Manahex news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak5
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews12
- Release dateJun 5, 2024
- DeveloperErik Svedäng
- PublisherErik Svedäng AB
Company pages: Developer: Erik SvedängPublisher: Erik Svedäng AB
Manahex Steam news
Manahex news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- 1.8.2 - 12 November 2025
Fixes another bug with spell targeting.
- 1.8.1 - 10 November 2025
This fixes a movement/UI bug introduced in 1.8.0.
- Version 1.8.0 - 4 November 2025
This update adds an exciting and much requested feature to Manahex – team play!You can now create matches where you and another player fight together against another team. If both players of a team are knocked out, the other players gain a shared victory. This game mode also affects some of the spells (namely those that mention the word "enemy", they will not affect your team mate).So, find a friend and go try your luck on the battlefield!
- Version 1.7.0 - 27 October 2025
This is another maintenance update. The biggest change is that the turn time for async games has been increased to 48 hours. There's also support for resetting your password. Enjoy!
- Version 1.6.0 - 24 September 2025
This is a maintenance update with internal changes only.
- Manahex 1.5 - 20 December 2024
Hi Manahex players! Here are the changes in version 1.5: Four new pieces of equipment! A spell that turns all your creatures into 3/3s One more plant card, this one with "Parachute" (can spawn anywhere on the map) A 4-color legendary creature A new kind of damage ("disease") that goes through armor. This is now used on old cards like "Mage Fever" and "Contaminated Beast". A new keyword called "Untargetable" that replaces spell immunity in most cases. This makes it easier to interact with a lot of units. "Spell blocked" is now replaced with two separate keywords, one that blocks abilities and one that blocks playing spells from hand. This gives more flexibility to design balanced and fun cards. See you on the battlefield!
- Version 1.4.0 - 13 September 2024
The big thing with this patch is game balance, here are the highlights: The 'Haze' card that has been wreaking havoc in the meta for the last few days has been made a lot weaker. It now takes 2 hp to activate (rather than just 1) and it also makes your unit get -1 power until end of turn, making repeated attacking much less effective. The card is still being carefully watched, and if it keeps being a problem additional measures against it will be taken. 'Reinforced Walls' now only adds 1 armor (and no Spell Immunity). 'Sentry Tower' now has one less hp. The ability on 'Moving Castle' only affects creatures (not all units). The struggle to make 'Buoy' playable continues :) It has been granted two more keywords; Spell Immunity and Duelist. 'Final Concoction' isn't legendary anymore, that was a typo when it was introduced in version 1.3.0. The following units have had their cost/power/hp/s…
- Version 1.3.1 - 23 August 2024
This small patch makes the lobby must better organized and easy to use. Here are the main points: Separate tabs for active games and challenges. Support for hiding incoming / outgoing / open challenges. Icons that show the time setting for the match, at a glance. Bug fixes for notifications in the lobby.
- Version 1.3 - 22 August 2024
This update (version 1.3) includes 18 new cards, and numerous tweaks to the existing ones. A few examples: The 'Legionary' who can push other creatures away (perhaps to their doom?) A 'Paratrooper' who can spawn anywhere on the board. Several new useful buildings, and a card to help keep them safe. One more card to help plant based decks. A new medallion. Two new "Legendary" (limit 1 per deck) creatures. A very efficient aggro creature, but it will cost you something else... Many of the old cards have gotten their mana costs adjusted, usually by adding more color requirements. This is to avoid too many "good stuff" decks that play a four colors, since it's often easy to get access to a few random hexes during the course of a game. Reliably getting two or three of each color is much harder... so design your decks accordingly. There's also a bunch of bug fixes and general improvements, he…
- Version 1.2 – new mage ability & bot - 4 July 2024
The new version of Manahex has two major features: A new mage ability All mages now have an ability called "Redeem", which lets you discard a card to draw a new one. This also costs an action, so you can't do it on the same turn that you're taking control of a hex. The idea with the ability is that it lets you put more narrow "silver bullet" cards into your deck without taking to much of a risk. If the card isn't good in the particular matchup you're playing, just throw it away and get a new one. The ability also gives you something productive to do if you're locked out of new hexes to control. In general I hope it will increase the strategic depth of the game even more. Thanks to my friend Ossian for this idea! AI bot There's now a simple AI that you can practice against (1v1) instead of playing online. It's definitely not playing at the level of the top Manahex players, but if you're…
- Version 1.1.0 - 13 June 2024
First of all, thanks to everyone who has tried the game! Here is new major patch that addresses som problems that have been found. New features Undo! There's now a button below the 'Pass the turn' button that you can click to undo your latest move. In certain situations (for example after drawing a card) you are not allowed to undo, since that would be a form of cheating. It is now possible to search for all card characteristics in the deck editor (type, rules text, stats, etc). Additionally, the deck editor layout has been improved, and mana filter buttons have gotten appropriate colors. A big "Your turn" banner is shown across the screen each time your turn begins. It is more clear that you are in discard phase, and how many cards you have left to discard. The scroll wheel works in deck picker, so that you can select what deck to use in a more convenient way. A skull is shown in the p…
- 1.0.1 - 6 June 2024
Fixes for some minor issues that were found on launch day: Improved rules text on some cards. Show time settings on all matches in the lobby. Fixed a problem when switching between matches with the "quick switching" sidebar.
- Manahex Launch Stream - 5 June 2024
Today Manahex is out, come join the developer play the game versus various people.
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 12 November 2025 | 1.8.2 | 1816215235344166 |
| 2 | 10 November 2025 | 1.8.1 | 1815580768384061 |
| 3 | 27 October 2025 | Version 1.7.0 | 1814309641568813 |
| 4 | 24 September 2025 | Version 1.6.0 | 1811772772212268 |
| 5 | 13 September 2024 | Version 1.4.0 | 6250522009516985698 |
| 6 | 23 August 2024 | Version 1.3.1 | 5875595438691841096 |
| 7 | 4 July 2024 | Version 1.2 – new mage ability & bot | 5842939267334362758 |
| 8 | 6 June 2024 | 1.0.1 | 5746109972549081512 |
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