- [0.9.11.5] - 2026-09-24 - 24 September 2026
Added - New voiced tutorial system (Voiced by Rattle) - In horse builder can import the horse using the .horse file - First version of controller support (works best with PS5 controller) to move in-game, some bugs still most likely but the "main loops" should feel pretty natural/smooth with the hiearchy system we built, Steam deck should also work better - You now have button emojis on buttons that have hotkeys for a consistent style, you can off these indicators in interface - Updated credits with people who have contributed to real world schedules and translation Improved - Buttons should now generally be positive on the right and negative on the left, so that they are always the same way - When starting a game with a stable, you can now toggle that the starting money is a loan for an added challenge - Removed option for where tab bar is (now at the top) so that we can more easily add…
- [0.9.11.4] - 2026-09-23 - 22 September 2026
Added - An option to hide speed/stamina bars above the horses during a race: Options -> Race & Simulation -> Show speed and stamina bars on hover - A universal placeholder grandstand to all racetracks - There are now indicators how much is left on the racetrack - After horse wins listed up races now show a winners blanket on it, in it's profile for a day - Horses now have equipment preferences, the jockey will comment on these after the race. In horse profile also a new gear tab Improved - You can now bookmark a horse in many different created groups, so you could create a "Hall of Fame" if you wanted for example, made bookmark tables a bit more vast - Auction houses can now expand capacity under facility tab in auction house - Disasters now have a slider in advanced settings - Persons now have 90 days + 30 days to pay before getting glued - You can now try to bribe the judge for a rele…
- [0.9.11.3] - 2026-09-21 - 21 September 2026
Added - If NPC tries to sue you with false evidence you can now send the glue men and other options - Karma system that makes the world see you differently and react differently, in person detail description you can see what the world thinks of you. You get some benefits from being feared, while others for being a saint. - Bulk breeding feature, where you can pick a pool of one gender horse, with a pool of the opposite gender to quickly breed hundreds of horses - Player can now sue responsible company for major and extreme disasters - You can now play the lotto weekly in player options - You can now take out personal loans in your person details in the liabilities tab - Staff will now complain if they are overburdened Improved - As jockey you can now also groom horses - Ask about disasters now as an option in the main menu final rules screen - When you have security system the probabili…
- 0.9.11.2 - 2026-09-18 - 18 September 2026
Added - New race announcer system with a real life announcer (Sketchy The Horse Guy), replacing the AI voice system - Horses can now get dirty in races & training and just being horses - You can now groom your horses in their profiles, horses with caretakers assigned will automatically groom. You can also auto groom yourself if you do not enjoy it, by turning on this in your personal automation settings (found in settings) - You can now do three new interactions with your horse - Caretaker skill now effects how clean they can get the horse - If you have unclean horses, you can get an inspection by the Horse Welfare Authorities, continued neglegence will land you in jail with seized horses - Some people are making sites and supporting software for their stables/world, to aid with this you can now bulk export images of either your stables horses or your whole world, with or without backgr…
- [0.9.11.1] - 2026-09-15 - 15 September 2026
Added - Now get invites for concepts where your horse is involved to pre-gala and before final race - Journalist now asks questions around concepts where your horse is racing Improved - You can now choose in settings if concepts where your horses are running come in or all concept results - In interface settings you can now choose to only show verified information on the oldschool racecard - In concept builder you can now filter by words the races - You can now select standardized birthdays and births on 1st Aug - Concepts created with real world data should now most of the time also work with parody world data Fixed - Game shipped concepts now have 1K as the priority - Made disasters a bit more rare still - Race preview should now work smoother for big saves - Concept pages should now work smoother for big saves
- [0.9.10.9] - 2026-09-14 - 14 September 2026
Added - Bald & buzzcut hairstyle Fixed - Turn down jockey offer emails a bit - Remove historical concepts - Freelance jockey list showing horses with jockeys assigned - Freelance jockey gigs not linked to the correct race - Cancelled race still showing up in Past Races - Horse animations at the gate when horses are in the idle state - Incorrectly formatted track length, in the custom racetrack data, could be parsed as 1 meter. All implausibly short track lengths are now set to a fallback value of 1000 meters. This stops races with thousands of laps showing up, even if the racetrack data is not correctly formatted.
