Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 2933930 |
| Live current players | 0 |
| SteamPulse tracked peak | 7 |
| Live count (today's peak floor) | 0 |
| Price | $4.99 |
| Free to play | No |
| Discount | 0% |
| Original price USD | $4.99 |
| Current price USD | $4.99 |
| Release date | Dec 19, 2024 |
| Developer | 套鹿工作室 |
| Publisher | 寻鹿计划 |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | Positive |
| Positive review percent | 93% |
| Positive reviews | 43 |
| Negative reviews | 3 |
| Total reviews | 46 |
| Steam recommendations | Not available |
| Achievements | 44 |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | Yes |
| Linux support | No |
| Parent game | Not available |
| Store URL | https://store.steampowered.com/app/2933930/ |
Short description
An innovative pigeon fighting game. In dungeon, defeat enemies by placing block cards. Experience new building dynamics around blocks, relics, and hero traits.
About this game
"Tetra Dungeon" is a rogue-like and card combat game where the mechanics integrate Tetris elements. Players use cards depicting various shaped blocks and strategically place them on a 5x5 dungeon grid to inflict damage on entire rows or columns of enemies. The game features three main classes: Swordsman: Straight Sword Cards + Slash Cards with row-range attack Mage: Elemental Spells + Various Spell Combinations Puppet Master: Similar to tower defense, continuously adjust puppet units on the board for attacks In addition, the game currently includes a total of 310 different types of cards. Around 90 cards for each class and 40 common cards. Our first foray into developing a rogue-like card game was filled with countless setbacks. Initially buoyed by confidence, we thought blending mechanics from Tetris and Slay the Spire would be perfect. However, by mid-development, the complexity and computational requirements were overwhelming—rendering the game nearly unplayable. After numerous major overhauls seeking solutions, we've reinvented our design nearly seven times, created around 2,000 cards, and constantly revised and deleted them—enough to nearly lose our hair over it. With our current version, we believe we have crafted something truly worthwhile and original, with no comparables currently on the market. Each class offers intuitive gameplay, and there is a good synergistic level amongst the cards. The game difficulty is relatively low, allowing nearly every player to achieve a playthrough and enjoy that thrilling rush of strategic victory! However, limited by budget and resources, the game still has many areas needing refinement. Every indie developer, including us, strives to offer both innovative and well-polished games. We truly appreciate the support from every player who has joined us on this journey! A huge thank you as well to our players who tirelessly helped us during testing and to our friends and colleagues in the indie community! Thank you for your encouragement and support!
Supported languages
Simplified Chinese, English
