SPSTEAMPULSELIVE ANALYTICS
The Adventures of Bunny and Pig

The Adventures of Bunny and Pig Steam metadata

Li Min | Apr 22, 2025 | game

Released

0players observed · 12 October 2026 - 23:16:49 UTC

AdventureCasualIndieRPGSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score91% positive

The Adventures of Bunny and Pig metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score91% positive
  • Total reviews23
  • Release dateApr 22, 2025
  • DeveloperLi Min
  • PublisherLi Min

Genres: Adventure, Casual, Indie, RPG

Company pages: Developer: Li MinPublisher: Li Min

Top Steam chartsTop 100 gamesGame directorySteam Store page

The Adventures of Bunny and Pig Steam metadata

The Adventures of Bunny and Pig metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2581030/metadata
Steam Storehttps://store.steampowered.com/app/2581030/
Steam Communityhttps://steamcommunity.com/app/2581030
PCGamingWiki search
IGDB searchSearch IGDB for The Adventures of Bunny and Pig

Reviews, pricing, and metadata

Review summary

Positive

91% positive, 21 positive, 2 negative

Price and discount

$1.99

Platforms

Windows

Categories

Single-player, Family Sharing

Achievements

Not available

Platform releases
  • Steam 20 March 2025

Latest Steam announcements

  • A New Story Has Been Added at the End — Also Available in the Demo - 24 September 2026

    New in this updateA new story has been added. It is also available in the free demo. Just scroll down to find it after the previous final story.Some typos have been fixed, and a few sentences have been improved.Updated UII had thought many times about going through the text carefully again, fixing more typos, and improving the writing. But the content is quite sad. Every time I reread it for a while, I would start feeling sad too, and eventually close it.That does not mean I think the game itself is bad. Many works related to psychology can have this effect. Sometimes a story can be so emotional that people need to stop reading for a while.My original intention was a good one: I wanted to create something that might be helpful to someone.Still, the overall story carries a lot of sadness.I think part of that feeling comes from the ending. The protagonist heals from their trauma and gradu…

  • Unity version upgrade following a recent security advisory. - 13 October 2025

    Nothing new this time — no need to open it if you’ve already played.Unity released a security update, so I’ve upgraded the Unity version accordingly.Thanks for your support!

  • The final chapter is now updated, and the game is officially complete. - 23 April 2025

    When I was little, I read The Little Prince. In the preface, the author dedicated the book to a friend who was hungry, cold, and in need of comfort. At the time, I found it strange — the whole world could read this book—why say it’s for just one friend? Later, I understood. When we create something, there's often a specific person we think of. While writing, it feels like we’re speaking directly to them. So, to a player somewhere on the other side of the world— This game is for you. I hope it brings you joy. While making it, I imagined someone who needed help was watching. If this work brought even a little light to you, I would be so, so happy. I hope your future is full of blooming flowers, cloud oceans, and the freedom to explore all possibilities. ---------------------------------------------- With this update, the final chapter has been released, and the full version is now live. I…

  • Added Chapter 11. - 15 April 2025

    Just updated another chapter—one more update, and I’ll be ready to publish the full version. The final chapter is from the little bunny’s perspective. It’s about how to take care of a friend who is going through a fragile time. Sometimes, when I’m emotionally drained, I take a break and work on something else for a while. I’m afraid that if I write while feeling too low, the story won’t come out right. Creation is also a way of saying goodbye. Along the way, I’ve thought of many, many people I’ve met in life. Some lucky people grow up and fly off like birds to explore the world. Others stay frozen where they were, hurt by inner wounds—some even hide on purpose, so their old friends can’t find them. Some people stay forever at a certain age. This is a tribute to those I once saw, and remember. I’ve done my best to make changes based on everyone’s suggestions. I also revised the text wher…

  • Updated Chapter 2 to fix some confusing parts - 7 April 2025

    Updated Chapter 2 to fix some confusing parts (about medication and “doing nothing”). Thanks to your thoughtful comments, I realized certain sections could be misunderstood. Now Chapter 2 has two good endings, and an extra illustration page was added to highlight the positive effects of medication. The cover is a screenshot from the updated Chapter 2 — Pig lying peacefully in a field of flowers. Also adjusted some parts in other chapters, and swapped the order of Chapters 9 and 10. Replied to some player feedback — thank you so much for your detailed messages, they were incredibly helpful. Huge thanks again! With your support and feedback, this little mental health storybook keeps getting better and better. Thank you, thank you! I truly appreciate all your comments!

