SPSTEAMPULSELIVE ANALYTICS
Tower Knight

Tower Knight Steam metadata

Sweet Apple Games | Aug 9, 2024 | game

Released

0players observed · 23 September 2026 - 07:33:31 UTC

CasualIndieStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score94% positive

Tower Knight metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score94% positive
  • Total reviews16
  • Release dateAug 9, 2024
  • DeveloperSweet Apple Games
  • PublisherSweet Apple Games

Genres: Casual, Indie, Strategy

Company pages: Developer: Sweet Apple GamesPublisher: Sweet Apple Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Tower Knight Steam metadata

Tower Knight metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2939570/metadata
Steam Storehttps://store.steampowered.com/app/2939570/
Steam Communityhttps://steamcommunity.com/app/2939570
PCGamingWiki search
IGDB searchSearch IGDB for Tower Knight

Reviews, pricing, and metadata

Review summary

Positive

94% positive, 15 positive, 1 negative

Price and discount

$4.99

Platforms

Windows

Categories

Single-player, HDR available, Family Sharing

Achievements

Not available

Platform releases
  • Steam 2 May 2024

Latest Steam announcements

  • 1.0.0 Released! - 9 August 2024

    Tower Knight has officially exited early access, and version 1.0.0 is now available. Thank you to everyone who purchased in early access. I used to make iOS games but 1 year ago I wanted to make something with a deeper experience for more dedicated players. Tower Knight started as Early Access so I could get feedback from players and more quickly learn what is expected from games released on Steam. I hope you enjoy playing Tower Knight, I've certainly enjoyed developing it. The idea for Tower Knight changed many times, but the original desire to make a Knight based strategy game came from the book Don Quixote. That story is about a man who, after reading many stories about Knights-errant, loses his mind and invents adventures that are so absurd he eventually becomes a famous knight in his own way. If you've read this far, but can't afford to purchase Tower Knight, feel free to find my t…

  • Exiting Early Access (release date + price increase) - 7 August 2024

    Hi Everyone. I have been developing Tower Knight for over a year, and it is almost ready to exit Early Access. The expected release date will be Mid September, and the release price will be $6.99. Tower Knight has come a long way. When it first entered Early Access the deck building was based on a suit matching system, the graphics were in their very early stages, and there was zero audio. It did, however, have the core idea ready to be played and ready to receive feedback. Thanks to everyone's help, Tower Knight has developed into a game that I am excited to play, and watch others play. Below is a gif from the latest release, and the first gif posted when Tower Knight entered Early Access.

  • Developer Let's Play - 1 August 2024

    In this let's play I try out the latest version of Tower Knight (0.9.5) and I share some details about what I plan to work on next. If you're into marketing on Steam I also briefly show some stats regarding impression, visits, wishlists, and sales/returns.

  • Update Trees and Ground - 31 July 2024

    0.9.5 is a visual update -- the trees are now 3D and the game is going back to using a flat grass ground instead of tiles and fog.

  • The Ilkhan and the Cherbi - 28 July 2024

    Version 0.9.4 introduces two new enemy types that only appear when their cards are in your hand. When their cards are drawn in your hand, the next wave will include them as additional enemies. If you have enough coins they can be avoided by drawing a new hand. Cherbi The Cherbi is a light enemy, and increases its moving speed 5x when it is two steps away from the knight. Ilkhan The Ilkhan is a medium speed enemy, and has a tremendous amount of hp.

  • Projectile trails, and other minor updates - 25 July 2024

    Version 0.9.3 adds trails to arrows and cannonballs. This update also improves the knights animation when he gets hit by an enemy. Before, the sword just barely intersected with the knight's helmet, but with this latest update that has been fixed. Also, I've added 1 new challenge mode "Allied knight" which paves the way for more complex challenges that include friendly towers when maps are generated.

  • Challenge Modes, and Updated Visuals - 18 July 2024

    Version 0.9.2 includes 9 challenge modes, where each challenge has its own starting deck and fixed number of enemy spawn towers. The latest update also includes an update to the visuals, and also to the procedural map layout algorithm. The algorithm is simple for now, but future challenges will have maps with rivers cutting through the world.

  • Update world generation, improve deck building & graphics update - 16 July 2024

    This update improves world generation and gives the player 4 cards to choose from when a deck card is drawn, and updates the graphics quite a bit. This update also improves the art style.

