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Beneath the Cardboard: Be Happy

Beneath the Cardboard: Be Happy Steam news

Lunsemo Studio | May 30, 2024 | game

Released

0players observed · 25 September 2026 - 15:24:00 UTC

AdventureIndieSimulationEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak6
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score81% positive

Beneath the Cardboard: Be Happy news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak6
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score81% positive
  • Total reviews94
  • Release dateMay 30, 2024
  • DeveloperLunsemo Studio
  • PublisherLunsemo Studio

Genres: Adventure, Indie, Simulation, Early Access

Company pages: Developer: Lunsemo StudioPublisher: Lunsemo Studio

Top Steam chartsTop 100 gamesGame directorySteam Store page

Beneath the Cardboard: Be Happy Steam news

Beneath the Cardboard: Be Happy news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Quality of Variety Coldfix 1 - 9 September 2026

    Gameplay Changes:Piero's "Casual Performance" musical theme now restores 2% of the player's temperature and hunger every 2 seconds the soundtrack plays.Bugfixes:You can no longer die during the interaction with Piero's stash (definitely). There was a bug with the Terror attack in Night without a model and sound, which is now fixed. Long buildings at the edges of the map no longer disappear from view. Steam Rich Presence now works better. Localization has been added to the tooltip related to Polite's watchMessages about the appearance of Piero and Polite now displayed better.Flat cardboard no longer clips through the terrain after the main character getting up from it.

  • Update 0.5.9 Quality of Variety - 8 September 2026

    "Quality of Variety" by BOBA (БОБА)ItemsGeneralThe textures and models of some food items have been changed, and a new one has been added: Candy, Condensed Milk, and Christmas Candy. Other items have also been modified.DescriptionsNow, you can check the description of any item by picking it up and holding down the designated button.SnowteractionPieroAdded an introductory animation when accessing Piero's stash, as well as a new UI for the stash itself.We've also added a small plot expansion that gives some hints about what's yet to come.GraphicsAdded the depth of field options in settingsExposure (eye adaptation), previously present in the Unreal Engine version, has been returnedAdded new particlesMiscMajor optimization improvementsGame SFX has been reworkedNumerous QoL improvementsMirror in Salesman's Shop has been reworkedImproved graphics on high presets and a new graphics preset

  • It's time for the Steam Workshop, and Update 0.5.6 - 9 August 2026

    Mod Support and Steam WorkshopWe tested out the modding system in nightly branch for several days with several players interested in modding. Good news, it's now available in the public branch! Initially, modding support was limited to texture changes, but mods can now add new gameplay elements.Travel Terminals ImprovementsThe Travel Terminals added in 0.5.5 received mixed reviews from players, so in this update we've improved them to address the issues you've raised.OtherFixed the bug that allowed the player to enter the restaurant.Old bus-stops have been returned and new ones have been added to emphasize their connection to the terminals.Fixed other minor bugs.

  • False Promises Coldfix 2 - 4 August 2026

    - Fixed a save bug - Fixed food textures - Fixed the display of footprints on non-snow surfaces and the sounds of walking on snow on asphalt - Fixed collisions between food and lanterns - Fixed hand outlines - Fixed missing light in the Salesman's shop - Fixed a bug with white barrels - Fixed missing blinking - Added a new terminal hint - Added a sign to the Salesman's shop - Reduced game size - Minor adjustments to food positioning in the hand, food outlines, boxes, and the maniac's speed. - Minor code refactoring

  • Update 0.5.5 Promises of Warm Light - 3 August 2026

    IImproved EnvironmentThe lightning was changed in favor of warmer tones, new street lamps with reworked models were added to the map and locations now more detailed.Improved visualization of weather changeWhen it gets colder or warmer, you will now be able to clearly see it with your own eyes.Travel TerminalsBus stops now feature the Terminals that let you travel around the city for coins. It's extremely simple - enter the Terminal code you already know if you visited the location you need and bus will take you to the right place.OtherFixed most common bugs, including specific ones related to boxesSnowmen absorbed in thoughts now can accidentally drop a coin or twoNew thermometer layout options were added to the Game UI. The old thermometer texture has been replaced with a new one.Main Menu transitions have been sped up

