SPSTEAMPULSELIVE ANALYTICS
Trappist

Trappist Steam metadata

Sirrah | Mar 1, 2024 | game

Released

0players observed · 3 October 2026 - 13:53:25 UTC

IndieSimulationStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak25
  • Units sold (VGI)2,160
  • Revenue (VGI)$24,944
  • Review score90% positive

Trappist metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak25
  • Units sold (VGI)2,160
  • Revenue (VGI)$24,944
  • Review score90% positive
  • Total reviews72
  • Release dateMar 1, 2024
  • DeveloperSirrah
  • PublisherSirrah

Genres: Indie, Simulation, Strategy

Company pages: Developer: SirrahPublisher: Sirrah

Top Steam chartsTop 100 gamesGame directorySteam Store page

Trappist Steam metadata

Trappist metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2769820/metadata
Steam Storehttps://store.steampowered.com/app/2769820/
Steam Communityhttps://steamcommunity.com/app/2769820
PCGamingWiki search
IGDB searchSearch IGDB for Trappist

Reviews, pricing, and metadata

Review summary

Very Positive

90% positive, 65 positive, 7 negative

Price and discount

$14.99

Platforms

Windows, Mac, Linux

Categories

Single-player, Steam Achievements, Full controller support, Adjustable Text Size, Camera Comfort, Color Alternatives

Achievements

14

Platform releases
  • Steam 1 March 2024

Latest Steam announcements

  • Celebrate spring at Trappist-1 with the Spring Sale! - 19 March 2026

    Finally, it is spring time again! But, if Earth's sunshine isn't convincing enough, try a different star. Maybe Trappist-1, a friendly red dwarf, with a couple of habitable looking planets. Or try out the free demo. Don't worry, you can take your save games into the full game!

  • UX improvements, multi-monitor support and speed up text animations - 13 February 2026

    This update brings various UX improvements. Each improvement by itself might seem minor, but they do add up! The trade route lines are now clickable. If you want to adjust a trade route, or locate the corresponding cargo ship, you can now click on any of the trade routes while you're zoomed out in space. Many of you have requested improvements to the trade routes and this won't be the last of the improvements. And I hope this will help while I continue working on future improvements. You can now configure how the game behaves when the application loses focus. The Options menu now has a Run in background setting. I leave this at the default "Never", so the game doesn't overheat my laptop when I'm not playing. But if you regularly open a browser or switch to a second screen in a multi-monitor setup, you might prefer: "When not paused", "When not in main menu" or "Always". A second new set…

  • Small bug fix for Storage Depots - 5 November 2025

    This is just a quick bug fix. The "optimizations" from last week caused an occasional (non fatal) exception when Storage Depots tried to determine the priority of factories to distribute and pickup goods. That should be fixed with this patch. This update also fixes some instances were the cargo drone was unable to plot a path to a building. This would result in the occasional immediate delivery to or pickup from e.g. the Coffee Roaster. The changelog for v1.0.16: Fix resource pickup issues around several buildings. Fix some issues with the target selection for cargo drones.

  • Improvements to build system and declumped hud markers - 31 October 2025

    You might have seen the news about the security exploit in games built with Unity. Both Steam and Windows have measures in place to ward off most of the danger, but each Unity game should be patched, including Trappist. The markers for colonies and cargo ships at the edge of the screen used to clump together in the corners. Now they are better spread out which makes it easier to click on the right marker. Some recent feedback pointed out issues in building placement. This update addresses a bunch of these and I expect the building placement to feel much better now: The collider of the Storage Depot has been fixed so these can be placed side-by-side now. The size of the Automated Storage Depot has been adjusted, so it's still placed on the grid after rotating. Minor fixes to the navmesh and cargo drone path finding. The default keys for smooth rotation are now 'z' and 'x'. The smooth rot…