- [0.9.10.8.1] - 2026-09-12 - 13 September 2026
Fixed - Bug where the autoregister also for non-concept races could register without a cooldown - Staff hiring should work a bit better now, so less empty stables - Bug where the birth mode setting changed on load game (this seemed to be a more visual bug - Update cocept names and descriptions) - Manual stallion fee resetting - World generation rules immediately respected, not after the start 180 day sim
- [0.9.10.8] - 2026-09-12 - 12 September 2026
Added - You can now in races make season campaings and assign these to your horses, this way you can control the autoregistering better (or specifically target races). Ability to import and export these, and you can also put them on the Steam workshop - People who purchased the game before 4th November 2025 now have access to a super special hat, as promised - Steam workshop integration for concepts, recurring races and auctions - There is now a in-game Steam workshop browser (usually near imports, sometimes own "Browse workshop" button), so that you don't have to leave the game to subscribe to items others have created - Show past winners of a race in the race details - Show past winners of a concept in standings Improved - Horses when battling for a concept, do not have a registration restriction anymore, this should let them even sameday enter another race - Race ovals should now wor…
- [0.9.10.7.1-hotfix] - 2026-09-11 - 11 September 2026
Fixed - A bug where underpaying people, caused an argument that then lead them to quit immediately - Hostile workplace claims now capped - In some cases you could not start a new game - Game start is bit safer now in the coutry lookup, this was crashing the game for some
- [0.9.10.7] - 2026-09-11 - 11 September 2026
Added - Major change to how world, races and racecourses are generated, we have now used the real world data as a template and then changed the names to parodical names. This is needed as we enter the final push of early access, so that we don't balance two competing systems (impossible task). We are also excited that this will bring possibilities to expand the game with features like race registration templates, possible season fatigue e.g. that were not possible before since everything was random. Overall the experience out of the box is also nicer and more realistic for player. A big thanks to the community for creating this data in the first place. - Old saves that did not use real world data (i.e. that used generated races only), will still work, but we recommend starting a new game for a better overall experience and we will only be balancing this new system going forward. This al…
- [0.9.10.6] - 2026-09-10 - 10 September 2026
Added - Now say in multiple places if a race is apart of a concept, like race registration and upcoming races Improved - Added optional telemetry data to help us make the game balance and decisions more interesting, helps us focus on meaningful features for the players and improve sim speed bottlenecks - Sponsor angry letter toggle to notification settings, also balanced it a bit to be less harsh - Insurance payout email toggle in notification settings Fixed - Lag spikes when unemployed - Fixing more sentry issues - Not being able to press the favorite buttons in sidebar on Windows - Generated CPU bets not respecting the race max bet limit - Dispute rate is lowered for insurance - Possibility for infinite loop if you had square brackets in horse name
- [0.9.10.5.2] - 2026-09-10 - 10 September 2026
Fixed - Measuring now how many online races are run - Fixing some sentry errors
- [0.9.10.5.1-hotfix] - 2026-09-10 - 9 September 2026
Improved - When you are hired as jockey and if you take too many freelance rides, your boss can get angry. There is a toggle for this in game rules. Fixed - When you got hired there was a small crash risk - Legal drama now turns off all legal drama (not only the NPC against player), and NPC does not commit crimes if you turn off legal drama - The freelance table now does not show offers for races where you are already registered with a horse
- [0.9.10.5] - 2026-09-09 - 9 September 2026
Added - Fires, transport crashes, roof collapses, floods, contaminated feed and riding accidents can destroy buildings and injure or kill horses and staff. There is a revival method for your own character if you are not playing hardcore mode. - Destroyed buildings can be bought again through the normal Facilities page - People can now get injured, can take medical leave or permanently lose the ability to ride - The player can die in a catastrophe if a living eligible spouse or heir survives, including children of any age, and continue through the existing succession screen - The person detail page now has a shares tab so that you can quickly see what shares a person owns - You can now ask owner or manager as jockey to be assigned specific horse - When offspring wins first G1 race you can now get email of this - New rules tab when starting a new game, so lift some major rule decisions ea…
- [0.9.10.4] - 2026-09-07 - 7 September 2026