  • Added Chapter 10. The game is planned to have 12 chapters, only 2 more to go! - 1 April 2025

    🔹New Chapter Added Chapter 10. The game is planned to have 12 chapters, only 2 more to go! Many parts were written and even more were cut. After careful consideration, 12 chapters are enough to cover all key points. You can explore related books for deeper insights. I guess some of you want to read the whole story in one go. So I decided to release the game when it's 90% complete (Chapter 9), allowing for interaction and feedback on the final chapters. This way, you can experience most of the story while still having room for collaborative improvements. 🔹Bug Fixes Fixed some bugs and adjusted parts of the story. If any previous chapters seem unclear, feel free to leave comments—I can still make changes. Fixing issues now is much easier than after the project is completed. 🔹About Knowledge Points Some players felt that there's too much information, making it hard to stay immersed. I’v…

  • Update: You can now adjust the font size! - 22 March 2025

    I got feedback asking for adjustable font size. I wish I had thought of it earlier! But better late than never — I had to go back and add components to all the UI elements, setting minimum and maximum font sizes. I tested it, and it looks good so far. If you spot any bugs with the font scaling, please let me know! I also tested it at 800x600 and adjusted some UI background colors to improve readability on smaller screens. If you’re wondering why I didn’t add this from the start… This is a common rookie mistake. When designing, you focus on making things look perfect on your screen — but forget that users have different screen sizes. Some designs are hard to read on small screens. Practicality matters more than aesthetics. I removed some decorative elements that blocked text on small screens. Now it should display clearly even at 1024x768 and 800x600. Let me know if you find any other is…

  • New chapter added.Early access is now available. - 20 March 2025

    • New chapter added. • Early access is now available. 📖 Story Progress We’re now at Chapter 9—just a few more chapters to go before the story ends. This game explores the theme of psychological trauma, so I’m not expecting a large player base. Once I finish this, I’ll likely move on to my next project. If there’s a specific theme you’d like to see explored, feel free to leave a comment! Creative work depends a lot on the right mindset. To create this project, I’ve read many books and had countless conversations. I’m still immersed in this mindset, but once I start the next project, I might not be able to reconnect with this feeling. Now I understand why some sequels feel disconnected from the original—it’s hard to capture the same mindset after time has passed. 💌 For Future Players If you’re reading this from the future, please don’t feel sad. There are so many similar projects out th…

  • After Pig escapes, the humanoid monster continues to stalk and harass. - 4 February 2025

    Added a new chapter: After Pig escapes, the humanoid monster continues to stalk and harass. Childhood trauma leaves deep scars on the brain. Many who escape bad environments live in constant fear, worried their happiness could vanish at any moment. Writing the story was fun, but implementing it was a struggle. Once the plot was set, designing scenes was fast, but making it all work in Unity was painful. I relied on online assets and Unity Store models, but the art process is still exhausting. Writing feels easier—no matter how vast the world, it’s just a few lines of text. The project has been upgraded to Unity 6, which caused a lot of fixes. The cameras all broke, and I had to redo them one by one... not hard, but repetitive enough to feel like sleepwalking. I didn’t realize I had made so many camera setups—but rewatching them was quite fun.

  • Pig adjusting to a new life after escaping the monsters. - 22 December 2024

    Pig adjusting to a new life after escaping the monsters. In this new chapter, I especially love the scene where Pig and Bunny lie in a field of flowers, gazing at the sky. It's already updated in the demo, so you can check it out right away.

  • Added two more chapters: Emotional Manipulation and Distorted Beliefs. - 20 November 2024

    Added two new chapters: Emotional Manipulation by the Monster Before Leaving Past Misbeliefs Preventing Pig from Making New Friends After Leaving -----The following is just for chatting.------------ Player data shows very few people have tried the game, but I’ll keep working on it to the end ♪( ´θ`)ノ I truly love this storybook (it’s more of a storybook than a game, really). While creating it, I spoke with many people who’ve experienced trauma and read countless psychology books. Maybe, just maybe, this story might resonate with someone. If you’re one of those people who enjoys the story, I’m so glad. I poured my heart into this project, hoping to bring some joy to you. To remind you that someone cares, that the world can be better, and that you can leave toxic environments to find freedom and happiness. That’s all for now. 🌱

  • Updated the UI and simplified the text. - 5 November 2024

    Thanks to early player feedback—it was super helpful. Followed suggestions, fixed bugs. Big thanks to everyone!

  • The demo is now available for download! - 1 November 2024

    It’s hard to believe a year has flown by. The game has been revamped multiple times, and if you’ve seen earlier previews, this is a completely new version. With creative work, it's easy to feel stuck, seeing no progress while rethinking ideas over and over. Unlike physical work, where you can track your progress, here it feels like endless spinning in circles. Making this game was tough, but I got through it. Many who are trapped by trauma appear fine but struggle day and night, reliving old wounds even in a safe environment through emotional flashbacks. I wanted to create something to help others break free, and this game is one attempt. If you’re coming from my last game, this one has a completely different style! No pressure if it’s not for you; there are many great games out there. But if you enjoy it ♪( ´θ`)ノ please leave me a message! Developing solo can feel isolating, and any fe…

  • Changed the previous gameplay, took a new direction. - 16 June 2024

    I have repeatedly making demos and then scrapping them multiple times. After nearly reaching the breaking point, I finally found inspiration for the new game!! Now I'm happily continuing the development. I've also updated new game screenshots. The new game focuses more on storytelling and reduces the animation parts, making the overall art aspect more manageable. That's about it. It's really nice to finally have some progress to show. It was truly frustrating when I had to keep revising and scrapping previous ideas, leaving progress at zero.

