SPSTEAMPULSELIVE ANALYTICS
Mozentum

Mozentum Steam metadata

stillZen.dev | Coming soon | game

Coming Soon

GameSteam Store content

ActionAdventureCasualIndieRPG

  • Steam app typegame
  • Steam App ID2842670
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperstillZen.dev

Mozentum metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Steam app typegame
  • Steam App ID2842670
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperstillZen.dev
  • PublisherstillZen.dev
  • Parent gameNot available

Genres: Action, Adventure, Casual, Indie, RPG

Company pages: Developer: stillZen.devPublisher: stillZen.dev

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Mozentum Steam metadata

Mozentum metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2842670/metadata
Steam Communityhttps://steamcommunity.com/app/2842670
PCGamingWiki search
IGDB searchSearch IGDB for Mozentum

Reviews, pricing, and metadata

Review summary

No user reviews

Review score unavailable, 0 positive, 0 negative

Price and discount

No longer available on Steam Store

Platforms

Windows

Categories

Single-player, Steam Achievements, Captions available, Stats, Steam Leaderboards, Commentary available

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • Improved grapple, + some other little shpingies - 16 September 2026

    Small one today,Fixed the grapple functionality to be a bit more forgiving,-Added a 'twang' effect when the rope hits full extension-Made it more likely to catch something when you're falling-Improved collision stuff in general relating to the grappleAlso made things a bit nicer particles & wall collision/player wiseMore feedback please, and follow me on it all :) @mozentum

  • Improved sensitivity menu, Fixed Camera FPS lock, improved movement consistency - 14 September 2026

    Thanks to a couple of legends i found out the camera's fps was locked or restricted somehow - that shit's fixed - along with a nicer sensitivity menu. the default sensitivity for everythin is my recommendation to play so as to get the smoothest experience, but i know there'll still be fiends out there doing ridiculous mlg shit.anyway-added sensitivity input fields-fixed camera restriction-fixed game not starting in full screen-improved swinging so you can actually swing now-improved responsiveness of swinging,-some other shit's better too but i forgorfollow me on everything @mozentum and leave me more feedback plz

  • CHARACTER CUSTOMISATION + General Improvements - 12 September 2026

    Thanks to some very helpful feedback from Dick Cheney (himself) i improved the grapple / javelin recall functionality and stability of the grapple rope.Also added character customisation and will soon add more options.Lemme know whatcha feedback isAnd as always, follow me on everything @Mozentum

  • ADDED GRAPPLE, ADDED INVENTORY + cleaned sh*t up - 10 September 2026

    Exactly what it sounds like. if ya havent noticed, almost everything in MOZENTUM is completely done with your ingame hands. now you have a grapple and you can put things in your inventory. i still need to add this to the tutorial so folks know how to use it lolbut yes, for now the way it works is:hold the hand w/ an item in it,hold e,press the inventory slot you wanna put it in (1,2 or 3) then to get it back simplyhold up the hand you want it in,hold e and press the slot's button.the rest is up to you fam, good luck.added grapple,added dynamic inventory system,added inventory ui,improved movement smoothness,improved javelin feel.it's just better. dont forget to give me feedback fambamfollow me on everything @stillzen.dev

  • MAJOR ITEM INTERACTION IMPROVEMENTS + javelin juice - 9 September 2026

    item interaction has been confusing in the past, hopefully this update makes things easier to understand :))Added Javelin throwingAdded ability to recall javelinAdded Ui for throwing and recallingAdded inventory system (but the ui for it isn't hhoked up yet)in the next update i'll make the grapple hook work basically the same wayas always drop me your feedback and follow me on EVERYTHING @stillzen.dev

  • Major UI updates - 7 September 2026

    all the ui looks way bettermade the on screen controls ui more dynamic and reflective of the player's current actionmenu is way nicer feel-wise / navigation wise added UI for throwing items

  • Update to movement, UI AND INTERACTIONS - 6 September 2026

    added ui for throwingmade throwing better in generalmade diving bettermade the servo much better

  • Tutorial Update - 30 August 2026

    Feels way better. Tutorial has more context. More responsive.

