SPSTEAMPULSELIVE ANALYTICS
PARKSIDE: DECAYED SOUL MANIPULATION

PARKSIDE: DECAYED SOUL MANIPULATION Steam metadata

Banana Hardsoft | Jul 30, 2026 | game

Released

2players observed · 24 September 2026 - 06:51:44 UTC

ActionIndieRPGSteam Store

  • Latest observed players2 · 24 September 2026 - 06:51:44 UTC
  • SteamPulse tracked peak39
  • Units sold (VGI)2,637
  • Revenue (VGI)$26,559
  • Review score89% positive

PARKSIDE: DECAYED SOUL MANIPULATION metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players2 · 24 September 2026 - 06:51:44 UTC
  • SteamPulse tracked peak39
  • Units sold (VGI)2,637
  • Revenue (VGI)$26,559
  • Review score89% positive
  • Total reviews142
  • Release dateJul 30, 2026
  • DeveloperBanana Hardsoft
  • PublisherBanana Hardsoft

Genres: Action, Indie, RPG

Company pages: Developer: Banana HardsoftPublisher: Banana Hardsoft

Top Steam chartsTop 100 gamesGame directorySteam Store page

PARKSIDE: DECAYED SOUL MANIPULATION Steam metadata

PARKSIDE: DECAYED SOUL MANIPULATION metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2530250/metadata
Steam Storehttps://store.steampowered.com/app/2530250/
Steam Communityhttps://steamcommunity.com/app/2530250
PCGamingWiki search
IGDB searchSearch IGDB for PARKSIDE: DECAYED SOUL MANIPULATION

Reviews, pricing, and metadata

Review summary

Very Positive

89% positive, 126 positive, 16 negative

Price and discount

$13.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Family Sharing

Achievements

35

Platform releases
  • Steam 30 July 2026

Latest Steam announcements

  • Aiming hotfix - 17 September 2026

    Hi everyone, Just pushed a hotfix that fixes a bug to do with aiming, which would break if you bought the Divine Sight upgrade. Stay tuned for more updates as always. -BananaH

  • Hotfix 1.21 - 14 September 2026

    Hi everybody, This update is a hotfix to fix some issues that arose from the previous patch. Changelog: - Aim should no longer be "sticky" (and in the case of an issue, it properly resets when the window is unfocused) - Debris piles that appear in Mission 3 Part 2 are no longer "slippery" to walk on - Certain stats in the debrief screen now properly round to even numbers - Brethren Slave achievement now does not trigger improperly - Guards will now no longer attempt to report to several alarms in quick succession. More updates coming soon, in time, of course. -BananaH

  • PATCH 1.2 - Major Tweaks, QoL, Bugfixes, and more! - 9 September 2026

    Hey everyone! Thanks for being so patient waiting for this patch. There's a lot included, ultimately making the game a lot more stable and enjoyable. Changelog follows - QOL AND FEATURES: -Mouselook should now be smoothed for many players at high refresh rates and framerates -Changed controls now guaranteed to save properly -Added an option in the main menu for enabling automatic ladder mounting -Added an option to switch between toggle and hold-style leaning -White highlight around inventory items added when moused over. -Right mouse button / Aim can now be rebound TWEAKS: -Many cases where stray kills were added to the killcount have been fixed. -NPC stealth detection tweaked again, making stealth even more viable -NPCs do not immediately aggro now due to explosions if you are not witnessed -NPCs will question you if they discover a corpse or knocked-out body, rather than becoming hos…

  • News: Upcoming patch and content - 1 September 2026

    Hey, everyone! It's been a short while since the last patch and news update, I just wanted to put something out to let you all know that things are still happening with Parkside! I've upgraded my PC and have had a couple of issues with the migration of the game project which I'm nearly finished fixing (thankfully nothing major) and then I'll be carrying on with fixing bugs, small issues in missions, quality of life features and so on. Before switching PCs, my list of things fixed for the next patch had already grown quite lengthy, but I still have more to do. Once the next patch is out I will start the first "content" patch for the game. This will include some more achievements, some additional item selling NPCs and re-appearances of characters through the game, and a new weapon for you all to enjoy. I am also going to prioritize localization support, which may be implemented before the…

