SPSTEAMPULSELIVE ANALYTICS
Orc Survivor

Orc Survivor Steam metadata

TitanCrestGames | Jun 21, 2024 | game

Released

0players observed · 9 October 2026 - 00:43:23 UTC

ActionIndieRPGSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak21
  • Units sold (VGI)1,530
  • Revenue (VGI)$5,925
  • Review score96% positive

Orc Survivor metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak21
  • Units sold (VGI)1,530
  • Revenue (VGI)$5,925
  • Review score96% positive
  • Total reviews51
  • Release dateJun 21, 2024
  • DeveloperTitanCrestGames
  • PublisherTitanCrestGames

Genres: Action, Indie, RPG

Company pages: Developer: TitanCrestGamesPublisher: TitanCrestGames

Top Steam chartsTop 100 gamesGame directorySteam Store page

Orc Survivor Steam metadata

Orc Survivor metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2643960/metadata
Steam Storehttps://store.steampowered.com/app/2643960/
Steam Communityhttps://steamcommunity.com/app/2643960
PCGamingWiki search
IGDB searchSearch IGDB for Orc Survivor

Reviews, pricing, and metadata

Review summary

Very Positive

96% positive, 49 positive, 2 negative

Price and discount

$4.99

Platforms

Windows, Mac, Linux

Categories

Single-player, Multi-player, Co-op, Shared/Split Screen Co-op, Shared/Split Screen, Steam Achievements

Achievements

66

Platform releases
  • Steam 1 December 2023

Latest Steam announcements

  • V1.1.0 - Local multiplayer, projectile transparency, and 5 new challenges! - 13 November 2024

    Hi everyone, Today we're releasing an update that I didn't think we'd be ever be able to do - local multiplayer! Play together on one computer (or over the internet using Steam Remote Play Together), with up to 3 total players. And if multiplayer isn't your thing, there's something for you as well - we've added a few new Consumable items, and 5 new challenges to go with them. We've also added a new option to the Settings menu to change the transparency of player projectiles. Increase the transparency to reduce screen clutter and increase the visibility of the Orc, perfect for massive +projectile size runs. A few notes on how multiplayer works: Chests rewards are not shared by players - first to touch the chest gets it! Revives are shared across all players. If any player dies without a revive left, that's it - game over. Players share a single attribute list. Pick up Fury for 10% damage…

  • Thanks for a successful launch! - 12 August 2024

    Hi everyone, We hope you have been enjoying Orc Survivor! We released out of Early Access only 6 weeks ago, and we just passed 1000 copies sold during that time. Our initial goal for the game was to sell 200 copies, so this response has been incredible! We also have had zero (reported) bugs so for this release, a feat I wouldn't have thought possible - a huge thanks to all our Early Access players that helped root out all the bugs ahead of the release. While there are no more major releases planned for Orc Survivor, we would still like to release some small updates over the next year. What would you be most interested in seeing? New hats New weapons New weapon mods New enemies New quests / achievements / challenges New boons New consumables Thank you, TitanCrestGames

  • The full release is here! - 21 June 2024

    Our full v1.0 release is finally here! A huge thanks to every one that has followed us throughout early access. You've helped make the game so much better than we could have accomplished by ourselves. We're offering a 10% launch discount, that will only be running for the next couple weeks. So pick up the game now, if you haven't already! Or, if you love the genre, check out the Self-published Bundle we're a part of, to pick up 9 amazing survivors-likes, all at 20% off! There's a few huge features included in this release, that complete our final vision for the game: Compendium: Tracks your acquistion stats across enemies, maps, weapons, and consumables. As you increase your counts here, it will unlock extra lore descriptions, providing more information about the world of Orc Survivor. These descriptions also contain various gameplay hints and more in-depth enemy/weapon stats. Orcphanag…

