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Mozentum

Mozentum Steam news

stillZen.dev | Coming soon | game

Coming Soon

GameSteam Store content

ActionAdventureCasualIndieRPG

  • Steam app typegame
  • Steam App ID2842670
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperstillZen.dev

Mozentum news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID2842670
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperstillZen.dev
  • PublisherstillZen.dev
  • Parent gameNot available

Genres: Action, Adventure, Casual, Indie, RPG

Company pages: Developer: stillZen.devPublisher: stillZen.dev

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Mozentum Steam news

Mozentum news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Improved grapple, + some other little shpingies - 16 September 2026

    Small one today,Fixed the grapple functionality to be a bit more forgiving,-Added a 'twang' effect when the rope hits full extension-Made it more likely to catch something when you're falling-Improved collision stuff in general relating to the grappleAlso made things a bit nicer particles & wall collision/player wiseMore feedback please, and follow me on it all :) @mozentum

  • Improved sensitivity menu, Fixed Camera FPS lock, improved movement consistency - 14 September 2026

    Thanks to a couple of legends i found out the camera's fps was locked or restricted somehow - that shit's fixed - along with a nicer sensitivity menu. the default sensitivity for everythin is my recommendation to play so as to get the smoothest experience, but i know there'll still be fiends out there doing ridiculous mlg shit.anyway-added sensitivity input fields-fixed camera restriction-fixed game not starting in full screen-improved swinging so you can actually swing now-improved responsiveness of swinging,-some other shit's better too but i forgorfollow me on everything @mozentum and leave me more feedback plz

  • CHARACTER CUSTOMISATION + General Improvements - 12 September 2026

    Thanks to some very helpful feedback from Dick Cheney (himself) i improved the grapple / javelin recall functionality and stability of the grapple rope.Also added character customisation and will soon add more options.Lemme know whatcha feedback isAnd as always, follow me on everything @Mozentum

  • ADDED GRAPPLE, ADDED INVENTORY + cleaned sh*t up - 10 September 2026

    Exactly what it sounds like. if ya havent noticed, almost everything in MOZENTUM is completely done with your ingame hands. now you have a grapple and you can put things in your inventory. i still need to add this to the tutorial so folks know how to use it lolbut yes, for now the way it works is:hold the hand w/ an item in it,hold e,press the inventory slot you wanna put it in (1,2 or 3) then to get it back simplyhold up the hand you want it in,hold e and press the slot's button.the rest is up to you fam, good luck.added grapple,added dynamic inventory system,added inventory ui,improved movement smoothness,improved javelin feel.it's just better. dont forget to give me feedback fambamfollow me on everything @stillzen.dev

  • MAJOR ITEM INTERACTION IMPROVEMENTS + javelin juice - 9 September 2026

    item interaction has been confusing in the past, hopefully this update makes things easier to understand :))Added Javelin throwingAdded ability to recall javelinAdded Ui for throwing and recallingAdded inventory system (but the ui for it isn't hhoked up yet)in the next update i'll make the grapple hook work basically the same wayas always drop me your feedback and follow me on EVERYTHING @stillzen.dev

  • Major UI updates - 7 September 2026

    all the ui looks way bettermade the on screen controls ui more dynamic and reflective of the player's current actionmenu is way nicer feel-wise / navigation wise added UI for throwing items

  • Update to movement, UI AND INTERACTIONS - 6 September 2026

    added ui for throwingmade throwing better in generalmade diving bettermade the servo much better

  • Tutorial Update - 30 August 2026

    Feels way better. Tutorial has more context. More responsive.

  • Tutorial Update - 27 August 2026

    Yeah I've had a lot of feedback saying shit isn't clear - i've made significant improvements to the clarity whilst remaining true to the 'no hand-holding' aesthetic. I do want players to discover things on their own and feel accomplished by doing so - similar to the feeling of actually nailing a new trick in real life.i don't want unnecessarily confusing or vague though, so please let me know what you think could make it clearer and i'll do my best to work it in w/ the aesthetic. follow @stillzen.dev and @mozentum on instagram and YT

  • Update!!! - 26 August 2026

    Yeah it's been a fucken morning alright.Made a tutorial for ALL the controls: Added Animations for when you throw things (hold f and swing your arm to throw) Added the beginnings of a speedrun timerAdded an end screen (basically) Fixed sliding so it doesn't bug out (though it's still a little ugly)Fixed a swinging issue where you would not swing unless below a certain falling velocity.Fixed getting stuck when you climb (mostly) Fixed Inconsistent edge detectionAnd probably some other shit i can't remember. Still adding some shit for dazza's quest (to get the ciggies) and will soon have the demo completely finished.

  • Small Update: - 25 August 2026

    Fixed a bunch of headbonking stuff - feels ALOT better.Adding stuff every day. Moving to early access in 3 months!

Patch notes and updates

S.noRelease datePatch nameGID number
16 September 2026Update to movement, UI AND INTERACTIONS1842846814450412
230 August 2026Tutorial Update1842212951307290
327 August 2026Tutorial Update1842212951299368
426 August 2026Update!!!1842212951295872
525 August 2026Small Update:1841579228677784

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