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Spectra

Spectra Steam news

Ellis Tucci | To be announced | game

Coming Soon

GameSteam Store content

ActionIndieSimulation

  • Steam app typegame
  • Steam App ID2592230
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperEllis Tucci

Spectra news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID2592230
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperEllis Tucci
  • PublisherSaturn Interactive
  • Parent gameNot available

Genres: Action, Indie, Simulation

Company pages: Developer: Ellis TucciPublisher: Saturn Interactive

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

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Spectra Steam news

Spectra news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • The Demo Feedback Update - 20 March 2026

    Hello! This update addresses a number of broader pieces of demo feedback :)CHANGES:INVENTORY:-HOTKEY STREAMLINE: Removed "R" press to add weapon hotkey, now simply click the weapon, then click your bound hotkey-Improved obstruction checking for inventory opening (no more wall clipping)GAMEPLAY:-Decreased radius of player collider capsule-Added scroll wheel functionality for switching hotkey weapons-Increased distance needed to take fall damage-Enemy perception indicators now on by defaultENEMY BEHAVIOR: -Sniper shots now produce an NPC-perceptible sound at their impact location-Decreased spoken frequency of idle guard lines-Killed or KO'd enemies now drop 1 ammo box of their weapon type along with their weapon-Doubled time of enemy hit reactions for more visible impacts-Increased radius around sound stimulus points which enemies can use to find a location destination (no more crowding b…

  • FPS and Menu Hotfix - 15 March 2026

    This patch enables 60 FPS cap by default (still uncappable in settings) and implements a new method for FPS capping that should work on all machines. This patch also readdresses the stuck menu glitch by both changing how button actions are registered in the submenus (settings, controls, credits) and by implementing a failsafe option that hovering over a button for 1 second will execute the button's action. I will be spending this coming week working on a more comprehensive QOL and balance patch attempting to address as much "fast turnaround" feedback from the demo as possible. Please contact me via social or email if you encounter any additional issues.

  • Stuck Menu Fix - 14 March 2026

    This patch implements two separate fixes for the suspected causes of a rare glitch that caused menu "back" buttons to become unresponsive. As only a small proportion of users encountered this issue, and I was not able to replicate it, if you still encounter a ui responsiveness bug, please contact me directly at [email protected], and I will identify and patch your issue asap. Thank you all for your patience

  • FOV Slider & Advanced Settings - 10 March 2026

    Hello: this patch addresses some feedback a number of users had regarding the game settings.CHANGES:-Implemented 60 FPS cap option-invert Mouse Look now isolated to Y axis-ADDED FOV SLIDER -Mouse sensitivity and invert status now carry over to inventory

  • Quick Patch - 9 March 2026

    -Added "Save & Exit" option for main menu and pause menu settings menus-Fixed floating crate glitch

  • Rebalance Patch & Thank You! - 8 March 2026

    Thank you to everyone who has enjoyed the demo so far! I am so humbled by the reception. This is a relatively small balance update I made to respond to some feedback from the tutorial:CHANGES:-All guards have had their hearing perception distance lowered by 30% (no more getting rushed by a dozen guards)-Additional ammo drops have been placed in the button vestibule for the testing hangarI will be taking a few days to rest before beginning the implementation of more demo feedback, as well as QOL features and new content. Again, thank you so much to everyone who has enjoyed my work so far :)

Patch notes and updates

S.noRelease datePatch nameGID number
115 March 2026FPS and Menu Hotfix1826992588599688
214 March 2026Stuck Menu Fix1826992588598168
39 March 2026Quick Patch1826362059931595
48 March 2026Rebalance Patch & Thank You!1826362059928576

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