  • Orc Survivor releasing out of Early Access on 6/21! - 31 May 2024

    Hi everyone, I'm excited to announce that we'll be releasing v1.0 of Orc Survivor on Friday, June 21st. This update adds the final content we had planned for the game and will officially graduate the game out of Early Access. This update will include some final big systems: - The Compendium. This tracks your kills and item receives across all your runs, shows stats of enemies, and includes lore snippets that you unlock as you reach milestones. - The Orcphanage. It's tough being an Orc, and it's especially tough being an orc orphan. Spend gold to save Orcphans, which will reward you Karma, which can then be invested to increase your luck and bless you to improve your stats. - The King. Our final class! The King is available after defeating the final boss of the game. The King is able to receive all weapons that the other classes use, and receives all boons for those classes, as well as b…

  • v0.6.2 - Minor fixes - 16 April 2024

    Another small update today: - Fixes an error case, that we were able to track down due to improve logging from the previous release. - Properly hide the 'New!' label on the armory, when you already have purchased all mods. - Fix an issue that was preventing multiple mods from being unlocked back-to-back for the same level-up. Thanks, TitanCrestGames

  • V0.6.1 - Crash fix and mod flow fix - 15 April 2024

    This is a small update to try to address some of the bugs reported with the last release. Thanks to every one for the reports. - Change how the Armory flow is implemented, to try to prevent locked mods from sometimes being selectable. This should hopefully have also fixed some crashes that were occurring when opening the Armory. - Add some safety checks to Spiralius to try to prevent a crash that could occur while fighting him. - Change how Timers are used across the codebase, to hopefully prevent an Error message that was sometimes being emitted. - Fix an error message that was being emitted when using the Knife and fighting bats in the Underground. - Fix an error message that was sometimes being emitted when applying conditions to enemies. - Change Javelin Shrapnel mod behavior to prevent it from instantly killing large groups of low health enemies. - Fix the behavior of the Sudden De…

  • V0.6.0 - Total balance overhaul and performance improvements - 10 April 2024

    We're getting close to our v1.0 release! Before we can get there, this update addresses two main items, that we've wanted to get to for awhile now: A complete balance overhaul, across all weapons/classes/maps/quests/boons/etc! Now that we have the majority of the game's systems added, we wanted to finally get everything adjusted as a whole. This should make the game feel more fun than ever before, improve weapons to be as strong as one another, and make the new player game experience smoother. This balance, as always, is ongoing, so let us know if you see anything that seems too far off! Fixing performance issues. We've had various small stutters in the game, which were caused by dozens of reasons, depending on where they were happening. This release hopefully fixes the majority of them, making everything feel much smoother. The biggest details of these changes: Add boons that increase…

  • V0.5.2: Crash and item mod fixes - 11 March 2024

    Thanks to every one that has played the last update! This small release fixes the issues that have been reported. Fix a crash that would occur when Telekinesis picked up Ghost enemies. Fix a crash that could occur if you died at the same moment the Roman Kindle weapon hit enemies. Fix a crash that would occur when using the Javelin Shrapnel mod against some enemies. Fix the Hypothermia Geyser mod to properly apply the Frosted condition to enemies. Remove the redundant level 10 Quake mod. Slightly adjust the player death animation so he falls over less abruptly. Thank you, TitanCrestGames

  • V0.5.1 - Palace adjustments and bugfixes - 7 March 2024

    This is a small update to fix a few things from the latest release. The Palace is more difficult to complete than intended. To fix this, the final boss has had its health reduced, and the number of minions it spawns is reduced as well. The final boss sequence is also now set-up as optional - the Palace will be marked as completed for purposes of Quests if you survive the 20 minutes, even if the final boss was not killed. Make treasure chests move out of walls, if they spawned there. This issue was made more apparent by the larger walls of the Palace. This fix makes it so you'll always be able to access a chest that drop. Adjust the Bandages and Magnet to be more powerful. These were nerfed as a side effect of switching from multiplicative to additive scaling, which wasn't the intention. Fix a bug where the end round timer was sometimes over 20 minutes. Fix a bug with Phoenixes were ther…