  • Version 0.9.0 quiet release - 12 July 2024

    Version 0.9.0 introduces 9 challenge modes to choose from. Challenges consist of different starting decks. The maps and enemy locations are procedurally generated, and the generation parameters are slightly different for each challenge. This is a quiet release because I am still making minor audio and graphics updates, but I couldn't wait to share these updates with you all. Stay tuned for 0.9.1, which is when I will post more details about the changes and update the store page.

  • Improve Enemy Health Bar - 29 June 2024

    The latest update uses a neat idea to keep the enemy health bar's position and size correct no matter what angle an enemy is viewed from. You can read more about the approach on this Reddit post

  • Significant Performance Optimization - 27 June 2024

    Overview Version 0.8.5 significantly improves graphics performance so that hundreds of enemies can be on screen with negligible impact on the game's fps. Tech Details You can read more, and see performance graphs at the following links: Twitter Reddit

  • Texture Optimization for Enemy Characters - 27 June 2024

    Overview This update is a texture optimization that will make the game perform slightly better with larger waves. This is a small update that might yield better performance for some users. I am also working on a more significant optimization right now, but that optimization is going to take a bit more time. Tech Details The optimization for 0.8.4 is very simple: disable "mipmaps" for enemy character images. The enemies in Tower Knight are just PNG images. Game engines (in this case, Godot) use mipmaps to store an image at different sizes, so that the best resolution is used when needed. Enabling mipmaps makes an image's imported size larger, which means when the game is displaying the image, more VRAM needs is used to display the images. This is a very minor improvement, but it should help a little bit. The more significant optimization that I am looking into is to somehow use just one…

  • New Deck Building System - 25 June 2024

    Overview Version 0.8 removed the suit system (where players had to play cards on tiles with matching suits to build their deck), and replaced it with an automatic deck building system (build your deck at the end of each wave). Version 0.8.3 updates the deck building system by making it based on collecting roses. Rose System Roses appear out of the ground adjacent to tiles that are placed. Place a card on a tile, and collect the roses on that tile. When 3 or more roses are collected, you get to add a new card to your deck (and the rose counter resets to 0)

  • What's Next - 17 June 2024

    v0.8.2 The latest release contains a significant graphics update. I'm happy with how the game is looking now, and future minor updates will start to add embellishments (sword trails, movement trails, dust, etc ...). What's Next Campaign System I plan to have a campaign system, where your knight has to travel along a map choosing between different types of challenges, until eventually having to fight some sort of a boss tower. Challenges will be a mix of: Capture all enemy Towers, Wave survival, and Search and Destroy. While progressing through challenges there will cards that can be added to your starting deck to help with future challenges. Deck Building System Before I start on the campaign system, I have to figure out how to make the deck building more strategic. Currently, you get to pick a new card between each wave. However, I think there is an opportunity to add more depth to the…

  • Graphics Update - 13 June 2024

    v0.8.1 introduces the latest graphics updates. The next v0.8.# releases are all going to be graphics and animation related. I plan to start making v0.9 releases in July. v0.9.# updates will start introducing challenge modes.

  • Enemy Cards, Difficulty Modes, and Graphics Updates - 11 June 2024

    Version 0.8 has many changes. Overall, the game looks better and is less based on luck when it comes to the locations of enemy towers. Graphics I've updated the graphics -- I'll continue to iterate on the graphics as I approach 1.0, but 0.8 is the biggest graphics update so far. Game Mode Update Enemy towers are no longer found by expanding. So, feel free to build as much as you can without fearing the RNG of tower placement. There is now an Enemy Card, which must be played when it is drawn. So you get to choose where enemy towers are. New Cards Health: Fully restore health when added to deck. Bank: Gain 1 coin when drawn. Medic: Heal 1 hp when drawn. Enemy: An enemy tower, which must be placed when drawn. Platform: Doubles the range of an attack tower. Shoppe: Shoppe appears only when this card is in hand. Game Modes There are now 2 game modes: Squire and Knight (easy/hard). Squire mod…

  • Developer Let's Play + Shoppe System - 27 May 2024

    Version 0.7.4 turns your score into also an asset. Use it to buy more Health, Energy and Coins. Your high score only updates once victory is achieved, so feel free to go into the negative with your score if you have to. Want to see the Shoppe in action? Checkout the latest Let's Play!