  • Tutorial Update - 27 August 2026

    Yeah I've had a lot of feedback saying shit isn't clear - i've made significant improvements to the clarity whilst remaining true to the 'no hand-holding' aesthetic. I do want players to discover things on their own and feel accomplished by doing so - similar to the feeling of actually nailing a new trick in real life.i don't want unnecessarily confusing or vague though, so please let me know what you think could make it clearer and i'll do my best to work it in w/ the aesthetic. follow @stillzen.dev and @mozentum on instagram and YT

  • Update!!! - 26 August 2026

    Yeah it's been a fucken morning alright.Made a tutorial for ALL the controls: Added Animations for when you throw things (hold f and swing your arm to throw) Added the beginnings of a speedrun timerAdded an end screen (basically) Fixed sliding so it doesn't bug out (though it's still a little ugly)Fixed a swinging issue where you would not swing unless below a certain falling velocity.Fixed getting stuck when you climb (mostly) Fixed Inconsistent edge detectionAnd probably some other shit i can't remember. Still adding some shit for dazza's quest (to get the ciggies) and will soon have the demo completely finished.

  • Small Update: - 25 August 2026

    Fixed a bunch of headbonking stuff - feels ALOT better.Adding stuff every day. Moving to early access in 3 months!

Patch notes and updates

S.noRelease datePatch nameGID number
16 September 2026Update to movement, UI AND INTERACTIONS1842846814450412
230 August 2026Tutorial Update1842212951307290
327 August 2026Tutorial Update1842212951299368
426 August 2026Update!!!1842212951295872
525 August 2026Small Update:1841579228677784

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2842670
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateComing soon
DeveloperstillZen.dev
PublisherstillZen.dev
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNo user reviews
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLNot available on Steam Store

Short description

procedural grabbing, swinging and momentum-based movement mechanics all wrapped in a stinky, hippy-themed adventure aesthetic. what's not to love?

About this game

A strange lovechild mix between zen exploration game, rage game and physics parkour platformer, MOZENTUM throws typical gameplay mechanics out the window in order to give you a completely unique experience. To it's core, It's a game for those who enjoy trying something different. DEEP MOVEMENT MECHANICS, MADE BY A ZEN PARKOUR TEACHER FANG IT: Dive, swing, climb, vault, wall-run and more with a COMPLETELY UNIQUE, skill-based movement system. CONTROL YOUR ARMS: Use the mouse or analogue to control your power-output when your jump or climb . GO ANYWHERE, CLIMB EVERYTHING: Choose your own path with dynamic edge-grabbing and climb ANYTHING . DON'T FORGET TO BREATHE: Your breathing effects your power and stamina , apply real life breath techniques to get in-game benefits. HELP STRANGERS, GET HIGHER. (Sometimes, MUCH Higher) 7 CHARACTERS, 7 ABILITIES, 7 CHAKRAS: Meet strange looking folks, help them work through their sh*t and they might give you new tools & abilities so you can get REALLY, really high. Did I say 'get'? Whoops haha... CARRY IT, YEET IT OR USE IT : A unique interaction system allows you to pick things up in both hands and really throw them using your mouse. Grab a shplooget in one hand and throw a spear in the other OR throw a grapple and reel yourself in while you take a puff. An authentic Aussie experience to its core. FIND DEEP SECRETS: Plenty of ridiculous easter eggs, personal secrets and culturally appropriate collectables for you to make up a story for, the world is yours to loiter . A RAGE-GAME? OR A TEST OF YOUR SELF-MASTERY? DON'T STACK IT: Anytime you slip up, you fall to the bottom and YOU must climb your way back up. A REFLECTION OF THE SELF: The more relaxed and focused your body is IRL, the more the game bends to your will . TAKE IT AT YOUR OWN PACE: No matter how many times you fall or smash your new computer, the game will be patiently waiting to test you again. DESIGNED TO MAKE YOU ZEN: Precarious level design and unique controls require your full presence. A true test for your self-mastery, only those worthy shall see what lies beyond the final chakra.. MADE BY ONE BLOKE IN A VAN ONE BLOKE, ONE DREAM:…

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
13Captions available
15Stats
25Steam Leaderboards
14Commentary available
61HDR available
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Linguagem imprópria Conteúdo sexual Violência
steam germany16Sexuelle Inhalte Drastische Gewalt Drogen
igrsBANNEDRokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya Penampilan Tokoh Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

Mozentum's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Mozentum's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Mozentum at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$0.00$0.00No discountSteam Store

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