SPSTEAMPULSELIVE ANALYTICS
One King Is Enough

One King Is Enough Steam metadata

INVISIBLE GAMES | Apr 20, 2026 | game

Released

3players observed · 6 October 2026 - 04:30:19 UTC

CasualIndieStrategySteam Store

  • Latest observed players3 · 6 October 2026 - 04:30:19 UTC
  • SteamPulse tracked peak15
  • Units sold (VGI)812
  • Revenue (VGI)$5,710
  • Review score75% positive

One King Is Enough metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players3 · 6 October 2026 - 04:30:19 UTC
  • SteamPulse tracked peak15
  • Units sold (VGI)812
  • Revenue (VGI)$5,710
  • Review score75% positive
  • Total reviews24
  • Release dateApr 20, 2026
  • DeveloperINVISIBLE GAMES
  • PublisherWaku Waku Games

Genres: Casual, Indie, Strategy

Company pages: Developer: INVISIBLE GAMESPublisher: Waku Waku Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

One King Is Enough Steam metadata

One King Is Enough metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2858880/metadata
Steam Storehttps://store.steampowered.com/app/2858880/
Steam Communityhttps://steamcommunity.com/app/2858880
PCGamingWiki search
IGDB searchSearch IGDB for One King Is Enough

Reviews, pricing, and metadata

Review summary

Mostly Positive

75% positive, 18 positive, 6 negative

Price and discount

$10.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Full controller support, DualShock Controller Support, DualShock Controller Support, DualSense Controller Support

Achievements

22

Platform releases
  • Steam 21 April 2026

Latest Steam announcements

  • Update - Bug Fixes - 30 April 2026

    2026-5-6 UpdateFixed a bug where Priests appearing from the "Priest's House" did not receive the magic range extension effect.Dear Players,Thank you for your continued support!We are currently addressing the feedback and bug reports received since the release.We have also adjusted the balance of some cards. It appears that certain builds were significantly stronger than intended.Bug FixesThe following issues have been resolved. Thank you for your reports!Fixed several UI-related bugs.Fixed the effect range of the "Landmine" card.UI ImprovementsReduced the delay before buttons become clickable after opening various windows.Card AdjustmentsOverall nerfs to Magic-related cards.Changed "Frontier Shop" income from 7 to 8Demo UpdatedUpdated the demo to match the full version.

  • Update - Bug Fixes and Card Adjustments - 28 April 2026

    Bug FixesThe following issues have been fixed. Thank you for your reports!Fixed a bug where the mouse cursor would disappear under certain conditions, such as when using a touchscreen and mouse together.Card AdjustmentsThe following changes have been made:CardChangesDrone Leader, Drone CarrierDrones no longer trigger "On Spawn" effects. This change was made because the synergy with certain cards (Architect's House) was too strong.

  • Update - Bug Fixes - 23 April 2026

    Fixed the following issues. Thank you for your reports!Fixed an issue where the mouse cursor would move on its own under certain conditions when Steam Input was disabled.

  • Launch begins at 10:00 PM (PDT) on the 20th! - 20 April 2026

    “One King is Enough” is scheduled for release on April 21 at 2:00 PM JST (April 20 at 10:00 PM PDT).Thank you for your support!

  • Monthly Waku Waku Games - 28 March 2026

    Starting at 8:00 PM on March 27, 2026 (Japan Standard Time), We’ll be showcasing the upcoming strategy game*One King is Enough* by actually playing it.The stream is scheduled to last between 30 minutes and just under an hour.We hope you enjoy it!

  • Demo Live Streaming - 26 February 2026

    Starting around 8 PM Japan Standard Time on February 26 (tentative), game streamer Oga Riko will be live-streaming a playthrough of the demo version of ‘One King is Enough’. You can watch it on YouTube as well as the Steam page. If you've got time, come check it out!