  • V0.5.0 - Full Mage class and Palace map released! - 7 March 2024

    This update adds a few big-ticket items. The final 5 weapons of the Mage have been added! Unlock these weapons by completing the 2nd tier quest of the existing Mage weapons. This also adds the achievements and all the quests/challenges for the Mage. Make your enemies dizzy with Telekinesis, or cultivate a garden of Psydrangea! This update also changes the balancing of the first 5 Mage weapons, and shifts the elemental combination effects to be activated by a purchasable Boon. Our final map, the Palace, has been added! Unlock the Palace by completing a run in the Underground. Venture into the Palace of the Emperor, fighting a dozen new unique enemies, and take your revenge for being forced to fight in the Colosseum. The quests and achievements for the Palace have also been added. Our next update will focus on game balance and game performance. To prepare for that, this update changes how…

  • v0.4.5 - Crash fixes - 27 February 2024

    This is a small update that attempts to fix a couple crash scenarios: On some PCs, the game was crashing on start-up due to being unable to connect to the Steam API, due to missing DLL files. This release contains a couple changes that try to ensure the DLL files are present, but also adds a check to prevent the game crashing if that fails. However, even though the game will no longer crash, you will be unable to earn Steam achievements or access the Steam Overlay, until you manage to reconnect to the Steam API. Try to fix a crash that could happen when the Skulls explode in the underground. Fix an error that was being emitted when a gachaball was successfully kicked open. Fixing these has been particularly tricky, as we haven't been able to reproduce them ourselves. Thanks to all those that have provided logs to work through debugging these issues! - TitanCrestGames

  • Thanks for your support! And roadmap update - 26 February 2024

    Hi everyone, We've just sold our 500th copy! Thanks so much to everyone for your support and for playing our game. When we first started developing Orc Survivor, our initial goal was to sell only 200 copies, so we're very grateful to hit this 500 milestone. As a reminder, please leave us a Steam review - it helps us out a lot! I also wanted to share what's left for Orc Survivor's development, as we're close to hitting our v1.0 goals and coming out of Early Access. V0.5.0 should be out in the next few weeks. It contains the final 5 weapons for the Mage class, as well as the new Palace map. V0.6.0 will contain a variety of balancing improvements, as well performance improvements. We haven't re-adjusted the Boons or Enemies since adding the new classes, so they are a bit out of line with what we want the game to feel. Primarily, the game should feel a little bit harder, and this should mak…

  • V0.4.2 - Clarity and balance improvements - 15 February 2024

    We've got another small release today. It includes a few changes that should make the game smoother to play and easier to understand. Add additional text to the level-up screen that describes the max level of the item you are leveling up. This should help new players know how much leveling is needed before evolving. Add an announcement when picking up the Treasure Map and the Gem Streak. New players often were confused by what these items did, so this should make things clearer. The Vortex Gem (the item that magnets all experience to the player) has had its sprite changed to the Vortex Orb. This is to make it easier to tell apart from the Aggregate Gem. Add bad luck protection to the Vortex Orb - its now guaranteed to drop if you haven't found it after breaking 10 crates. Adjust max mana with the Mage to last 60 seconds, instead of 30. This allows you to stockpile more mana at a time, l…

  • v0.4.1 - Bugfixes for latest release - 12 February 2024

    Hi all, This is a small update to address a handful of bugs introduced in the latest release. Thanks so much to everyone for reporting these! Fixed a crash that would occur with the Gachaball (the Cannonball evolution). This would happen when the Gachaball was breaking open its rewards and it left the player's screen. Our apologies to everyone that experienced this crash! Fixed the level displayed on a few Mage weapon mods. Also changed the names of a few of the mods that had too long of names. Unfortunately, if you had these mods unlocked, you may have to unlock them again by ranking up the weapon further. Fixed a potential crash that could happen when you died with an active Geyser projectile on the field. If you leveled up and picked up a treasure chest on the exact same game tick, both screens would open at once. This has been fixed. Set the music speed back to normal when starting…