  • Video Ditch Podcast: PARKSIDE - 13 August 2026

    Hey everybody, I recently spoke to the two wonderful boys from the Video Ditch Podcast about the development, reception, and philosophy behind PARKSIDE: DECAYED SOUL MANIPULATION. I spoke with them once before a couple of years ago in the middle of development, so it was really great to catch up with these guys again and talk more about the game. Just thought I'd post it here for anybody interested: Enjoy! -BananaH

  • Another Mini Patch: FOV Slider - 11 August 2026

    Hello again! The last one for now, another mini patch: an FOV Slider is finally in the main menu and the pause menu, so now you can see as much or as little as you want. Also, a fix for some issues that may arise due to late game cutscenes. Have fun seeing things, -BananaH

  • Further mini patch - 9 August 2026

    Hi everyone, Just another further tweak to the latest patch, resolves some further minor issues and a few more enemy ai tweaks. BananaH

  • Minor follow up patch - 8 August 2026

    Hi everyone, Just a follow up to the previous patch. Rebinds now fully save and persist beyond deaths and level restarts, and there's been a few more enemy AI tweaks and behaviour changes, specifically when it comes to corpse discovery and corpse aggro. Happy hunting. More stuff to be fixed soon.

  • MAJOR PATCH 1 - Bugfixes, QOL, AI adjustments and more. - 8 August 2026

    Hi, everyone! Thank you all for your patience waiting for this patch, I hope it will be worth it for many of you who have had issues with the game, performance or mechanics-wise.A lot more minor bugs have been reported on the discussion board, which is great. The following features that I prioritized over the last few days to fix and add, and more fixes will come soon (as well as a minor content update, in the near future.)Here is a log of all the changes this patch brings:ENEMY AI:- Stealth is now more viable, as enemy spotting and behaviour now properly takes darkness, crouching, height difference into account.- NPCs such as police, guards, etc., who aren't initially hostile, will no longer be permanently hostile after combat ceases and panic has calmed down.- Robots now properly lose aggro when you activate the cloak ability.- Enemies such as police should now no longer auto-attack t…

  • Hotfix: Softlocks & Minor Fixes - 2 August 2026

    Hi everyone, Another batch of minor fixes and a patch to address some softlocks. Notes below -Fixed General Conditioning ability not saving -Fixed bug where weapons sometimes remain invisible due to cloak -Fixed occasional softlock with archives exit doors -Changed location of optional objective documents in Mission 8 -Enemies should no longer shoot through doors -Rollback, mouselook logic tweak I am back to my real-life job today, so patches will be less frequent but I am aiming to release a large patch next with more fixes to issues you have been having. I'll try and be as responsive as possible on forum & channels, but expect me to slow down a bit. Hope y'all are still having fun. BananaH

  • Day 2 Hotfix #2 - 1 August 2026

    Hi everyone, Just patched the game, fixed a couple of softlocks (including an ending one, oops), and an attempted fix to some of the mouse issues y'all have been having. Also, you should no longer be able to "unload" your fists, LOL I have a big list of things to fix, just had to prioritize and push something out asap because of the softlocks. Stay tuned BananaH

  • DEV UPDATE: Fixin' bugs, and Heartfelt Thanks - 1 August 2026

    Hi everyone,It's been a wild day and a half since release, first of all I just wanted to say how grateful I am to everyone who's tried the game out so far. Even if you have problems with it, aren't happy, I am still grateful for all of the feedback regardless, as well as all the bug reports which I have filed away in a list. Don't think I'm not reading these, I try to respond to as many as possible too. I want PARKSIDE to be as good as it can be, just like many of you want, and I will do my best.It's been a blast seeing everybody have fun, experiment, just enjoy the vibes of the game, it warms my heart knowing people have an appetite for games like PARKSIDE, and that I have had a chance to try and fill the void, even if it doesn't rub everyone the right way. Hopefully it will soon, for some of those people, who are having problems with the game or aren't quite satisfied yet.Despite a fe…

  • Day 2 patch - 31 July 2026

    Hi everyone, Just a quick patch to address a couple of issues - a softlock after mission 6 (with Brethren Slave upgrade) and a bug where you'd end up gaining medkits after picking up money (lol) I am going to focus on issues about mouse sensitivity/jumping next because that seems to be randomly affecting some players. I am really gonna try my best to fix as many issues as I can this weekend and throughout the next week (my time during the week is limited, I'm a dad with a 9-5) Thanks to everyone who's bought & played so far, I'm just thrilled by the response BananaH