  • Improved visuals, camera movement and more fixes - 29 September 2025

    This update has some smaller fixes, but some of these might be very noticeable. First is that HDR rendering is now enabled in Unity's URP rendering pipeline. This doesn't enable HDR output, but it does result in better VFX, including for emissive materials used on some buildings, lava and the Trappist-1 star. Overall the camera controls should feel less janky. Some tweaks will be most noticeable for those playing at 120 fps or more. The keybindings to continue building (hold shift) and to toggle the grid (hold ctrl) can now be modified. If the defaults don't apply automatically you can use "Options menu -> Keybindings -> Restore Defaults" to reset all keybindings to the new defaults. I've changed the "rotate" keybinding to "x" and "shift+x" to better match "rotate in steps" ("r" and "shift+r"). This is less awkward than the original "ctrl+shift+r". But on writing this changelog, I reali…

  • Enjoy summer at Trappist-1 with the Summer Sale! - 26 June 2025

    Today starts the Summer Sale 2025! This is an excellent time to take a break at Trappist-1. Whether you prefer to take a refreshing plunge on an ice-cold ocean world or just chill in space, Trappist-1 might be just what you need for a holiday. The updates over the last few months introduced new resources, factories and aliens, a Colony Panel and production info to quickly switch between your colonies and make better decisions, and improvements to trade routes. The Summer Sale lasts until July 10th. Plenty of time to build your first colonies in the free demo. Don't worry, your save games continue in the full game!

  • Fixes and improvements for ship movement - 31 May 2025

    The recent addition of the Colony Panel exposed some issues with how the cargo ships handle movement orders. Especially while the game speed is set to paused. This v1.0.13 update fixes the reported issues and adds some improvements. You can now give repeated orders to a cargo ship, while it is at a landing pad, with the game paused, without issue. Other similar cases are also resolved. This issue happened because ships can be in a "transition state" for taking off from a landing pad, going into space or going down into a colony. Most movement orders given while the ship is in that state were ignored, except for those given through the colony panel. This update lets the cargo ship accept new orders while it is in that transition state. If you've sent a ship into space, but you've forgotten your towel, you can order the ship to go back immediately. As a bonus, the animations for going int…

  • Reordering colonies in a trade route - 24 May 2025

    This v1.0.12 update builds on last weeks QoL additions and focuses on the trade routes. You can now change the order of trade stops within a trade route. This should help with untangling and optimizing trade routes. Something else you might notice, the trade routes now use small arrows (instead of dashes) to give a visual indication of the direction of the trade loop. And when you start a new trade route, or resume a paused route, the cargo ship will always start at the nearest colony. Thank you all for your feedback! The changelog for v1.0.12: Add buttons to reorder trade stops within a trade route. Trade route lines now show the direction of the trade route. Scale the trade route line width based on the camera distance and UI scale (ctrl+- and ctrl+=). Hide trade route lines while the main menu is displayed. On starting or resuming a trade route, the cargo ship will start at the neare…

  • Jump between colonies and more production info - 16 May 2025

    Thank you all for the feedback you've given on Trappist! This update adds some of the most often requested QoL features: a panel to switch between colonies, consumption and production rates in tooltips and space bar as the default key to pause/resume. New Colony Panel There is a new panel to quickly switch between colonies. It shows a colored icon for each settled colony, and can be expanded to show the colony names or be disabled in the Options menu. Clicking on any icon works pretty much the same as clicking on the colony names while in space. You also have the option to send a selected ship straight to that colony. When a colony is running into a serious resource shortage, the icon will flash a red alert and the tooltip will tell you exactly which vital resources are running out. Production and consumption information The resource related tooltips now include the total production and…

  • New buildings, resources, aliens and a demo! - 24 March 2025

    This update has gotten a bit bigger than planned. The main addition is a new storyline, which introduces a new alien race that has been waiting at the edge of the Trappist-1 system for you to melt the ice at Zima. Demo available! In the demo, you can colonize the Desert Planet and encounter your first alien. The demo is limited to two colonies on the Desert Planet, but you can continue to build indefinitely. And your save games and your progress towards any achievements transfer to the full game. New buildings and resources There are 7 new buildings specific to Zima Blue, both above and below the water. And some changes to existing buildings. The Seaweed Aqua Farm is changed. It no longer produces Health Drinks, but actually harvests Seaweed. The Seaweed can then be processed in the Health Drink Distillery, the Bioplastics Plant or in the Bath Towel Press, for some much-needed luxury Ba…

