- 🎴 ✨ Steam Community Items are coming to The State of Nowhere! ✨🎉 - 7 September 2026
Hello, my dear Nowherians. I hope you're all doing well! ❤️Today I'm excited to share some wonderful news: The State of Nowhere has officially been granted Steam Community Items.This is an important milestone for the game, and it means I'll be working on bringing Steam's community features to The State of Nowhere over the coming months.I also want to sincerely thank all of you for supporting the project since its launch. Every wishlist, every review, and every message has helped The State of Nowhere continue to grow and reach new milestones.Finally, I'd like to mention that a new update with improvements is coming in the next few weeks. I also finished implementing the game's public localization repository, and it will be included as part of this upcoming update.Take care, everyone! ❤️— Abel
- Hotfix - 29 August 2026
Fixed an issue where the “First Payment Processed” achievement was not unlocking correctly on Steam. Thanks to impulse 101 who reported the issue!
- Minor Translation Fix - 21 August 2026
Fixed a few minor translation issues.
- Hotfix - 10 August 2026
A bug related to the newly implemented text font has been fixed. In some cases, very short news headlines could cause an issue with the text scaling system, resulting in the game freezing. Sorry for the inconvenience, and thank you for your patience!
- 🌍 Language Update #1 is Now Available - 7 August 2026
Hello, Nowherians! 👋After a couple of months of work, Language Update #1 is finally here! 🎉Along with a few improvements to the English and Spanish versions, the game is now available in the following languages:🇵🇹 Portuguese🇫🇷 French🇩🇪 German🇮🇹 Italian🇵🇱 Polish🇹🇷 Turkish🇷🇴 RomanianSoon, you'll also be able to access the translation repository on GitHub directly from within the game. Anyone who wants to help improve the translations or report mistakes will be welcome to contribute. 🤝I'd also like to apologize in advance if some translations don't feel completely natural. I did everything I could to make the game available in more languages within the budget I had. The translations were created with the help of AI, and although I provided as much context as possible, there may still be some mistakes or awkward wording.My next step will be designing and implementing that r…
- 🌍 Language Update 1 Arrives This Friday! - 2 August 2026
Emerges from the darkness completely disheveled, holding a half-eaten cookie and squinting at the terrifying brightness of daylight...👋 Hello Nowherians!I wanted to share a quick update regarding the language roadmap I posted back in June.I'm happy to say that Language Update 1 is ready and will be released this Friday.This update adds support for:• Portuguese • French • German • Italian • Polish • Turkish • RomanianThe update will also launch alongside a 20% discount on Steam.Thank you all for your patience while I worked on the translation system, localization tools, and the countless tests required to make this update possible.After an unreasonable amount of dialogue lines, glossaries, scripts, validations, and a particularly dramatic battle against Turkish and Romanian characters, the first major language update is finally ready to leave the cave.See you this Friday 🤗Fades back in…
- 🌍 The State of Nowhere Will Be Available in More Languages! - 2 June 2026
Emerges from his cave completely disheveled and is blinded by the sunlight...👋 Hello dear Nowherians and lovers of bureaucracy! How are you all doing? I hope you're doing great.First of all, I'd like to apologize. My plan was to release an update a few weeks ago featuring feedback I had gathered over this period, but a mountain of paperwork and the need to disconnect for a while ended up forcing me to postpone it. Fortunately, everything is back on track now, so I hope to have news regarding that very soon.Now, moving on to the main reason for this post, I'd like to share how I plan to handle the new languages that will be added to The State of Nowhere after giving the matter a lot of thought.Since I can't afford professional translations and, at the same time, I want the game to be available in more languages, I've decided to use an AI-assisted translation system supported by detailed…
- Minor Balance Patch - 29 April 2026
The amount required to achieve the illicit enrichment ending has been adjusted. It has been increased from 1500 to 2500.
- 🎮✨ Collectibles & Statistics - Update ✨🎮 - 15 April 2026
Hello dear Nowherians! 👋 I’m happy to announce that a new update is now available, bringing the following features:A statistics menu where you can track your overall in-game progress.A collectibles menu where you can view all available achievements, as well as all endings with a brief guiding description.The game will now check on startup for any unlocked achievements that were not registered on Steam. This allows you to earn achievements offline and automatically sync them once you launch the game again.🚧 What’s next? Next, I’ll be working on an update based on all the feedback gathered so far, which—if everything goes well—should be ready in early May. During this time, I’d also like to evaluate the feasibility of integrating Steam Workshop so the community can have tools to enjoy the game in their own language. More news on this soon! 🌍That’s all for now. Thank you all so much for…
- Balance Patch - 5 April 2026
To ensure that the Malignism ending can be reached and doesn’t depend so much on random occurrences, the following changes have been made: Robbers now have a 100% chance to appear until all item drops from neutralizing them have been completed; after that, their appearances will be random. The appearance of at least one citizen who accepts the Malignism pamphlet is now guaranteed when the second phase of Malignism leaflet deliveries begins.
- BugFix - 28 March 2026
Fixed a visual bug when scanning a citizen’s body where an irregularity would appear after finishing the scan and then disappear when interacting with the navigation controls. Fixed unintended behavior when scanning citizens’ bodies where some tattoos or scars were inconsistent when navigating to find irregularities.
- BugFix - 25 March 2026
Fixed unintended behavior where you were arrested by a citizen after giving them the resistance flyer. Adjusted the appearance rate of citizens related to the drug trafficker; they now appear more frequently.
- Small Update - 24 March 2026
Improved the accuracy when stapling credit notes by adding a shadow as a guide.
- BugFix - 22 March 2026
Fixed a missing indicator in the manual when certain upgrades purchased at the end of the day were introduced. Fixed some lines in the English translation. Fixed a bug where some contacts would be duplicated when sending items by mail.
- BugFix - 20 March 2026
Fixed some missing entries in the translation file. Fixed an unintended behavior where, under certain circumstances, police officers could be rejected. Fixed a bug where documents on the inspection desk could be dragged along with the tools.
- My dear Nowherians 📝 - 19 March 2026
Hello my dear Nowherians, 🙂 The first week since launch has already passed, and I think it’s a good time to say a few words to all of you who have trusted in the project of this solitary individual who loves tea, pizza, and all things absurd.First of all, I want to sincerely thank you for all the support you’ve shown in the reviews. Seeing some of you play nearly 20 hours is honestly crazy to me. I also really appreciate the active participation in the forums, giving feedback, helping each other, and reporting bugs. It means a lot that you take the time to do that.In the short term, I want to let you know that I’ll continue releasing frequent updates to fix bugs as they appear. Additionally, before a month has passed from today, I’m planning a slightly bigger update that will include improvements to the manual, the overall UI, some balance changes, and more.I believe the coming months…
- BugFix - 18 March 2026
Fixed an unintended behavior where Erica Schultz would appear at the station even if the player had not initiated the call to the drug dealer. Fixed a bug where the bribery dialogue would overlap in certain situations. Fixed a visual issue when closing the “report irregularity” work area while scrolling through the rules. Fixed an issue where some prohibited credit cards were accepted without triggering an infraction, or some valid credit cards would incorrectly trigger one.
- Fix - 16 March 2026
The collision area for stapling, punching, and stamping documents has been increased, aligning more precisely with the indicated area on them.
- Small Update - 15 March 2026
The behavior of the firing button in the neutralization work area has been modified, reducing the response time. The description of a field that was incorrectly set in the Wanted and Missing work areas has been corrected. An importance tag has been added to the article in the Food References Document when additional considerations are added on the back of the document.
- Fix - 14 March 2026
- Fixed unintended behavior of the special character Nicola Kullem