  • Bugfix coming: Mission 6 Brethren Slave softlock - 31 July 2026

    Hi all,Just an update to let you know that a patch is coming in 1-2 hours that fixes a dialogue softlock after mission 6 if you have Brethren Slave. The dialogue loops at the moment. Fix soon!-BananaH

  • Day 1 Hotfix Live - 31 July 2026

    Yo! For those of you who experienced jumping problems, this hotfix should resolve it. Apologies for the inconvenience. More bugfixes to come over the weekend. And thank you all so much for the support and for playing so far, it's actually insane and I'm so happy so many folks are having fun. Stay frosty BananaH

  • Day 1 Bugfix - Soon! - 31 July 2026

    Hi all,Just an announcement to let you know that unfortunately a few bugs made it in, these will be fixed as soon as possible. Stay tuned!BananaH

  • Demo update: Bugfixes & More - 23 July 2026

    Hey everybody, Just some brief, kind of lazy patch notes about an update to the demo. With 8 days until the game is out, I'm still fixing minor bugs and issues that come up during testing. 90% of the things I've been fixing apply to the main game, not the demo. This patch fixes 4:3 in the main menu, fixes effect persistence after death, some lore text discrepancies, makes the nightstick a 100% KO weapon, cleans up some kill counting edge cases, adds non-HUD reticles to scoped weapons (for playing without HUD), and there are a lot of other minor fixes and things present. The cursor has also been made brighter while still fitting the theme of the UI.Just over a week left to go until the full release!!!You might hear from me again soon if there are more things to fix, but hopefully not! -BananaH

  • PARKSIDE Release Dates/Times - 19 July 2026

    Hey, everyone!Just a small update to let you all know exactly when the game will be releasing in several timezones:US PACIFIC: 5PM, 30 JulyUS EAST: 8PM, 30 JulyBRITAIN: 1AM, 31 JulyEAST ASIA: 7AM, 31 JulyAUS EAST: 10AM, 31 JulyNZ: 12PM, 31 JulyI'm looking forward to finally sharing this game with all of you, and a huge thanks to everyone who's played and enjoyed the demo, beta tested, and given great feedback so far. I've tried very hard to make this game live up to expectations while maintaining a charming level of jank that we all love.-BananaH

  • PARKSIDE WILL RELEASE ON 31 JULY 2026 - 5 July 2026

    You heard right, PARKSIDE: DECAYED SOUL MANIPULATION will drop on the 31st of July. Watch the announcement trailer below.The demo has also been updated, fixing a lot of bugs and adding new content, and a layer of polishing.Please wishlist if you haven't already, and tell anyone you think will be interested in the game!PARKSIDE will include:10 missions, comprised of 15 maps ranging from large open areas to tightly packed complexes35 achievements at launchTwo main endings, four sub-endingsAverage 10 hour playtime for a thorough/first-time runA special secret in each area to find, each adding a puzzle piece to the mysterious storyCheat menu and level select after you beat the game onceGet excited, Immersive Sim fans. PARKSIDE is around the corner.

  • THE FINAL PUSH: Getting ready to release PARKSIDE - 26 June 2026

    The time draws near....TL;DR: Expect a release announcement by the end of July - early August...Well, this is a really exciting post for me to make! After nearly 4 years of working on PARKSIDE, getting the game through various stages of development, there is now relatively very little left for me to work on!The game is a very different beast from what it was probably even a couple years ago, when the first demo dropped on steam: placeholder particles, lag, a whole load of bugs. Hell, even the current demo is still busted (something I plan to rectify very soon). Here's a brief summary of the mountain of work I've done since the start of beta testing in January:-Fixed dozens of minor bugs-Fixed major bugs such as player control/interaction breaking, graphics and resolution problems-Optimized level geometry and improved overall performance across the whole game-Added and finalized new equi…