  • Update 0.5.1 - 29 July 2026

    Update 0.5.1 Patch Notes Major Features & Gameplay Footprints: Added a new visual mechanic featuring footprint tracking.Match Breaking Mechanics: Returning feature — lighting a match now carries a 10% chance to break. Currently, this probability is not tied to sensitivity of mouse or stick.Resource Rebalance: Adjusted and rebalanced in-game resources across the board.AI & Encounter Adjustments: Updated spawn rates and stats for Terror in the Night, along with reworked behavior for Grim Reaper. Graphics, UI & VisualsCharacter Model: Reworked the main character model.Level Design: Visual improvements applied to select locations and resource caches.Dialogue & Trading UI: Overhauled the interface for dialogue sequences and trading systems.Graphics Settings: Expanded the range of available graphics options. Multiplayer & FixesMultiplayer Improvements: Resolved critical bugs and stability iss…

  • 0.5.0 False Promises Coldfix 1 - 24 July 2026

    "Coldfix" Artwork by BOBA (БОБА)You can no longer pick up an item while holding matches. Hand physics no longer lock after eating while moving. A bug with barrels has been fixed. Burnt food now emits more noticeable black smoke. The texture of the soccer sword has been fixed. The physics of generated items has been fixed. The amount of generated food has been increased on the map, and matches in trash bins have been significantly reduced. Fixed a bug that prevented you from selecting a music set. Several cooking-related bugs have been fixed, including food burning excessively quickly.Medium boxes no longer block your view when picking up.

  • Overhaul Update 0.5.0 False Promises - 24 July 2026

    "False Promises" by 𝑩𝒀𝑻𝑬𝑹𝑩𝑹𝑶𝑫𝑰𝟒𝑬𝑲It Came Upon a Midnight Clear...A moment, when Forgotten Dreams become true and the False Promises finally become fulfilled.We think that this update is the largest in game's history. It logically divided in two parts: False Promises (technical and QoL improvements) and Forgotten Dreams part 2 (new content). False PromisesNew Game Engine and Technical changesBeneath the Cardboard: Be Happy now uses Godot Engine 4 instead of Unreal Engine 5. We carefully transferred every game's aspect.We have expanded the settings menu. Now, for example, you can change your keybindings (temporarily unavailable for controllers)New UIThe game's entire interface has been completely redesigned and implemented in a unified style. It's now much more user-friendly and functional.Classic SoundtrackMany players have asked us to add an alternative soundtrack composed…

  • Overhaul-Update False Promises Public Preview IS LIVE! - 21 July 2026

    False Promises Overhaul Update Preview is now available.To gain access to the preview, open Properties > Game Version & Beta and choose the nightly_branch....Or wait for the full release when all the bugs get fixed.False Promises Update features the complete port from Unreal Engine 5 to Godot Engine 4, expanded story line and new character. You also now can access the test version of Cooperative Mode (Warning: Many Bugs!). Full changelog will be available once the False Promises Update is released.

  • Devlog #1: Through Frost and Cardboard Pipes - 28 February 2026

    Hello everyone! Long Foreseen here. We haven't published devlogs before, but I felt like it was time to start, at least in blog form(?). For some reason, we've been keeping this fact under wraps, but we're almost done with porting Beneath the Cardboard: Be Happy to Godot Engine 4. As you may know, the game was previously based on Unreal Engine 5, but along the way we encountered numerous bugs, performance issues, and a subjective dislike of the engine's design. It all boiled down to the fact that a port was necessary. Our first step was to start working on our own game engine, Forthfour, which turned out to be a critical mistake: we didn't have the necessary resources or time for it. This might have been a good decision if we had been an established studio, but it turned out to be nothing more than naive perfectionism. We left players without updates for a long time, and we take full re…

  • Version Rollback - 1 January 2026

    The image was provided by a member of our Discord server under the nickname БОБА (BOBA) Hi all! We are working on global update 0.5.0 False Promises, which unfortunately delayed for a number of reasons. Due to influx of new players we reviewed the last update (0.X.0 Cold Sunrise) and realized that it was inferior in quality to previous updates. Therefore, we are rolling back the game's version to 0.4.1 Forgotten Dreams until the next major update is released.Thank you for staying with us!Lunsemo Studio.

