Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 2511400 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | No longer available on Steam Store |
| Free to play | No current Steam offer |
| Discount | Not available |
| Original price USD | Not available |
| Current price USD | Not available |
| Release date | Q4 2026 |
| Developer | Umbral Studios |
| Publisher | Umbral Studios |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | No user reviews |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | Not available on Steam Store |
Short description
Project: rEvolution is a tower defense game set in a dystopian Cyberpunk world. With placeable and wieldable turrets, modular upgrades, and evolving enemies, it blends strategic depth and replayability, offering a fresh experience within the genre.
About this game
PLAYTEST NOW! Share your thoughts in the in-playtest feedback form and join our Discord community to help shape the future of Project: rEvolution Project: rEvolution is a fast-paced action-roguelike tower defense game built around dynamic turret control, modular upgrades, and evolving enemies. Each run gives you new tools, new modifiers, and new tactical problems to solve as you place, wield, and swap to evolve your turret companions. Core Features: Placeable & Wieldable Turret Companions: Deploy turrets like traditional tower defenses, or pick them up and wield them directly. Switch between lane control and mobile firepower on the fly, adapting your strategy to ever-changing waves of enemies. Modular Upgrade System: Customize each turret through a powerful, run-defining draft system. Upgrades don’t just improve stats, they change how your turrets function, adding new firing patterns, unique effects, stat buffs, and multi-module synergies. Adaptive Enemies: Enemy waves evolve in direct response to your draft choices. As you upgrade and specialize your turrets, enemies draw from their own upgrade pool - creating a symbiotic escalation that reshapes every run. Enemy evolutions can include: Stat Buffs – Increased health, speed, resistances, or damage to counter dominant builds Unique Abilities – New behaviors that alter movement, targeting, or interaction with towers Mutators – Run-wide modifiers that compound over time, forcing constant adaptation as difficulty rises Roguelike Replayability: Every run randomizes: Upgrade Offerings Turret - Enemy Pairings Enemy & Boss Modifiers Map Conditions Events & NPCs Companions & Events: Throughout each run, companions and scheduled special events appear at key moments in the weekly cycle, introducing powerful, and often unpredictable, opportunities. These encounters can fundamentally reshape your build through turret experimentation, transformational effects, evolutionary upgrades, high-risk bonuses, or meaningful strategic tradeoffs. Some NPCs allow you to refine and push your turrets through stat tuning and long-term evolution paths. Others offer volatile, high-impact modifications that promise immedia…
Supported languages
English
