
  • Current list price: $19.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Bloodgrounds at $19.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$19.99$19.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $19.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$19.99$19.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $19.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-25$19.99$19.99No discountSteam Store

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Black Desert19,74525 September 2026 - 00:55:37 UTC59,91792,632Pearl Abyss
Once Human19,08124 September 2026 - 20:45:21 UTC231,343179,110Starry Studio
Eternal Return18,63424 September 2026 - 14:10:57 UTC25,74971,991Nimble Neuron
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio
Football Manager 2616,44025 September 2026 - 00:36:56 UTC82,75035,608Sports Interactive

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