Duskpunk news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players2 · 25 September 2026 - 17:58:43 UTC
- SteamPulse tracked peak37
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score91% positive
- Total reviews164
- Release dateNov 19, 2025
- DeveloperClockwork Bird, James Patton
- PublisherClockwork Bird
Company pages: Developer: Clockwork Bird, James PattonPublisher: Clockwork Bird
Duskpunk Steam news
Duskpunk news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Cloud saves are working, and controller support is coming! - 1 April 2026
Hi everyone, just a quick note about one of the most requested features for Duskpunk: Steam cloud saves should now be working! You should now be able to play across multiple machines and your saves should sync.This has taken a while to get functional because I've been distracted with something else:Controller support: seeking testers!I've been focusing on getting controller support working! I think it should work fine, but I don't want to make it available to everyone until I'm sure it's working as intended.So if you'd like to try the game with controller support, just opt yourself into the "testing" beta branch:Right click the game in your Library, or click the gear icon.Click "Properties"Go to "Game versions and betas"In the input box, write "testingtesting".A new beta branch will appear, called "testing". Click it to opt in.That's it! You can leave feedback in the Clockwork Bird disc…
- v1.033 - 28 January 2026
Fixed a dead character appearing alive again in a later scene. Night Instincts will now work even if your first action at night does not spend any time. Added bonus summary text to skill banner on action boxes. 'Drink with beggars' action now costs time, to prevent an infinite money exploit. Tweaks to Zai ink.
- v1.032 - 31 December 2025
Players who encountered a bug in a previous version which kicked them out of the palace assault sequence will now be able to retry the sequence without encountering a game-breaking dialog sequence bug.
- v1.031 - 18 December 2025
A curfew will no longer trigger during a mandatory event. This was previously able to make such events missable. Being kicked out of the Lich Dealers will now cause relevant quests to be failed. Bootlace strike reminder event will now open bootlace factory location, to strongly encourage players to take part. Large black boxes should now never remain on the map after an ink scene.
- One month after launch, what have I learned from Duskpunk? - 15 December 2025
Hi everyone! Last month, after two years of intense work, I launched Duskpunk, my gritty dice-driven RPG. If you’ve already played it, thank you! It would be amazing if you could leave a review on Steam; it’s the absolute best way to support the game right now.If you haven’t heard: Duskpunk is a gritty dice-driven RPG in a steampunk city, where you survive, explore, find allies, try to remain sane, and spark a revolution! It’s on Steam now. It’s also, probably, the best thing I’ve ever made.How did it go, and what have I learned? Is the “Citizen Sleeper-like” a viable genre? The short version You want numbers? Here’s some numbers.Twelve. Nine thousand. Pi. eOkay, now here are some relevant numbers.Duskpunk has sold about 1500 units since launch four weeks ago. It's got 17,000 wishlists and a 91% positive rating on Steam.It cost about €100,000 to make, but I got a grant from the Vienna B…
- v1.030 - 7 December 2025
Added fallback event in case player misses Rejchek leaving you a note in early game. Fixed error triggered by having an empty save in slot 1.
- v1.029 - 2 December 2025
If the event where you meet the drug den owners is missed, it will now trigger after a few actions. Players who have the incorrect item 'parts' (instead of 'part') will now have this corrected on game load.
- Playing my gritty dice-driven RPG; GamingBible calls it "Exceptional"! - 2 December 2025
Watch the dev (me!) play the first 40 minutes of Duskpunk. GamingBible gave it 9/10, "Exceptional", and said: "You can almost feel how strongly the words come off the screen. ... characters are shown to have all shades of grey. ... Duskpunk is the kind of game that makes me feel hope."This stream loop is to promote the game during launch, as part of AdventureX 2025, which I'm very excited and honoured to be part of!
- Playing my gritty dice-driven RPG; GamingBible calls it "Exceptional"! - 2 December 2025
Watch the dev (me!) play the first 40 minutes of Duskpunk. GamingBible gave it 9/10, "Exceptional", and said: "You can almost feel how strongly the words come off the screen. ... characters are shown to have all shades of grey. ... Duskpunk is the kind of game that makes me feel hope."This stream loop is to promote the game during launch, as part of AdventureX 2025, which I'm very excited and honoured to be part of!
- v1.028 - 30 November 2025
Failing to craft a device will no longer create a broken item type.
