SPSTEAMPULSELIVE ANALYTICS
Toastercide

Toastercide Steam metadata

The Chairman | Nov 22, 2024 | game

Released

0players observed · 22 September 2026 - 16:23:36 UTC

ActionAdventureCasualIndieSimulationSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)388
  • Revenue (VGI)$2,790
  • Review score100% positive

Toastercide metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)388
  • Revenue (VGI)$2,790
  • Review score100% positive
  • Total reviews29
  • Release dateNov 22, 2024
  • DeveloperThe Chairman
  • PublisherThe Chairman

Genres: Action, Adventure, Casual, Indie, Simulation

Company pages: Developer: The ChairmanPublisher: The Chairman

Top Steam chartsTop 100 gamesGame directorySteam Store page

Toastercide Steam metadata

Toastercide metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2777760/metadata
Steam Storehttps://store.steampowered.com/app/2777760/
Steam Communityhttps://steamcommunity.com/app/2777760
PCGamingWiki search
IGDB searchSearch IGDB for Toastercide

Reviews, pricing, and metadata

Review summary

Positive

100% positive, 29 positive, 0 negative

Price and discount

$9.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Family Sharing

Achievements

17

Platform releases
  • Steam 22 November 2024

Latest Steam announcements

  • New Infinite Mode Released!!! - 12 May 2025

    A major Toastercide Update has dropped and it's a new game mode! A tsunami is hitting and the toaster must grapple and swing through an infinite city in order to survive. The city is procedurally generated, so every run is different. You can also collect coins and toast along the way to help you traverse the tight alleyways and towering buildings with ease. See how far you can get! This game mode has been in the works for a long time now. It was actually supposed to be in the original release. However, due to time constraints, this was pushed all the way until now (almost 6 months later). I'm pretty happy with how it came out, and I find myself replaying it over and over again, trying to get a better time. I hope you guys enjoy it too! The game mode plays kind of like Subway Surfers, but with our favorite spider-toaster. The city is generated in a way where the toaster must eventually s…

  • Infinite Level Mode Coming Soon! - 18 April 2025

    Its been quite a bit since the last update! Truth be told, I needed a bit of time to rest after releasing the game, and life just kept getting in the way of returning. I am happy to announce that the final feature in Toastercide is coming soon: an Infinite Play mode. The infinite play mode has been something I've wanted to include at launch, but never prioritized. I wanted a "Subway Surfers" style infinte gameplay mode. The gist is that you are chased through the city while a tsunami pursues you. If you are too slow, you die to the Tsunami. The problem I keep grappling with, is how to make this fun. Given the large length of the city, it was a reasonable strategy to just keep grappling forwards, with no swinging at all. I'm currently experimenting with adding rewards and toasts to prevent this behavior. In any case, I'm excited to see where this game mode goes. I'm planning on releasing…

  • Toastercide Release Patch 1.002: Some minor bug fixes and changes to Bunny - 24 November 2024

    Toastercide Release Patch 1.002: Space Level volume decreased from 100 to 80 Bug fix in Space level where white houses could not be grappled to Fixed bug where the AllStarAchievement would be given very freely Non-electrified socket in Level 3 removed Fixed bugs relating to secret achievement Bunny no longer runs back to hotel after losing sight of toaster for too long Bunny has larger water detection radius to enable victory Bunny should be less hesitant to run into pools Added more toast items to Bunny Level Removed Police AI from central intersection

  • TOASTERCIDE HAS BEEN RELEASED - 22 November 2024

    Toastercide has finally released. Its been quite a journey. Toastercide initially began as just a small project where I could learn how to make 3-D games. It was meant to just be a 2-3 month development period, but then one of my reels blew up, and I realized I actually had to make a good game since people were actually waiting on it. Thus, a 2-3 month development period turned into just over a year. A combination of scope creep, inexperience and arrogance lead to three separate delays. Finally, I committed to November 22nd because I knew that if I didn't do so publicly, I would never release my game since it would never be perfect. I hope it lives up to your expectations! Thank you to all the play testers who spent countless hours trudging through levels, giving me invaluable feedback. The game is way more polished because of you guys. Thank you. I have a few more updates in the works,…

  • Toastercide is releasing November 22nd! - 5 November 2024

    Toastercide is releasing on November 22nd! After at least 3 different delays, I'm finally confident in launching Toastercide. Theres 6 very unique levels (plus 3 revamped tutorial levels), for fans to play! There are still a couple minor feature's i'd like to implement, but I am very happy with how the game has evolved. Thank you to all my fans and followers. You guys are amazing and have been so supportive. I love seeing how excited people are to the concept, and the nice messages you have sent over the last year. It's been quite an interesting journey. When I started this project, I had no idea that it would pan out this way. I definitely didn't expect almost 6000 people to wish list the game (lets cross that mark ASAP btw). The game is now way larger than I initially expected. Honestly, I thought the game would just be the first 4 levels (including the 3 tutorial levels) of the playt…

  • Sorry for the lack of updates! Meet the dev in our first Discord Playtest sesh! - 31 August 2024