Added - Betting on own horses or horses you jockey is now a criminal offence and there is a chance that the betting authorities will fine you first, then if you continue be thrown in jail - There is now a court system, so there is court before conviction, the player can also become a supreme judge (voted like bank manager, but instead of wealth it's by reputation). Current judge is shown in secret tab of person detail. If judge the player can choose how to convict cases - There are now prison events - Player stables can now get liquidated if they do not cover their negative cash in 90 days - Player characters can now get glued by gluemen if the do not cover their negative cash within 60 days (ability to continue as spouse or heir, if you have some), forceful asset selling happens before to try to cover debt. Debt will also be transfered to new character, if you continue. - You can now c…
- [0.9.10.3] - 2026-09-06 - 6 September 2026
Added - Concepts feature added, you can now create say the Triple Crown when using the custom data. Concepts can be either sweeps or point based, each race will send a special concepts email and if the horse wins the concepts they will get a special award for this. You can create concepts under the racing page (and you can hide the tab in race & simulation settings). - Ability to relocate stable in stable options - In the inbox there is now a favorite flag, you can this way tag favorite emails and then filter them with inbox filter - Cheat console now has a detail function, where you can do detail stable/person/horse id to get all it's details, like stats and traits etc. - You now get an email when it's your birthday - Horses and person detail pages now show in the pill group the relationship they have with you, and if you hover you see the reason why - Derby now gives betting tips befo…
- [0.9.10.2] - 2026-09-04 - 4 September 2026
Improved - Vet subscription halved - Horse values halved, there is also now a setting for the scale - IPO buyers are now real people not a public float - The share system now uses treasury shares instead of public float (and does not vote), makes more sense for the game since every buyer is a real person - CPU can now try to sell back to the stable shares also - More variations for horse hallop sounds - Insights now has grade as option for either horizontal or vertical axis - Start year floor is now 1000 - The tooltip for potential and ability for younger horses with age jitter now explains this a bit better - When horse is young, CPU now tries different distances for the horse - Running style does not auto pick the best one now always (both player and CPU), when auto is turned on unless the player has scouted the horse to know the prefered distance - Sponsors now have own setting categ…
- [0.9.10.1] - 2026-09-01 - 1 September 2026
Added - In race preview, now have optional mode to show formbook like in real life instead of the table - You can now show race times in five different ways for both harness and flat: final time, per KM, per km drop minute, per mile, per mile drop minute. Especially the per km/per mile help with comparing times between horses over distances. The drop minute is quite a standard way to show these times so instead of say 1'07.5 just show 07.5 - Black type stat added to appropriate screens - Insights feature added to scouting page where you can compare horses on a large scale with a scatter plot, you can also drag over many horses and use the context menu as in data tables - Comparison tool added to scouting, you can also select horses in a table with the context menu to quickly compare a group of horses - There is now a monthly scouting decay Improved - More scouting threshold options for…
- [0.9.9.9] - 2026-08-28 - 28 August 2026
Added - Unemployment benefits added to the game - In standings show jockey strike rate table - Writers (human) have started working on reformatting emails and making them more interesting overall, some new emails might also popup from time to time! - Stable detail pages now have staff history, where you can see history of staff and how they have effected the stable Improved - As jockey/unemployed, you can now buy syndicate horses - You can now sell your syndicate horse shares (at a discount) to a random NPC - Auctionhouse and racecourse prestige now effects income/interest - If you buy a plane and car you can now use those for travelling - In negotiation screen for a position, show where the owner/manager is willing to go based on your reputation - The minimum amount of shares you can buy at once is now 1 instead of 100 - In share buy and sell there are now quick amount buttons - You no…
- [0.9.9.8] - 2026-08-26 - 26 August 2026
Added - Color options for the race position overlay Improved - Race entry fees are now grouped - NPC now have a living cost that scales with their income - NPCs buy shares more - Work on efficiency, functions are also spread out a bit more so that heavy functions are not done on the same day always - Stables are now protective of profitable venues - Auctionhouses and racecourses now have prestige, and also a ranking of this in standings, more to come with this later and how it effects stuff Fixed - Auctions running wild - Racecourses were getting too many betting fees - NPC freelance jockeys system hires automatically now get cash also instead of venue - For NPC when they died their cash did not go to their heir, and for their shares heir was secondary in queue - Age pyramid for NPC when starting a game, is not more skewed to younger people - The fertility curve for age is a bit more fo…