  • Explore Trappist-1 in the Space Exploration Fest - 2 September 2024

    The Steam Space Exploration Fest runs from September 2 to 9. I'd like to take this opportunity to thank you all for your reviews and comments. It’s amazing to see that Trappist resonates with so many of you! It's been a while since the last update, so I want to share with you what I've been working on. Upcoming update The next update expands on the Zima story line. It includes a new alien race that finds a new home under the sea after you've cleared the ice at Zima. - New buildings for Zima, above and below water - New resources and consumption goods - Researchable technology upgrades that transfer to New Game+ After that Much of the feedback on the discussion forum and in the reviews focuses on the camera controls and Quality of Life (QoL) features. This will be the focus of the update after the upcoming content update. Specifically, this patch will focus on: - Adding a colony overview…

  • v1.0.9 - Configured keybindings in tooltips and more - 31 May 2024

    The previous update added configurable keybindings. With this update they also show properly in the tooltips and dialogs. The icons will also update when you switch between keyboard & mouse and gamepad. Valve rated the previous version as Playable on Steam Deck and this update improves on that. Including display of the right controller icons, a slightly larger default size for the UI and better touchscreen support. Thank you all for playing, and for your feedback and bug reports! The changelog for v1.0.9: - Show dynamic keybindings in tooltips and dialogs - Switch displayed keybindings to match active controller (keyboard and mouse or gamepad) - Better support for touchscreens on Linux and Steam Deck - The Iron Mine now requires the presence of Iron Ore. Any previously built Iron Mines on colonies without ore will continue to work. - Randomize the animation offset for cows on the Cattle…

  • v1.0.8 - Keybindings and controller support - 15 April 2024

    With today's update you can configure the keybindings for Trappist! The Options menu (icon in the top-right corner of the main menu) now has a Keybindings button which brings you to a new screen where you can configure most keybindings in the game: If you run into issues after changing the keybindings, you can reset the keybindings by pressing the Restore Defaults button. Some of you may recognize the above screen as the configuration menu that comes with Rewired. This is a Unity asset that helps with keybindings and controller support. And it gives me more flexibility in improving the controls from now on. Trappist is now (mostly) playable with a gamepad. Most controllers should have a decent default layout. There are a few rough edges, so I'd love to hear feedback from those of you who regularly play strategy games with a controller, or who play on a Steam Deck! Although you can chang…

  • Beta v1.0.8 - Keybindings and controller support - 12 April 2024

    With today's update you can configure the keybindings for Trappist! The Options menu (icon in the top-right corner of the main menu) now has a Keybindings button which brings you to a new screen where you can configure most keybindings in the game: If you run into issues after changing the keybindings, you can reset the keybindings by pressing the Restore Defaults button. Some of you may recognize the above screen as the configuration menu that comes with Rewired. This is a Unity asset that helps with keybindings and controller support. And it gives me more flexibility in improving the controls from now on. Trappist is now (mostly) playable with a gamepad. Most controllers should have a decent default layout. There are a few rough edges, so I'd love to hear feedback from those of you who regularly play strategy games with a controller, or who play on a Steam Deck! Although you can chang…

  • Beta v1.0.7 - Cargo ships and minor fixes - 5 April 2024

    This is a relatively minor update. But I did want to get these fixes out while I'm working on the next, bigger patch. The Cargo Ships are now better distributed over all available landing pads. The previous patch already had some fixes to handle collisions better. But this will help create fewer collisions. This should help with the performance of your trade routes. But it's up to the player to make sure there are enough Landing Pads at a colony! Previously a selected Cargo Ship would always land near a fixed approach point of a colony. With this update the cargo ship will come down within view of your camera, or at a landing pad nearby the camera. For the next patch I'm working on customizable keybindings and gamepad support. Which should also mean the beginnings of Steam Deck compatibility. The changelog for v1.0.7: - Cargo ships on a trade route make better use of all available landi…