    Hey everyone! Sorry about the lack of updates and general radio-silence from me. It's been a hectic couple months for me since I started my first real job and moved to a new city for it. These big life changes were the reason the original release date was in Q2 of 2024. While I could have released the game by the original release date (fun fact: June 20th), it would have been pretty buggy and I don’t think I would have been proud to release it. As a result, I delayed the release all the way to November of 2024 (An exact date will be announced later). Development will be much slower considering my new 9-5, but I believe 5 months will be enough to create a fully realized and polished game. I’m really sorry for not updating you guys about this earlier, I haven’t gotten used to having a community following my projects. That being said, I would really love to get this community involved in d…

  • Enemies! New Abilities! And New Levels in the playtest!!! Toastercide 0.6 - 1 June 2024

    It has been far too long, but I have a really big update for you all! The discord is now open and the playtest is open for signups and includes three new levels incorporating many new mechanics. These include: Hostile Enemies Style Points System New Toast abilities and animations 3 new unique levels New music for all levels Aim Assist New toaster model I'm going to go over all of these in detail. Hostile enemies: Hostile enemies have been placed around the three new levels. If the toaster gets within line of sight and is close enough, the enemies will start shooting. When bullets impact the toaster damage is delt, cables are released, and there is a significant knockback effect. This is designed to be very jarring and disrupt the player's movement. However, astute players can use the knockback effect to their advantage by using the extra velocity to fling themselves to greater heights.…

  • Toastercide Playtest is open! So is the discord! - 1 June 2024

    The Toastercide closed beta playtest is now open! There will be a relatively limited number of spots, so sign up early for the best chance at accessing new content. There will be three new levels in the playtest, with more to come. These levels all include the new mechanics added in the newest update, including but not limited to: Hostile Enemies Style Points System New Toast abilities and animations 3 new unique levels New music for all levels Aim Assist New toaster model Many of these features are in the early stages of testing, hence the playtest. The discord is also open now to all players. Whether or not you have access to the playtest. I encourage everyone to join to provide feedback and report any bugs you find (and you will find bugs). I am excited to form a community around this game and chat with you all!

  • New Toast Mechanic! New Point System! Camera Changes! And more! (Demo 0.54) - 1 April 2024

    A new mechanic has been added! Players can how collect toast (up to 2), and eject them to use a special ability. Only one special ability can be equipped at a time via the Workshop. Abilities are unlocked by using points. Points are earned by beating missions, with the harder missions offering more opportunities to earn points. There are currently four abilities to unlock: Dash - Dash in mid-air, allowing for a change in momentum without an electrical object Grapple Boost - Grapple speed is increased by 25% for 5 seconds. Invincibility - The player is invulnerable to damage for 5 seconds (Not super useful right now, but will be) Teleport - The player will instantly teleport to the grapple location for 5 seconds There are a lot more abilities planned, but these should give players more creative ways to beat the missions as fast as possible. The idea with the abilities is to allow players…

  • Swinging Rope Changes! Water and Post-Proccessing! Demo 0.53 - 7 March 2024

    A lot of people have mentioned that the swinging rope feels too long. This is likely because the rope is created to be *exactly* the correct length between the toaster and the target. However, this makes the swinging rope feel a bit clunky, and players often hit the ground. In otherwards, while the rope originally functioned as it would in reality, it did not function as players expected. Taking this into consideration, the rope is now formed to be slightly shorter than it actually should be, around 98% actual length. This creates a rope that feels significantly tighter, however, in some cases you are pulled slightly towards your target. In addition, when the distance between the toaster and the target is less than the length of the rope, the rope reels in. This means that slack is automatically taken out of the rope. In many cases, this results in a smoother swing. In cases where the l…

  • Demo Patch 0.526 - Tightened swinging rope! - 22 February 2024

    I've been getting a lot of comments about how the swinging rope feels loose, so I decided to tighten the rope a little bit by making it slightly shorter than it currently spawns. Hopefully this will make the rope act closer to player intention. However, this may also result in slightly bouncier behavior, so this change is not set in stone. Toastercide 0.526: 2/22/24 FPS Limiter Added Added Bathtub explosion effect Tightened rope from 1 to 0.98 distance Bedroom door to bathtub widened by 5 degrees

  • Demo 0.525 - Minor Bug Fixes, Tutorial Hints, and Electricity Effects - 20 February 2024

    Fixed some minor bugs and added some tutorial hints to the third level for those who are having trouble getting up the stairs. I also added some electricity/spark effects for when you grapple to an electrical item. Toastercide 0.525: 2/20/24 Added Electricity and steam effect when landing in bathtub Added electricity effect when grappling toward electric object UI Mouse bugs fixed, mouse should no longer disappear while in UI Best times save bug fixed Show time setting activates without reset Level End UI Fades in after 0.5s Added Hints to level 3 to teach slingshot up stairs Fixed bug where hints do not appear at correct time

