SPSTEAMPULSELIVE ANALYTICS
Green Again

Green Again Steam metadata

mattsnippets | Coming soon | game

Coming Soon

GameSteam Store content

CasualSimulationStrategy

  • Steam app typegame
  • Steam App ID2718320
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • Developermattsnippets

Green Again metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Steam app typegame
  • Steam App ID2718320
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • Developermattsnippets
  • PublisherSlug Disco
  • Parent gameNot available

Genres: Casual, Simulation, Strategy

Company pages: Developer: mattsnippetsPublisher: Slug Disco

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Green Again Steam metadata

Green Again metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2718320/metadata
Steam Communityhttps://steamcommunity.com/app/2718320
PCGamingWiki search
IGDB searchSearch IGDB for Green Again

Reviews, pricing, and metadata

Review summary

No user reviews

Review score unavailable, 0 positive, 0 negative

Price and discount

No longer available on Steam Store

Platforms

Windows

Categories

Single-player, Steam Cloud, Family Sharing

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • Sproutling Diaries 7: Leaves from the vine - 9 October 2026

    So, I needed to clear my head after last week, and I went back to Town to decompress. I was really surprised by what I found back there!Turns out, there's this tree back there that's started to sprout as we've been terraforming the planet, and it's been helping us back!We're not really sure how it's doing it, though. Thyme says it's the tree's fruits that invigorate us. Lavender, on the other hand, believes it's the smell of the bark that has beneficial properties on sproutlings. Dill, ever the skeptic, insists that the tree isn't actually doing anything, and that we're just getting better at it.No matter how you slice it, we HAVE been doing much better since that tree's been around, even if we weren't in the same zone. I remember thinking that the wells had more water than usual... I don't think a simple tree could do that. Is it a weird nature divinity?We also got really excited when…

  • Sproutling Diaries 6: Sometimes life is difficult. - 2 October 2026

    So. This week was a rough one.We were setting up a new colony, and I think we got too used to our current one, because we just got too caught up in setting up farms, and barely had a turret up and running by the time the first bots came.It was... brutal. With drones flying all over, we had no way of getting more materials, and we had to abandon the fledgling colony. I did the Soul Seed run at least four times, and it doesn't get any more pleasant.Honestly, I was all but ready to give up on that zone, but the other guys insisted that that wasn't an option. We have to terraform the ENTIRE planet, no exceptions. And dammit, they're right.Thankfully, there's a setting that we can adjust when it comes to bots. Makes them slower, more scattered, less able to coordinate big offensive pushes. Lets us gather more resources because of that. I reckon, if we played with that setting a bit, even the…

  • The Green Again Playtest is ending soon! - 30 September 2026

    Hey there Sproutlings,We just wanted to take a moment to let you know that the Green Again playtest will be taken offline 48 hours from this announcement, on Friday 2 October at 17:30 BST.It's time for us to put the finishing touches on the game, and we're very grateful for everyone who's taken the time to try out the playtest! If you haven't yet, consider this your last chance before release!We'll be in touch very soon with more news.Much love,Your dev team 💖

  • September Dev Blog! - 29 September 2026

    Hello Sproutlings!Thank you to everyone who's taken the time to try out the playtest! We've been collecting your feedback and updating the playtest accordingly, and we wanted to gather all the changes we've made in one place for your reading convenience! Without further ado:Gameplay ChangesAdded a new late game upgrade: Outpost Wisps: wisps slowly collect resources from tiles outside the terraformed areaAdded a progress bar to construction projectsFixed music and SFX cutting off when many sound emitters were on screen at onceFixed several tutorial items rarely showing in the wrong orderFixed rain and snow rendering under the fog of war at the edge of the mapFixed the "Terraform" loreleaf objective not completing properlyFixed loreleaf objectives not tracking properlyFixed revived sproutlings walking back into the soul garden after coming out of it, instead of walking to central hubFixed…

  • Sproutling Diaries 5: Making a house a home - 25 September 2026

    Okay. I know I've come off as reluctant in those diaries before, but not today! Because today, I got to spend time doing one of the things I love most. Decorating the settlement!I don't brag about it much, but my neighbourhood back in Town was voted "Best Decorated" multiple seasons in a row. We had people coming from all over to try and move in! Turns out, when your neighbourhood looks really nice, lots of sproutlings want to live there, crazy right?The closer a house is to a decoration, the better, but that also applies to adjacent houses! It takes a village to raise a sproutling, after all.Anyways, I was particularly excited because the other sproutlings had just discovered some new decorations! After we'd cleared the first objectives back in Town, they decided to start over, and discovered some new things in the process. Makes me wonder what we could find in Junkyard if we ever deci…