  • v1.0.6 - Story guidance and more fixes - 21 March 2024

    This build includes the fixes and additions from the last beta and a few more. There are now some additional task items to better guide the player towards the next parts of the story. When setting up a new trade route, whenever you add a trade stop it will pre-fill an order to unload the goods from the previous stop. Let me know if that makes the trade routes clearer and/or more convenient. The camera now zooms out just a bit further. Together with the camera fixes in the previous update I hope the strategic view will be more useful. There are new Theoretical Research projects available in the Research Center. These projects allow you to gain research points of a specific type. These can come in handy when you're short a few points for another research project. This is a (limited) alternative to going out, exploring and collecting samples. Various fixes related to navigation. Notably, a…

  • Beta v1.0.5 - Navmesh fixes and new theoretical research projects - 18 March 2024

    This beta build contains a few more things players have asked about in the past two weeks. There are new Theoretical Research projects available in the Research Center. These projects allow you to gain research points of a specific type. These can come in handy when you're short a few points for another research project. This is a (limited) alternative to going out, exploring and collecting samples. The camera now zooms out just a bit further. Together with the camera fixes in the previous update I hope the strategic view will be more useful. Various fixes related to navigation. Notably, all cargo ships now have different avoidance priority values. This should prevent them from colliding, unable to pass by each other and halting your trade routes. The full changelog for v1.0.5: - Add "theoretical" research projects to generate research points of any type - Refresh research panel on reso…

  • v1.0.4 - Improvements to camera movement and zoom, and more - 16 March 2024

    More than a few players have reported issues with camera movement and zoom. Over the last week I've uploaded a few beta updates and with your feedback the camera controls feel much better now. Thanks for your feedback and patience with this annoying issue! The full changelog for v1.0.4 and the preceding betas: - Fix Zima Blue transition when game speed is changed - Consistent timing for jump to strategic view - Upgrade to Unity 2022.3.21 v1.0.3 (beta): - Tweak camera movement values, acceleration curves and friction - Add more specific alert messages and add more hints - Add missing supply alert message for Zima Blue v1.0.2 (beta): - Set threshold values for camera inputs - Fixed the story triggers related to Zima freezing and thawing - Fixed story triggers for the Graveyard events - Add additional safe guards to prevent NullPointerExceptions

  • v1.0.3 - Second beta build for camera movement and zoom - 15 March 2024

    This is another update in an attempt to fix the camera issues. The issues are the result of how input events are processed on very fast machines with gaming mice. Especially the scroll wheel can have a lot of variation in how the input is processed by Unity. I've tested the game on a variety of hardware but mostly on the lower end of the spectrum. Not the very fast gaming machines many of you seem to have! It takes a bit of guess work on my end to determine how the inputs should be processed, and what the effects of my tweaks will be. I would like to ask your help to try out this beta build. To try this build: right-click on Trappist in the library page and select "Properties". Among the available tabs will be the "Betas" tab. If you don't see this tab yet, you can refresh by exiting and re-opening Steam. I've only uploaded a Windows build. That is where the issues have been reported. I…

  • Explore a solar system in colony-builder Trappist - 13 March 2024

    Trappist is a new colony-builder that space sci-fi fans should take a look at, giving you access to a whole solar system to travel around and colonize multiple planets and moons. Read the full article here: https://www.gamingonlinux.com/2024/03/explore-a-solar-system-in-colony-builder-trappist

Patch notes and updates

S.noRelease datePatch nameGID number
15 November 2025Small bug fix for Storage Depots1815580768234197
215 March 2024v1.0.3 - Second beta build for camera movement and zoom7309977427439467438
311 March 2024v1.0.2 - Beta build for camera movement and zoom issues5679673637666903319
49 March 2024Update notes for v1.0.15679673637660511091

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2769820
Live current players0
SteamPulse tracked peak25
Live count (today's peak floor)0
Price$14.99
Free to playNo
Discount0%
Original price USD$14.99
Current price USD$14.99
Release dateMar 1, 2024
DeveloperSirrah
PublisherSirrah
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeVery Positive
Positive review percent90%
Positive reviews65
Negative reviews7
Total reviews72
Steam recommendationsNot available
Achievements14
Average playtime foreverNot available
Windows supportYes
macOS supportYes
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2769820/

Short description

Welcome to Trappist-1, 40.7 light-years from Earth. Fly your Ark, a colossal spaceship and mobile base. Explore the solar system and establish thriving colonies. Uncover the mysteries of Trappist in this story-driven colony builder.