  • UI, Pig's home - 14 December 2023

    finished a demo, UI, and Pig's home.

  • The bunny can collect items and activate objects. It can also inspect assets. - 28 October 2023

    The bunny can collect items and activate objects. It can also inspect assets. I attempted to have an item strike the bunny, and the poor little creature soared like a capsule, colliding with various objects and rolling all over the place. It was genuinely amusing. Initially, I considered using ragdoll physics, but when the bunny lay motionless on the ground, resembling actual death, it was just not right... (I won't share that image). Quite sad... So, I chose to craft our own animation. There's no mistaking the bunny's animation for death. So, I explored various approaches to achieve the desired styles.

  • Finalized scene of the bunny setting off in the grassy meadow. - 7 October 2023

    After trying a few different methods, I've finally settled on the character's movement style and camera control. It's going to be a 3D world with a side-scrolling view. The camera can tilt up and down but not left or right. This is one of the scenes where Bunny sets off to find Pig. I really like the way the grass sways in the wind. It's beautiful.

Patch notes and updates

S.noRelease datePatch nameGID number
113 October 2025Unity version upgrade following a recent security advisory.1813041031352161
25 November 2024Updated the UI and simplified the text.6146943657174052213

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2581030
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$1.99
Free to playNo
Discount0%
Original price USD$1.99
Current price USD$1.99
Release dateApr 22, 2025
DeveloperLi Min
PublisherLi Min
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typePositive
Positive review percent91%
Positive reviews21
Negative reviews2
Total reviews23
Steam recommendationsNot available
AchievementsNot available
Average playtime forever48 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2581030/

Short description

It's a short, text-based interactive book with a psychological theme.▶TRIGGER WARNING◀ Contains childhood trauma, suicidal thoughts, and emotional abuse, but ultimately conveys hope and growth.

About this game

There are treatments and sources of help for visible injuries. Yet many people carry emotional wounds for the rest of their lives. They pretend nothing is wrong. They pretend to be fine. Some are even afraid to ask for help. This story shares ideas and insights about emotional self-help. When no one comes to our aid, we do what we can to help ourselves. I hope this story can offer something helpful to people who have experienced trauma. If you would like to explore these topics further, you may be interested in Complex PTSD: From Surviving to Thriving by Pete Walker, or Les parents manipulateurs (Manipulative Parents) by Isabelle Nazare-Aga. Before purchasing, you can try the free demo, which includes 50% of the full game's content. (Over time, some of these ideas may become outdated or even be disproven. If you are reading this in the future and find that some information is no longer accurate, it means the world has moved forward and better approaches have become available. That is a good thing.) ----------------------------------------------------------------- The Adventures of Bunny and Pig is a short interactive storybook centered on reading and dialogue choices. Accompany Pig on a journey away from the monsters. Through a series of story scenes, come to understand Pig's fears and hesitation, make choices, and discover where different responses may lead. The story explores childhood trauma, self-doubt, seeking help, and rebuilding trust through the experiences of Pig and Bunny. Feelings that are difficult to explain to others may gradually become easier to recognize and understand through their story. This is a journey of learning how to live again: recognizing the harm you have experienced, trying to accept help, gathering courage little by little, and rediscovering peace in everyday life. If you enjoy stories about emotional growth, or want to better understand someone who has been hurt, come and meet Pig and Bunny. ----------------------------------------------------------------- Content Note: The story includes childhood trauma, emotional abuse, suicidal thoughts, and references to seeking mental health support and using medication. Althou…

Supported languages

Simplified Chinese

Steam categories

Category IDCategory
2Single-player
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus16Violência Temas sensíveis Drogas ilícitas
steam germany16Selbstmord Drogen
igrs18Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 13, 2026 to Oct 13, 2026
  • Lowest observed: $1.99
  • Highest observed: $1.99

The Adventures of Bunny and Pig's USD price history spans from Oct 13, 2026 to Oct 13, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $1.99, the highest is $1.99, and the first visible tracked price is $1.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

The Adventures of Bunny and Pig's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $1.99, from Oct 13, 2026 through Oct 13, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $1.99. The latest run records $1.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $1.99
  • Current list price: $1.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records The Adventures of Bunny and Pig at $1.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$1.99$1.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $1.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$1.99$1.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $1.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-13$1.99$1.99No discountSteam Store

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The Elder Scrolls V: Skyrim Special Edition35,72612 October 2026 - 21:40:37 UTC69,777376,372Bethesda Game Studios

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