  • v0.4.0 - Introducing the Mage! - 9 February 2024

    We're back with another release! This release adds a new class with its first five weapons - the Mage! Unlock the Mage by completing a run with the Rogue. The Mage has a few new mechanics, that will make it feel and play differently from our existing classes: Mana meter - when playing as the Mage, you'll notice a mana bar. This bar depletes steadily over time, and while you have mana, all your attacks are much more potent. When it runs dry, you'll still be attacking, but at reduced power. Keep an eye out for purple-outlined enemies that drop mana potions to restore your mana and keep yourself at full power. Elemental conditions - The Mage introduces 4 new elemental conditions - Burn, Drenched, Static, and Frosted. Each of these elements interact with each other, such as - Burn a Frosted enemy to cause a Meltdown, causing bonus damage. Apply Static to a Drenched enemy to cause Conduction…

  • V0.3.0 - Underground map and Rogue class now available! - 4 January 2024

    This is our biggest update yet. It finishes up the final 5 weapons of the Rogue, adds new challenges and achievements, and adds our first new map - the Underground! The Underground - escape underneath the colosseum and survive anew. There are 12 new enemies to fight, each with their own strengths, weaknesses, and behaviors. Includes 3 new bosses. The Underground is dark, gloomy, and claustrophobic, providing a good change of pace from the Colosseum. Unlocked by completing a run in the Colosseum. Final Rogue weapons - The last 5 Rogue weapons are now available. I'll let you discover what these are. They can be unlocked by completing the quests for the base 5 rogue weapons. Look out for unique weapon mods for these weapons as well! Attributes screen - You can now view your global attributes, such as +Damage percentage or +Move speed from the pause menu while in a run. And of course, some…

  • v0.2.5: Minor bugfixes - 18 December 2023

    This is a small release that fixes a few bugs from the last patch. Thanks to every one that reported these bugs! - The Purist quest is now possible again. The new start-up sequence was counting your first weapon as an additional weapon pick-up, failing the purist quest incorrectly. - Fix the shield weapon to position all its shields correctly. When you were at 4 shields, it would output all 4 shields in really weird positions, including 2 shields directly on top of each other. - Adjust the Protean quest to only require 1/3/5 item unlocks, instead of 1/5/10. With the Passive items no longer being unlocks, this quest was impossible to complete. It's breakpoints will be adjusted upwards as new weapons are added (for the rogue or future mage class). - With the 'one more time' mod on the Blink weapon, it was possible to spam the teleport button to teleport more than just 2 times. This has be…

  • V0.2.4 release - Initial Rogue class and game start rework! - 14 December 2023

    Hello, this release contains a few bigger updates that I'm really excited for: Initial Rogue class release! The rogue is available, with its base 5 weapons and 5 evolutions. To play as the rogue, complete a run with the warrior class. The rogue's kit emphasizes movement. To support this, the rogue comes with a built in Teleport ability, that can be activated to teleport the orc in the direction he's walking, turning him invincible and moving through enemies in the way. The remaining 5 weapons for the rogue will be coming to an update real soon! New round start sequence! When starting a new run, the enemies will no longer appear instantly. Instead, pick your weapon of choice off the the pedestals in front of you. This will let new players vary their starting weapons more easily, as it could take awhile to unlock the Weapon Master feature. The Weapon Master feature is still available to b…

  • v0.2.2: Bugfixes and balancing - 4 December 2023

    Thanks to every one who's played our early access so far! We've got a quick game release, that addresses a lot of the feedback and bugs we've received, as well as does another pass at balancing the game. - Bugfixes: -- Prevent the notification drop-in from stopping mouse inputs on the Level-up screen. -- Fix level 4 of the warhorn to not have a duplicate weapon mod. -- Properly reward quest-based Steam achievements to our Playtesters. - Balancing: -- When leveling up at max level, you now get an additional small bonus to one random attribute, in addition to the gold or heal restore that it previously gave. -- When exiting a level-up screen or chest screen, you now emit a knockback effect, giving you more space to get your bearings before getting back to the fight. This doesn't effect projectiles, however. -- Add an indicator to point at the Super Gem and Super Coin. When too many gems o…

