Lay of the Land news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players5 · 24 September 2026 - 06:37:41 UTC
- SteamPulse tracked peak1,059
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score80% positive
- Total reviews1,193
- Release dateApr 8, 2026
- DeveloperSouthern Cross Interactive
- PublisherSouthern Cross Interactive
Genres: Action, Adventure, Indie, RPG
Company pages: Developer: Southern Cross InteractivePublisher: Southern Cross Interactive
Lay of the Land Steam news
Lay of the Land news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- 1.2.1 Patch Notes - 18 August 2026
Patch Notes: -Fixed hollow bridge start asset railings -Fixed attempting to spawn cooking effects on an invalid slot in the campfire
- 1.2.0 Cooking and Farming Update - 14 August 2026
Hi Steam Community,The Cooking and Farming update is here and brings with it a New Cooking System, Plant Composting, Fertilizer, New Furniture and a bunch of Quality of Life/UI Improvements and bug fixes.New Cooking SystemMeals can be cooked using the new Stove. Food cooked on the stove lasts significantly longer and combines the effects of different food into a single item.Composting SystemYou can now compost plants, seeds and unused vegetables into Fertilizer using the new Composter. Fertilizer can be used to accelerate the growth of crops and saplings. It can also be used to grow new plants relevant to the biome you’re in when used on the ground.New Furniture3 new furniture sets have been added. There are new Wooden Drawers/Cabinets for each wood type and new Sofas for each fabric color.QOL/UI ImprovementsThere are a bunch of improvements to UI and QOL. The default max item stack siz…
- 1.1.18 Patch Notes - 29 July 2026
Patch Notes: -Improved shadow rendering performance -Fixed clicking on a crafting recipe ingredient not showing the recipe for that ingredient
- 1.1.17 Patch Notes - 28 July 2026
Patch Notes: -Fixed taking damage from becoming buried in falling sand being unintentionally difficult -Fixed a race condition that could occur from incorrect bounds being used to wait for async voxel queries -Fixed an uncommon crash when checking if player has enough of the required voxel items when building
- 1.1.16 Patch Notes - 27 July 2026
Patch Notes: -Fixed a shader compiler crash on older GPUs
- Development Update & 1.1.15 Patch Notes - 27 July 2026
Hi Steam Community,I thought I'd share a quick development update. Over the past few weeks I've primarily been working on improving the two main performance pain points in the game. These were voxel simulation performance and world creation performance.World creation times are now around 65% faster. On an AMD Ryzen 7 7800X3D the time to create a world has gone from about 2 minutes to 40 seconds for the same seed.Voxel simulation performance has also been improved a lot recently. Large amounts of moving voxels perform a lot better and look better visually. It still is not as good as I'd like it to be and it is something I plan on revisiting.Naturally generating roads and bridges have also been improved. Roads will take more logical paths and bridges will now generate much more consistently and better integrate with the terrain.As always there have also been many small fixes and improveme…
- 1.1.14 Patch Notes - 14 July 2026
Patch Notes; -Made voxel physics object splitting slightly smoother. -Voxel simulations on voxel physics objects will now no longer render when they go out of simulation update range -Fixed a crash with regions stepping simulations while being unloaded
- 1.1.13 Patch Notes - 7 July 2026
Patch Notes: -Various crash fixes
- 1.1.12 Patch Notes - 6 July 2026
Patch Notes: -Various small performance and memory optimizations -Cleaned up voxel physics query aborting -Log file clean up
- 1.1.11 Patch Notes - 4 July 2026
Patch Notes: -Fixed a crash when multiple voxel simulation updates are called in the same area in the same frame. Often occurred when fighting scorpions
- 1.1.10 Patch Notes - 3 July 2026
Patch Notes: -Considerable voxel simulation render update performance improvements -Reduced cpu and gpu memory usage -Reduced boar attack damage -Improved ai navigation around physics objects -Various particle effect improvements
- 1.1.9 Patch Notes - 30 June 2026
Patch Notes: -Increased color difference between source and flowing water voxels to make it easier to remove source water -Added a clean up step for flowing water effects when loading worlds saved in previous versions to clean up ghost flowing water effects -Fixed water voxels overwritten by sand/gravel/snow simulation not properly updating flowing water effects -Fixed flowing water voxels occasionally remaining when their connected source voxel is removed -Fixed water not being properly removed when placing sand/gravel/snow voxels -Fixed building over water not properly updating some flowing water effects -Fixed voxel asset instances being unnecessarily conservative when being partitioned into voxel data chunks on their bounds borders. Should result in a general improvement to voxel query performance in some areas of the world.