  • Demo Update - Controller Support and Card Reworks. - 29 January 2026

    2026-02-21 UpdateFixed an issue where "Magic Bell" and "Crystal" were not recognized as a combo on the card selection screen.Fixed a bug where the Hunting Lodge effect would not trigger when a Siege Weapon throws a Battering Ram.Adjusted the "Giant Windmill" auto-effect interval to no longer include the duration of the effect itself. (Minor balance adjustment).2026-02-04 UpdateFixed a bug where the Reroll button remained hidden if the reroll count increased (e.g., via the "Book" card) after reaching zero during a round.2026-02-02 UpdateFixed a bug where details were not displayed when clicking rotatable cards on the map.Fixed a bug where the wall length generated from "The Great Wall" was limited to 20 tiles.2026-02-01 UpdateFixed a bug where volume could not be changed.Fixed an issue occurring when entering names with a controller.Corrected English and Simplified Chinese text for the "…

  • Demo Update - Card Balance Adjustments, etc. - 17 December 2025

    2025-12-26 UpdateFixed an issue where the game would fail to launch and stay on a white screen.Identified and addressed some of the conditions causing this issue.To all players,We have updated the demo!The main changes in this update are as follows."Continue" ButtonYou can now choose to "Continue" after a defeat in Ranked Matches.Continuing will consume Rank Score, but allows you to recover Life and keep playing.Play data after continuing will not be used for Ranked matchmaking.Card Balance AdjustmentsCardChangeDiceProbability now increases as a percentage of the original rate. In exchange, the growth rate of the probability has been increased. Precision DiceProbability now increases as a percentage of the original rate. For example, having two Precision Dice previously resulted in a 4x multiplier, but will now be a 3x multiplier.Pirate ShipCoins gained on attack: 1 → 2.Monastery (Train…

  • Demo Update - Restoration of Card Reuse and Balance Adjustments, etc. - 19 November 2025

    2025-12-06 UpdateFixed an issue where abnormal behavior occurred under specific conditions when protecting land.2025-12-04 UpdateFixed an issue where the appearance and behavior of Soldiers and Monks differed under specific conditions.Fixed several potential error occurrences.Issues Still Under InvestigationThe issue of incorrect combo displays on the card selection screen.Phenomena where abnormal behavior occurs due to errors.2025-11-21 UpdateFixed a bug related to the Monk and Swordsman. This was causing multiple issues with Villagers, such as differences in their appearance and behavior.Fixed an issue where an accelerated Monk would circle around a building after activating it, preventing a second activation.Nerfed the Blacksmith.2025-11-20 UpdateFixed a bug related to translation display issues.Fixed a bug where the cost of Decoy and Golem did not change upon destruction.To All Play…

  • Demo Update - Rule changes regarding destroyed buildings, etc. - 31 October 2025

    2025/11/11 Update - Bug FixesFixed an issue where the score for the Magic Lab was not calculated correctly.Fixed an error in the description text for the Statue of Rollcurius in English and Simplified Chinese.2025/11/09 Update - Bug FixesFixed a bug where villagers trained into siege units at the "Training center" would not destroy buildings.Fixed an issue where villagers would be forcibly returned to the castle when their speed was increased.Fixed a problem where an opponent's cards could sometimes multiply under specific conditions.Fixed various issues related to translation.To All Players,The Demo has been updated. This time, there are changes to the core rules that affect gameplay. Please read the details below.There are also card balance adjustments and other changes.Changes to Basic RulesChanges to the handling of destroyed BuildingsPreviously, when a Building was destroyed, the d…

  • Demo Update - Card Balance And Reworks - 15 October 2025

    To All Players,The Demo has been updated. This update includes balance adjustments and reworks for several cards.We know the game still has some underperforming and overpowered cards, and we will continue to make adjustments as needed for the release version.Thank you for all your amazing builds!Card Balance AdjustmentsCardChange DetailsTall TowerNumber of Arrows: 2 → 3Adjusted to make various Towers' performance align with their cost.Two TowersThis card was not worth its cost, so it has been reworked. The cost is now 500, and it places two Towers equivalent to the Tall Tower.Sniper TowerCost: 1300 → 800WindmillCost: 300 → 200Lumberjack HutCost: 100 → 200Made minor adjustments because the overall cost of Lumberjack Hut builds was too low for their power level.Big TreeCost: 100 → 200Theater10% chance for 5 points → 5% chance for 4 pointsCircus25% chance for 1 point → 10% chance for 1 poi…