  • Coldfix - 10/05/2025 - 5 October 2025

    Bugfix Added new screen resolutions in settings

  • Update 0.X.0 (Cold Sunrise) - 2 October 2025

    ATTENTION: This version of the game has been rolled back. All listed changes are archived.RefactoringMany systems, dating back to older versions, have been completely redesigned.Day and Night cycleThe day and night system, which had served its purpose for a long time, entered a well-deserved retirement starting with version 0.1.0. It has been replaced by a new system that performs better and is easier to scale.GameplayLighterThe lighter is now controlled with mouse wheel. Also, the Y-axis of camera is no longer blocked when holding the lighter.Item GrabbingThe reworked grab mechanic solve the problem of items clipping through the walls and the groundRenewable resourcesOtherGraphical improvements and improved game optimizationFixed a bug where the blink animation would freeze if the game was paused during it.Burning boxes and cardboard now emit light correctly.The fog has been slightly i…

  • Coldfix - 05/02/2025 - 2 May 2025

    Bugfix

  • Spring Cleaning 2025 - 1 May 2025

    The image was provided by a member of our Discord server under the nickname БОБА (BOBA) Long time no see, huh? We're back with Spring Cleaning, where we optimized most of the 3D models and graphically updated some others. In addition, the entire city and its surroundings were given a Renovation. On top of that, we'd like to pass on a message from Salesman, who's notified us of the Thaw sale, where you can get Beneath the Cardboard: Be Happy for 15% off and the original soundtrack for 10% off. Game World Snowstorm, or New Landscape Despite all the efforts made by local street cleaners, the recent snowstorm left a lot of snowdrifts behind. Perhaps this is for the best. Going Up The staircase at the construction site has been opened, and now you can climb it and see what the construction workers might have left behind during their never-ending work, however, we hope you know: Falling from…

  • Happy New Year! - 31 December 2024

    On behalf of the Lunsemo Studio team, Happy New Year to everyone! We wish you everything you could wish for! There are many more updates waiting for you in the new year, such as the second part of the Forgotten Dreams update, which promises to be more interesting than the first part, and we are waiting for you in Beneath the Cardboard: Be Happy in 2025! ☃️☃️☃️

  • Patch 0.4.1 - 26 December 2024

    General graphics changes Screen Space Ambient Occlusion is now used instead of Ambient Occlusion The light emitted by burning boxes has become softer Language selection has been moved to settings

  • Coldfix - 12/26/2024 - 26 December 2024

    Trees have grown a bit Some minor bugs have been fixed Build for GNU/Linux systems is finally updated, the problem was solved

  • Coldfix - 12/22/2024 - 22 December 2024

    Added motion blur in settings Partially fixed problem with items noclip

  • Coldfix - 12/17/2024 - 17 December 2024

    Fixed trash cans collision The snowman in main menu is back Several bugs with cardboard boxes have been fixed

Patch notes and updates

S.noRelease datePatch nameGID number
14 August 2026False Promises Coldfix 21839676055897439
224 July 20260.5.0 False Promises Coldfix 11839041357029996
35 October 2025Coldfix - 10/05/20251811772772578741
42 May 2025Coldfix - 05/02/20251798454487636582
526 December 2024Patch 0.4.11786573930851433
626 December 2024Coldfix - 12/26/20241786573930832023
722 December 2024Coldfix - 12/22/20241786573930724177
817 December 2024Coldfix - 12/17/20241786409468824345
917 December 2024Coldfix - 12/17/20241785774543670021
1027 November 2024Coldfix - 11/27/20241784506358961994
1124 October 2024Coldfix 10/24/20246212245217911836098
1221 September 2024Patch 0.3.66341720536510557575
1326 August 2024Coldfix - 08/26/20245875595438700927025
1424 August 2024Coldfix - 08/24/20245875595438696143956
1526 July 2024Coldfix - 07/26/20245963413094351351875
1630 May 2024Coldfix - 05/31/20245742731639331681069

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