  • Sproutling Diaries 4: I love Farming!! - 18 September 2026

    Okay. I don't actually love farming, but it's all I've been doing lately. And Dill insists that it's worth writing about in the diary, so what the hell. Sooo, farming. It's how we get all our food! We actually harvest a lot more produce than we end up eating, so there's always some of it going to the market to get traded with the other regions. That way, we can fund some infrastructure upgrades, and keep our base in top condition, even in the face of robots or poor weather.Speaking of weather, that's a big thing with farming. Produce is seasonal, so we have to keep rotating it throughout the year to keep the food supply up. Until recently, having enough food to last through winter was a big issue (no crops grow in winter, turns out), but we just got some new tech that lets us climate control some of our crops, so hopefully that's a thing of the past!Oh yeah, some produce also sells for…

  • Green Again - New Playtest Trailer - 16 September 2026

    Hey everyone!We're still looking for feedback in our latest round of playtesting which you can join today - it's open to all!We've also created another trailer to showcase the latest build of the game which you can see here!We look forward to hearing your feedback using the in-game form!

  • Sproutling Diaries 3: Our Beautiful World - 11 September 2026

    Okay, so this week was even less eventful than the last one. I was on farming duty the whole time, and it's not like I can write about that, right?So, since I can't think of anything better, I guess I'll write about home. But not just my own comfy home back in Town. I should write about the world.Our planet. I wish I could have seen it before Reshaper ruined it. Well, that's not very fair. We ruined it. We built Reshaper, gave it free reign to mold the world as it saw fit. And we weren't thorough enough to make sure its plans didn't involve the destruction of organic life. It sounds silly when you put it like that, but hey, that was before my time. Maybe if Mulberry had been around then, we could've avoided the apocalypse?Anyways, it got ruined. Even Town, the zone where I'm from, has got robots rampaging all over the place. At least it still has rain and suitable farmland... it's more…

  • Sproutling Diaries 2: Totally Towerful! - 4 September 2026

    So... It's been a few days since the last entry, and things have been going surprisingly well. Dill said I should also write some things in here even when nothing's going wrong, just so I don't associate this diary with just disasters, so here goes.I spent most of last week on tower maintenance, with Dandelion and Edamame. The power grid was stable (for once) so we were focusing on shoring up our defenses. Since we established our base next to a mountain to the North, we only needed to check up on the South, West and East flanks.The East flank, past all the farms, was where we checked first. There's always bot attacks going on on that side, what with all the worm robots going for the food supply. Thankfully, the farms are well defended with a line of EMP towers, which are great for clearing swarms of small robots. All seemed good on that front, so we moved on.I usually hated going to th…

  • The Green Again Playtest is now live! - 4 September 2026

    Hello everyone!We've got some exciting news for all sproutlings today, as the Green Again Playtest has just been activated on Steam! The game is available in English, Simplified Chinese, Korean, Japanese, French and German, so if you speak any of those languages, please try playing it in that language as well!We've just let the first wave of players in, and will be letting in more and more as time goes on. You know what that means: if you've not already signed up, it's not too late! Just visit our Store Page and click "Join Playtest"!We also want to extend a sincere thank you to all the sproutlings who will take the time to try out our little game and provide their feedback. We're trying to make the game as good as it can be, and every piece of feedback goes a long way towards that.You'll be prompted to fill out a form and submit your feedback after your playtest, but if you want to dis…

  • Sproutling Diaries: My life in a Sproutling Colony! - 28 August 2026

    "Sproutling diaries" are a new, weekly post where we will be sharing little tidbits of information about the game and its inner workings from the perspective of a sproutling. We hope you enjoy reading them!My name is Mulberry. I'm one of the sproutlings who were recently sent to settle in the Junkyard zone. I had a bit of a freak out recently after a close call with some robots, and my friend Dill advised I should write my thoughts down to calm myself down. So, here we are.Honestly, the biggest source of stress lately has been our power grid. We have a bunch of solar panels running to power our defenses, but when night falls I can't help myself but look at our dwindling power levels, and hoping they'll last until morning.We actually had a full on blackout the other night. Power surge hit us at the wrong time, and we couldn't get everything back in order before night fell. One of our nei…

  • Green Again - Open Playtest Coming Soon - 6 August 2026

    Hey everyone, As you may have seen the other day we released a revamped version of the Green Again demo with a lot of brand new features that add exciting gameplay mechanics to the game.During internal testing of the latest builds of the game and the demo we have realised there's some balancing issues with the new mechanics that we'd like to spend a little bit more time on.This close to a launch, we want to be putting our best foot forward so we're taking the demo down and putting up a Playtest of the game instead.You can request access to this now, and it won't be long before we let people in. Because of this, we're also going to shift the release date. We've not pinned down an exact date yet but we want to make the game as good as it can be before release. We'll let you know more as soon as we have more information.Thanks for your support so far and we hope you'll check out the playte…

