Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 2799640 |
| Live current players | 0 |
| SteamPulse tracked peak | 1 |
| Live count (today's peak floor) | 0 |
| Price | Free to play |
| Free to play | Yes |
| Discount | 0% |
| Original price USD | — |
| Current price USD | Free |
| Release date | Feb 9, 2024 |
| Developer | Steven Kollar |
| Publisher | StevenKollarSoftware |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | Positive |
| Positive review percent | 81% |
| Positive reviews | 13 |
| Negative reviews | 3 |
| Total reviews | 16 |
| Steam recommendations | Not available |
| Achievements | 32 |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | https://store.steampowered.com/app/2799640/ |
Short description
Take control of a paddles left and right sides and move them up or down to guide a ball! Guide the ball through several game modes by either dodging on-coming holes trying to make your ball collide with them or by aiming for glowing holes that give you points for entering them.
About this game
Main Idea of the game In this game you will rely on physics as you take control of a paddle or platforms left and right sides. With this ability you will be able to lift up or down either side of the paddle allowing you to be able to control the mass of a ball sitting on top of the paddle. Your goal is to be able to manipulate the paddles left and right sides correctly to make the ball sitting on top of the paddle roll into a randomly selected glowing hole to get points while also trying to avoid the other unlit holes around it. Game Modes There are so far 5 game modes currently in the game they are Classic, Endless, Climb, Phantom, and Speedball. Currently Climb and Phantom are the only ones with sub game modes. Each sub game mode having a twist on the main game mode they are from. Classic In the Classic game mode you are to move the sides of the paddle up and down to roll the ball in the glowing hole to score points. But be careful if you are to roll the ball accidently into a black unlit hole it will cost you a life. if you lose too many lives the game will be over. Climb In the Climb Game mode you will be trying to guide the ball away from every hole as long as you can. If you touch any hole it will make you lose a life and if you lose too many lives it will be game over. However every hole is moving in either a up, down, left, or right direction making it a challenging experience to dodge every hole thrown your way. The holes also speed up over time making it harder to dodge them as you try to continue to get the best time. Your only goal in this mode is to survive as long as you can and get the best time. Climb Point Climb Point is a sub game mode in climb that has slightly different objectives. It is basically the same as all the other climb sub game modes except for there is a glowing hole you need to get. the hole is randomly chosen and will be moving downward with the other holes. the holes in this mode will only come from the top and be going downward. If you miss a glowing hole it will chose another hole. All you have to do in this mode is stay alive as long as possible while also getting the glowing holes to increase your score. Phantom In the…
Supported languages
English * * languages with full audio support