- v1.027 - 27 November 2025
Filling both clocks in the basement fight will now lead to content that does NOT reset the player to go back to the basement after the palace is complete. Tried to make action spamming not cause errors (action stutter issue)
- v1.026 - 25 November 2025
Steam achievements should now trigger as expected. Made it clear in ink dialog that Bootlace Strike is 1 day only Speechmaker functions as described. Fixed bug that sometimes prevents all mandatory events triggering. Bug report can take multiple lines now. Game will check if main quest stalls at certain points (rejchek introduces plasmyards, during peace festival, before conspiracy meeting, once palace unlocked).
- v1.023 - 25 November 2025
New Location Discovered window is clickable again. Prevented action box overlap in warehouses. Achievements should now be checked when the credits roll. Minor typos.
- v1.022 - 24 November 2025
Fixed bug causing Intimidate ability to not fire. Raised effectiveness of Intimidate ability. Reworked steam achievement code to make it more likely achievement is correctly unlocked. Achievements should now be checked during wake cycle. You can now close the loc window when the close loc win tut comes up even if New Loc Discovered window is open. Added fallback clock in case main quest stalls during peace festival. Fixed ink running out of content during epilogue scene in ruins.
- v1.021 - 21 November 2025
Added fallback event in case you somehow miss the flag that unlocks the sewers. Markov will no longer appear in the people's assembly if he is missing. Fixed layout of amphitheatre boxes in non-HD resolutions. Fixed doubled action box in drug den for buying solace. Fixed henry or zai allegiance achievement not triggering. Reduced money gained from selling plasm in exchange, preventing infinite groat loop.
- v1.02 - 20 November 2025
Fixed firebrand clock error
- v1.01 - 20 November 2025
If Dolores is arrested but the player completes the sabotage quest, Dolores will not now reappear, creating a narrative loop. Not sure why drug den was empty for one player, but I added some more flag checks which should make this even more impossible now? The 'recruiters hunting' and 'the Watch' clocks now have varying text depending on if you've overcome the task posed by the clock, to help player orientation.
- Playing my gritty dice-driven RPG; GamingBible calls it "Exceptional"! - 20 November 2025
Watch the dev (me!) play the first 40 minutes of Duskpunk. GamingBible gave it 9/10, "Exceptional", and said: "You can almost feel how strongly the words come off the screen. ... characters are shown to have all shades of grey. ... Duskpunk is the kind of game that makes me feel hope."This stream loop is to promote the game during launch, as part of AdventureX 2025, which I'm very excited and honoured to be part of!
- Playing my gritty dice-driven RPG; GamingBible calls it "Exceptional"! - 20 November 2025
Watch the dev (me!) play the first 40 minutes of Duskpunk. GamingBible gave it 9/10, "Exceptional", and said: "You can almost feel how strongly the words come off the screen. ... characters are shown to have all shades of grey. ... Duskpunk is the kind of game that makes me feel hope."This stream loop is to promote the game during launch, as part of AdventureX 2025, which I'm very excited and honoured to be part of!
- Playing my gritty dice-driven RPG; GamingBible calls it "Exceptional"! - 20 November 2025
Watch the dev (me!) play the first 40 minutes of Duskpunk. GamingBible gave it 9/10, "Exceptional", and said: "You can almost feel how strongly the words come off the screen. ... characters are shown to have all shades of grey. ... Duskpunk is the kind of game that makes me feel hope."This stream loop is to promote the game during launch, as part of AdventureX 2025, which I'm very excited and honoured to be part of!
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 28 January 2026 | v1.033 | 1823191198599673 |
| 2 | 31 December 2025 | v1.032 | 1819386365116314 |
| 3 | 18 December 2025 | v1.031 | 1819386365090145 |
| 4 | 7 December 2025 | v1.030 | 1818118366180371 |
| 5 | 2 December 2025 | v1.029 | 1817483467049455 |
| 6 | 30 November 2025 | v1.028 | 1817483467042983 |
| 7 | 27 November 2025 | v1.027 | 1817483467036434 |
| 8 | 25 November 2025 | v1.026 | 1816849002024090 |
| 9 | 25 November 2025 | v1.023 | 1816849002022995 |
| 10 | 24 November 2025 | v1.022 | 1816849002019876 |
| 11 | 21 November 2025 | v1.021 | 1816849002013520 |
| 12 | 20 November 2025 | v1.02 | 1816849002012385 |
| 13 | 20 November 2025 | v1.01 | 1816849002011587 |
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