  • Demo Update - Changes to Opponent Decks & Balance Patch - 3 October 2025

    2025/10/13 UpdateFixed a bug that caused the game to freeze on the Card Selection screen.2025/10/05 UpdateWe have implemented minor bug fixes.We have slightly buffed the Magic Tower, Witch's House, and Alchemy Workshop, as they were nerfed more than intended relative to the desired balance.To all players,This has been a major update, and we apologize for the time it took.This patch includes highly requested changes to opponent deck selection rules for competitive play, extensive card balance updates, and numerous bug fixes.Changes to Opponent DeckPreviously, the deck used by an opponent was selected based on their number of stars (victories). For example, in a 2-star round, the opponent would use a deck that won when they had 2 stars. However, many players felt this was counter-intuitive.For instance, an opponent facing a player in their second round might have already lost three times,…

  • Demo Update - Bug Fixes - 13 September 2025

    2025/09/18 UpdateFixed an issue where Ranches would sometimes not occupy surrounding farmland.2025/09/16 UpdateFixed a bug where buildings duplicated when moved.The demo has been updated. This update includes bug fixes and several UI improvements.Thank you for all your reports and feedback.ChangesAdded a button to display shortcut keys and a new shortcut key to rotate directional cards.Fixed an issue with translations.Fixed a bug where a building would survive if the castle was destroyed while the building was being moved.Fixed a bug where Monks were counted in the soldier count of the "Ironworks" (the developer's intention is for Monks not to be considered soldiers).Fixed a bug where Ironworks income would decrease when a Soldier activated the "Jump ramp" or "Dash Sign".Fixed an issue where the destruction effect would display when a battering ram from a siege weapon hit a moving build…

  • Demo Update - Bug Fixes - 5 September 2025

    Demo has been updated with several bug fixes.Map shape changes.Fixed a case where opponent's deck was not being retrieved correctly.Fixed a bug where the activation effect of the "Statue of Orbdin" was not triggered.Adjusted the display of the rank mark on the title screen.

  • Demo Update - Bug fixes - 2 September 2025

    The demo has been updated. Thank you for your reports.Changed to prevent certain map shapes from appearing.Fixed a bug where the archer appearing from the "Statue of Ballcule" appeared as a swordsman.Fixed the English text for "Big Tree."

  • Demo Release - 1 September 2025

    Thank you for your patience. The second demo is now available.We've made a number of improvements since the previous version. These changes should make the game more accessible and allow you to experiment with a wider variety of builds.This demo will remain available until the game's official release.Card Selection ImprovementsA new "Chance" system has been implemented on the card selection screen, making it easier to create your desired build.You can now also skip card selection with the new "Skip" button.General Balance AdjustmentsNumerous cards have been rebalanced.We will continue to make adjustments and reworks to ensure more builds are viable in the future.Adjusted the costs and effects of several cards.Reworked a few cards that weren't functioning as intended.Added a few new cards.Internal Changes & More stable performanceWe've cleaned up the code, which has led to improved perfo…

  • Current Status and Future Plans - 4 August 2025

    Hello.Here's an update on the future plans for "One King Is Enough".We've received many inquiries about the demo. Our previous announcement stated that the next demo release would be in August. Originally, the next demo should have already been released by now. However, due to the developer's personal circumstances, development has been significantly delayed. As a result, we've had to reconsider our schedule.(The primary reason for this was my health; I contracted an infectious disease and was bedridden for a long time.)We're incredibly happy with the unexpected positive reception to the previous demo. But, to be honest, the current state of the game is still incomplete and requires major overhauls and feature additions. In other words, the demo was released a bit too early. Because of this, we decided to unpublish the demo for a time so we could calmly focus on development.As mentioned…

  • Demo Update - Bug Fixes - 29 June 2025

    We've fixed some of the bugs you reported.Fixed a bug where the second and subsequent "Bombs" would not explode.Fixed a bug where "Big Tree" seeds would overwrite newly built structures.We're still investigating other bugs that have been reported.

  • Upcoming Plans - 28 June 2025

    The current demo will be available until Friday, July 4th. We've read all the feedback you've provided and will consider it for future development.There's still a lot of time needed to complete "One King Is Enough." Here's our future roadmap, though please note that these dates are subject to change.August 2025: Second Demo Release (approx. 1 month duration) We plan to release the second demo in conjunction with the "Tokyo Game Dungeon 9" event in Japan. This release will include various adjustments and a simple solo play mode.October 2025: Third Demo Release (approx. 1 month duration) This release will feature various adjustments and additional cards.2026: Early Access Release Alternatively, this could also be in 2026.