About this game

As soon as humanity had the means we sent out an interstellar colony ship. Its design was basic but elegant. And it made it all 40.7 light-years to Trappist-1. — Ship data files On arrival at Trappist-1 you control the Ark. A large spaceship/movable colony and trading hub for your exploration of Trappist-1. Trappist is a story-driven colony builder with resource management in the Trappist-1 solar system, and a focus on care-free building and story. It's easy to play and respectful of your time. You'll create and grow multiple colonies in the Trappist-1 solar system, meet new alien friends and explore the mysteries of Trappist. Trappist is fully playable from beginning to end and is under active development with more stories, colonies and improvements coming. Explore the Trappist-1 solar system Fly through the Trappist-1 solar system and survey each planet to find the best locations for your colonies. Discover and excavate alien artifacts hidden in the system and uncover the true purpose of Trappist-1. Build your colonies Build colonies on the planets and moons of Trappist-1. Each colony has distinct resources and buildings that are necessary for success. Fill your cargo ships with the extracted resources and fly them to your manufacturing or population centers. Create automated trading routes for stable production chains across your colonies. Fly your Ark as a mobile colony or place it strategically as your central trading hub. Current features Relaxing gameplay Freely explore the Trappist-1 solar system Meaningful progress even in short game sessions Multiple storylets woven into the main story line about the nature of Trappist-1 10-15 hours or more to finish all current stories 6 distinct colony sites spread over the Ark, two planets, and two moons More than 50 unique buildings Over two dozen construction and consumption resources Replace your workforce with robots Place buildings on a grid or go gridless at the flip of a switch! No money and no road placement, just base building without unnecessary distractions Automated trade routes between your colonies and the Ark Quick to start and no loading screens when switching between colonies Cheat…

Supported languages

English

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
64Adjustable Text Size
67Camera Comfort
66Color Alternatives
68Custom Volume Controls
78Adjustable Difficulty
76Mouse Only Option
74Playable without Timed Input
55DualShock Controller Support
56DualShock Controller Support
57DualSense Controller Support
58DualSense Controller Support
79Save Anytime
69Stereo Sound
77Touch Only Option
23Steam Cloud
15Stats
43Remote Play on TV
44Remote Play Together
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany0Not available
igrs3Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 3, 2026 to Oct 3, 2026
  • Lowest observed: $14.99
  • Highest observed: $14.99

Trappist's USD price history spans from Oct 3, 2026 to Oct 3, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $14.99, the highest is $14.99, and the first visible tracked price is $14.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Trappist's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $14.99, from Oct 3, 2026 through Oct 3, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $14.99. The latest run records $14.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $14.99
  • Current list price: $14.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Trappist at $14.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$14.99$14.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $14.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$14.99$14.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $14.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-03$14.99$14.99No discountSteam Store

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Counter-Strike 21,170,7623 October 2026 - 15:20:02 UTC1,818,368
2Dota 2853,5653 October 2026 - 15:21:01 UTC1,291,328
3Wallpaper Engine111,3893 October 2026 - 14:33:11 UTC150,271
4Once Human24,4953 October 2026 - 15:12:13 UTC231,343
5Subnautica2,21426 September 2026 - 07:56:43 UTC51,446
6Escape From Duckov4,6453 October 2026 - 12:13:24 UTC301,322
7Lost Castle 25,7033 October 2026 - 12:43:31 UTC28,835
8Battle Teams 24153 October 2026 - 14:31:16 UTC7,966
9Human Fall Flat4,4183 October 2026 - 11:56:03 UTC127,516