Patch notes and updates

S.noRelease datePatch nameGID number
116 April 2024v0.6.2 - Minor fixes6474562312200270542
215 April 2024V0.6.1 - Crash fix and mod flow fix6474562312197104065
311 March 2024V0.5.2: Crash and item mod fixes5679673637667745289
47 March 2024V0.5.1 - Palace adjustments and bugfixes5679673637653343028
527 February 2024v0.4.5 - Crash fixes5728086065201687214
615 February 2024V0.4.2 - Clarity and balance improvements6069233198563430838
712 February 2024v0.4.1 - Bugfixes for latest release5589599109281133109
818 December 2023v0.2.5: Minor bugfixes5409450219988086903
914 December 2023V0.2.4 release - Initial Rogue class and game start rework!5409450219974098535
104 December 2023v0.2.2: Bugfixes and balancing5395937983677277624

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2643960
Live current players0
SteamPulse tracked peak21
Live count (today's peak floor)0
Price$4.99
Free to playNo
Discount0%
Original price USD$4.99
Current price USD$4.99
Release dateJun 21, 2024
DeveloperTitanCrestGames
PublisherTitanCrestGames
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeVery Positive
Positive review percent96%
Positive reviews49
Negative reviews2
Total reviews51
Steam recommendationsNot available
Achievements66
Average playtime foreverNot available
Windows supportYes
macOS supportYes
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2643960/

Short description

Vanquish thousands of enemies in this class-based action roguelite. Collect experience, level-up, and evolve your weapons to gain overwhelming power. Complete quests to unlock persistent bonuses and weapon modifiers for your next run. Will you conquer or become just another forgotten casualty?

About this game

Vanquish thousands of enemies in this class-based action roguelite. Collect experience, level-up, and evolve your weapons to gain overwhelming power. Complete quests to unlock persistent bonuses and weapon modifiers for your next run. Will you conquer or become just another forgotten casualty? Features Fight off hordes of thousands of enemies and the unique bosses that lead them, in action-packed 20 minute runs. Choose your class, each with their own unique weapons and playstyles. Unleash powerful attacks as the Warrior, teleport and dodge enemies as the Rogue, and inflict elemental conditions as the Mage. Evolve weapons into new, powerful forms to unleash devastating power. Power-up between runs. Increase your stats with Boons, customize your weapons in the Armory, and rescue Orcphans to improve your luck. Additional features: Local co-op for up to 3 players. 10 unique weapons per class, each with 15+ weapon modifiers to unlock and apply. Prove your skills across 10 levels of difficulty. Higher difficulty levels increase the strength of enemies, changes their spawn patterns, and introduces empowered champions and bosses. Complete hundreds of quests and collect dozens of cosmetic hats. Track your progress with the Compendium and uncover the secrets of the world of Orc Survivor.

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
9Co-op
39Shared/Split Screen Co-op
24Shared/Split Screen
22Steam Achievements
55DualShock Controller Support
18Partial Controller Support
23Steam Cloud
44Remote Play Together
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Gewalt
igrs13Kekerasan Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 9, 2026 to Oct 9, 2026
  • Lowest observed: $4.99
  • Highest observed: $4.99

Orc Survivor's USD price history spans from Oct 9, 2026 to Oct 9, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $4.99, the highest is $4.99, and the first visible tracked price is $4.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Orc Survivor's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $4.99, from Oct 9, 2026 through Oct 9, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $4.99. The latest run records $4.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $4.99
  • Current list price: $4.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Orc Survivor at $4.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$4.99$4.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $4.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$4.99$4.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $4.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-09$4.99$4.99No discountSteam Store