  • Green Again Closed Playtest Coming Soon! - 6 July 2026

    Attention Sproutlings!We need your help to join forces with the rest of the Sproutlings on the ground, and help make Green Again the best it can be. So we're going to be running a closed playtest of Green Again! See below for all the details, as well as an FAQ.How do I join the playtest?It's simple! Just follow this link and fill in the form: https://docs.google.com/forms/d/e/1FAIpQLSeGDjkZiUzlkAdRFly3I9DagWiA_hfgSKS8Z_TGEV-CQLZEUA/viewformPlease note that you will need to be in the Green Again Discord to both receive your key and discuss the playtest. If you haven't joined it already, you can do so here: https://discord.com/invite/pMFppmaEWhWhat will the playtest cover?Playtesters will have access to the full game, with the exception of the Swamp Zone which is still under development.How many people will get access to the playtest?We've not set a number in stone, but the more interest…

  • June Dev Blog! ☀️ - 26 June 2026

    Hello there sproutlings!We hope you've been keeping hydrated through the start of this summer! As for us, the chlorophyll boost was exactly what we needed, and we've got several exciting things to share with you today!New Key ArtThat's right, Green Again just got new and improved art! Made once again by the talented Amy Robinson, this new piece shows off the robots in action, as well as the towers that will defend your Sproutlings against them! Check it out:New EnemiesMeet the Carrier Bots! These ominous flying machines patrol the skies of high-value areas, ready to airdrop a full battalion of shock robot troops upon your unexpecting-under defended towns. Make sure you have towers ready to intercept them and deal with the troops they drop!You might also remember the Builder Bots from last dev blog. They're now fully set up with animations, look at them go! I'm very happy with their jitt…

  • May Dev Blog! 🌱 - 27 May 2026

    Hey there Sproutlings!We've been hard at work on Green Again, and we've got a bunch of new things to show off today!First of all, meet Cindercreep! Cindercreep is a hostile plant created by the enemy AI, which grows over fields and prevents expansion. You'll need to use the previously mentioned reclaimers' posts to stop its growth and remove it from the map!Next up, Builder Bots! These heavy-duty robots roll over buildings, damaging them, and also undo the sproutlings' hard work by laying steel floor tiles on the map. They're the first of a series of "boiler bots" which must be countered with water: sprinkler towers and water pods. Water pods are also a new addition, letting you fight not just bots, but also wildfires, and even water crops in a pinch!Finally, we've added some new alerts to the notification system, since the game is getting more complex as we go. They appear above the me…

  • April Dev Blog - 21 April 2026

    Hey there Sproutlings!Another month means another dev blog, and we've got a few new features to showcase in this one!Before anything else, if you missed it, Green Again was featured during the Earth Appreciation Festival 2026 Showcase. You can watch it here: Robot Vaults!Not due to fallout of any kind, these vaults are hidden throughout the map and will awaken if players terraform too close to them! Better to let sleeping bots lie...Reclaimers!The Reclaimers' Post is a new building which will allow a team of specialised Sproutlings to break through concrete and access the ground beneath for terraforming, an essential first step to take for any kind of urban breakdown. But concrete isn't their only foe, as they can also remove all kinds of harmful & non-plantable terrain! UI ImprovementsAs we add more and more things to keep track of to Green Again, the UI needs to step up to make keepin…

  • March Dev Blog - 31 March 2026

    Hi Sproutling fans!It's been another month, so it's time for another sneak peek at what Máté has been cooking up behind the scenes!Decoration System RevampSproutlings are now able to perceive decorations that are not immediately near their homes! The housing adjacency bonus has been removed, and decorations now cover more ground. This means that to craft a perfect neighbourhood, you'll need to alternate building houses and decor, and optimise the zones that decorations overlap. Gone are the days of unsightly clumps of houses!New Art!The new robot enemies have graduated from featureless clumps of pixels to fully realised machines of havoc! If they weren't so intent on ravaging your colony, they'd almost be cute... Thanfkully, to fend them off, the EMP towers also received new visuals!And more!We're constantly iterating under the hood with new changes, some of which are too early in devel…

