- Steam App
- Lay of the Land (2776090)
- Event type
- patch note
- Published
- 30 June 2026 - 03:07:59 UTC
- Source
- steam_community_announcements
Patch Notes: -Increased color difference between source and flowing water voxels to make it easier to remove source water -Added a clean up step for flowing water effects when loading worlds saved in previous versions to clean up ghost flowing water effects -Fixed water voxels overwritten by sand/gravel/snow simulation not properly updating flowing water effects -Fixed flowing water voxels occasionally remaining when their connected source voxel is removed -Fixed water not being properly removed when placing sand/gravel/snow voxels -Fixed building over water not properly updating some flowing water effects -Fixed voxel asset instances being unnecessarily conservative when being partitioned into voxel data chunks on their bounds borders. Should result in a general improvement to voxel query performance in some areas of the world.