Patch notes and updates

S.noRelease datePatch nameGID number
19 September 2026PATCH 1.2 - Major Tweaks, QoL, Bugfixes, and more!1843481262688615
211 August 2026Another Mini Patch: FOV Slider1840310314352852
39 August 2026Further mini patch1840310314348659
48 August 2026Minor follow up patch1840310314348144
58 August 2026MAJOR PATCH 1 - Bugfixes, QOL, AI adjustments and more.1840310314346799
62 August 2026Hotfix: Softlocks & Minor Fixes1839676055893297
71 August 2026Day 2 Hotfix #21839676055890528
831 July 2026Day 2 patch1839676055889516
931 July 2026Bugfix coming: Mission 6 Brethren Slave softlock1839676055889342
1031 July 2026Day 1 Hotfix Live1839676055887143
1123 July 2026Demo update: Bugfixes & More1839041357025398
1217 June 2025PARKSIDE Demo patch 1.411802354289717547
1314 June 2025PARKSIDE DEMO PATCH 1.41802354289642311
1421 March 2024DEMO PATCH 1.25686430301717105451
1511 March 2024DEMO PATCH 1.15679673637665843180

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2530250
Live current players2
SteamPulse tracked peak39
Live count (today's peak floor)2
Price$13.99
Free to playNo
Discount0%
Original price USD$13.99
Current price USD$13.99
Release dateJul 30, 2026
DeveloperBanana Hardsoft
PublisherBanana Hardsoft
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeVery Positive
Positive review percent89%
Positive reviews126
Negative reviews16
Total reviews142
Steam recommendations182
Achievements35
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2530250/

Short description

PARKSIDE is an FPS-Immersive Sim that chronicles the future of biomechanical subterfuge and suffering. Shoot, hack, and either save or sour the future of humanity in the dismally attractive and dystopian city of Abbotsford, California in the awful year of 2038. Will you serve the Divine Rod?

About this game

In PARKSIDE , the future of biomechanical subterfuge and suffering is revealed through the story of Alexander Petrovich, an unemployed hacker who is kidnapped by a mysterious group known as the Illuminated Brethren of Conclave Automata . Will he bend to the will of the Brethren and aid in realizing their vision for humanity , or will he take the hand of a guardian angel ? Though, no matter his choice, a sinister voice in his head warns that judgement is inevitable . PARKSIDE is a First Person Shooter / Immersive Simulation, with a focus on freedom, choice, and consequences . Set in the fictitious city of Abbotsford, California in the year 2038, the world the player experiences is the result of four years of shrouded meddling by the Illuminated Brethren - the environment is cold and unforgiving, the people are drab and demoralized, narcotics and gangs are rife, and military police walk the streets. How has it come to this? Following his capture by the Brethren , Alexander is interfaced with an experimental combat platform known as POLYPHEMUS . Through a piece of technology called the Remote Combatant Viewer, he is sent to complete illicit, dangerous missions for the Brethren , whose directives come from the mysterious Divine Rod . Many tools are at the player's disposal to tackle problems including a roster of futuristic weapons, armaments such as EMP grenades and frag mines, and abilities that can be used to navigate all manner of obstacles. You can hack or bypass keypads, security cameras, turrets, and robots... or shoot them to bits - pick your poison and run with it as you navigate smoky streets, dark alleys, airy vents, and secret bases. Choices matter - in the secret fight for control of the precious lives of all citizens, there are many powerful stakeholders. There is one important question with many answers and outcomes: are you a servant of the Divine Rod, Alexander?

Supported languages

English

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus16Drogas ilícitas Violência Temas sensíveis
steam germany18Drastische Gewalt Drogen Sexuelle Andeutungen
igrs18Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya Penampilan Tokoh Horor

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 24, 2026 to Sep 24, 2026
  • Lowest observed: $13.99
  • Highest observed: $13.99

PARKSIDE: DECAYED SOUL MANIPULATION's USD price history spans from Sep 24, 2026 to Sep 24, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $13.99, the highest is $13.99, and the first visible tracked price is $13.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

PARKSIDE: DECAYED SOUL MANIPULATION's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $13.99, from Sep 24, 2026 through Sep 24, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $13.99. The latest run records $13.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $13.99
  • Current list price: $13.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records PARKSIDE: DECAYED SOUL MANIPULATION at $13.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$13.99$13.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $13.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$13.99$13.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $13.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-24$13.99$13.99No discountSteam Store

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Stardew Valley33,39224 September 2026 - 06:51:25 UTC236,6141,016,067ConcernedApe
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team
Diablo® IV29,80324 September 2026 - 01:24:14 UTC64,51869,242Blizzard Entertainment, Inc.
PAYDAY 229,21424 September 2026 - 01:15:15 UTC247,628674,517OVERKILL - a Starbreeze Studio.
Project Zomboid29,18224 September 2026 - 06:51:46 UTC122,811467,999The Indie Stone

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