  • Fast Mode + Update Starting Deck - 26 May 2024

    This minor update does the following: Adds a Rampart Card to your starting deck. Removes the Stones card (making room for a more meaningful card in a future update). Adds a fast mode, which makes the simulation speed of each wave 75% faster when enabled.

  • High Scores System (now available in v0.7), and Roadmap - 25 May 2024

    Flags and High Scores Version 0.7 adds flags to Tower Knight -- plant flags on vacant tiles, Ramparts, or Scouts to increase your score. Your high score will only update if you achieve victory, so you will need to balance expanding land and capturing enemy towers. What's Next? Version 0.7.# The next update will include a control to fast forward enemy waves. I expect to make a few more minor updates to 0.7 to make the game systems more clear -- so if you have any quality of life requests now is a great time to let me know either on the discussions page or on Discord: https://discord.com/invite/vMmVxYuYbg Version 0.8 Version 0.8 will introduce the next major graphics update. In version 0.8 I plan to update all of the towers, the fountain, the treasure chest, and the terrain. Version 0.8 will also include new images on the card, and a legend that shows which cards are Common, Uncommon, and…

  • v0.6.1: Minor graphics update. Flags coming soon - 21 May 2024

    A flag system is coming soon, and in preparation for designing the flags I needed to update the environment colors to more closely match what I am imagining for the environment when the game exits early access (still aiming for early Q4 of 2024). There is still a lot of work to do on the environment art, but I like the new grass textures, and the rock/grass effects when new tiles appear. As a result, here is 0.6.1! I am now dedicating the next week to flags. Hope you enjoy.

Patch notes and updates

S.noRelease datePatch nameGID number
131 July 2024Update Trees and Ground5963413728333021762
225 July 2024Projectile trails, and other minor updates5963413094346470895
316 July 2024Update world generation, improve deck building & graphics update6000566704282848533
412 July 2024Version 0.9.0 quiet release6000566704268518646
529 June 2024Improve Enemy Health Bar5842939267317355417
627 June 2024Significant Performance Optimization5842939267308911457
727 June 2024Texture Optimization for Enemy Characters5842939267308208975
813 June 2024Graphics Update6890025005347590960
926 May 2024Fast Mode + Update Starting Deck5741605105618854226
1021 May 2024v0.6.1: Minor graphics update. Flags coming soon5747233970437098949
1114 May 2024Update Notes for v0.5 (May 13)5768625435412844023
1211 May 20240.4: Graphics update and tips for new players5768625435401121038
135 May 2024Version 0.3 (skipping 0.2)5766372999953559067

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2939570
Live current players0
SteamPulse tracked peak2
Live count (today's peak floor)0
Price$4.99
Free to playNo
Discount0%
Original price USD$4.99
Current price USD$4.99
Release dateAug 9, 2024
DeveloperSweet Apple Games
PublisherSweet Apple Games
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typePositive
Positive review percent94%
Positive reviews15
Negative reviews1
Total reviews16
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2939570/

Short description

Tower Knight is a deck-building & tower defense strategy game. Build your deck to strengthen your position, level up your knight, and win by capturing enemy towers.

About this game

Tower Knight is a deck-building & tower defense strategy game. Make different plans for each challenge's starting deck. Build your deck and adapt your strategy. The map grows as you play your cards. Victory and Defeat Win by surrounding all enemy towers with walls. Your knight can defend themselves, but has limited health. Deck-Building & Tower Defense Build your deck and balance between attack, resource, and buff cards. Survive by playing the cards drawn from your deck using energy and gold. In game music and trailer music is courtesy of PGN Music.

Supported languages

English

Steam categories

Category IDCategory
2Single-player
61HDR available
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus6Violência fantasiosa
steam germany6Fantasy-Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $4.99
  • Highest observed: $4.99

Tower Knight's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $4.99, the highest is $4.99, and the first visible tracked price is $4.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Tower Knight's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $4.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $4.99. The latest run records $4.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $4.99
  • Current list price: $4.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Tower Knight at $4.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$4.99$4.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $4.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$4.99$4.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $4.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$4.99$4.99No discountSteam Store

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