  • February Dev Blog - 27 February 2026

    Hey Sproutling fans! It’s been a while! Time for a new dev blog to keep you guys updated on Green Again’s development, with new footage from behind the scenes on what Máté has been working on.As mentioned previously, Green Again will have more complex strategy elements involving enemy waves and a tower defence system. In the last dev blog, we showcased part of the new turrets (though with only placeholders, as the art is still WIP). This time, it’s time to see the other side of the conflict: the robots . Enemies will start attacking your settlement in waves. More new enemies will appear with specialized roles to threaten either your buildings or your production. Two examples are the Crawlers, which are kamikaze bombers that aims to blow up your buildings, and Worms, tiny robots that eat up your hard-earned crops in the fields. Plan your settlement carefully to mitigate these new threats…

  • January Dev Blog - 21 January 2026

    Hey Sproutling fans! Hope you are having a great start to 2026! It’s been a while since we showed you what’s going on behind the scenes, so let’s start our year with a dev blog. Green Again is a strategy game at heart, with conflict revolving around the Sproutling’s reclamation of a barren wasteland and rogue drones trying to stop them. We felt that this conflict is currently less developed in the demo, so Máté has been reworking many related elements and the gameplay will eventually see significant changes. Drones will get more dangerous, able to harass and attack your colony in waves. The good news is, a more complex turret defence system is also in the works, which will give you better defences to hold back the renewed threats.One of the new additions will be the EMP tower. Excuse us for the checkerboard placeholders – Máté is working with the artist on the assets and hopefully we’ll…

  • Green Again 2025 Overview - 24 December 2025

    Hey Sproutling Fans!It's almost the end of 2025 and we can hear the Christmas carols around the corner, and what a year it’s been! Major updates, IRL events, milestones… Let’s look back at what we’ve achieved in 2025! UpdatesMarch saw a major update for Green Again’s demo, featuring a whole new biome with a series of unique challenges. On this new map, not only do the Sproutlings need to protect themselves from wild drones harassing them, but they also need to fight back fires that threaten to burn down their home. The good news is, they have some new tools at their disposal, including the sprinkler building and new upgrades. The Lore Tree was later introduced as a separate tech tree from the original one, intending to give you permanent boosts in every run. You can now collect Loreleaves from monoliths and objective completion to unlock permanent boosts to your colony. This brings prog…

Patch notes and updates

S.noRelease datePatch nameGID number
120 November 2025Localization Update: Simplified Chinese1816849002011430
221 March 2025Forge Zone Demo Update ⚙️🤖1794830910907123
320 January 2025Small Demo Update1789039014470665
420 December 2024Holiday Demo Update! 🎄1786573930661468
521 December 2023Winter update, holiday content5410576585130305502

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2718320
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateComing soon
Developermattsnippets
PublisherSlug Disco
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNo user reviews
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLNot available on Steam Store

Short description

Make the planet Green Again in this relaxing colony sim game! Help a nation of little plant people reclaim their planet taken over by defective robots, as you build, decorate, and defend your settlement. Grow crops for your citizens, explore the unknown, and protect the new natural order!

About this game

Green Again is a feel-good blend between a farming game and a colony simulation game. Set out in a colorful, hand-drawn sci-fi world inhabited by tiny plant people called Sproutlings. After the previous inhabitants of the planet created a terraforming AI and caused an ecological catastrophe, most of the planet is now barren and overrun with malfunctioning robots. Protect this brave civilisation as they overcome their environment and restore the planet to its former green state! Build and Defend Construct settlements by terraforming the ground, farming a variety of crops, and defending your farms from stray bots. Unlock better technology and plant the right seeds to perfect your crop rotation and thrive in all kinds of weather. Decorate your colony to make your people happy, and build a variety of turrets to keep them safe from rogue robots. Finally, unlock creative mode and build a colony without limits! Explore and Transform Discover procedurally generated maps covered by fog, just waiting for your sproutlings to inhabit. Reveal the hidden areas to find new decorations, capturable buildings, resources, and more ground for building and planting. But be careful! You might stumble upon a nest of rampaging robots that could be more than you can handle… Restore the Environment Use powerful terraforming technology to break through the concrete and metal, and reveal the nature beneath. Send your specialised Sproutling team to clear rubble and industrial debris, turning the wasteland into lush and green terrain to heal your wounded world. Manage your People Stay on top of the Sproutlings’ needs by keeping them well fed, but watch out for random events! Between swarms of nano-bots, blizzards, wildfires and more, it takes a lot to keep the Sproutlings safe and happy! Tactically place farms, decor and other buildings while researching more advanced technologies and upgrades to make their life’s work not just important, but enjoyable.

Supported languages

English, German, Japanese, Korean, Simplified Chinese

Steam categories

Category IDCategory
2Single-player
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany0Not available
igrs3Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 11, 2026 to Oct 11, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

Green Again's USD price history spans from Oct 11, 2026 to Oct 11, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Green Again's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Oct 11, 2026 through Oct 11, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Green Again at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-10-11$0.00$0.00No discountSteam Store

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.