Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 2835310 |
| Live current players | 0 |
| SteamPulse tracked peak | 9 |
| Live count (today's peak floor) | 0 |
| Price | Free to play |
| Free to play | Yes |
| Discount | 0% |
| Original price USD | — |
| Current price USD | Free |
| Release date | Apr 23, 2025 |
| Developer | Stolpskott Studios |
| Publisher | Stolpskott Studios |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | Very Positive |
| Positive review percent | 83% |
| Positive reviews | 91 |
| Negative reviews | 18 |
| Total reviews | 109 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | https://store.steampowered.com/app/2835310/ |
Short description
Gunfight your way through procedurally generated Wild West towns. Customize the gameplay mechanics to suit your playstyle. Straightforward, non-stop action.
About this game
Fully playable with the Revolver. Buy the "Supporter Pack DLC" to support my work and get more weapons to play with: Machine Gun, Bow, Carbine, Coach Gun, Repeater, Dual Pistols, Dynamite and Tomahawk. Also includes more Area Tiles for the procedural world generator. ::: STORY ::: The outlaws aren't too happy about you jailing their leader, Sheriff. They're all over town. Grab your six-shooter and clear them out. ::: STRAIGHTFORWARD NON-STOP ACTION ::: Gunfight your way through procedurally generated Wild West towns. Get rid of all outlaws or die trying. ::: CUSTOMIZE GAMEPLAY MECHANICS ::: There is a bunch of options that modify different aspects of how the game mechanics work. This allows you to shape the difficulty to suit your playstyle and skill level. Do you want the gunfights to require hardcore skill or just be casual? Here are some examples: What reaction time should outlaws have, and how well do they aim? Do you want projectiles to be affected by gravity? Should damage account for velocity? Choose the amount of health you have and if it regenerates after a specified time. Should reloading be realistic, fast, or not even needed? ...
Supported languages
English
