- 07.04.24: Patch Update 10 - 5 July 2024
For Release Candidate 0.1.40 Happy July 4th to all our US Necromantics, and also belated happy July 1st Canada Day to all the Canadian Necromantics! We have a few quality of life, and some tuning items that we’ve worked on during the week for everyone. If you encounter any issues, definitely let us know in the Steam Discussions or our Discord channel! Updates on the help screens to add some clarity Boss rebalancing Health increased for Bosses to better keep pace with romance feature upgrades Ability tuning and tweaking Lightning cooldown reduced Siren’s wail collision bug fixed Save file stability update (should not affect your game) under the hood Miscellaneous Bug Fixes The hard working devs at Blinkmoon want to thank you for your on-going support, and suggestions. We’re in it to make Necromantic an excellent title, and hope everyone enjoys it as much as we’ve enjoyed putting it toget…
- 06.28.24: Patch Update 09 - 28 June 2024
For Release Candidate 0.1.38 Hello fellow Necromantics. As we look closer at our Romance update, we find items that can improve and make gameplay more enjoyable. Listening to our audience, as well as our developers, we’ve got a few updates for today's patch! Updates on the dialogue system to make it easier to navigate Combat companion UI updates and improvements We had some reports on some game freezes, and have addressed them Addressing the challenge of finding gifts and the amount of gifts Updates on your combat companion behaviour Some unlock bugs on new characters in the courtyard have been fixes Many more behind the scenes updates as well Keep those comments and suggestions coming as we work on making Necromantic necro-awesome! Please fill out the Player Survey if you have a spare moment.
- 06.27.24: Patch Update 08 - 27 June 2024
For Release Candidate 0.1.36 PATCHING UP YOUR ROMANCE As we launched the first version of our romance update, we knew there were some Quality of Life, as well as more necessary User Interface elements we wanted to include or tweak. Now that the romance feature is in your hands, our first quick update is listed below. Also we’ll be constantly on the lookout for suggestions, and would love to learn more about how you play your characters in conjunction with your combat companions. ROMANCE UI UPDATE After you’ve leveled up your relationship with a character in Valorborn successfully, you unlock them as a combat ally. You’ll now notice a new icon appearing in the bottom left corner of the screen when in battle! This icon shows the character who’s about to arrive, and their heart color indicates the relationship level you’ve reached with them. You can see more details when you talk to them i…
- Major Update 01 - 27 June 2024
For Release Candidate 0.1.33 Greetings to all you Necromantics. We applaud your patience for all those who’ve been with us since our Early Access launch, and of course welcome to all our new Necromantics! Blinkmoon Games is extremely grateful to our supporters and celebrate our first major update since late May! Many of our fans (as well as ourselves of course!) have been wanting to venture more into the romance side of Necromantic. We’ve been keen to open up our world, characters and lore to our audience, and this major update gives us an excellent opportunity to do so! At its heart ❤️ (see what I did there), Necromantic is an action first game, so any game mechanic will naturally lean heavily into that, and the romance elements are no exception. This is our first implementation of the feature, and we strive to react and adjust it depending upon your feedback, and our team's capabiliti…
- Developer Diaries: Entry 04 - 22 June 2024
WE GREET YOU! Hello fellow Necromantics! We are hard at work on our next major feature - Romance - and it's coming out very soon. So soon in fact, that the first iteration of the Romance feature will be in the game by the end of June. SO WHAT'S THIS ROMANCE FEATURE? Romance is a combination of narrative character development, item collection and turn in, and combat boosts in Single Player gameplay. If you like to get to know the characters and their backstories, this is the beginning of that. If you want more power when you’re in a fight, this helps there too. Through our new Romance feature, you can interact with the main cast of characters of Valorborn via a dialogue system. Here you will learn about various students, how they feel about you (as the character talking to them), and opinions of other characters from their perspective. The sharp eyed player will also take note of empty m…
- 06.19.24: Patch Update 07 - 19 June 2024
For Release Candidate 0.1.29 Greetings fellow Necromantics! As we settle into development and support of our title, we’re starting to get into a new rhythm of content, updates, or fixes. We’re always gathering feedback and looking for things to improve on your gameplay sessions, and are always appreciative of your comments. Here are a few items we’ve worked on for this next update. For those new (or even those who are not so new to Necromantic) we’ve assembled some handy dandy help screens to aid in navigation of our universe. Feedback for more items in a help screen, would be appreciated as well, so keep those suggestions coming. For further help, please take a look (and participate) in our Discord and Steam Discussions, as our community are always actively helping each other out. True Necromantics indeed! You’ll see a new Yearbook at the entrance to the Courtyard, which has some new a…
- 06.12.24: Patch Update 06 - 12 June 2024
For Release Candidate 0.1.24 Hello Necromantics! We’re still hard at work on some nice quality of life improvements, and a smattering of fixes to make your stay at Valorborn more comfortable. The devs are all busy with programming, arting, designing updates and addressing anything that looks like a 6 legged creature, so thank you for staying with us! Here are some updates to the latest Necromantic build! Forage Redesigned - Increased Pickup Range in exchange for attack speed Perception has been rebalanced Fire Shard spread increased to help with crowd control Lighting update and fixes, particularly in the courtyard area Keep those comments coming in the Steam Discussion and Discord fellow Necromantics! We do go through them and address them where we can. Stay tuned in the next few weeks for an update as well! Wink wink. Please fill out the Player Survey if you have a spare moment.