- 1.1.8 Patch Notes - 29 June 2026
Patch Notes: -You can no longer interact with useables while using an item (e.g eating food) to prevent item duplication exploits -Fixed being able to edit portal connection name while standing inside an active portal -Fixed being able to pick up an active portal while standing inside -Fixed performance warning notifications not showing if riding a horse
- 1.1.7 Patch Notes - 29 June 2026
Patch Notes: -Better overlap checks for non structure ai spawning to keep them from occasionally spawning overlapping with the voxel world -Improved saving performance -If player outruns world generation, ai will now freeze in place as well as the player (will only happen on below min spec systems) -Fixed ui remaining open when teleporting with a portal
- 1.1.6 Patch Notes - 26 June 2026
Patch Notes -Voxel simulation performance and memory improvements -The game will no longer force a second save on application exit if quit from pause menu -Fixed voxel simulation sounds occasionally still playing when there are no simulated voxels -Fixed an issue where voxel physics could sometimes overwrite sim voxels in areas with lots of simulated voxels
- 1.1.5 Patch Notes - 23 June 2026
Patch Notes: -Added AMD FSR Frame Generation support -Added AMD Anti Lag 2 support -Nvidia Reflex or AMD Anti Lag 2 are now enabled by default depending on hardware -Improved voxel physics query performance -Improved performance of boss battles -Item placement previews such as useables are now hidden when in a UI -Adjusted campfire item slots to make it easier to place items in slots on the opposite side of where the player is standing -Fixed some tutorial tasks not loading their completion status correctly
- 1.1.4 Patch Notes - 21 June 2026
Patch Notes: -Refactored save data management to be much more resilient to unexpected game exits -The game now will always save on exit even if not exited from the pause menu
- 1.1.3 Patch Notes - 21 June 2026
Patch Notes -Fixed underground strata (ores, dirt/gravel patches) voxel assets all appearing as stone
- 1.1.2 Patch Notes - 20 June 2026
Patch Notes: -Fixed a crash that could occasionally occur when loading world saves with old formats
- 1.1.1 Patch Notes - 19 June 2026
Hi Steam Community, Just a small update with some performance improvements Patch Notes: -Improved voxel simulation performance -Reduced Voxel simulation memory usage -Improved volumetric cloud performance
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 18 August 2026 | 1.2.1 Patch Notes | 1840944183788184 |
| 2 | 29 July 2026 | 1.1.18 Patch Notes | 1839676055881442 |
| 3 | 28 July 2026 | 1.1.17 Patch Notes | 1839041357037139 |
| 4 | 27 July 2026 | 1.1.16 Patch Notes | 1839041357035030 |
| 5 | 27 July 2026 | Development Update & 1.1.15 Patch Notes | 1839041357034867 |
| 6 | 14 July 2026 | 1.1.14 Patch Notes | 1837955055365086 |
| 7 | 7 July 2026 | 1.1.13 Patch Notes | 1836506165577114 |
| 8 | 6 July 2026 | 1.1.12 Patch Notes | 1836506165575396 |
| 9 | 4 July 2026 | 1.1.11 Patch Notes | 1836506165571671 |
| 10 | 3 July 2026 | 1.1.10 Patch Notes | 1836506165569857 |
| 11 | 30 June 2026 | 1.1.9 Patch Notes | 1836506165561520 |
| 12 | 29 June 2026 | 1.1.8 Patch Notes | 1836506165559314 |
| 13 | 29 June 2026 | 1.1.7 Patch Notes | 1836506165559189 |
| 14 | 26 June 2026 | 1.1.6 Patch Notes | 1836506165552428 |
| 15 | 23 June 2026 | 1.1.5 Patch Notes | 1835871199314723 |
| 16 | 21 June 2026 | 1.1.4 Patch Notes | 1835871199310582 |
| 17 | 21 June 2026 | 1.1.3 Patch Notes | 1835871199310335 |
| 18 | 20 June 2026 | 1.1.2 Patch Notes | 1835871199308532 |
| 19 | 19 June 2026 | 1.1.1 Patch Notes | 1835871199306002 |
| 20 | 20 May 2026 | 1.0.32 Patch Notes | 1833334318565660 |
Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.