Related Steam games by tag and genre

Indie

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS218,1283 October 2026 - 15:15:50 UTC399,748Not availableBULKHEAD
Bongo Cat181,3683 October 2026 - 14:33:23 UTC193,859110,826Marcel Zurawka, Julius Krüger
Rust148,8963 October 2026 - 14:04:35 UTC259,6461,359,516Facepunch Studios
Valheim126,5643 October 2026 - 12:07:01 UTC498,478533,888Iron Gate AB
Wallpaper Engine111,3893 October 2026 - 14:33:11 UTC150,2711,008,495Wallpaper Engine Team
Slay the Spire 290,9283 October 2026 - 14:54:08 UTC574,638199,438Mega Crit
Stardew Valley87,6343 October 2026 - 15:17:48 UTC236,6141,016,067ConcernedApe
How to Fish80,2233 October 2026 - 14:57:52 UTC373,97124,190Dazed Games
TBH: Task Bar Hero75,6603 October 2026 - 15:18:45 UTC546,13043,714Nugem Studio, Tesseract Studio
Palworld73,3423 October 2026 - 15:08:28 UTC2,101,535451,088Pocketpair
The Outlast Trials68,8553 October 2026 - 14:57:51 UTC71,315101,323Red Barrels
Project Zomboid57,2023 October 2026 - 12:42:18 UTC122,811467,999The Indie Stone

Simulation

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS218,1283 October 2026 - 15:15:50 UTC399,748Not availableBULKHEAD
Bongo Cat181,3683 October 2026 - 14:33:23 UTC193,859110,826Marcel Zurawka, Julius Krüger
Stardew Valley87,6343 October 2026 - 15:17:48 UTC236,6141,016,067ConcernedApe
War Thunder87,4603 October 2026 - 12:40:31 UTC125,317781,076Gaijin Entertainment
How to Fish80,2233 October 2026 - 14:57:52 UTC373,97124,190Dazed Games
EA SPORTS FC™ 2767,0653 October 2026 - 11:14:04 UTC67,065842EA CANADA, EA Romania
Hearts of Iron IV62,1683 October 2026 - 14:48:35 UTC93,196377,014Paradox Development Studio
VRChat58,8363 October 2026 - 14:36:57 UTC74,217261,953VRChat Inc.
Project Zomboid57,2023 October 2026 - 12:42:18 UTC122,811467,999The Indie Stone
Don't Starve Together53,3553 October 2026 - 13:28:39 UTC122,662531,182Klei Entertainment
Euro Truck Simulator 244,2913 October 2026 - 11:52:53 UTC73,289940,058SCS Software
Farming Simulator 2541,3183 October 2026 - 14:57:39 UTC135,88351,357GIANTS Software

Strategy

GameLatest observed playersTracked peakReviewsDeveloper
Dota 2853,5653 October 2026 - 15:21:01 UTC1,291,3282,758,031Valve
Slay the Spire 290,9283 October 2026 - 14:54:08 UTC574,638199,438Mega Crit
Total War: WARHAMMER III80,2953 October 2026 - 15:15:36 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive
Hearts of Iron IV62,1683 October 2026 - 14:48:35 UTC93,196377,014Paradox Development Studio
Baldur's Gate 358,4393 October 2026 - 14:34:52 UTC875,343836,282Larian Studios
Don't Starve Together53,3553 October 2026 - 13:28:39 UTC122,662531,182Klei Entertainment
Sid Meier’s Civilization® VI45,1833 October 2026 - 15:12:59 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
Mount & Blade II: Bannerlord38,6463 October 2026 - 14:56:13 UTC248,034297,199TaleWorlds Entertainment
Transport Fever 338,2723 October 2026 - 13:22:38 UTC38,272Not availableUrban Games
RimWorld36,9183 October 2026 - 14:23:14 UTC95,851239,107Ludeon Studios
Football Manager 2636,0343 October 2026 - 15:16:52 UTC82,75036,155Sports Interactive
Arena Breakout: Infinite34,3283 October 2026 - 12:04:35 UTC65,94478,112Morefun Studios

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.