  • Demo Update - Bug Fixes and Minor Card Adjustments - 27 June 2025

    We've just released an update for the demo version. The main goal of this update is to fix bugs that have been reported, but we've also made some minor balance adjustments.Bug FixesWe've addressed the following issues based on your reports. We're still investigating other bugs.Fixed a bug where the Monk could activate buildings 3 times instead of the correct 2 times.Fixed incorrect translation data for the Silo.Fixed an issue where time would sometimes remain frozen in certain cases.We've adjusted the movement logic, as it wasn't behaving as expected. Units will now more aggressively advance into enemy territory, which might slightly impact card strength.Card AdjustmentsThis update isn't primarily for card adjustments, so we've avoided major changes and limited modifications to just one card.The cost of the Lumberjack Hut has been changed from 200 to 100. The Lumberjack Hut had low inco…

Patch notes and updates

S.noRelease datePatch nameGID number
130 April 2026Update - Bug Fixes1831432155567575
228 April 2026Update - Bug Fixes and Card Adjustments1830797770243996
313 September 2025Demo Update - Bug Fixes1810503566485424
45 September 2025Demo Update - Bug Fixes1809869180053950
52 September 2025Demo Update - Bug fixes1809235871733855
629 June 2025Demo Update - Bug Fixes1803527891596216
727 June 2025Demo Update - Bug Fixes and Minor Card Adjustments1803527891551746
821 June 2025Demo Update - Game-breaking Bug Fix Completed1802893906800303
919 June 2025Demo Update - Fix for Unplayable Bug1802893906743486
1018 June 2025Demo Update - UI Improvements and Balance Adjustments1802893906679303
117 June 2025Demo Update - Design Changes and Minor Balance Adjustments1801617199445163
1230 May 2025Demo Version Update - Bug Fixes, Combo Display, and More1800991756358181

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2858880
Live current players3
SteamPulse tracked peak15
Live count (today's peak floor)3
Price$10.99
Free to playNo
Discount0%
Original price USD$10.99
Current price USD$10.99
Release dateApr 20, 2026
DeveloperINVISIBLE GAMES
PublisherWaku Waku Games
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeMostly Positive
Positive review percent75%
Positive reviews18
Negative reviews6
Total reviews24
Steam recommendationsNot available
Achievements22
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2858880/

Short description

High-speed territory control battle! Build structures, earn money, and grow your army to expand your territory. One King Is Enough is a strategy roguelike deck-building game where you compete against players worldwide in asynchronous battles. Outsmart your rivals with your own powerful builds.

About this game

Face-paced Territory-Takeover! Build a range of buildings, earn money, and grow your population to increase your territory. Round 1 is decided within minutes as villagers move around on their own. Build a Roguelike Deck! A different gaming experience each time you take on this roguelike deckbuilder. Combine cards for synergistic effects and perfect your very own build. Casual Asynchronous Multiplayer Mode! Play casually against players around the world in asynchronous multiplayer mode. Whether you stick to your original deck or adapt to those of your opponents is up to you. Streaming Guidelines: You are free to stream gameplay or upload videos of this game regardless of affiliation or monetization status. No prior permission is required.

Supported languages

English, Japanese, Simplified Chinese, Traditional Chinese

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
55DualShock Controller Support
56DualShock Controller Support
57DualSense Controller Support
58DualSense Controller Support
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Gewalt
igrs13Kekerasan Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 6, 2026 to Oct 6, 2026
  • Lowest observed: $10.99
  • Highest observed: $10.99

One King Is Enough's USD price history spans from Oct 6, 2026 to Oct 6, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $10.99, the highest is $10.99, and the first visible tracked price is $10.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

One King Is Enough's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $10.99, from Oct 6, 2026 through Oct 6, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $10.99. The latest run records $10.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $10.99
  • Current list price: $10.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records One King Is Enough at $10.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$10.99$10.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $10.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$10.99$10.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $10.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-06$10.99$10.99No discountSteam Store

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