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WARDOGS121,2079 October 2026 - 01:41:15 UTC399,748Not availableBULKHEAD
PUBG: BATTLEGROUNDS113,0639 October 2026 - 01:54:02 UTC3,236,0272,744,193PUBG Corporation
ARC Raiders105,2549 October 2026 - 01:14:45 UTC465,097389,259Embark Studios
Valheim95,2779 October 2026 - 00:51:55 UTC498,478533,888Iron Gate AB
Team Fortress 276,4169 October 2026 - 01:39:57 UTC253,2251,230,475Valve
Overwatch®71,8429 October 2026 - 00:13:57 UTC164,636420,984Blizzard Entertainment, Inc.
Marvel Rivals69,1169 October 2026 - 01:41:58 UTC642,333409,518NetEase Games
Tom Clancy's Rainbow Six Siege63,1529 October 2026 - 00:18:32 UTC200,4761,560,066Ubisoft Montreal
Rust60,5609 October 2026 - 01:45:59 UTC259,6461,403,838Facepunch Studios

Indie

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat148,0519 October 2026 - 00:45:26 UTC193,859110,826Marcel Zurawka, Julius Krüger
WARDOGS121,2079 October 2026 - 01:41:15 UTC399,748Not availableBULKHEAD
Valheim95,2779 October 2026 - 00:51:55 UTC498,478533,888Iron Gate AB
Rust60,5609 October 2026 - 01:45:59 UTC259,6461,403,838Facepunch Studios
TBH: Task Bar Hero52,8419 October 2026 - 01:52:40 UTC546,13043,714Nugem Studio, Tesseract Studio
Geometry Dash48,6129 October 2026 - 01:36:31 UTC108,707646,789RobTop Games
Project Zomboid47,6799 October 2026 - 00:56:54 UTC122,811486,203The Indie Stone
Wallpaper Engine46,7159 October 2026 - 00:53:54 UTC150,2711,008,495Wallpaper Engine Team
Risk of Rain 244,0139 October 2026 - 01:55:17 UTC44,013352,228Hopoo Games
Slay the Spire 240,9779 October 2026 - 00:16:16 UTC574,638199,438Mega Crit
Deskrawl: Idle ARPG40,3259 October 2026 - 00:59:18 UTC46,509Not availableFirst Day Games
Stardew Valley33,8169 October 2026 - 00:21:14 UTC236,6141,016,067ConcernedApe

RPG

GameLatest observed playersTracked peakReviewsDeveloper
AION 2247,7859 October 2026 - 01:48:09 UTC372,8726,962NC
Valheim95,2779 October 2026 - 00:51:55 UTC498,478533,888Iron Gate AB
Rust60,5609 October 2026 - 01:45:59 UTC259,6461,403,838Facepunch Studios
TBH: Task Bar Hero52,8419 October 2026 - 01:52:40 UTC546,13043,714Nugem Studio, Tesseract Studio
Aniimo50,8299 October 2026 - 00:20:53 UTC140,219Not availablePawprint Studio
Project Zomboid47,6799 October 2026 - 00:56:54 UTC122,811486,203The Indie Stone
Warframe43,8369 October 2026 - 00:13:45 UTC181,509676,031Digital Extremes
Deskrawl: Idle ARPG40,3259 October 2026 - 00:59:18 UTC46,509Not availableFirst Day Games
The Witcher 3: Wild Hunt40,2059 October 2026 - 00:48:10 UTC137,187877,306CD PROJEKT RED
Baldur's Gate 339,7469 October 2026 - 01:13:17 UTC875,343860,578Larian Studios
Stardew Valley33,8169 October 2026 - 00:21:14 UTC236,6141,016,067ConcernedApe
Palworld32,1489 October 2026 - 00:11:50 UTC2,101,535451,088Pocketpair

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