- Developer Diaries: Entry 03 - 4 June 2024
GREETINGS! Greetings fellow Necromantics! Last week we were busy with some much needed patches to ensure everyone is enjoying their full experience. This week we’ve been hard at work on the anticipated romance features. We can’t say much about it right now, but we’re pretty excited to show everyone more from the Necromantic universe, so stay tuned. FUTURE PATCHES There have been a few assignment issues, and core gameplay tuning that the design department has been investigating, so we’ll have a patch(es) out as soon as possible. DID YOU KNOW? One of the discussions on steam brought up a question about playing Necromantic without internet. If you are on Steam Offline mode, or have no internet connection, you can still take Necromantic to work on some assignments offline! This is particularly great if you have a laptop, a Steam Deck, or handheld when you are traveling. Note, that if you’re…
- 05.30.24: Patch Update 05 - 30 May 2024
For Release Candidate 0.1.21 Today’s patch has some quick updates and fixes, as well as a bit of play balancing. Keep those comments and discussions popping, as we’re fixing as fast as we can. Some updates to animations as they may be some visual artifacts on some creatures Mini Boss / Elite Health tuning Some visual effects had been behaving badly, so we’ve sent them to detention to curb that behaviour. Pause menu updates On behalf of all the devs, we hope you’ve been enjoying your Necro-sperience so far! Here’s to many more QoL and updates to make your gameplay sessions all that much better. Thank you! Please fill out the Player Survey if you have a spare moment.
- 05.29.24: Patch Update 04 - 30 May 2024
For Release Candidate 0.1.20 Hello fellow Necromantics! We’re now a week past Early Access launch, and as you can tell, we’ve been busy. We’re constantly combing the Steam discussions, discord and Facebook to see how we can make your lives as Valorborn survivors easier and more engaging. We’ve got some great Quality of Life improvements here for you, so without further ado, here’s the latest changes. Updates to fix holes and exploitable walls in Brookhaven, Squalor Creek and other troublesome areas Fallen Warrior plumes have been updated, as they sometimes would exhibit some funky behaviour Free play after completing chapter has been addressed now Added Vsync to settings, as many have requested this Spectator mode added to Multiplayer Co-op. So you no longer have to look at your tombstone as you wait anxiously for your classmate to save you As always, we’re listening, and please keep th…
- 05.25.24: Patch Update 03 - 26 May 2024
For Release Candidate 0.1.19 Identifier to show unlockable characters Minor text and quip updates Syllabus when you talk to the Dean to show what characters, weapons and abilities will be unlocked in future runs The devs have heard your comments and questions, and have put these two very important quality of life updates into the current Necromantic title. We’re ever grateful for the suggestions from our player base, so keep those constructive comments coming! Please fill out the Player Survey if you have a spare moment.
- 05.24.24: Patch Update 02 - 25 May 2024
For Release Candidate 0.1.18 Collision fix updates in all maps Leveling speed adjusted Blight rebalanced as per damage fix Siren’s Wail radius and damage adjustments Damage upgrade with Blight ability is fixed Mob arrow frozen effect fixed Resurrection won't spawn if you stand near obstacle fixed Spiders can't follow Lich when in crowd fixed Clients can't see health of minibosses sometimes fixed Health bar is clipping through the ground updated Players can no longer step on a chest to avoid enemies Dead creatures absorb extra projectiles removed Collectible pick up Have to reenter collectable radius to pick it up sometimes updated No messages on Co-op after both players died fixed A hearty thank you from the dev team for all the great comments and excellent recommendations. Keep them coming please! We’re acting on implementing as many of the great suggestions fast as possibly, to bring…
- Developer Diaries: Entry 02 - 25 May 2024
2 DAYS AGO What a whirlwind launch day! Our hard working devs had been burning the midnight oil to bring our Necromantic title to Early Access Launch two days ago. Since then, you can see that we’ve NOT been idle, and have released multiple patches (one is scheduled in the next hour or so!) taking in all the excellent responses and feedback from you, our gaming public. HELPFUL TIPS There are some items we’d like to help our Necromantic followers with. We realize that we can and strive to communicate better with you about some mechanics we take for granted, playing and developing it intensively over the past few months. You can toggle on and off targeted aim with the middle mouse button or right shoulder button on controller While you start out with Robbie at the beginning, there are two more characters that can be unlocked through game progression. Milo the Halfling, and Danica the Elf…
- 05.23.24: Patch Update 01 - 24 May 2024
For Release Candidate 0.1.16 Optimizations, Various collision bugs and exploits fixed, Updated targeted aim cursor Removed map holes and collision areas Some minor texture optimization updates for characters and maps Classes bug fixed, Classes rebalanced and upgrade costs reduced Kitchen Knives Level 6 damage updated Fire Shard, Shield Smash card info clarified Thunder Bow Damage increased Forage has been rebalanced, lowered penalty Co-Op: Resurrecting a friend is now easier! Updated join code Discord link in settings Addressed chest spawning issue Credits Once again, the devs all thank you for the wonderful support, and keep those comments coming so we can all improve on your Necromantic experience! Please fill out the Player Survey if you have a spare moment.
- Developer Diaries: Entry 01 - 22 May 2024
LAUNCH DAY! Happy launch day! All of us at Blinkmoon want to take the opportunity to welcome everyone to the world of Necromantic. Launching a game is no easy task, so we are very proud to have launched our first as a studio. As we progress through the first week of Early Access launch, we wanted to touch base with our community on a couple of topics: BUG FIXING & GENERAL STABILITY By far, our primary focus at the moment is ensuring that everyone can play the game. Please continue to report any weird in-game behavior or crashes on our Steam Discussions page (or Discord). We’re constantly refreshing both to see if there are any problems out there. As of this morning, a couple of crash reports have come in and we’re already working on potential fixes. As we process and verify these fixes internally, we’ll be pushing Hotfixes to the live build. Cavalry is on the way! CO-OP On to the topic…