  • Welcome to Toastercide! - 20 February 2024

    Hi Everyone! A lot of you are coming from my instagram post so thank you for visiting! I really did not expect that post to blow up! There's a demo for you guys to play and see if you like the game. One of the big reasons I released the demo was to get feedback and improve the game, so please let me know what you think! Feedback and criticisms are really important for me because I really want to make the game as good as it can possibly be! I have a google form for feedback for now, but I'm going to look for a solution that's less jank. I will be continuously updating the demo while working on the full game. It should be releasing within the first half of this year, but I haven't decided on a date yet so watch out for that! If you want to keep updated on development, you should follow the game on Steam. I'll be posting devlogs and explaining what's going on behind the scenes. Some stuff…

Patch notes and updates

S.noRelease datePatch nameGID number
124 November 2024Toastercide Release Patch 1.002: Some minor bug fixes and changes to Bunny1783872412068921
222 February 2024Demo Patch 0.526 - Tightened swinging rope!5728086065183221594
320 February 2024Demo 0.525 - Minor Bug Fixes, Tutorial Hints, and Electricity Effects8033928544512099611

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2777760
Live current players0
SteamPulse tracked peak4
Live count (today's peak floor)0
Price$9.99
Free to playNo
Discount0%
Original price USD$9.99
Current price USD$9.99
Release dateNov 22, 2024
DeveloperThe Chairman
PublisherThe Chairman
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typePositive
Positive review percent100%
Positive reviews29
Negative reviews0
Total reviews29
Steam recommendationsNot available
Achievements17
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2777760/

Short description

You are a Toaster. You have been tasked with eliminating targets by expertly maneuvering into their bathtubs. Use your power cord and toast abilities to slow down time, grapple and swing around physics-based environments to execute a Toastercide, all while navigating as fast as possible.

About this game

Welcome to the Intelligent Countertop Association! You are a Toaster. You have been tasked with eliminating targets by expertly maneuvering toasters into their bathtubs. Use your power cord to slow down time, grapple and swing around physics-based environments to execute a Toastercide, all while navigating as fast as possible. Navigate with just two simple controls 1. If you shoot your power cord at a powered object, you will be pulled towards it at great speed. 2. If you shoot your power cord at an unpowered object, the cord will act as a rope, allowing you to change your momentum while moving. Using both your grapple and swinging cables effectively is key to maneuvering around the mission environment. Even with just these two mechanics, movement in Toastercide can become very complex which requires learning several advanced maneuvers. Oh also, you can slow down time. Explore a variety of environments. Toastercide's missions are set in a variety of settings including, but not limited to, a college dorm room, a 3-bedroom suburban home, Santa's workshop, and the city of Dallas Texas in 1963. Be sure to avoid any patrolling goons, and pesky hazards like water, bullets, or, you know, the ground. Believe it or not, but people are scared of moving appliances, so be sure to avoid them as best as possible. Unlock and use special toast abilities! Unlock and use special toast abilities by collecting toast during missions and ejecting them. Cool mechanics arise depending on which toast ability you choose, allowing for complex synergies and time saving techniques. Abilities include invincibility, dashing, teleportation, burning projectile toast and the toast swap ability. See what works best for you! Test your skills by going as fast as possible! Toastercide has been designed with speedrunning in mind. Learn the game's advanced techniques and see if you can beat your previous times and win all three stars! Use toast abilities wisely to find smart time saves! Be sure to check out the demo if you're interested!

Supported languages

English

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus16Violência Temas sensíveis
steam germany16Selbstmord
igrs18Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $9.99
  • Highest observed: $9.99

Toastercide's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $9.99, the highest is $9.99, and the first visible tracked price is $9.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Toastercide's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $9.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $9.99. The latest run records $9.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $9.99
  • Current list price: $9.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Toastercide at $9.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$9.99$9.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $9.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$9.99$9.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $9.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$9.99$9.99No discountSteam Store

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GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS259,20822 September 2026 - 16:14:29 UTC399,748Not availableBULKHEAD
Bongo Cat168,45222 September 2026 - 15:18:21 UTC193,859108,446Marcel Zurawka, Julius Krüger
War Thunder75,99622 September 2026 - 14:30:50 UTC125,317781,076Gaijin Entertainment
Project Zomboid54,45622 September 2026 - 19:43:59 UTC122,811467,999The Indie Stone
VRChat48,27522 September 2026 - 17:27:51 UTC74,217261,953VRChat Inc.
EA SPORTS FC™ 2646,67222 September 2026 - 15:22:27 UTC159,35063,186EA Canada, EA Romania
Farming Simulator 2545,71022 September 2026 - 18:34:49 UTC135,88351,357GIANTS Software
Hearts of Iron IV42,64722 September 2026 - 17:38:07 UTC93,196366,107Paradox Development Studio
Stardew Valley42,53622 September 2026 - 18:00:02 UTC236,6141,016,067ConcernedApe
Euro Truck Simulator 233,66222 September 2026 - 14:07:21 UTC73,289940,058SCS Software
Football Manager 2632,31522 September 2026 - 13:05:09 UTC82,75035,608Sports Interactive
Escape from Tarkov32,01222 September 2026 - 14:13:46 UTC46,24962,122Battlestate Games

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